pulseaudio/src/tests/lo-test-util.c

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/***
This file is part of PulseAudio.
Copyright 2013 Collabora Ltd.
Author: Arun Raghavan <arun.raghavan@collabora.co.uk>
PulseAudio is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published
by the Free Software Foundation; either version 2.1 of the License,
or (at your option) any later version.
PulseAudio is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with PulseAudio; if not, see <http://www.gnu.org/licenses/>.
***/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <math.h>
#include <pulsecore/log.h>
#include <pulsecore/macro.h>
#include <pulsecore/core-util.h>
#include "lo-test-util.h"
/* Keep the frequency high so RMS over ranges of a few ms remains relatively
* high as well */
#define TONE_HZ 4410
static void nop_free_cb(void *p) {
}
static void underflow_cb(struct pa_stream *s, void *userdata) {
pa_log_warn("Underflow\n");
}
static void overflow_cb(struct pa_stream *s, void *userdata) {
pa_log_warn("Overlow\n");
}
/*
* We run a simple volume calibration so that we know we can detect the signal
* being played back. We start with the playback stream at 100% volume, and
* capture at 0.
*
* First, we then play a sine wave and increase the capture volume till the
* signal is clearly received.
*
* Next, we play back silence and make sure that the level is low enough to
* distinguish from when playback is happening.
*
* Finally, we hand off to the real read/write callbacks to run the actual
* test.
*/
enum {
CALIBRATION_ONE,
CALIBRATION_ZERO,
CALIBRATION_DONE,
};
static int cal_state = CALIBRATION_ONE;
static void calibrate_write_cb(pa_stream *s, size_t nbytes, void *userdata) {
pa_lo_test_context *ctx = (pa_lo_test_context *) userdata;
int i, nsamp = nbytes / ctx->fs;
float tmp[nsamp][2];
static int count = 0;
/* Write out a sine tone */
for (i = 0; i < nsamp; i++)
tmp[i][0] = tmp[i][1] = cal_state == CALIBRATION_ONE ? sinf(count++ * TONE_HZ * 2 * M_PI / ctx->sample_spec.rate) : 0.0f;
pa_assert_se(pa_stream_write(s, &tmp, nbytes, nop_free_cb, 0, PA_SEEK_RELATIVE) == 0);
if (cal_state == CALIBRATION_DONE)
pa_stream_set_write_callback(s, ctx->write_cb, ctx);
}
static void calibrate_read_cb(pa_stream *s, size_t nbytes, void *userdata) {
pa_lo_test_context *ctx = (pa_lo_test_context *) userdata;
static double v = 0;
static int skip = 0, confirm;
pa_cvolume vol;
pa_operation *o;
int nsamp;
float *in;
size_t l;
pa_assert_se(pa_stream_peek(s, (const void **)&in, &l) == 0);
nsamp = l / ctx->fs;
/* For each state or volume step change, throw out a few samples so we know
* we're seeing the changed samples. */
if (skip++ < 100)
goto out;
else
skip = 0;
switch (cal_state) {
case CALIBRATION_ONE:
/* Try to detect the sine wave. RMS is 0.5, */
if (pa_rms(in, nsamp) < 0.40f) {
confirm = 0;
v += 0.02f;
if (v > 1.0) {
pa_log_error("Capture signal too weak at 100%% volume (%g). Giving up.\n", pa_rms(in, nsamp));
pa_assert_not_reached();
}
pa_cvolume_set(&vol, ctx->sample_spec.channels, v * PA_VOLUME_NORM);
o = pa_context_set_source_output_volume(ctx->context, pa_stream_get_index(s), &vol, NULL, NULL);
pa_assert(o != NULL);
pa_operation_unref(o);
} else {
/* Make sure the signal strength is steadily above our threshold */
if (++confirm > 5) {
#if 0
pa_log_debug(stderr, "Capture volume = %g (%g)\n", v, pa_rms(in, nsamp));
#endif
cal_state = CALIBRATION_ZERO;
}
}
break;
case CALIBRATION_ZERO:
/* Now make sure silence doesn't trigger a false positive because
* of noise. */
if (pa_rms(in, nsamp) > 0.1f) {
fprintf(stderr, "Too much noise on capture (%g). Giving up.\n", pa_rms(in, nsamp));
pa_assert_not_reached();
}
cal_state = CALIBRATION_DONE;
pa_stream_set_read_callback(s, ctx->read_cb, ctx);
break;
default:
break;
}
out:
pa_stream_drop(s);
}
/* This routine is called whenever the stream state changes */
static void stream_state_callback(pa_stream *s, void *userdata) {
pa_lo_test_context *ctx = (pa_lo_test_context *) userdata;
switch (pa_stream_get_state(s)) {
case PA_STREAM_UNCONNECTED:
case PA_STREAM_CREATING:
case PA_STREAM_TERMINATED:
break;
case PA_STREAM_READY: {
pa_cvolume vol;
pa_operation *o;
/* Set volumes for calibration */
