io: add support for segment

Move fields from the io_position to io_segment. The segment contains
the mapping between raw clock time and stream time in various
formats. We keep an array of pending segments available in the
io_position field so clients can anticipate changes.

Make looping a flag in the segment instead of a state.

Prepare for segment masters. These will be registered clients that
are responsible for updating parts of the extended segment info.

Add namespace to some defines.
This commit is contained in:
Wim Taymans 2019-08-27 21:36:15 +02:00
parent b356c83d32
commit 7c865f5db0
7 changed files with 137 additions and 80 deletions

@ -1 +1 @@
Subproject commit f8c3126b525eb01d062d1744b0c8cd3d36126407
Subproject commit 3daf9f85d27a8af8f73daf975d273c01be1797bd

View file

@ -109,23 +109,23 @@ struct spa_io_sequence {
struct spa_pod_sequence sequence; /**< sequence of timed events */
};
/** bar and beat position */
struct spa_io_position_bar {
/** bar and beat segment */
struct spa_io_segment_bar {
uint32_t offset; /**< offset in samples of this beat */
float signature_num; /**< time signature numerator */
float signature_denom; /**< time signature denominator */
double bpm; /**< beats per minute */
double beat; /**< current beat in position */
double beat; /**< current beat in segment */
uint32_t padding[16];
};
/** video frame position */
struct spa_io_position_video {
uint32_t offset; /**< offset of frame against current position */
/** video frame segment */
struct spa_io_segment_video {
uint32_t offset; /**< offset of frame against current segment */
struct spa_fraction framerate;
#define SPA_IO_POSITION_VIDEO_FLAG_DROP_FRAME (1<<0)
#define SPA_IO_POSITION_VIDEO_FLAG_PULL_DOWN (1<<1)
#define SPA_IO_POSITION_VIDEO_FLAG_INTERLACED (1<<2)
#define SPA_IO_SEGMENT_VIDEO_FLAG_DROP_FRAME (1<<0)
#define SPA_IO_SEGMENT_VIDEO_FLAG_PULL_DOWN (1<<1)
#define SPA_IO_SEGMENT_VIDEO_FLAG_INTERLACED (1<<2)
uint32_t flags; /**< flags */
uint32_t hours;
uint32_t minutes;
@ -135,52 +135,77 @@ struct spa_io_position_video {
uint32_t padding[16];
};
/**
* A segment converts a raw clock time to a segment (stream) position.
*
* The segment position is valid when the current clock position is between
* clock_start and clock_start + clock_duration. The position is then
* calculated as:
*
* (clock_start - clock.position) * rate + position;
*
* Support for looping is done by specifying a non-zero duration. When the
* clock reaches clock_start + clock_duration, clock_duration is added to
* clock_start and the loop repeats.
*
* Care has to be taken when the clock.duration extends past the
* clock_start + clock_duration from the segment; the user should correctly
* wrap around and partially repeat the loop in the current cycle.
*
* Extra information can be placed in the segment by setting the valid flags
* and filling up the corresponding structures.
*/
struct spa_io_segment {
#define SPA_IO_SEGMENT_FLAG_LOOPING (1<<0) /**< after the duration, the segment repeats */
uint32_t flags; /**< extra flags */
#define SPA_IO_SEGMENT_VALID_POSITION (1<<0)
#define SPA_IO_SEGMENT_VALID_BAR (1<<1)
#define SPA_IO_SEGMENT_VALID_VIDEO (1<<2)
uint32_t valid; /**< indicates what fields are valid below */
uint64_t clock_start; /**< position against clock position when this
* info is active. Can be in the future for
* pending changes. It does not have to be in
* exact multiples of the clock duration. */
uint64_t clock_duration; /**< duration when this info becomes invalid. If
* the duration is 0, this segment extends to the
* next segment. If the segment becomes invalid and
* the looping flag is set, the segment is repeats. */
uint64_t position; /**< The position when the clock == clock_start. */
double rate; /**< overal rate of the graph, can be negative for
* backwards time reporting. */
struct spa_io_segment_bar bar; /**< when valid & SPA_IO_SEGMENT_VALID_BAR */
struct spa_io_segment_video video; /**< when valid & SPA_IO_SEGMENT_VALID_VIDEO */
};
enum spa_io_position_state {
SPA_IO_POSITION_STATE_STOPPED,
SPA_IO_POSITION_STATE_STARTING,
SPA_IO_POSITION_STATE_RUNNING,
SPA_IO_POSITION_STATE_LOOPING,
};
/** the maximum number of segments visible in the future */
#define SPA_IO_POSITION_MAX_SEGMENTS 8
/**
* The position information adds extra meaning to the raw clock times.
*
* It is set on all nodes and the clock id will contain the clock of the
* master node in the graph.
*
* The position is valid when the current clock position is between
* start_position and end_position. The position is then calculated as:
*
* (clock_start - clock.position) * rate + position;
*
* Support for looping is done by specifying an end_position. When the
* clock reaches the end_position, end_position is copied to start_position
* and start_position is incremented with the same duration as the previous
* loop.
* The position information contains 1 or more segments that convert the
* raw clock times to a stream time. They are sorted based on their
* clock_start times, and thus the order in which they will activate in
* the future. This makes it possible to look ahead in the scheduled
* segments and anticipate the changes in the timeline.
*/
struct spa_io_position {
struct spa_io_clock clock; /**< clock position of driver, always valid and
* read only */
uint32_t flags; /**< extra flags */
uint32_t state; /**< one of enum spa_io_position_state */
uint64_t clock_start; /**< position against clock position when this
* info is active. Can be in the future for
* pending changes. It does not have to be in
* exact multiples of the clock duration. */
uint64_t clock_duration; /**< duration when this info becomes invalid. If
* RUNNING, the state will transition to STOPPED.
* If the state was LOOPING, the clock_start will
* be updated with the duration of this info */
uint64_t position; /**< The position when the clock position == clock_start */
double rate; /**< overal rate of the graph, can be negative for
* backwards time reporting. */
#define SPA_IO_POSITION_VALID_BAR (1<<0)
#define SPA_IO_POSITION_VALID_VIDEO (1<<1)
uint32_t valid; /**< indicates what fields are valid */
struct spa_io_position_bar bar; /**< when mask & SPA_IO_POSITION_VALID_BAR */
struct spa_io_position_video video; /**< when mask & SPA_IO_POSITION_VALID_VIDEO */
uint32_t n_segments; /**< number of segments */
struct spa_io_segment segments[SPA_IO_POSITION_MAX_SEGMENTS]; /**< segments */
};
/** rate matching */

