The proxy API is the one that we would like to expose for applications
and the other API is used internally when implementing modules or
factories.
The current pw_core object is really a context for all objects so
name it that way. It also makes it possible to rename pw_core_proxy
to pw_proxy later.
The pw_remote object is really a wrapper around the pw_core_proxy.
The events it emits are also available in the core proxy and are
generally awkward to use.
With some clever new pw_core_proxy_* methods and a pw_core_connect
to create the core_proxy, we can convert all code away from pw_remote.
This is a first step in this conversion, using the pw_remote behind
the scenes. It leaks into some places because it really needs to become
its own struct in a next step.
When the port receives a format, look if we can find a mixer for it
and configure it.
Use the float32 mono mixer when possible.
Use the new pw_buffers in the link.
Let the port allocate buffers between the mixer and node when
requested.
The client-node doesn't need a mixer because mixing is done on the
client.
Remove all mixer and buffer negotiation code from adapter because
it is now done at the port level.
Move fields from the io_position to io_segment. The segment contains
the mapping between raw clock time and stream time in various
formats. We keep an array of pending segments available in the
io_position field so clients can anticipate changes.
Make looping a flag in the segment instead of a state.
Prepare for segment masters. These will be registered clients that
are responsible for updating parts of the extended segment info.
Add namespace to some defines.
Remove the parent_id from the global event. Remove the parent
and owner from the global object.
Use properties instead to mark parents and owners of objects.
Properties are easier to control for client exported objects and
usually a simple parent/child is not enough. For example, a client
exported node has the client as a parent but also the factory that
created the node.
Implement per channel volume on channelmix. Extend control on stream to
take an array of values when possible.
Remove name argument from pw_node_new and pw_device_new. We can pass
this as a property instead.
Improve properties on nodes to more closely match what pulseaudio does.
Don't let the monitor do too much with the udev properties but let the
session manager set the description and icon-names.
Remove some change_mask flags for things that don't change in
introspect. Use the flags to mark changes in -cli and -monitor.
Remove the node buffers reply again. We don't need it. Instead add a
new method to the client-node to upload an array of buffer datas.
This method is called after the client has allocated buffer mem. It
will update the buffers on the server side with the client allocated
memory.
Wait for the async reply of use_buffers when doing alloc_buffers so
that we can get the updated buffer mem before we continue.
Let the link follow the states of the ports.
Add some error code to the port error states.
Add PW_STREAM_FLAG_ALLOC_BUFFERS flag to make the client alloc buffer
memory.
Remove the CAN_USE_BUFFERS flag, it is redundant. We can know this
because of the IO params and buffer params.
Add flags to the port_use_buffer call. We also want this call to
replace port_alloc_buffer. Together with a new result event we can
ask the node to (a)synchronously fill up the buffer data for us. This
is part of a plan to let remote nodes provide buffer data.
Add a tag field when creating a memmap so that we can do lookup on it.
This makes it easier to implement the tracking of mappings for io areas.
Remove custom io memory tracking and use the tags.
Add flags to spa_chunk to make data corrupted. The flags on the buffer
stay constant for the life of the buffer. Add flags to mark memory
readable and writable. Mark memory readonly in v4l2-source.
Pass the daemon activation area to the client in the transport event.
This never changes and need to be handled differently from the other
activation areas.
Use the right flags when importing memory.
Add the (desired) memory type to mempool_alloc.
improve some debug.
Track memory on buffers in the server and simplify some memory tracking
on the client.
Don't send internal memblock flags to client.
Add read/write flags to memblock.
Add a memory pool to manage blocks of memory. Make it possible
to allocate and import blocks.
Add add_mem and remove_mem to the core events to signal a client
of a block of memory. Remove the client-node add_mem.
Make a global pool for memory and a per client pool where we
import and share the memory we need with the client.
Use the new memory pool to track and map memory in clients.
The interface struct has the type,version and methods of the
interface.
Make spa interfaces extend from spa_interface and make a
separate structure for the methods.
Pass a generic void* as the first argument of methods, like
we don in PipeWire.
Bundle the methods + implementation in a versioned inteface
and use that to invoke methods. This way we can do version
checks on the methods.
Make resource and proxy interfaces that we can can call. We
can then make the core interfaces independent on proxy/resource and
hide them in the lower layers.
Add add_listener method to methods of core interfaces, just
like SPA.
Make a get node method that binds to the server side node of the
client-node immediately. use this in the remote_export and always
return a node proxy.
Use the node proxy to get property updates and signal those in the
stream.
Just prepare the output on the port and signal ready. When the graph
completes we will be signaled again to recycle the buffer and
prepare more output if we can.
Improve the bookkeeping a little when activating nodes.
Fix race with moving nodes between drivers.