This tool detects and fixes common English spelling mistakes, with
generally very few mistakes.
Here is the command I used to generate this commit. There were a few
changes that had to be done manually, and of course adding the ignore
file:
```shell
codespell -I .codespell-ignore -x .codespell-ignore -w
```
I didn’t add it to the CI, but this would be a good place for it.
Add a new node flag that is set when the node needs more configuration.
Don't try to Start nodes that have the NEED_CONFIGURE flag set.
Make audioadapter clear the NEED_CONFIGURE flag when it has the
PortConfig.
These changes now make it possible to run:
gst-launch-1.0 -v pipewiresrc path=51 stream-properties="props,node.group=1" ! audio/x-raw ! pipewiresink stream-properties="props,node.group=1"
The pipewiresink and pipewiresrc will be added to the same scheduling
group (1) and the devices they connect to will be slaved, even if they
are otherwise not linked.
Without the NEED_CONFIGURE flag, pipewiresink would be added to the
pipewiresrc group and would be started by the daemon before the
session manager has a chance to configure (and link) the node.
Fixes#4
Make a new DRAINED status.
Place the DRAINED status on an input IO when a stream is out of
buffers and draining.
All nodes that don't have HAVE_DATA on the input io need to copy
it to the output io and return the status. This makes sure the
DRAINED is forwarded and nodes return DRAINED from _process()
DRAINED on the resampler flushes out the last queued samples and then
forwards the DRAINED in the next iteration.
Emit a new drained signal from the context when a node returns
DRAINED. Use this to trigger the drained signal in the stream.
This is more in line with wayland and it allows us to create new
interfaces in modules without having to add anything to the type
enum. It also removes some lookups to map type_id to readable
name in debug.
Add some padding, tweak some padding
Remove count in the clock, it's useless
For video frames we will want to use metadata to place
this on individual buffers.
Add a clock name to the clock, remove the old api/clock_id. This makes
it easier to add descriptive names
Place the alsa card number in the clock name.
Check the clock name of the master clock and if it matches our own
clock, disable rate matching.
Add flags to the rate match io area
Add flag to activate/deactivate rate match
Set active flag in rate match when slaved
Update rate before starting resample
Reorganize some things, let the clients update the segment info
in their own activation, then let the server merge it. This avoids
clients stepping on eachother. When looping through the clients,
copy the segment info when we encounter its owner.
Remove the list of segment owners to the activation. This is better
than in the activation because we can then just keep one list of
owners.
Remove the NONBLOCK flag from the eventfd so that we can do blocking
reads as well.
Just keep a reposition owner in the driver activation. This points
to the node that has the reposition info. This avoid complicated
synchronization to keep multiple nodes from stepping on eachother.
Now they can just prepare the reposition info in their activation and
set themselves as the reposition owner. The last one who succeeds
wins.
This makes it easier to keep track of who is responsible for what.
Also remove the valid fields and move them to flags in the segment
info. That way, the owner can update the flags without having to
worry about concurrency.
Keep separate info for the reposition information. We need to do this
to make it possible to seek in other formats than the frame.
Clear out the owner field when the node is destroyed or removed from
the driver.
Sync is enabled when clients need time to move to a new location.
It's a bit like GStreamer preroll after a seek. Clients that need
time, increment the sync_total. Whenever a seek is done, the server
waits in the Starting state until the sync_pending is 0 (or timeout
later).
Improve atomic operations
Add an offset to apply to the clock time before we can compare to the
segment values. This way we can keep the segment start independent of the
clock values and we only need to adjust the offset when paused. It's
like the base_time in GStreamer to calculate the running time.
Move fields from the io_position to io_segment. The segment contains
the mapping between raw clock time and stream time in various
formats. We keep an array of pending segments available in the
io_position field so clients can anticipate changes.
Make looping a flag in the segment instead of a state.
Prepare for segment masters. These will be registered clients that
are responsible for updating parts of the extended segment info.
Add namespace to some defines.
Move some things around. Move the duration of the current cycle
to the clock. Also add the estimated next timeout to the clock.
Add a generic media specific counter to the clock.
