JACK does not automatically generate aliases, so don't do that either.
The problem is that no new ports can be created if one already exists
with the same name or any of the aliases. This causes problems when a
port is renamed and a new port is created with the old name because the
alias might still be the old name and port creation fails.
Add a jack.fill-aliases for this purpose.
Fixes#3154
When a jack client is opened, the thread_utils from the context are
stored globaly. Replace this with a generic thread_utils when we close
the client again to avoid referencing freed memory.
When the first parsed part of the value does not look like a container,
dump the complete length of the value.
If a value would contain 'Tunnel sink', it would previously only
serialize the 'Tunnel' part and ignore the rest.
See #3212
Previously, a client disconnecting while a sample was playing could
lead to issues. For example, if a client disconnected before the
"ready" signal of the sample-play arrives, `operation_new_cb()`
would be called and that would try to use the client's pw_manager,
however, that has previously been destroyed in `client_disconnect()`.
If the client disconnected after the "ready" signal but before the reply
has been sent, then `sample_play_ready_reply()` would never be called
since operations are completed via the client's pw_manager which
would already be destroyed at that point.
Fix this by installing a listener on the client, and properly
cancelling the operation and making sure that the pending_sample
is correctly destroyed.
Before this patch, every link between node A and B would increment the
activation counter of B and add a new target to A. If there are N links
between A and B, resuming node A would then do N decrements of the
activation counter of B (by iterating the target_list) before finally
activating B.
This is not optimal, we can share the same activation count for all the
links between A and B.
Add a new pw_node_peer struct to keep track of links between A and B.
Activating a link between A and B activates the single activation of B,
deactivating all links deactivates B again. Waking up B after A finished
now no longer depends on the number of links between A and B.
This is particularly important for remote nodes because before the patch
they would get the activation memory and the eventfd of the peer __for
each link__. With huge amounts of links (like in stress tests) this
would result in too many fds. filtering out the fds for the same peer
was not easily possible because the server would still increment the
counters for each link and sharing the eventfd would require refcounting
it and closing duplicates.
After this patch the remote node receives 1 activation memory and eventfd
for each peer node, independent of the number of links between them. Even
for stereo streams this saves half of the memory and fds.
In jack_port_unregister(), don't free the port completely but mark it
as removing. This will then do the portregistration callback before
freeing the port.
Add some more debug.
It is possible that the callback notify event is dispatched in do_wait()
while we are blocking for a method reply. In that case, don't perform
the callbacks, they will be rescheduled before the function exits.
Try to only dispatch the notify event when there are callbacks pending.
Fixes#3183
First try to make a unique node name and then assign this as the
client_name. This ensures we can detect a client name change because of
a name conflict and we properly handle the JackNameNotUnique and
JackUseExactName client open options.
Also emit a new client event when the client name existed but was from
another client and we made a unique name.
Fixes#2833
Commit 90b11e3c49 removed inactive
node from the fallback driver, even if it was always_process.
This should not happen, always_process nodes should stay on a driver in
all cases.
JACK nodes are marked like this and need to stay on the driver even when
inactive or else they don't have a transport when inactive.
Fixes#3189
After we se the format, we negotiate the buffer size and period size.
When this fails, the period_size can be 0. Handle this case without
causing a floating point exception.
Ask RTKit what the min nice level is and clamp our value to it to avoid
InvalidArgument errors.
Also add some more info messages when the level is clamped or invalid.
Fixes#3186
For remote nodes, set the signal time before we wake up the server. For
non-remote nodes, ser the signal time in node_ready. This ensures we
take the time to start the graph into account.
In client.error method, require that the global id in the message refers
to an existing registered global known to the sender of the message. If
not, do not try forwarding errors to the resources.
Also emit errors on the sender client resource in this case, so that the
sender client gets to know that what it tried to do didn't work.
This addresses a race condition where session manager sends a client
error for a global id, but before server processed that message the
global got deleted and the id reused for a different object, resulting
to an error being sent to the wrong resource. See #3192.
Wireplumber & pipewire-media-session do this on non-reconnectable node
connection failures: they first delete the node, and then try to send a
client error for its id. However, the global and its resources then
usually are already deleted at that point, and there are no resources to
send messages to so that is a no-op, except in the race condition where
id gets reused and the message goes to the wrong object.
They should do it in the opposite order. That it is wrong is also
visible in that
pw-play --target badtarget -P '{ node.dont-reconnect = true }' sample.ogg
hangs instead of bailing out, which is what happens also before this
commit.
The driver and follower signal times are currently the same timestamp
so allow a 0 difference between the driver and follower signal time
to calculate the scheduling delay.
Use separate flag for indicating if pw_stream_destroy is needed.
Don't set s->stream = NULL to indicate that, it will race with data
loop. Setting to null separately is not needed, removing from the stream
list is enough.