View file

@ -333,19 +333,25 @@ static void client_process(void *data)
if (this->position) {
jack_position_t *jp = &this->client->pos;
struct spa_io_position *p = this->position;
struct spa_io_segment *s;
p->rate = 1.0;
p->valid = 0;
p->n_segments = 1;
s = &p->segments[0];
s->flags = SPA_IO_SEGMENT_VALID_POSITION;
s->position = jp->frame;
s->rate = 1.0;
s->valid = 0;
if (jp->valid & JackPositionBBT) {
p->valid |= SPA_IO_POSITION_VALID_BAR;
s->valid |= SPA_IO_SEGMENT_VALID_BAR;
if (jp->valid & JackBBTFrameOffset)
p->bar.offset = jp->bbt_offset;
s->bar.offset = jp->bbt_offset;
else
p->bar.offset = 0;
p->bar.signature_num = jp->beats_per_bar;
p->bar.signature_denom = jp->beat_type;
p->bar.bpm = jp->beats_per_minute;
p->bar.beat = jp->bar * jp->beats_per_bar + jp->beat;
s->bar.offset = 0;
s->bar.signature_num = jp->beats_per_bar;
s->bar.signature_denom = jp->beat_type;
s->bar.bpm = jp->beats_per_minute;
s->bar.beat = jp->bar * jp->beats_per_bar + jp->beat;
}
}
spa_node_call_ready(&this->callbacks, SPA_STATUS_NEED_BUFFER);

View file

@ -880,7 +880,7 @@ static int impl_node_process(void *object)
spa_log_trace_fp(this->log, "%p: send process driver:%p", this, impl->this.node->driver_node);
spa_system_clock_gettime(this->data_system, CLOCK_MONOTONIC, &ts);
n->rt.activation->status = TRIGGERED;
n->rt.activation->status = PW_NODE_ACTIVATION_TRIGGERED;
n->rt.activation->signal_time = SPA_TIMESPEC_TO_NSEC(&ts);
if (spa_system_eventfd_write(this->data_system, this->writefd, 1) < 0)

