pipewire/spa/tests/test-v4l2.c
Wim Taymans cc47fb7e3a clean up pod_builder
Remove the frame argument from the builder, we can use the builder
allocated frames.
Add deref function to builder to make it more flexible later.
Add some more recursion depth checks in the parser.
Improve props filter, also filter other types.
2017-11-08 15:48:31 +01:00

593 lines
15 KiB
C

/* Spa
* Copyright (C) 2016 Wim Taymans <wim.taymans@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <dlfcn.h>
#include <poll.h>
#include <pthread.h>
#include <errno.h>
#include <SDL2/SDL.h>
#include <spa/type-map-impl.h>
#include <spa/log-impl.h>
#include <spa/node.h>
#include <spa/loop.h>
#include <spa/video/format-utils.h>
#include <lib/debug.h>
#include <lib/props.h>
static SPA_TYPE_MAP_IMPL(default_map, 4096);
static SPA_LOG_IMPL(default_log);
struct type {
uint32_t node;
uint32_t props;
uint32_t format;
uint32_t props_device;
uint32_t SDL_Texture;
struct spa_type_param param;
struct spa_type_meta meta;
struct spa_type_data data;
struct spa_type_media_type media_type;
struct spa_type_media_subtype media_subtype;
struct spa_type_format_video format_video;
struct spa_type_video_format video_format;
struct spa_type_event_node event_node;
struct spa_type_command_node command_node;
};
static inline void init_type(struct type *type, struct spa_type_map *map)
{
type->node = spa_type_map_get_id(map, SPA_TYPE__Node);
type->props = spa_type_map_get_id(map, SPA_TYPE__Props);
type->format = spa_type_map_get_id(map, SPA_TYPE__Format);
type->props_device = spa_type_map_get_id(map, SPA_TYPE_PROPS__device);
type->SDL_Texture = spa_type_map_get_id(map, SPA_TYPE_POINTER_BASE "SDL_Texture");
spa_type_param_map(map, &type->param);
spa_type_meta_map(map, &type->meta);
spa_type_data_map(map, &type->data);
spa_type_media_type_map(map, &type->media_type);
spa_type_media_subtype_map(map, &type->media_subtype);
spa_type_format_video_map(map, &type->format_video);
spa_type_video_format_map(map, &type->video_format);
spa_type_event_node_map(map, &type->event_node);
spa_type_command_node_map(map, &type->command_node);
}
#define MAX_BUFFERS 8
struct buffer {
struct spa_buffer buffer;
struct spa_meta metas[2];
struct spa_meta_header header;
struct spa_meta_pointer ptr;
struct spa_data datas[1];
struct spa_chunk chunks[1];
};
struct data {
struct type type;
struct spa_type_map *map;
struct spa_log *log;
struct spa_loop data_loop;
struct spa_support support[4];
uint32_t n_support;
struct spa_node *source;
struct spa_port_io source_output[1];
SDL_Renderer *renderer;
SDL_Window *window;
SDL_Texture *texture;
bool use_buffer;
bool running;
pthread_t thread;
struct spa_source sources[16];
unsigned int n_sources;
bool rebuild_fds;
struct pollfd fds[16];
unsigned int n_fds;
struct spa_buffer *bp[MAX_BUFFERS];
struct buffer buffers[MAX_BUFFERS];
unsigned int n_buffers;
};
static int make_node(struct data *data, struct spa_node **node, const char *lib, const char *name)
{
struct spa_handle *handle;
int res;
void *hnd;
spa_handle_factory_enum_func_t enum_func;
uint32_t i;
if ((hnd = dlopen(lib, RTLD_NOW)) == NULL) {
printf("can't load %s: %s\n", lib, dlerror());
return SPA_RESULT_ERROR;
}
if ((enum_func = dlsym(hnd, SPA_HANDLE_FACTORY_ENUM_FUNC_NAME)) == NULL) {
printf("can't find enum function\n");
return SPA_RESULT_ERROR;
}
for (i = 0;; i++) {
const struct spa_handle_factory *factory;
void *iface;
if ((res = enum_func(&factory, i)) < 0) {
