When we write samples, check if we make a jump in the ringbuffer and
clear the samples we jumped over.
If we don't do this, the reader side might pick up old samples that we
didn't write or clear but that are now available for reading after we
made a jump in the ringbuffer.
This migh not be exactly what pulseaudio does but it is good for now.
Fixes#4464
This gets the next key and value from an object. This function is better
because it will skip key/value pairs that don't fit in the array to hold
the key.
The previous code patter would stop parsing the object as soon as a key
larger than the available space was found.
Add spa_json_begin_array/object to replace
spa_json_init+spa_json_begin_array/object
This function is better because it does not waste a useless spa_json
structure as an iterator. The relaxed versions also error out when the
container is mismatched because parsing a mismatched container is not
going to give any results anyway.
Since `spa/utils/cleanup.h` is not a private header anymore, there is
no need for a separate `pipewire/cleanup.h` since the definitions of
the cleanup routines can now be moved into the respective headers.
SNAP containers have two main "audio" security rules:
* audio-playback: the applications inside the container can
send audio samples into a sink
* audio-record: the applications inside the container can
get audio samples from a source
Also, old SNAP containers had the "pulseaudio" rule, which just
exposed the pulseaudio socket directly, without limits. This
is similar to the current Flatpak audio permissions.
In the pulseaudio days, a specific pulseaudio module was used
that checked the permissions given to the application and
allowed or forbade access to the pulseaudio operations.
With the change to pipewire, this functionality must be
implemented in pipewire-pulse to guarantee the sandbox
security.
This patch adds support for sandboxing permissions in the
pulseaudio module, and implements support for the SNAP audio
security model, thus forbiding a SNAP application to record
audio unless it has permissions to do so.
The current code for pipewire-pulseaudio checks the permissions
of the snap and adds three properties to each new client:
* pipewire.snap.id: contains the Snap ID of the client.
* pipewire.snap.audio.playback: its value is 'true' if the client
has permission to play audio, or 'false' if not.
* pipewire.snap.audio.record: its value is 'true' if the client
has permission to record audio, or 'false' if not.
These properties must be processed by wireplumber to add or
remove access permissions to the corresponding nodes. That
code is available in a separate patch: https://gitlab.freedesktop.org/pipewire/wireplumber/-/merge_requests/567
Add a function to check if a specfic custom log level has been defined
for a topic.
We can use this to dynamically check if we need to do the connection debug
messages.
We can also get rid of the conn.* pattern hack to disable connection
messages by default.
When a client is not sending any data when it should be and causes an
underrun, mark it as idle and record the timestamp.
When a client is idle for pulse.idle.timeout seconds, set the stream
as inactive. When more data is received, set it back to active.
Add a pulse.idle.timeout option to set a global server default or
a per-stream value. Set the server default to 5 seconds. A value of 0
can be used to disable this feature.
With this change, badly behaving clients that are not sending any data
will be paused so that the sinks can suspend to save battery power.
Fixes#2839
When a client writes more then requested, let the requested field go
negative so that it is taken into account the next time we ask for more
data.
Also the requested field follows the difference in the write pointer
caused by seeks.
See #2626Fixes#2674
A client can sometimes send more data than we requested. PulseAudio
keeps the extra data around, it just asks for more data when it consumed
some of it.
PipeWire however always tries to keep tlength worth of data, as
specified in the PulseAudio docs... Keep track of how much extra data
has been sent and keep this around as well. Make sure we flush this
extra data as well.
Fixes#2626
Some Flatpak apps want to manage sound fully (change default outputs,
move streams from other applications). Real Pulseaudio always grants
full permissions, but pipewire-pulse doesn't, which breaks some
applications, e.g. Zoom.
Work around this by granting the manager permission if the application
also has devices=all access.
To do things properly, this probably should use the Portal media roles,
but this would need further work elsewhere.
Store a pointer to the owner `impl` object instead of
the (embedded) `stat` object. This way `message_free()`
can be simplified since the owner `impl` does not need
to be passed explicitly.
Based on patch from Barnabás Pőcze <pobrn@protonmail.com>
Instead of trying to keep track of the missing bytes ourselves, use the
simple tlength - avail - requested formula to request more bytes from
the client.
Fixes#1981
Extend the server.address property so that you can also specify
an object per server. Add support for configuring some aspects of the
server such as max-clients and backlog.
Most importantly, the pipewire client.access can be configured per
server.
See #1960
By default require that a client is authenticated and
has a manager to be allowed to run a command.
Specially:
* AUTH requires nothing
* SET_CLIENT_NAME and STAT only require authentication
For the stream group, we break into the three components we write out
and print those.
For the IPv6 address printing inside [], we can make this a condition on
the printf statement.
When the client adapter is configured in passthrough mode, the stream param
changed event in pipewire-pulse is emitted before the session manager creates
the link, and not after. Therfore, the peer can never be found when replying
create stream, and the pulseaudio application receives a stream error.
This patch delays the create stream reply until the link is added if the peer
cannot be found, fixing the above race conditon to allow passthrough mode to
work with pulseaudio applications.