View file

@ -774,7 +774,7 @@ static int link_signal_func(void *user_data)
pw_log_trace("link %p: signal", link);
clock_gettime(CLOCK_MONOTONIC, &ts);
link->target.activation->status = TRIGGERED;
link->target.activation->status = PW_NODE_ACTIVATION_TRIGGERED;
link->target.activation->signal_time = SPA_TIMESPEC_TO_NSEC(&ts);
if (write(link->signalfd, &cmd, sizeof(cmd)) != sizeof(cmd))
@ -1050,7 +1050,7 @@ static int node_ready(void *d, int status)
}
clock_gettime(CLOCK_MONOTONIC, &ts);
a->status = TRIGGERED;
a->status = PW_NODE_ACTIVATION_TRIGGERED;
a->signal_time = SPA_TIMESPEC_TO_NSEC(&ts);
if (write(data->rtwritefd, &cmd, sizeof(cmd)) != sizeof(cmd))

View file

@ -768,7 +768,7 @@ static inline int resume_node(struct pw_node *this, int status)
spa_system_clock_gettime(data_system, CLOCK_MONOTONIC, &ts);
nsec = SPA_TIMESPEC_TO_NSEC(&ts);
activation->status = FINISHED;
activation->status = PW_NODE_ACTIVATION_FINISHED;
activation->finish_time = nsec;
pw_log_trace_fp(NAME" %p: trigger peers %"PRIu64, this, nsec);
@ -782,7 +782,7 @@ static inline int resume_node(struct pw_node *this, int status)
state->pending, state->required);
if (pw_node_activation_state_dec(state, 1)) {
t->activation->status = TRIGGERED;
t->activation->status = PW_NODE_ACTIVATION_TRIGGERED;
t->activation->signal_time = nsec;
t->signal(t->data);
}
@ -812,7 +812,7 @@ static inline int process_node(void *data)
int status;
spa_system_clock_gettime(data_system, CLOCK_MONOTONIC, &ts);
a->status = AWAKE;
a->status = PW_NODE_ACTIVATION_AWAKE;
a->awake_time = SPA_TIMESPEC_TO_NSEC(&ts);
pw_log_trace_fp(NAME" %p: process %"PRIu64, this, a->awake_time);
@ -830,7 +830,7 @@ static inline int process_node(void *data)
if (this == this->driver_node && !this->exported) {
spa_system_clock_gettime(data_system, CLOCK_MONOTONIC, &ts);
a->status = FINISHED;
a->status = PW_NODE_ACTIVATION_FINISHED;
a->signal_time = a->finish_time;
a->finish_time = SPA_TIMESPEC_TO_NSEC(&ts);
@ -963,7 +963,6 @@ struct pw_node *pw_node_new(struct pw_core *core,
this->rt.activation->position.clock.rate = SPA_FRACTION(1, 48000);
this->rt.activation->position.clock.duration = DEFAULT_QUANTUM;
this->rt.activation->position.rate = 1.0;
check_properties(this);
@ -1164,47 +1163,63 @@ static const struct spa_node_events node_events = {
static void update_position(struct pw_node *node)
{
struct pw_node_activation *a = node->rt.activation;
struct spa_io_position position;
struct spa_io_segment segment, *seg;
uint32_t seq1, seq2, change_mask;
enum spa_io_position_state state;
seq1 = SEQ_READ(&a->pending.seq);
change_mask = a->pending.change_mask;
state = a->pending.state;
position = a->pending.position;
segment = a->pending.segment;
seq2 = SEQ_READ(&a->pending.seq);
/* if we can't read a stable update, just ignore it and process it
* in the next cycle. */
if (SEQ_READ_SUCCESS(seq1, seq2))
a->pending.change_mask = 0;
else
change_mask = 0;
if (change_mask & UPDATE_POSITION) {
pw_log_debug("update position:%lu", position.position);
a->position.position = position.position;
a->position.clock_start = position.clock_start;
a->position.clock_duration = position.clock_duration;
a->position.rate = position.rate;
seg = &a->position.segments[0];
if (change_mask & PW_NODE_ACTIVATION_UPDATE_SEGMENT) {
pw_log_debug("update segment");
if (segment.valid & SPA_IO_SEGMENT_VALID_BAR) {
seg->bar = segment.bar;
seg->valid |= SPA_IO_SEGMENT_VALID_BAR;
}
if (segment.valid & SPA_IO_SEGMENT_VALID_VIDEO) {
seg->video = segment.video;
seg->valid |= SPA_IO_SEGMENT_VALID_BAR;
}
}
if (change_mask & UPDATE_STATE) {
if (change_mask & PW_NODE_ACTIVATION_UPDATE_REPOSITION) {
pw_log_debug("update position:%lu", segment.position);
seg->flags = segment.flags;
seg->clock_start = segment.clock_start;
seg->clock_duration = segment.clock_duration;
seg->position = segment.position;
seg->rate = segment.rate;
}
if (change_mask & PW_NODE_ACTIVATION_UPDATE_STATE) {
switch (state) {
case SPA_IO_POSITION_STATE_STOPPED:
case SPA_IO_POSITION_STATE_RUNNING:
a->position.state = state;
break;
case SPA_IO_POSITION_STATE_STARTING:
a->position.state = SPA_IO_POSITION_STATE_RUNNING;
break;
case SPA_IO_POSITION_STATE_RUNNING:
case SPA_IO_POSITION_STATE_LOOPING:
a->position.state = state;
break;
}
}
if (a->position.clock_start == 0)
a->position.clock_start = a->position.clock.position;
if (seg->rate == 0.0)
seg->rate = 1.0;
if (seg->clock_start == 0)
seg->clock_start = a->position.clock.position;
if (a->position.state == SPA_IO_POSITION_STATE_STOPPED)
a->position.clock_start += a->position.clock.duration;
seg->clock_start += a->position.clock.duration;
}
static int node_ready(void *data, int status)
@ -1227,7 +1242,7 @@ static int node_ready(void *data, int status)
}
spa_list_for_each(t, &driver->rt.target_list, link) {
pw_node_activation_state_reset(&t->activation->state[0]);
t->activation->status = NOT_TRIGGERED;
t->activation->status = PW_NODE_ACTIVATION_NOT_TRIGGERED;
}
a->prev_signal_time = a->signal_time;