if (res != SPA_RESULT_ENUM_END)
printf("can't enumerate factories: %d\n", res);
break;
}
if (strcmp(factory->name, name))
continue;
handle = calloc(1, factory->size);
if ((res =
spa_handle_factory_init(factory, handle, NULL, data->support,
data->n_support)) < 0) {
printf("can't make factory instance: %d\n", res);
return res;
}
if ((res = spa_handle_get_interface(handle, data->type.node, &iface)) < 0) {
printf("can't get interface %d\n", res);
return res;
}
*node = iface;
return SPA_RESULT_OK;
}
return SPA_RESULT_ERROR;
}
static void handle_events(struct data *data)
{
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
exit(0);
break;
}
}
}
static void on_source_done(void *data, int seq, int res)
{
printf("got done %d %d\n", seq, res);
}
static void on_source_event(void *_data, struct spa_event *event)
{
struct data *data = _data;
handle_events(data);
printf("got event %d\n", SPA_EVENT_TYPE(event));
}
static void on_source_have_output(void *_data)
{
struct data *data = _data;
int res;
struct spa_buffer *b;
void *sdata, *ddata;
int sstride, dstride;
int i;
uint8_t *src, *dst;
struct spa_meta *metas;
struct spa_data *datas;
struct spa_port_io *io = &data->source_output[0];
handle_events(data);
b = data->bp[io->buffer_id];
metas = b->metas;
datas = b->datas;
if (metas[1].type == data->type.meta.Pointer &&
((struct spa_meta_pointer *) metas[1].data)->type == data->type.SDL_Texture) {
SDL_Texture *texture;
texture = ((struct spa_meta_pointer *) metas[1].data)->ptr;
SDL_UnlockTexture(texture);
SDL_RenderClear(data->renderer);
SDL_RenderCopy(data->renderer, texture, NULL, NULL);
SDL_RenderPresent(data->renderer);
if (SDL_LockTexture(texture, NULL, &sdata, &sstride) < 0) {
fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
return;
}
datas[0].type = data->type.data.MemPtr;
datas[0].flags = 0;
datas[0].fd = -1;
datas[0].mapoffset = 0;
datas[0].maxsize = sstride * 240;
datas[0].data = sdata;
datas[0].chunk->offset = 0;
datas[0].chunk->size = sstride * 240;
datas[0].chunk->stride = sstride;
} else {
if (SDL_LockTexture(data->texture, NULL, &ddata, &dstride) < 0) {
fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
return;
}
sdata = datas[0].data;
sstride = datas[0].chunk->stride;
for (i = 0; i < 240; i++) {
src = ((uint8_t *) sdata + i * sstride);
dst = ((uint8_t *) ddata + i * dstride);
memcpy(dst, src, SPA_MIN(sstride, dstride));
}
SDL_UnlockTexture(data->texture);
SDL_RenderClear(data->renderer);
SDL_RenderCopy(data->renderer, data->texture, NULL, NULL);
SDL_RenderPresent(data->renderer);
}
io->status = SPA_RESULT_NEED_BUFFER;
if ((res = spa_node_process_output(data->source)) < 0)
printf("got pull error %d\n", res);
}
static const struct spa_node_callbacks source_callbacks = {
SPA_VERSION_NODE_CALLBACKS,
.done = on_source_done,
.event = on_source_event,
.have_output = on_source_have_output
};
static int do_add_source(struct spa_loop *loop, struct spa_source *source)
{
struct data *data = SPA_CONTAINER_OF(loop, struct data, data_loop);
data->sources[data->n_sources] = *source;
data->n_sources++;
data->rebuild_fds = true;
return SPA_RESULT_OK;
}
static int do_update_source(struct spa_source *source)
{
return SPA_RESULT_OK;
}
static void do_remove_source(struct spa_source *source)
{
}
static int
do_invoke(struct spa_loop *loop,
spa_invoke_func_t func, uint32_t seq, size_t size, const void *data, bool block, void *user_data)
{
return func(loop, false, seq, size, data, user_data);
}