if (s == ctx->play_stream) {
pa_cvolume_set(&vol, ctx->sample_spec.channels, PA_VOLUME_NORM);
o = pa_context_set_sink_input_volume(ctx->context, pa_stream_get_index(s), &vol, NULL, NULL);
} else {
pa_cvolume_set(&vol, ctx->sample_spec.channels, pa_sw_volume_from_linear(0.0));
o = pa_context_set_source_output_volume(ctx->context, pa_stream_get_index(s), &vol, NULL, NULL);
}
if (!o) {
pa_log_error("Could not set stream volume: %s\n", pa_strerror(pa_context_errno(ctx->context)));
pa_assert_not_reached();
} else
pa_operation_unref(o);
break;
}
case PA_STREAM_FAILED:
default:
pa_log_error("Stream error: %s\n", pa_strerror(pa_context_errno(ctx->context)));
pa_assert_not_reached();
}
}
/* This is called whenever the context status changes */
static void context_state_callback(pa_context *c, void *userdata) {
pa_lo_test_context *ctx = (pa_lo_test_context *) userdata;
pa_mainloop_api *api;
switch (pa_context_get_state(c)) {
case PA_CONTEXT_CONNECTING:
case PA_CONTEXT_AUTHORIZING:
case PA_CONTEXT_SETTING_NAME:
break;
case PA_CONTEXT_READY: {
pa_buffer_attr buffer_attr;
pa_make_realtime(4);
/* Create playback stream */
buffer_attr.maxlength = -1;
buffer_attr.tlength = ctx->sample_spec.rate * ctx->fs * ctx->play_latency / 1000;
buffer_attr.prebuf = 0; /* Setting prebuf to 0 guarantees us the stream will run synchronously, no matter what */
buffer_attr.minreq = -1;
buffer_attr.fragsize = -1;
ctx->play_stream = pa_stream_new(c, "loopback: play", &ctx->sample_spec, NULL);
pa_assert(ctx->play_stream != NULL);
pa_stream_set_state_callback(ctx->play_stream, stream_state_callback, ctx);
pa_stream_set_write_callback(ctx->play_stream, calibrate_write_cb, ctx);
pa_stream_set_underflow_callback(ctx->play_stream, underflow_cb, userdata);
pa_stream_connect_playback(ctx->play_stream, getenv("TEST_SINK"), &buffer_attr,
PA_STREAM_ADJUST_LATENCY | PA_STREAM_AUTO_TIMING_UPDATE, NULL, NULL);
/* Create capture stream */
buffer_attr.maxlength = -1;
buffer_attr.tlength = (uint32_t) -1;
buffer_attr.prebuf = 0;
buffer_attr.minreq = (uint32_t) -1;
buffer_attr.fragsize = ctx->sample_spec.rate * ctx->fs * ctx->rec_latency / 1000;
ctx->rec_stream = pa_stream_new(c, "loopback: rec", &ctx->sample_spec, NULL);
pa_assert(ctx->rec_stream != NULL);
pa_stream_set_state_callback(ctx->rec_stream, stream_state_callback, ctx);
pa_stream_set_read_callback(ctx->rec_stream, calibrate_read_cb, ctx);
pa_stream_set_overflow_callback(ctx->rec_stream, overflow_cb, userdata);
pa_stream_connect_record(ctx->rec_stream, getenv("TEST_SOURCE"), &buffer_attr,
PA_STREAM_ADJUST_LATENCY | PA_STREAM_AUTO_TIMING_UPDATE);
break;
}
case PA_CONTEXT_TERMINATED:
api = pa_mainloop_get_api(ctx->mainloop);
api->quit(api, 0);
break;
case PA_CONTEXT_FAILED:
default:
pa_log_error("Context error: %s\n", pa_strerror(pa_context_errno(c)));
pa_assert_not_reached();
}
}
int pa_lo_test_init(pa_lo_test_context *ctx) {
/* FIXME: need to deal with non-float samples at some point */
pa_assert(ctx->sample_spec.format == PA_SAMPLE_FLOAT32);
ctx->ss = pa_sample_size(&ctx->sample_spec);
ctx->fs = pa_frame_size(&ctx->sample_spec);
ctx->mainloop = pa_mainloop_new();
ctx->context = pa_context_new(pa_mainloop_get_api(ctx->mainloop), ctx->context_name);
pa_context_set_state_callback(ctx->context, context_state_callback, ctx);
/* Connect the context */
if (pa_context_connect(ctx->context, NULL, PA_CONTEXT_NOFLAGS, NULL) < 0) {
pa_log_error("pa_context_connect() failed.\n");
goto quit;
}
return 0;
quit:
pa_context_unref(ctx->context);
pa_mainloop_free(ctx->mainloop);
return -1;
}
int pa_lo_test_run(pa_lo_test_context *ctx) {
int ret;
if (pa_mainloop_run(ctx->mainloop, &ret) < 0) {
pa_log_error("pa_mainloop_run() failed.\n");
return -1;
}
return 0;
}
void pa_lo_test_deinit(pa_lo_test_context *ctx) {
if (ctx->play_stream) {
pa_stream_disconnect(ctx->play_stream);
pa_stream_unref(ctx->play_stream);
}
if (ctx->rec_stream) {
pa_stream_disconnect(ctx->rec_stream);
pa_stream_unref(ctx->rec_stream);
}
if (ctx->context)
pa_context_unref(ctx->context);
if (ctx->mainloop)
pa_mainloop_free(ctx->mainloop);
}
float pa_rms(const float *s, int n) {
float sq = 0;
int i;
for (i = 0; i < n; i++)
sq += s[i] * s[i];
return sqrtf(sq / n);
}