Client-side bugs calling methods on destroyed proxies like
pw_proxy_ref(p);
pw_proxy_destroy(p);
...
wait for server to ack the remove
...
pw_core_destroy(p->core, p); /* p already removed & destroyed */
should not send messages with the stale proxy id to server.
Set id to SPA_ID_INVALID when removing a proxy from the id map, so that
such client bugs only result to ENOENT.
First make instances of all the plugins and then try to link them up.
Otherwise, depending on the order the plugins are defined in the config,
a link will try to create port data and set it on the instance, which is
still NULL and we crash.
Similarly as in spa_dbus, don't exit if bus goes down. Neither the
audio or midi Bluetooth backend reconnects to DBus, but they shouldn't
exit the process.
Pick commits
doc: drop the links to configuration wiki pages
doc: rename pipewire-devices.7 and move stream properties into it
doc: document some more device properties
doc: move configuration index to a separate page
doc: document node/device disabled property
doc: add some small docs updates
docs: document negotiation of explicit sync
doc: remove duplicated entries, link to wireplumber docs
Flush with drain calls the drained callback for each cycle until paused
or resumed. Setting the stream to active again, clears the drained state
and makes things resume.
Flush without drain does not set the state to PAUSED but simply clears
the queued data. This is mostly useful when pausing or stopping.
At no point should the flush operation result in a PAUSED state change.
When the follower doesn't produce enough data for this many attempts,
bail and cause an xrun to avoid an infinite loop.
The limit of 8 cause real-life problems and should be larger. It should
probably depend on the expected size per cycle (node.latency) and the
current quantum but we don't always have this information.
See #4334
When we are asked to clear the mix io areas, actually do it, otherwise
the process thread might still be accessing the old memory and crash.
Also check that we have set io on the port before we decrement the
counter with active io or else we have a negative value and cause
problems later. This can happen when we susupend and set io to NULL but
there was never any io set on the port.
Fixes#4337
The properties of the card might overwrite those of the PCM.
For example, the cards's `alsa.id` will be set on the PCM too
since 37a51533e0 ("acp: add more properties for the card").
To avoid that, call `pa_alsa_init_proplist_card()` first
in `pa_alsa_init_proplist_pcm_info()` instead of last.
See #4135
Don't queue an async state change completion for exported nodes. The
server sends a ping to check for completion and we want this ping reply
to happen after the state completion.
Consider the case where we have a follower and a driver, the follower is
sent the Start/Ping commands and replies to the ping but is still
processing the state change async. The server can then Start the driver,
which will then try to schedule the (still starting) follower and fail.
We could add the ping to the work queue as well but that creates
complications because modules (clients) and server share the same work
queues right now and block each other completions.
We could also make a method to process the work queue immediately but
that would be dangerous as well because it could contain a BUSY item
from some module that would block things.
Follow the state of the node and update the stream state accordingly.
The most important part is that Start is async and so it's better to
wait for completion from the node before emiting the STREAMING state.
Don't wait for the completion of the Pause command of the node but send
it to the stream immediately. Delaying it might make it come after the
set_param calls are done and confuse the stream.
Free the client ports when closing.
Move the per client cached objects to the global cache.
Free the per-client cached mix and ports.
Add a destructor that frees the cached global objects.
When we receive a message with fds and we are at the end of the
buffer, we will call clear_buffer, which moves the next fds over the
fds of this message before we copy the fds into the message. This
results in the fd being leaked and the message using the fd of the next
message instead.
Avoid this by first copying the fds into the message and then move the
new ones over the old ones.
This fixes some wrong fds being used by clients.
Instead of aligning the buffers to 16 bytes, use the CPU max_align
value (32 on intel).
Move the mix function from a static global variable to a per client
member because this could change per client.
The bar can start from 0 in JACK.
Add bar_start_tick and ticks_per_beat to the io_segment_bar so that we
can losslesly store the complete jack BBT values.
See #4314
non-systemd systems also have logind, in the form of elogind, which works to
resolve the v4l2 video source race just as well. permit finding elogind, by
using a separate dep object.