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The `whole` argument has been removed from damage_surface_iterator because it was never used. As this function now only deals with partial damaging, it's been changed to return early if there is no damage and avoids scheduling a frame unnecessarily. With the removal of the `whole` argument, output_damage_from_view just called output_damage_view with the same arguments, so I've combined these into the one function and renamed it to output_damage_view_surfaces. Lastly, output_damage_whole_container_iterator is now removed as it was never used. output_damage_whole_container just damages the container including decorations and doesn't care about surfaces. |
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| .. | ||
| sway | ||
| swaybar | ||
| swaylock | ||
| swaynag | ||
| background-image.h | ||
| cairo.h | ||
| ipc-client.h | ||
| ipc.h | ||
| list.h | ||
| log.h | ||
| meson.build | ||
| pango.h | ||
| pool-buffer.h | ||
| readline.h | ||
| stringop.h | ||
| unicode.h | ||
| util.h | ||