diff --git a/src/animation/client.h b/src/animation/client.h index e94f872a..ced8a469 100644 --- a/src/animation/client.h +++ b/src/animation/client.h @@ -8,23 +8,27 @@ void set_rect_size(struct wlr_scene_rect *rect, int32_t width, int32_t height) { wlr_scene_rect_set_size(rect, GEZERO(width), GEZERO(height)); } -enum corner_location set_client_corner_location(Client *c) { - enum corner_location current_corner_location = CORNER_LOCATION_ALL; - struct wlr_box target_geom = - config.animations ? c->animation.current : c->geom; +struct fx_corner_radii set_client_corner_location(Client *c) { + struct fx_corner_radii current_corner_location = + corner_radii_all(config.border_radius); + struct wlr_box target_geom = config.animations ? c->animation.current : c->geom; if (target_geom.x + config.border_radius <= c->mon->m.x) { - current_corner_location &= ~CORNER_LOCATION_LEFT; + current_corner_location.top_left = 0; // 清除左标志位 + current_corner_location.bottom_left = 0; // 清除左标志位 } if (target_geom.x + target_geom.width - config.border_radius >= c->mon->m.x + c->mon->m.width) { - current_corner_location &= ~CORNER_LOCATION_RIGHT; + current_corner_location.top_right = 0; // 清除右标志位 + current_corner_location.bottom_right = 0; // 清除右标志位 } if (target_geom.y + config.border_radius <= c->mon->m.y) { - current_corner_location &= ~CORNER_LOCATION_TOP; + current_corner_location.top_left = 0; // 清除上标志位 + current_corner_location.top_right = 0; // 清除上标志位 } if (target_geom.y + target_geom.height - config.border_radius >= c->mon->m.y + c->mon->m.height) { - current_corner_location &= ~CORNER_LOCATION_BOTTOM; + current_corner_location.bottom_left = 0; // 清除下标志位 + current_corner_location.bottom_right = 0; // 清除下标志位 } return current_corner_location; } @@ -226,8 +230,7 @@ void scene_buffer_apply_effect(struct wlr_scene_buffer *buffer, int32_t sx, if (wlr_xdg_popup_try_from_wlr_surface(surface) != NULL) return; - wlr_scene_buffer_set_corner_radius(buffer, config.border_radius, - buffer_data->corner_location); + wlr_scene_buffer_set_corner_radii(buffer, buffer_data->corner_location); } void buffer_set_effect(Client *c, BufferData data) { @@ -243,12 +246,14 @@ void buffer_set_effect(Client *c, BufferData data) { if (c == grabc) data.should_scale = false; - if (c->isnoradius || c->isfullscreen || - (config.no_radius_when_single && c->mon && - c->mon->visible_tiling_clients == 1)) { - data.corner_location = CORNER_LOCATION_NONE; + if (c->isfullscreen || (config.no_radius_when_single && c->mon && + c->mon->visible_tiling_clients == 1)) { + data.corner_location = corner_radii_none(); } + if (config.blur && !c->noblur) { + wlr_scene_blur_set_corner_radii(c->blur, data.corner_location); + } wlr_scene_node_for_each_buffer(&c->scene_surface->node, scene_buffer_apply_effect, &data); } @@ -268,11 +273,11 @@ void client_draw_shadow(Client *c) { } bool hit_no_border = check_hit_no_border(c); - enum corner_location current_corner_location = + struct fx_corner_radii current_corner_location = c->isfullscreen || (config.no_radius_when_single && c->mon && c->mon->visible_tiling_clients == 1) - ? CORNER_LOCATION_NONE - : CORNER_LOCATION_ALL; + ? corner_radii_none() + : set_client_corner_location(c); int32_t bwoffset = c->bw != 0 && hit_no_border ? (int32_t)c->bw : 0; @@ -302,7 +307,6 @@ void client_draw_shadow(Client *c) { struct clipped_region clipped_region = { .area = intersection_box, - .corner_radius = config.border_radius, .corners = current_corner_location, }; @@ -350,18 +354,24 @@ void client_draw_shadow(Client *c) { wlr_scene_shadow_set_clipped_region(c->shadow, clipped_region); } +void client_draw_blur(Client *c, struct wlr_box clip_box, struct ivec2 offset) { + if (config.blur && !c->noblur && c->blur) { + wlr_scene_node_set_position(&c->blur->node, offset.x, offset.y); + wlr_scene_blur_set_size(c->blur, clip_box.width - c->bw, + clip_box.height - c->bw); + } +} + void apply_border(Client *c) { if (!c || c->iskilling || !client_surface(c)->mapped) return; bool hit_no_border = check_hit_no_border(c); - enum corner_location current_corner_location; - if (c->isfullscreen || (config.no_radius_when_single && c->mon && - c->mon->visible_tiling_clients == 1)) { - current_corner_location = CORNER_LOCATION_NONE; - } else { - current_corner_location = set_client_corner_location(c); - } + struct fx_corner_radii current_corner_location = + c->isfullscreen || (config.no_radius_when_single && c->mon && + c->mon->visible_tiling_clients == 1) + ? corner_radii_none() + : set_client_corner_location(c); if (hit_no_border && config.smartgaps) { c->bw = 0; @@ -434,15 +444,13 @@ void apply_border(Client *c) { struct clipped_region clipped_region = { .area = {inner_surface_x, inner_surface_y, inner_surface_width, inner_surface_height}, - .corner_radius = config.border_radius, .corners = current_corner_location, }; wlr_scene_node_set_position(&c->scene_surface->node, c->bw, c->bw); wlr_scene_rect_set_size(c->border, rect_width, rect_height); wlr_scene_node_set_position(&c->border->node, rect_x, rect_y); - wlr_scene_rect_set_corner_radius(c->border, config.border_radius, - current_corner_location); + wlr_scene_rect_set_corner_radii(c->border, current_corner_location); wlr_scene_rect_set_clipped_region(c->border, clipped_region); } @@ -520,7 +528,7 @@ void client_apply_clip(Client *c, float factor) { struct ivec2 offset; BufferData buffer_data; - enum corner_location current_corner_location = + struct fx_corner_radii current_corner_location = set_client_corner_location(c); if (!config.animations) { @@ -535,12 +543,14 @@ void client_apply_clip(Client *c, float factor) { apply_border(c); client_draw_shadow(c); + client_draw_blur(c, clip_box, offset); if (clip_box.width <= 0 || clip_box.height <= 0) { return; } wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip_box); + buffer_set_effect(c, (BufferData){1.0f, 1.0f, clip_box.width, clip_box.height, current_corner_location, true}); @@ -572,6 +582,7 @@ void client_apply_clip(Client *c, float factor) { // 应用窗口装饰 apply_border(c); client_draw_shadow(c); + client_draw_blur(c, clip_box, offset); // 如果窗口剪切区域已经剪切到0,则不渲染窗口表面 if (clip_box.width <= 0 || clip_box.height <= 0) { @@ -1005,6 +1016,10 @@ void resize(Client *c, struct wlr_box geo, int32_t interact) { apply_border(c); client_get_clip(c, &clip); wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip); + if (config.blur && !c->noblur) + wlr_scene_blur_set_size(c->blur, + c->animation.current.width - 2 * c->bw, + c->animation.current.height - 2 * c->bw); return; } // 如果不是工作区切换时划出去的窗口,就让动画的结束位置,就是上面的真实位置和大小 @@ -1124,6 +1139,16 @@ bool client_apply_focus_opacity(Client *c) { sizeof(c->opacity_animation.current_border_color)); c->opacity_animation.current_opacity = target_opacity; client_set_opacity(c, target_opacity); + if (config.blur && !c->noblur && !config.blur_optimized) { + wlr_scene_blur_set_strength( + c->blur, MIN(percent * (1.0 - config.fadein_begin_opacity) + + config.fadein_begin_opacity, + 1.0)); + wlr_scene_blur_set_alpha( + c->blur, MIN(percent * (1.0 - config.fadein_begin_opacity) + + config.fadein_begin_opacity, + 1.0)); + } client_set_border_color(c, c->opacity_animation.target_border_color); } else if (config.animations && c->opacity_animation.running) { diff --git a/src/animation/common.h b/src/animation/common.h index 10b66b91..e5b7cab6 100644 --- a/src/animation/common.h +++ b/src/animation/common.h @@ -175,15 +175,8 @@ static bool scene_node_snapshot(struct wlr_scene_node *node, int32_t lx, // Effects