static int make_nodes(struct data *data, const char *device)
{
int res;
struct spa_pod_object *props;
struct spa_pod_builder b = { 0 };
uint8_t buffer[256];
if ((res =
make_node(data, &data->source, "build/spa/plugins/v4l2/libspa-v4l2.so",
"v4l2-source")) < 0) {
printf("can't create v4l2-source: %d\n", res);
return res;
}
spa_node_set_callbacks(data->source, &source_callbacks, data);
spa_pod_builder_init(&b, buffer, sizeof(buffer));
props = spa_pod_builder_object(&b,
0, data->type.props,
":", data->type.props_device, "s", device ? device : "/dev/video0");
if ((res = spa_node_set_param(data->source, data->type.param.idProps, 0, props)) < 0)
printf("got set_props error %d\n", res);
return res;
}
static int alloc_buffers(struct data *data)
{
int i;
for (i = 0; i < MAX_BUFFERS; i++) {
struct buffer *b = &data->buffers[i];
SDL_Texture *texture;
void *ptr;
int stride;
data->bp[i] = &b->buffer;
texture = SDL_CreateTexture(data->renderer,
SDL_PIXELFORMAT_YUY2,
SDL_TEXTUREACCESS_STREAMING, 320, 240);
if (!texture) {
printf("can't create texture: %s\n", SDL_GetError());
return SPA_RESULT_ERROR;
}
if (SDL_LockTexture(texture, NULL, &ptr, &stride) < 0) {
fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
return SPA_RESULT_ERROR;
}
b->buffer.id = i;
b->buffer.n_metas = 2;
b->buffer.metas = b->metas;
b->buffer.n_datas = 1;
b->buffer.datas = b->datas;
b->header.flags = 0;
b->header.seq = 0;
b->header.pts = 0;
b->header.dts_offset = 0;
b->metas[0].type = data->type.meta.Header;
b->metas[0].data = &b->header;
b->metas[0].size = sizeof(b->header);
b->ptr.type = data->type.SDL_Texture;
b->ptr.ptr = texture;
b->metas[1].type = data->type.meta.Pointer;
b->metas[1].data = &b->ptr;
b->metas[1].size = sizeof(b->ptr);
b->datas[0].type = data->type.data.MemPtr;
b->datas[0].flags = 0;
b->datas[0].fd = -1;
b->datas[0].mapoffset = 0;
b->datas[0].maxsize = stride * 240;
b->datas[0].data = ptr;
b->datas[0].chunk = &b->chunks[0];
b->datas[0].chunk->offset = 0;
b->datas[0].chunk->size = stride * 240;
b->datas[0].chunk->stride = stride;
}
data->n_buffers = MAX_BUFFERS;
return spa_node_port_use_buffers(data->source, SPA_DIRECTION_OUTPUT, 0, data->bp,
data->n_buffers);
}
static int negotiate_formats(struct data *data)
{
int res;
const struct spa_port_info *info;
struct spa_pod_object *format;
uint8_t buffer[256];
struct spa_pod_builder b = SPA_POD_BUILDER_INIT(buffer, sizeof(buffer));
data->source_output[0] = SPA_PORT_IO_INIT;
if ((res =
spa_node_port_set_io(data->source, SPA_DIRECTION_OUTPUT, 0,
&data->source_output[0])) < 0)
return res;
#if 0
void *state = NULL;
if ((res = spa_node_port_enum_formats(data->source, 0, &format, NULL, &state)) < 0)
return res;
#else
format = spa_pod_builder_object(&b,
0, data->type.format,
"I", data->type.media_type.video,
"I", data->type.media_subtype.raw,
":", data->type.format_video.format, "I", data->type.video_format.YUY2,
":", data->type.format_video.size, "R", &SPA_RECTANGLE(320, 240),
":", data->type.format_video.framerate, "F", &SPA_FRACTION(25,1));
#endif
if ((res = spa_node_port_set_param(data->source,
SPA_DIRECTION_OUTPUT, 0,
data->type.param.idFormat, 0,
format)) < 0)
return res;
if ((res = spa_node_port_get_info(data->source, SPA_DIRECTION_OUTPUT, 0, &info)) < 0)
return res;
if (data->use_buffer) {
if ((res = alloc_buffers(data)) < 0)
return res;
} else {
unsigned int n_buffers;
data->texture = SDL_CreateTexture(data->renderer,
SDL_PIXELFORMAT_YUY2,
SDL_TEXTUREACCESS_STREAMING, 320, 240);
