/* Spa * Copyright (C) 2016 Wim Taymans * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include static SPA_TYPE_MAP_IMPL(default_map, 4096); static SPA_LOG_IMPL(default_log); struct type { uint32_t node; uint32_t props; uint32_t format; uint32_t props_device; uint32_t SDL_Texture; struct spa_type_param param; struct spa_type_meta meta; struct spa_type_data data; struct spa_type_media_type media_type; struct spa_type_media_subtype media_subtype; struct spa_type_format_video format_video; struct spa_type_video_format video_format; struct spa_type_event_node event_node; struct spa_type_command_node command_node; }; static inline void init_type(struct type *type, struct spa_type_map *map) { type->node = spa_type_map_get_id(map, SPA_TYPE__Node); type->props = spa_type_map_get_id(map, SPA_TYPE__Props); type->format = spa_type_map_get_id(map, SPA_TYPE__Format); type->props_device = spa_type_map_get_id(map, SPA_TYPE_PROPS__device); type->SDL_Texture = spa_type_map_get_id(map, SPA_TYPE_POINTER_BASE "SDL_Texture"); spa_type_param_map(map, &type->param); spa_type_meta_map(map, &type->meta); spa_type_data_map(map, &type->data); spa_type_media_type_map(map, &type->media_type); spa_type_media_subtype_map(map, &type->media_subtype); spa_type_format_video_map(map, &type->format_video); spa_type_video_format_map(map, &type->video_format); spa_type_event_node_map(map, &type->event_node); spa_type_command_node_map(map, &type->command_node); } #define MAX_BUFFERS 8 struct buffer { struct spa_buffer buffer; struct spa_meta metas[2]; struct spa_meta_header header; struct spa_meta_pointer ptr; struct spa_data datas[1]; struct spa_chunk chunks[1]; }; struct data { struct type type; struct spa_type_map *map; struct spa_log *log; struct spa_loop data_loop; struct spa_support support[4]; uint32_t n_support; struct spa_node *source; struct spa_port_io source_output[1]; SDL_Renderer *renderer; SDL_Window *window; SDL_Texture *texture; bool use_buffer; bool running; pthread_t thread; struct spa_source sources[16]; unsigned int n_sources; bool rebuild_fds; struct pollfd fds[16]; unsigned int n_fds; struct spa_buffer *bp[MAX_BUFFERS]; struct buffer buffers[MAX_BUFFERS]; unsigned int n_buffers; }; static int make_node(struct data *data, struct spa_node **node, const char *lib, const char *name) { struct spa_handle *handle; int res; void *hnd; spa_handle_factory_enum_func_t enum_func; uint32_t i; if ((hnd = dlopen(lib, RTLD_NOW)) == NULL) { printf("can't load %s: %s\n", lib, dlerror()); return SPA_RESULT_ERROR; } if ((enum_func = dlsym(hnd, SPA_HANDLE_FACTORY_ENUM_FUNC_NAME)) == NULL) { printf("can't find enum function\n"); return SPA_RESULT_ERROR; } for (i = 0;; i++) { const struct spa_handle_factory *factory; void *iface; if ((res = enum_func(&factory, i)) < 0) { if (res != SPA_RESULT_ENUM_END) printf("can't enumerate factories: %d\n", res); break; } if (strcmp(factory->name, name)) continue; handle = calloc(1, factory->size); if ((res = spa_handle_factory_init(factory, handle, NULL, data->support, data->n_support)) < 0) { printf("can't make factory instance: %d\n", res); return res; } if ((res = spa_handle_get_interface(handle, data->type.node, &iface)) < 0) { printf("can't get interface %d\n", res); return res; } *node = iface; return SPA_RESULT_OK; } return SPA_RESULT_ERROR; } static void handle_events(struct data *data) { SDL_Event event; while (SDL_PollEvent(&event)) { switch (event.type) { case SDL_QUIT: exit(0); break; } } } static void on_source_done(void *data, int seq, int res) { printf("got done %d %d\n", seq, res); } static void on_source_event(void *_data, struct spa_event *event) { struct data *data = _data; handle_events(data); printf("got event %d\n", SPA_EVENT_TYPE(event)); } static void on_source_have_output(void *_data) { struct data *data = _data; int res; struct spa_buffer *b; void *sdata, *ddata; int sstride, dstride; int i; uint8_t *src, *dst; struct spa_meta *metas; struct spa_data *datas; struct spa_port_io *io = &data->source_output[0]; handle_events(data); b = data->bp[io->buffer_id]; metas = b->metas; datas = b->datas; if (metas[1].type == data->type.meta.Pointer && ((struct spa_meta_pointer *) metas[1].data)->type == data->type.SDL_Texture) { SDL_Texture *texture; texture = ((struct spa_meta_pointer *) metas[1].data)->ptr; SDL_UnlockTexture(texture); SDL_RenderClear(data->renderer); SDL_RenderCopy(data->renderer, texture, NULL, NULL); SDL_RenderPresent(data->renderer); if (SDL_LockTexture(texture, NULL, &sdata, &sstride) < 0) { fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError()); return; } datas[0].type = data->type.data.MemPtr; datas[0].flags = 0; datas[0].fd = -1; datas[0].mapoffset = 0; datas[0].maxsize = sstride * 240; datas[0].data = sdata; datas[0].chunk->offset = 0; datas[0].chunk->size = sstride * 240; datas[0].chunk->stride = sstride; } else { if (SDL_LockTexture(data->texture, NULL, &ddata, &dstride) < 0) { fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError()); return; } sdata = datas[0].data; sstride = datas[0].chunk->stride; for (i = 0; i < 240; i++) { src = ((uint8_t *) sdata + i * sstride); dst = ((uint8_t *) ddata + i * dstride); memcpy(dst, src, SPA_MIN(sstride, dstride)); } SDL_UnlockTexture(data->texture); SDL_RenderClear(data->renderer); SDL_RenderCopy(data->renderer, data->texture, NULL, NULL); SDL_RenderPresent(data->renderer); } io->status = SPA_RESULT_NEED_BUFFER; if ((res = spa_node_process_output(data->source)) < 0) printf("got pull error %d\n", res); } static const struct spa_node_callbacks source_callbacks = { SPA_VERSION_NODE_CALLBACKS, .done = on_source_done, .event = on_source_event, .have_output = on_source_have_output }; static int do_add_source(struct spa_loop *loop, struct spa_source *source) { struct data *data = SPA_CONTAINER_OF(loop, struct data, data_loop); data->sources[data->n_sources] = *source; data->n_sources++; data->rebuild_fds = true; return SPA_RESULT_OK; } static int do_update_source(struct spa_source *source) { return SPA_RESULT_OK; } static void do_remove_source(struct spa_source *source) { } static int do_invoke(struct spa_loop *loop, spa_invoke_func_t func, uint32_t seq, size_t size, const void *data, bool block, void *user_data) { return func(loop, false, seq, size, data, user_data); } static int make_nodes(struct data *data, const char *device) { int res; struct spa_pod_object *props; struct spa_pod_builder b = { 0 }; uint8_t buffer[256]; if ((res = make_node(data, &data->source, "build/spa/plugins/v4l2/libspa-v4l2.so", "v4l2-source")) < 0) { printf("can't create v4l2-source: %d\n", res); return res; } spa_node_set_callbacks(data->source, &source_callbacks, data); spa_pod_builder_init(&b, buffer, sizeof(buffer)); props = spa_pod_builder_object(&b, 0, data->type.props, ":", data->type.props_device, "s", device ? device : "/dev/video0"); if ((res = spa_node_set_param(data->source, data->type.param.idProps, 0, props)) < 0) printf("got set_props error %d\n", res); return res; } static int alloc_buffers(struct data *data) { int i; for (i = 0; i < MAX_BUFFERS; i++) { struct buffer *b = &data->buffers[i]; SDL_Texture *texture; void *ptr; int stride; data->bp[i] = &b->buffer; texture = SDL_CreateTexture(data->renderer, SDL_PIXELFORMAT_YUY2, SDL_TEXTUREACCESS_STREAMING, 320, 240); if (!texture) { printf("can't create texture: %s\n", SDL_GetError()); return SPA_RESULT_ERROR; } if (SDL_LockTexture(texture, NULL, &ptr, &stride) < 0) { fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError()); return SPA_RESULT_ERROR; } b->buffer.id = i; b->buffer.n_metas = 2; b->buffer.metas = b->metas; b->buffer.n_datas = 1; b->buffer.datas = b->datas; b->header.flags = 0; b->header.seq = 0; b->header.pts = 0; b->header.dts_offset = 0; b->metas[0].type = data->type.meta.Header; b->metas[0].data = &b->header; b->metas[0].size = sizeof(b->header); b->ptr.type = data->type.SDL_Texture; b->ptr.ptr = texture; b->metas[1].type = data->type.meta.Pointer; b->metas[1].data = &b->ptr; b->metas[1].size = sizeof(b->ptr); b->datas[0].type = data->type.data.MemPtr; b->datas[0].flags = 0; b->datas[0].fd = -1; b->datas[0].mapoffset = 0; b->datas[0].maxsize = stride * 240; b->datas[0].data = ptr; b->datas[0].chunk = &b->chunks[0]; b->datas[0].chunk->offset = 0; b->datas[0].chunk->size = stride * 240; b->datas[0].chunk->stride = stride; } data->n_buffers = MAX_BUFFERS; return spa_node_port_use_buffers(data->source, SPA_DIRECTION_OUTPUT, 0, data->bp, data->n_buffers); } static int negotiate_formats(struct data *data) { int res; const struct spa_port_info *info; struct spa_pod_object *format; uint8_t buffer[256]; struct spa_pod_builder b = SPA_POD_BUILDER_INIT(buffer, sizeof(buffer)); data->source_output[0] = SPA_PORT_IO_INIT; if ((res = spa_node_port_set_io(data->source, SPA_DIRECTION_OUTPUT, 