View file

@ -349,10 +349,10 @@ struct pw_node_target {
};
struct pw_node_activation {
#define NOT_TRIGGERED 0
#define TRIGGERED 1
#define AWAKE 2
#define FINISHED 3
#define PW_NODE_ACTIVATION_NOT_TRIGGERED 0
#define PW_NODE_ACTIVATION_TRIGGERED 1
#define PW_NODE_ACTIVATION_AWAKE 2
#define PW_NODE_ACTIVATION_FINISHED 3
int status;
uint64_t signal_time;
@ -361,21 +361,32 @@ struct pw_node_activation {
uint64_t prev_signal_time;
struct spa_io_position position;
uint32_t segment_master[32]; /* unique id (client id usually) of client
* that will update extra segment info, There
* can be one master for each segment
* bitfield */
uint32_t version;
struct pw_node_activation_state state[2]; /* one current state and one next state,
* as low bit of version in position */
* as low bit of version */
float cpu_load[3]; /* averaged over short, medium, long time */
uint32_t xrun_count; /* number of xruns */
uint64_t xrun_time; /* time of last xrun in microseconds */
uint64_t xrun_delay; /* delay of last xrun in microseconds */
uint64_t max_delay; /* max of all xruns in microseconds */
struct {
uint32_t seq;
#define UPDATE_STATE (1<<0)
#define UPDATE_POSITION (1<<1)
#define PW_NODE_ACTIVATION_UPDATE_STATE (1<<0)
#define PW_NODE_ACTIVATION_UPDATE_SEGMENT (1<<1)
#define PW_NODE_ACTIVATION_UPDATE_REPOSITION (1<<2)
uint32_t change_mask;
enum spa_io_position_state state;
struct spa_io_position position;
struct spa_io_segment segment; /* update for the extra segment info
* fields. When REPOSITION update, the segment
* position field will contain the desired
* new position. */
} pending;
};