Use the sess.latency.msec also for the sender and use it to control the
NODE_LATENCY. Make it a float to be in line with the other time values.
Set is to a default of ptime, which was what it used to be.
This makes it possible to set the ptime to a smaller value than the
sess.latency.msec so that we send out multiple packets per quantum.
This will result in some bursty output for now but with a timer that can
be improved later.
Update the docs a little, mention the new rtp.ptime and rtp.frametime.
HFP 1.9 adds LC3 as a possible codec in addition to CVSD & mSBC.
E.g. Pixel Buds Pro latest firmware supports it.
Add the RFCOMM side and codec selection for it.
Move some of the tracking code for the DLL to where it is used.
Add resync.ms (default 10) option at which we give up rate adjusting
and instead do a hard resync. This results in a jump in the position
of the graph clock.
We already checked if a node is_jack when it appeared in the registry
with the client.api property, so don't check again with ALWAYS_PROCESS
when the node properties changed.
When we get a node info about our own state, we can use the active state
of the node to decide if we are running or not.
See #3794
Add a client that subscribes to the list of subscribers and make the
client watch for EnumFormat changes.
When a subscribed client sees an EnumFormat change for a sink, emit EVENT
to the client.
This will send the EVENT to pavucontrol when the supported IEC958
formats change so that it can update the gui.
Add method to update the client routes. Add an event when the client
routes changed.
Listen for route_changed events on clients that do a subscribe on the
stream-restore extension. Emit an EVENT when the routes change.
This keeps the system notifications volumes in sync between
gnome-control center and pavucontrol and probably in other tools
as well.
Fixes#3805
Add extension support to modules. This is a list of extension commands
that can be performed on the module.
Remove the custom registry of extensions and make proper modules that
implement the extensions.
This is more in line with what pulseaudio does. The advantage is that the
modules actually show up in the module list and that we can use the
module user_data to implement the extension later.
Devices may advertise other values, but not certain they will work well
in duplex configuration.
E.g. my Samsung Galaxy Buds2 Pro emits buzzing sound with 48kHz duplex
input.
Don't believe QoS values recommended by the device, which may be
suboptimal. Instead, pick the values from the BAP v1.0.1 Table 5.2.
Link: https://github.com/bluez/bluez/issues/713
The PAC profile UUIDs do not appear in the UUID list, but are still
useful to know before SelectProperties.
Set them ahead of time based on the visible remote endpoints.
The "default" codec is the one with fill_caps != NULL, and should be
picked if we don't know which one we are using.
Fixes showing AAC-ELD as supported when it's not, which happened because
it's ordered before the default AAC in the codec list unlike the other
"shared endpoint" codecs.
We need a database of pixel format properties to remove hardcoded magic
numbers. This commit creates a simple function to query the bytes per
pixel for common RGBA formats.
This should be promoted to or superseeded by a common spa namespaced
version.
This splots the format enumeration into a helper for dsp and raw pod
creation and a common function for the compute filters.
Counting formats with modifiers will be usefull to announce dsp and
raw formats from the same node.
No functional changes.
Validation of properties is moved from the import and allocation
functions into a separate function. This allows later separation of
modifier informations from the base struct.
This extension is required for the aquire and release barriers
to transfer the buffer ownership from and two an external queue.
This removes a warning from the validation layers.
We can increase the MAX_LATENCY again if we increase the amount of
buffers when we are using a small buffer.
Normally we ask for 4 * quantum-limit as the buffer. This should be good
to use 1 buffer and quantum-limit as the quantum with enough headroom
to not run out of buffers.
If we are however using less buffer-frames we need to be careful and
allocate an extra buffer. Imagine using a buffer of 4096 frames, we can
support a quantum of up to 2048 frames if we use 2 buffers.
See #3744