0, &data->source_output[0])) < 0) return res; #if 0 void *state = NULL; if ((res = spa_node_port_enum_formats(data->source, 0, &format, NULL, &state)) < 0) return res; #else format = spa_pod_builder_object(&b, 0, data->type.format, "I", data->type.media_type.video, "I", data->type.media_subtype.raw, ":", data->type.format_video.format, "I", data->type.video_format.YUY2, ":", data->type.format_video.size, "R", &SPA_RECTANGLE(320, 240), ":", data->type.format_video.framerate, "F", &SPA_FRACTION(25,1)); #endif if ((res = spa_node_port_set_param(data->source, SPA_DIRECTION_OUTPUT, 0, data->type.param.idFormat, 0, format)) < 0) return res; if ((res = spa_node_port_get_info(data->source, SPA_DIRECTION_OUTPUT, 0, &info)) < 0) return res; if (data->use_buffer) { if ((res = alloc_buffers(data)) < 0) return res; } else { unsigned int n_buffers; data->texture = SDL_CreateTexture(data->renderer, SDL_PIXELFORMAT_YUY2, SDL_TEXTUREACCESS_STREAMING, 320, 240); if (!data->texture) { printf("can't create texture: %s\n", SDL_GetError()); return -1; } n_buffers = MAX_BUFFERS; if ((res = spa_node_port_alloc_buffers(data->source, SPA_DIRECTION_OUTPUT, 0, NULL, 0, data->bp, &n_buffers)) < 0) { printf("can't allocate buffers: %s\n", SDL_GetError()); return -1; } data->n_buffers = n_buffers; } return SPA_RESULT_OK; } static void *loop(void *user_data) { struct data *data = user_data; printf("enter thread\n"); while (data->running) { int i, r; /* rebuild */ if (data->rebuild_fds) { for (i = 0; i < data->n_sources; i++) { struct spa_source *p = &data->sources[i]; data->fds[i].fd = p->fd; data->fds[i].events = p->mask; } data->n_fds = data->n_sources; data->rebuild_fds = false; } r = poll((struct pollfd *) data->fds, data->n_fds, -1); if (r < 0) { if (errno == EINTR) continue; break; } if (r == 0) { fprintf(stderr, "select timeout"); break; } /* after */ for (i = 0; i < data->n_sources; i++) { struct spa_source *p = &data->sources[i]; p->rmask = 0; if (data->fds[i].revents & POLLIN) p->rmask |= SPA_IO_IN; if (data->fds[i].revents & POLLOUT) p->rmask |= SPA_IO_OUT; if (data->fds[i].revents & POLLHUP) p->rmask |= SPA_IO_HUP; if (data->fds[i].revents & POLLERR) p->rmask |= SPA_IO_ERR; } for (i = 0; i < data->n_sources; i++) { struct spa_source *p = &data->sources[i]; if (p->rmask) p->func(p); } } printf("leave thread\n"); return NULL; } static void run_async_source(struct data *data) { int res; int err; { struct spa_command cmd = SPA_COMMAND_INIT(data->type.command_node.Start); if ((res = spa_node_send_command(data->source, &cmd)) < 0) printf("got error %d\n", res); } data->running = true; if ((err = pthread_create(&data->thread, NULL, loop, data)) != 0) { printf("can't create thread: %d %s", err, strerror(err)); data->running = false; } sleep(10000); if (data->running) { data->running = false; pthread_join(data->thread, NULL); } { struct spa_command cmd = SPA_COMMAND_INIT(data->type.command_node.Pause); if ((res = spa_node_send_command(data->source, &cmd)) < 0) printf("got error %d\n", res); } } int main(int argc, char *argv[]) { struct data data = { 0 }; int res; const char *str; data.use_buffer = true; data.map = &default_map.map; data.log = &default_log.log; if ((str = getenv("SPA_DEBUG"))) data.log->level = atoi(str); data.data_loop.version = SPA_VERSION_LOOP; data.data_loop.add_source = do_add_source; data.data_loop.update_source = do_update_source; data.data_loop.remove_source = do_remove_source; data.data_loop.invoke = do_invoke; data.support[0].type = SPA_TYPE__TypeMap; data.support[0].data = data.map; data.support[1].type = SPA_TYPE__Log; data.support[1].data = data.log; data.support[2].type = SPA_TYPE_LOOP__DataLoop; data.support[2].data = &data.data_loop; data.support[3].type = SPA_TYPE_LOOP__MainLoop; data.support[3].data = &data.data_loop; data.n_support = 4; init_type(&data.type, data.map); if (SDL_Init(SDL_INIT_VIDEO) < 0) { printf("can't initialize SDL: %s\n", SDL_GetError()); return -1; } if (SDL_CreateWindowAndRenderer (320, 240, SDL_WINDOW_RESIZABLE, &data.window, &data.renderer)) { printf("can't create window: %s\n", SDL_GetError()); return -1; } if ((res = make_nodes(&data, argv[1])) < 0) { printf("can't make nodes: %d\n", res); return -1; } if ((res = negotiate_formats(&data)) < 0) { printf("can't negotiate nodes: %d\n", res); return -1; } run_async_source(&data); SDL_DestroyRenderer(data.renderer); return 0; }