if (!data->texture) {
printf("can't create texture: %s\n", SDL_GetError());
return -1;
}
n_buffers = MAX_BUFFERS;
if ((res =
spa_node_port_alloc_buffers(data->source, SPA_DIRECTION_OUTPUT, 0, NULL, 0,
data->bp, &n_buffers)) < 0) {
printf("can't allocate buffers: %s\n", SDL_GetError());
return -1;
}
data->n_buffers = n_buffers;
}
return SPA_RESULT_OK;
}
static void *loop(void *user_data)
{
struct data *data = user_data;
printf("enter thread\n");
while (data->running) {
int i, r;
/* rebuild */
if (data->rebuild_fds) {
for (i = 0; i < data->n_sources; i++) {
struct spa_source *p = &data->sources[i];
data->fds[i].fd = p->fd;
data->fds[i].events = p->mask;
}
data->n_fds = data->n_sources;
data->rebuild_fds = false;
}
r = poll((struct pollfd *) data->fds, data->n_fds, -1);
if (r < 0) {
if (errno == EINTR)
continue;
break;
}
if (r == 0) {
fprintf(stderr, "select timeout");
break;
}
/* after */
for (i = 0; i < data->n_sources; i++) {
struct spa_source *p = &data->sources[i];
p->rmask = 0;
if (data->fds[i].revents & POLLIN)
p->rmask |= SPA_IO_IN;
if (data->fds[i].revents & POLLOUT)
p->rmask |= SPA_IO_OUT;
if (data->fds[i].revents & POLLHUP)
p->rmask |= SPA_IO_HUP;
if (data->fds[i].revents & POLLERR)
p->rmask |= SPA_IO_ERR;
}
for (i = 0; i < data->n_sources; i++) {
struct spa_source *p = &data->sources[i];
if (p->rmask)
p->func(p);
}
}
printf("leave thread\n");
return NULL;
}
static void run_async_source(struct data *data)
{
int res;
int err;
{
struct spa_command cmd = SPA_COMMAND_INIT(data->type.command_node.Start);
if ((res = spa_node_send_command(data->source, &cmd)) < 0)
printf("got error %d\n", res);
}
data->running = true;
if ((err = pthread_create(&data->thread, NULL, loop, data)) != 0) {
printf("can't create thread: %d %s", err, strerror(err));
data->running = false;
}
sleep(10000);
if (data->running) {
data->running = false;
pthread_join(data->thread, NULL);
}
{
struct spa_command cmd = SPA_COMMAND_INIT(data->type.command_node.Pause);
if ((res = spa_node_send_command(data->source, &cmd)) < 0)
printf("got error %d\n", res);
}
}
int main(int argc, char *argv[])
{
struct data data = { 0 };
int res;
const char *str;
data.use_buffer = true;
data.map = &default_map.map;
data.log = &default_log.log;
if ((str = getenv("SPA_DEBUG")))
data.log->level = atoi(str);
data.data_loop.version = SPA_VERSION_LOOP;
data.data_loop.add_source = do_add_source;
data.data_loop.update_source = do_update_source;
data.data_loop.remove_source = do_remove_source;
data.data_loop.invoke = do_invoke;
data.support[0].type = SPA_TYPE__TypeMap;
data.support[0].data = data.map;
data.support[1].type = SPA_TYPE__Log;
data.support[1].data = data.log;
data.support[2].type = SPA_TYPE_LOOP__DataLoop;
data.support[2].data = &data.data_loop;
data.support[3].type = SPA_TYPE_LOOP__MainLoop;
data.support[3].data = &data.data_loop;
data.n_support = 4;
init_type(&data.type, data.map);
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
printf("can't initialize SDL: %s\n", SDL_GetError());
return -1;
}
if (SDL_CreateWindowAndRenderer
(320, 240, SDL_WINDOW_RESIZABLE, &data.window, &data.renderer)) {
printf("can't create window: %s\n", SDL_GetError());
return -1;
}
if ((res = make_nodes(&data, argv[1])) < 0) {
printf("can't make nodes: %d\n", res);
return -1;
}
if ((res = negotiate_formats(&data)) < 0) {
printf("can't negotiate nodes: %d\n", res);
return -1;
}
run_async_source(&data);
SDL_DestroyRenderer(data.renderer);
return 0;
}