Clean up the position_bar info. We can do with only a double beat
value and make the signature in floats.
Flesh out the io_position info. This has now the information needed
to convert a raw clock time into a stream time. It basically has
the same kind of features as GStreamer segments such as looping,
variable rate playback etc.. It also contains the state of the
timeline (paused/playing) and it can be used to update the position
and state from clients.
There is also extended information in the position field that
clients can update when they can.
Plugins basically only update the clock info they get (and use
the position info to check if they are slaved or not).
Before each cycle, check if there is a pending position update and
apply it.
Add flag to always assign a node to a driver. This makes sure that
even when the node is not linked to anything, it will still be
scheduled by an active driver. This is needed for JACK support.
Makes a device with a source and sink that automatically
proxies all physical ports from jack. Jack then drives our
PipeWire pipeline from its own thread.
Add a new PortConfig parameter to configure ports of elements that
are marked with the SPA_NODE_FLAG_*_PORT_CONFIG. This is used to
configure the operation of the audioconver/audioadapter nodes and
how it should convert the internal format. We want to use the
Profile parameter only for cases where there is an enumeration of
values, like with device configuration.
Add unit tests for audioconvert and adapter to check if they handle
PortConfig correctly.
Make the media session use the PortConfig to dynamically configure
the device nodes.
Remove audio-dsp, it is not used anymore and can/should be implemented
with a simple audioconvert spa node now and some PortConfig.
Remove the node buffers reply again. We don't need it. Instead add a
new method to the client-node to upload an array of buffer datas.
This method is called after the client has allocated buffer mem. It
will update the buffers on the server side with the client allocated
memory.
Wait for the async reply of use_buffers when doing alloc_buffers so
that we can get the updated buffer mem before we continue.
Let the link follow the states of the ports.
Add some error code to the port error states.
Add PW_STREAM_FLAG_ALLOC_BUFFERS flag to make the client alloc buffer
memory.
Remove the CAN_USE_BUFFERS flag, it is redundant. We can know this
because of the IO params and buffer params.
Add flags to the port_use_buffer call. We also want this call to
replace port_alloc_buffer. Together with a new result event we can
ask the node to (a)synchronously fill up the buffer data for us. This
is part of a plan to let remote nodes provide buffer data.
Use a new rate_match io area to exhange rate matching info between
sink/source and resampler.
Compensate for the rate match delay when scheduling timeouts.
Let the resampler notify the source of how many samples it needs to
produce the desired quantum. Make sure we keep an extra buffer in
the device to be able to make this possible.
Let the adapter directly call the slave node process function.
The interface struct has the type,version and methods of the
interface.
Make spa interfaces extend from spa_interface and make a
separate structure for the methods.
Pass a generic void* as the first argument of methods, like
we don in PipeWire.
Bundle the methods + implementation in a versioned inteface
and use that to invoke methods. This way we can do version
checks on the methods.
Make resource and proxy interfaces that we can can call. We
can then make the core interfaces independent on proxy/resource and
hide them in the lower layers.
Add add_listener method to methods of core interfaces, just
like SPA.
Make struct spa_node_events for events emited from the main thread
and keep the spa_node_callbacks for the data thread callbacks.
The add_listener method installs the events and it's possible to
install multiple handles. Adding a listener first emits the info
and port_info events when installed, similar to how the PipeWire
proxy bind works.
This removes the need for the spa_pending_queue and makes it easier
to implement the _sync versions.
Add some helpers to make it easier for plugins to emit all the info
to new listeners.
Use the listeners for devices as well.
Add a new struct spa_param_info that lists the available params on
a node/port and if they are readable/writable/updated. We can use
this to replace and improve the PARAM_List and also to notify
property change and updates.
Update elements and code to deal with this new param stuff. Add
port and node info to most elements and signal changes.
Use async enum_params in -inspect and use the param info to know
which ones to enumerate.
Use the port info to know what parameters to update in the
remote-node.
Let the caller remove the pending result when finished.
Use non _sync verions to enum_params in node/port/device.
Set result.id in alsa and v4l2 correctly.