When we have no thread running the loop, we need to flush the queues
from the invoking thread. Make sure that when multiple threads attempt
this that we serialize the flushing because the flushing code is not
thread safe.
When the IR is 0 length, make sure we copy the DSP to the convolver
because we will use it to clear memory.
Pass the dsp to the head and tail convolvers functions because they
might be NULL and we need the dsp to clear memory.
Fixes#4433
Interpolate buffer level to current playback position, and change its
definition so it directly corresponds to the total buffer latency. This
is also a bit simpler.
Now that BlueZ supports delay reporting in A2DP sink role, implement
that.
Report value that gives the total latency between packet reception and
audio rendering.
Also make Latency parameter in media-source to be not just a dummy
value.
The alsa/acp code already supports getting a user-friendly monitor name
using the EDID-Like Data (ELD) information available from cards that follow
the Intel HDA specification.
This patch adds support for also parsing the SAD fields of the ELD, and
exposing the results as a "iec958.codecs.detected" property on the
corresponding node, which should make it possible to provide more
user-friendly configuration UIs and defaults.
The default value will take effect if the session manager does not set a
different value.
Brief example:
test@test:~/checkouts/pipewire$ pw-dump | grep -E "(iec958.codecs.detected|iec958.codecs)\":"
"iec958.codecs": "[\"PCM\",\"AC3\",\"EAC3\",\"TrueHD\"]",
"iec958.codecs.detected": "[\"PCM\",\"AC3\",\"EAC3\",\"TrueHD\"]",
<after powering on my receiver>
test@test:~/checkouts/pipewire$ pw-dump | grep -E "(iec958.codecs.detected|iec958.codecs)\":"
"iec958.codecs": "[\"PCM\",\"DTS\",\"AC3\",\"EAC3\",\"TrueHD\",\"DTS-HD\"]",
"iec958.codecs.detected": "[\"PCM\",\"DTS\",\"AC3\",\"EAC3\",\"TrueHD\",\"DTS-HD\"]",
Big thanks to Pauli Virtanen <pav@iki.fi>, who also wrote large paths of the
code for this patch.
Without this for continuous frame intervals, the default is set to 25
fps even if that is outside the min/max bounds (e.g. defined by the
peer).
Clip the default with the min/max bound to avoid this.
v4l2 frame intervals instead of frame rates, which is basically the
inverse. For the most part, this is already handled correctly and
numerator and denominator are swapped accordingly.
However, the minimim frame interval is the maximum frame rate so those
need to be swapped as well.
Without this, the minimum frame rate is larger than the maximum frame
rate for v4l2 devices that define a continuous frame interval.
Some clocks (v4l2) don't process exactly process buffers at the given
rate/duration so mark this in the clock flags.
We need to use the nsec field in the clock to derive ticks in pw-stream
in that case to get a good clock.
Don't mark a profile disconnected, if it still has active transports.
For BAP, emit device set changed events when transports come and go, so
that the SPA device can reconfigure accordingly.
These shouldn't be enabled by default, because they cannot be
autodetected, and if the configuration is not a supported one, they
produce loud BRRRT at 100% volume and ALSA errors.
If the PCM is loaded directly using only api.alsa.path,
state->card_index may never be initialised, and then we end up opening
the wrong ctl device. Let's try a fallback for this case.
When the driver node is destroyed (like when unplugging the cable) it
will drop/pause all of the follower ALSA nodes. This is something that
happens internally because of how the ALSA nodes work together, on the
PipeWire level, the nodes are still running and they will just be moved to
another driver.
The problem is that nothing will then start the nodes again after moving
it to the new driver. Fix this by keeping track of the desired target
state of the ALSA node and restoring that state when we detect that we are
paused when moved to a new driver.
Fixes#4401
Add a filter-graph info structure with the number of inputs and outputs
in the graph definition.
Use the input/outputs to update the number of channels on the capture and
playback streams when not explicitly given. Also copy over the positions
when they match the other stream and were not explicitly specified.
Fixes#4404
Add the overflow queues again. We can easily iterate atomically over the
overflow queues and flush them.
Overflowing a queue is quite common when heavy swapping is done and
should never cause a lockup, so allocate new queues as we need them. We
can share the eventfd with the main queue to avoid wastings fds.
The limit on the number of queues is then only for when concurrent
threads want to invoke things, so 128 is plenty enough.
When a queue overflows we place the queue back in the stack and try
again. Because it's at the top of the stack we take exactly the same
queue and keep on looping forever if the other thread is blocked for
some reason.
Instead, mark the queue as overflowed and only place it back in the
stack when we have flushed it.
This avoids a deadlock when the main-thread invokes on the data loop
and blocks and when the data loop invokes on the main-thread and
overflows the queue.
When we don't support EXPBUF according to the probe, the host will
allocate memory for us. We will then try to use USERPTR to import the
memory into v4l2.
If this is not supported, try to fall back to MMAP support, mmap the
buffers and memcpy the MMAP buffer to the host allocated buffers.
Instead of just probing with 2 buffers, probe with the MAX_BUFFERS and
remember how many buffers we received.
Some drivers (v4l2loopback) work with less than MAX_BUFFERS (8) and we
need to set the max number of buffers in the Buffers param.
Clean up route/profile building a bit so that it is easier to add new
device profiles.
Use names instead of magic numbers for the routes.
Fix marking BAP set input route unavailable by error due to magic number
off by one.