Always iterate all params because we are only supposed to
return -ENOENT for unknown params and if we start iterating at some
random start position we might be past the paran and report -ENOENT
wrongly.
When the client uploads a buffer, copy all data fields except for
the chunk memory that we configured before.
If we overwrite the chunk memory, the users of the buffer would not
be able to find the chunk memory anymore and crash or fail.
enum_param should return -ENOENT when the param is not known.
When negotiating buffers handle -ENOENT. This means the port does
not know about the property and we should assume anything is fine
so just use the filter from the first port.
This is more in line with wayland and it allows us to create new
interfaces in modules without having to add anything to the type
enum. It also removes some lookups to map type_id to readable
name in debug.
The proxy API is the one that we would like to expose for applications
and the other API is used internally when implementing modules or
factories.
The current pw_core object is really a context for all objects so
name it that way. It also makes it possible to rename pw_core_proxy
to pw_proxy later.
When the port receives a format, look if we can find a mixer for it
and configure it.
Use the float32 mono mixer when possible.
Use the new pw_buffers in the link.
Let the port allocate buffers between the mixer and node when
requested.
The client-node doesn't need a mixer because mixing is done on the
client.
Remove all mixer and buffer negotiation code from adapter because
it is now done at the port level.
Reorganize some things, let the clients update the segment info
in their own activation, then let the server merge it. This avoids
clients stepping on eachother. When looping through the clients,
copy the segment info when we encounter its owner.
Remove the list of segment owners to the activation. This is better
than in the activation because we can then just keep one list of
owners.
Remove the NONBLOCK flag from the eventfd so that we can do blocking
reads as well.
Just keep a reposition owner in the driver activation. This points
to the node that has the reposition info. This avoid complicated
synchronization to keep multiple nodes from stepping on eachother.
Now they can just prepare the reposition info in their activation and
set themselves as the reposition owner. The last one who succeeds
wins.
Move fields from the io_position to io_segment. The segment contains
the mapping between raw clock time and stream time in various
formats. We keep an array of pending segments available in the
io_position field so clients can anticipate changes.
Make looping a flag in the segment instead of a state.
Prepare for segment masters. These will be registered clients that
are responsible for updating parts of the extended segment info.
Add namespace to some defines.
Remove the parent_id from the global event. Remove the parent
and owner from the global object.
Use properties instead to mark parents and owners of objects.
Properties are easier to control for client exported objects and
usually a simple parent/child is not enough. For example, a client
exported node has the client as a parent but also the factory that
created the node.
Keep the output port buffers in a special mix info. They should
stay there even when the mix is removed and should only be cleared
explicitly with a NULL Format or 0 use_buffers.
Implement per channel volume on channelmix. Extend control on stream to
take an array of values when possible.
Remove name argument from pw_node_new and pw_device_new. We can pass
this as a property instead.
Improve properties on nodes to more closely match what pulseaudio does.
Don't let the monitor do too much with the udev properties but let the
session manager set the description and icon-names.
Remove some change_mask flags for things that don't change in
introspect. Use the flags to mark changes in -cli and -monitor.
Don't free the buffers when the mix is released, this will happen
when nothing is using them anymore with port_use_buffers later.
Mark a mixer as having buffers when the output port has buffers.
Don't set buffers on a mixer port that already has buffers.
Remove the node buffers reply again. We don't need it. Instead add a
new method to the client-node to upload an array of buffer datas.
This method is called after the client has allocated buffer mem. It
will update the buffers on the server side with the client allocated
memory.
Wait for the async reply of use_buffers when doing alloc_buffers so
that we can get the updated buffer mem before we continue.
Let the link follow the states of the ports.
Add some error code to the port error states.
Add PW_STREAM_FLAG_ALLOC_BUFFERS flag to make the client alloc buffer
memory.
Remove the CAN_USE_BUFFERS flag, it is redundant. We can know this
because of the IO params and buffer params.
Add flags to the port_use_buffer call. We also want this call to
replace port_alloc_buffer. Together with a new result event we can
ask the node to (a)synchronously fill up the buffer data for us. This
is part of a plan to let remote nodes provide buffer data.
Add a tag field when creating a memmap so that we can do lookup on it.
This makes it easier to implement the tracking of mappings for io areas.
Remove custom io memory tracking and use the tags.
Add flags to spa_chunk to make data corrupted. The flags on the buffer
stay constant for the life of the buffer. Add flags to mark memory
readable and writable. Mark memory readonly in v4l2-source.
Pass the daemon activation area to the client in the transport event.
This never changes and need to be handled differently from the other
activation areas.
Use the right flags when importing memory.
Add the (desired) memory type to mempool_alloc.
improve some debug.
Track memory on buffers in the server and simplify some memory tracking
on the client.
Don't send internal memblock flags to client.
Add read/write flags to memblock.