rtp_stream_new() acquires a data loop with pw_context_acquire_loop() but
the out: error path never calls pw_context_release_loop(), leaking the loop
reference on every failure after acquisition.
Mirror rtp_stream_destroy() and other modules that pair acquire with release.
A 0 result from the iteration with a NULL filter means the end of the
iteration, if we get this for the first item, we assume there was no
item (same as unknown item)
A 0 result for the iteration with filter means nothing matches the
filter and so the filter should not be included in the result. A result
of -ENOENT means the param is unknown and the filter should be included
in the result.
Fixes#5313
When adding the freeze/thaw recalc graph calls, triggering the actual
recalc of the graph (when an active node with a driver was removed) was
removed.
The thaw only actually recalcs the graph when something set the
recalc_pending flag so we still need something to set this. Normally
this would be because of some of the ports or links that got destroyed
but if not, the original recalc trigger needs to remain as a fallback.
Some operations like deactivating nodes deactivates all links to the
node and this causes a graph recalc for each link.
It's actually a bit more problematic with suspend, which first
deactivates the links and then suspends the ports. The suspension of the
ports cause a recalc, which for the not yet suspended ports makes the
link active again, causing issues then when the port is suspended later.
Make recalc a counter and only recalc when the counter is 0. If the
counter is not 0, set the pending recalc, which will trigger when the
counter goes to 0.
With this, we can add a freeze/thaw operation on the recalc and delay
recalculation until all ports and links are handled.
We can also group some other operations with a freeze/thaw pair, such as
the destruction of ports, which destroys all links. Also the destruction
of nodes can freeze the recalc until all ports are destroyed.
Add a new pulse.zeroramp.gap property that will enable gap detection and
fade-in/fade-out on gaps on playback streams.
Make a rule to enable this on chrome, which does not do a cork/pause
when a stream is paused but sends out silence. With the gap detection
enabled, this allows the audioconvert to perform fades to avoid pops and
clocks from sudden DC changes at the gaps.
Fixes#4745
Make a new zeroramp.duration and zeroramp.gap property on audioconver.
It detects N samples of silence before triggering a fade-in or fade-out
of the given zeroramp.duration.
The zeroramp.duration is by default 5ms and zeroramp.gap is set to 0.
When the zeroramp.gap is set to 0, the audioconver will not do any gap
detection but it will only do fade-out from the last sample when the IO
Buffer area is removed from a port.
This by default makes the audio adapter perform a fade-out when the last
input of the port mixer was removed and the mixer is no longer scheduled
and the IO Area removed from the audioconverter input port.
Pass the zeroramp.duration property from the node to the port and then
to the mixer so that it can be configured.
Add the zeroramp.duration to the docs.
Each port mix embedded its buffer table in struct mix as a fixed array
buffers[MAX_BUFFERS] (MAX_BUFFERS == 64), and every struct buffer in turn
embedded datas[MAX_DATAS] (MAX_DATAS == 256) and metas[MAX_METAS]. This
reserved ~674 KB per mix in create_mix() regardless of the actual buffer,
data and meta counts, multiplied by every port mix (one per link end).
Turn buffers, datas and metas into pointers and allocate the buffer table
together with the per-buffer data and meta pools in a single calloc in
do_port_use_buffers(), sized to the real number of buffers and their
n_datas/n_metas, and release it in clear_buffers(). create_mix() now starts
with an empty (NULL) table, so an idle mix costs only the struct header.
This mirrors the dynamic-allocation approach already used for the
audioconvert and audiomixer port buffers and removes the dominant heap and
mmap consumer in the client-node graph.
Co-authored-by: Copilot <copilot@github.com>
In the past, it made no difference whether or not an RTP sink's
sess.ts-direct property was set to true. This changed in commit
6bf81ebe59 . Now, sess.ts-direct must be
set to true if an associated RTP source is using direct timestamp mode.
That's because when the RTP sink's direct timestamp mode is not enabled,
it will set the new internal ts_align offset to a nonzero value, which
then corrupts timestamps and causes out of sync playback in the RTP
sources.
Also, copy the sess.ts-direct property from the global RTP sink props
to the stream props to match the behavior of the RTP source module.
* Rename do_disconnect to do_disconnect_core, since the original name
is ambiguous (it can be interpreted as being about disconnecting
a network socket).
* impl->session_name is not used at all, so remove it.
This fixes code duplication, since the checks are the same regardless
of payload type. hlen is also calculated the same across payload types,
so it is moved as well. The impl->receive_rtp() function pointer then
solely addresses the actual payload processing.
Rename format_info to rtp_format_info to make the purpose of that struct
and the associated variable clearer.
Document what info and stream_info are there for, since their purpose
is not immediately obvious.
Using find_audio_format_info() for Opus and MIDI makes no sense, since
both of these only have one info each, which is always found, so one might
as well just use that single, always-matching RTP format info directly.
This means that the audio_format_info array remains there solely for PCM,
so rename it to rtp_pcm_audio_format_info.
Use the Format for all possible formats on the
EnumPortConfig and the configured external format on PortConfig.
Make a new internalFormat that contains the configured format of the
adapter follower.
Make pw-top use the PortConfig internalFormat in the FORMAT view and fall
back to Format, when not available (for older clients).
update_delay is called primarily when the stream format or latency changes,
and from playback thread, if stream reports different delay as before.
This function calculates the number of compensate samples for each stream
based on the latencies of other streams (which must be in a streaming state).
During the first playback on a new format, update_delay is called multiple times
due to format or latency changes. The delay is calculated only from streams
that are currently streaming. If some streams are not yet streaming, their
latencies are ignored, and the delay is updated later in the processing
thread. The processing thread also stores the stream delay in a local variable
(accessed only from that thread, thus requiring no locking).
On a subsequent playback using the same format, update_delay is still called a
few times, and the delay is updated based on the currently streaming streams.
If some streams are not streaming, their latencies are ignored.
However, this time, the processing thread fails to update the delay for the
previously non-streaming streams. Because the format didn't change, the streams
delay matches the last stored delay from the previous playback. As a
result, the compensate samples are not recalculated.
To properly update the compensate samples, update_delay must also be called
when a stream's state changes to streaming (avoiding the need to clear the
thread-buffered value, which would require locking in the processing
thread).
In multiple cases the `flags` member of `spa_dict` is left unitialized,
so try to avoid that. For example in `fill_node_info_proplist()` it is
accessed in `spa_dict_lookup_item()`.
This also modifies `collect_props()` to not depend on a partially initialized
`dict` parameter.