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DreamMaoMao 2026-03-23 10:13:38 +08:00 committed by GitHub
commit 7cc6a0c0b1
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GPG key ID: B5690EEEBB952194
5 changed files with 101 additions and 64 deletions

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@ -11,7 +11,6 @@
#include <scenefx/render/fx_renderer/fx_renderer.h>
#include <scenefx/types/fx/blur_data.h>
#include <scenefx/types/fx/clipped_region.h>
#include <scenefx/types/fx/corner_location.h>
#include <scenefx/types/wlr_scene.h>
#include <signal.h>
#include <stdbool.h>
@ -301,7 +300,7 @@ typedef struct {
float height_scale;
int32_t width;
int32_t height;
enum corner_location corner_location;
struct fx_corner_radii corner_location;
bool should_scale;
} BufferData;
@ -315,6 +314,7 @@ struct Client {
struct wlr_scene_tree *scene;
struct wlr_scene_rect *border; /* top, bottom, left, right */
struct wlr_scene_shadow *shadow;
struct wlr_scene_blur *blur;
struct wlr_scene_tree *scene_surface;
struct wl_list link;
struct wl_list flink;
@ -465,6 +465,7 @@ typedef struct {
struct wlr_scene_tree *scene;
struct wlr_scene_tree *popups;
struct wlr_scene_shadow *shadow;
struct wlr_scene_blur *blur;
struct wlr_scene_layer_surface_v1 *scene_layer;
struct wl_list link;
struct wl_list fadeout_link;
@ -763,7 +764,7 @@ static double find_animation_curve_at(double t, int32_t type);
static void apply_opacity_to_rect_nodes(Client *c, struct wlr_scene_node *node,
double animation_passed);
static enum corner_location set_client_corner_location(Client *c);
static struct fx_corner_radii set_client_corner_location(Client *c);
static double all_output_frame_duration_ms();
static struct wlr_scene_tree *
wlr_scene_tree_snapshot(struct wlr_scene_node *node,
@ -2377,12 +2378,16 @@ static void iter_layer_scene_buffers(struct wlr_scene_buffer *buffer,
return;
}
wlr_scene_buffer_set_backdrop_blur(buffer, true);
wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, true);
LayerSurface *l = (LayerSurface *)user_data;
wlr_scene_node_set_enabled(&l->blur->node, true);
wlr_scene_blur_set_transparency_mask_source(l->blur, buffer);
wlr_scene_blur_set_size(l->blur, l->geom.width, l->geom.height);
if (config.blur_optimized) {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true);
wlr_scene_blur_set_should_only_blur_bottom_layer(l->blur, true);
} else {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false);
wlr_scene_blur_set_should_only_blur_bottom_layer(l->blur, false);
}
}
@ -2440,14 +2445,17 @@ void maplayersurfacenotify(struct wl_listener *listener, void *data) {
}
// 初始化阴影
if (layer_surface->current.exclusive_zone == 0 &&
layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
if (layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) {
l->shadow =
wlr_scene_shadow_create(l->scene, 0, 0, config.border_radius,
config.shadows_blur, config.shadowscolor);
wlr_scene_node_lower_to_bottom(&l->shadow->node);
wlr_scene_node_set_enabled(&l->shadow->node, true);
if (layer_surface->current.exclusive_zone == 0) {
l->shadow = wlr_scene_shadow_create(l->scene, 0, 0, config.border_radius,
config.shadows_blur, config.shadowscolor);
wlr_scene_node_lower_to_bottom(&l->shadow->node);
wlr_scene_node_set_enabled(&l->shadow->node, true);
}
l->blur = wlr_scene_blur_create(l->scene, 0, 0);
wlr_scene_node_lower_to_bottom(&l->blur->node);
}
// 初始化动画
@ -2519,7 +2527,8 @@ void commitlayersurfacenotify(struct wl_listener *listener, void *data) {
if (!l->noblur &&
layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
layer_surface->current.layer !=
ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) {
ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND &&
l->blur) {
wlr_scene_node_for_each_buffer(&l->scene->node,
iter_layer_scene_buffers, l);
@ -3997,15 +4006,14 @@ static void iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int32_t sx,
return;
if (config.blur && c && !c->noblur) {
wlr_scene_buffer_set_backdrop_blur(buffer, true);
wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, false);
wlr_scene_node_set_enabled(&c->blur->node, true);
if (config.blur_optimized) {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true);
wlr_scene_blur_set_should_only_blur_bottom_layer(c->blur, true);
} else {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false);
wlr_scene_blur_set_should_only_blur_bottom_layer(c->blur, false);
}
} else {
wlr_scene_buffer_set_backdrop_blur(buffer, false);
wlr_scene_node_set_enabled(&c->blur->node, false);
}
}
@ -4155,14 +4163,16 @@ mapnotify(struct wl_listener *listener, void *data) {
c->scene, 0, 0, c->isurgent ? config.urgentcolor : config.bordercolor);
wlr_scene_node_lower_to_bottom(&c->border->node);
wlr_scene_node_set_position(&c->border->node, 0, 0);
wlr_scene_rect_set_corner_radius(c->border, config.border_radius,
config.border_radius_location_default);
wlr_scene_rect_set_corner_radii(c->border, corner_radii_all(config.border_radius));
wlr_scene_node_set_enabled(&c->border->node, true);
c->shadow =
wlr_scene_shadow_create(c->scene, 0, 0, config.border_radius,
config.shadows_blur, config.shadowscolor);
c->blur = wlr_scene_blur_create(c->scene_surface, 0, 0);
wlr_scene_node_lower_to_bottom(&c->blur->node);
wlr_scene_node_lower_to_bottom(&c->shadow->node);
wlr_scene_node_set_enabled(&c->shadow->node, true);