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Multimedia processing graphs
Use an adapter instead of the client-stream. This means we run the audioconverters and resamplers in the client instead of the pipewire daemon. It also allows us to implement the audio mixing correctly in the capture client. The only pending piece is that we now wake up the client with the period of the server. Maybe we can later optimize that and accumulate/split buffers before waking the client. This probably needs fixing with video.. |
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| doc | ||
| man | ||
| pipewire-alsa@d81bbae7ea | ||
| pipewire-jack@78109838a9 | ||
| pipewire-pulseaudio@bfd805a19e | ||
| po | ||
| spa | ||
| src | ||
| .editorconfig | ||
| .gitignore | ||
| .gitmodules | ||
| .travis.yml | ||
| _config.yml | ||
| autogen.sh | ||
| check_missing_headers.sh | ||
| config.h.meson | ||
| COPYING | ||
| LICENSE | ||
| Makefile.in | ||
| meson.build | ||
| meson_options.txt | ||
| NEWS | ||
| PROTOCOL | ||
| pw-uninstalled.sh | ||
| README | ||
PipeWire
--------
PipeWire is a server and user space API to deal with multimedia
pipelines. This includes:
- Making available sources of video (such as from a capture devices or
application provided streams) and multiplexing this with
clients.
- Accessing sources of video for consumption.
- Generating graphs for audio and video processing.
Nodes in the graph can be implemented as separate processes,
communicating with sockets and exchanging multimedia content using fd
passing.
Building
--------
Pipewire uses the Meson and Ninja build system to compile. If you're not
familiar with these tools, the included "autogen.sh" script will
automatically run the correct meson/ninja commands, and output a Makefile.
It follows that there are two methods to build Pipewire, however both rely
on Meson and Ninja to actually perform the compilation:
$ ./autogen.sh
$ make
or the Meson/Ninja native method:
$ meson build
$ cd build
$ ninja
You can see the available meson options in meson_options.txt file.