stream: remove client-stream

Use an adapter instead of the client-stream. This means we run
the audioconverters and resamplers in the client instead of the
pipewire daemon. It also allows us to implement the audio mixing
correctly in the capture client.

The only pending piece is that we now wake up the client with the
period of the server. Maybe we can later optimize that and
accumulate/split buffers before waking the client.

This probably needs fixing with video..
This commit is contained in:
Wim Taymans 2019-07-15 17:23:20 +02:00
parent 01d9f4eb3a
commit 0cdc3dce0b
6 changed files with 55 additions and 1427 deletions

View file

@ -32,7 +32,6 @@
#include <pipewire/pipewire.h>
#include "module-client-node/client-node.h"
#include "module-client-node/client-stream.h"
static const struct spa_dict_item module_props[] = {
{ PW_KEY_MODULE_AUTHOR, "Wim Taymans <wim.taymans@gmail.com>" },
@ -79,12 +78,7 @@ static void *create_object(void *_data,
parent = pw_client_get_global(client);
if (properties && pw_properties_get(properties, PW_KEY_NODE_STREAM) != NULL) {
result = pw_client_stream_new(node_resource, parent, properties);
}
else {
result = pw_client_node_new(node_resource, parent, properties, true);
}
result = pw_client_node_new(node_resource, parent, properties, true);
if (result == NULL) {
res = -errno;
goto error_node;