wlr_scene_buffer_set_opacity(snapshot_buffer, scene_buffer->opacity); - wlr_scene_buffer_set_corner_radius(snapshot_buffer, - scene_buffer->corner_radius, - scene_buffer->corners); - - // wlr_scene_buffer_set_backdrop_blur_optimized( - // snapshot_buffer, scene_buffer->backdrop_blur_optimized); - // wlr_scene_buffer_set_backdrop_blur_ignore_transparent( - // snapshot_buffer, scene_buffer->backdrop_blur_ignore_transparent); - wlr_scene_buffer_set_backdrop_blur(snapshot_buffer, false); + wlr_scene_buffer_set_corner_radii(snapshot_buffer, + scene_buffer->corners); snapshot_buffer->node.data = scene_buffer->node.data; @@ -219,6 +212,8 @@ static bool scene_node_snapshot(struct wlr_scene_node *node, int32_t lx, break; } + case WLR_SCENE_NODE_BLUR: + break; case WLR_SCENE_NODE_OPTIMIZED_BLUR: return true; } diff --git a/src/animation/layer.h b/src/animation/layer.h index 90f1b4ee..1b65da3f 100644 --- a/src/animation/layer.h +++ b/src/animation/layer.h @@ -187,8 +187,7 @@ void layer_draw_shadow(LayerSurface *l) { struct clipped_region clipped_region = { .area = intersection_box, - .corner_radius = config.border_radius, - .corners = config.border_radius_location_default, + .corners = corner_radii_all(config.border_radius), }; wlr_scene_node_set_position(&l->shadow->node, shadow_box.x, shadow_box.y); @@ -328,9 +327,14 @@ void layer_animation_next_tick(LayerSurface *l) { opacity_eased_progress * (1.0 - config.fadein_begin_opacity), 1.0f); - if (config.animation_fade_in) + if (config.animation_fade_in) { + if (config.blur && !l->noblur && !config.blur_optimized) { + wlr_scene_blur_set_strength(l->blur, opacity); + wlr_scene_blur_set_alpha(l->blur, opacity); + } wlr_scene_node_for_each_buffer(&l->scene->node, scene_buffer_apply_opacity, &opacity); + } wlr_scene_node_set_position(&l->scene->node, x, y); @@ -358,6 +362,10 @@ void layer_animation_next_tick(LayerSurface *l) { .height = height, }; + if (config.blur && config.blur_layer && !l->noblur && l->blur) + wlr_scene_blur_set_size(l->blur, l->animation.current.width, + l->animation.current.height); + if (animation_passed >= 1.0) { l->animation.running = false; l->need_output_flush = false; diff --git a/src/config/parse_config.h b/src/config/parse_config.h index fda401d9..55f7c424 100644 --- a/src/config/parse_config.h +++ b/src/config/parse_config.h @@ -3363,7 +3363,6 @@ void set_value_default() { config.blur_layer = 0; config.blur_optimized = 1; config.border_radius = 0; - config.border_radius_location_default = CORNER_LOCATION_ALL; config.blur_params.num_passes = 1; config.blur_params.radius = 5; config.blur_params.noise = 0.02f; diff --git a/src/mango.c b/src/mango.c index 529417fe..cea35e33 100644 --- a/src/mango.c +++ b/src/mango.c @@ -11,7 +11,6 @@ #include #include #include -#include #include #include #include @@ -301,7 +300,7 @@ typedef struct { float height_scale; int32_t width; int32_t height; - enum corner_location corner_location; + struct fx_corner_radii corner_location; bool should_scale; } BufferData; @@ -315,6 +314,7 @@ struct Client { struct wlr_scene_tree *scene; struct wlr_scene_rect *border; /* top, bottom, left, right */ struct wlr_scene_shadow *shadow; + struct wlr_scene_blur *blur; struct wlr_scene_tree *scene_surface; struct wl_list link; struct wl_list flink; @@ -465,6 +465,7 @@ typedef struct { struct wlr_scene_tree *scene; struct wlr_scene_tree *popups; struct wlr_scene_shadow *shadow; + struct wlr_scene_blur *blur; struct wlr_scene_layer_surface_v1 *scene_layer; struct wl_list link; struct wl_list fadeout_link; @@ -763,7 +764,7 @@ static double find_animation_curve_at(double t, int32_t type); static void apply_opacity_to_rect_nodes(Client *c, struct wlr_scene_node *node, double animation_passed); -static enum corner_location set_client_corner_location(Client *c); +static struct fx_corner_radii set_client_corner_location(Client *c); static double all_output_frame_duration_ms(); static struct wlr_scene_tree * wlr_scene_tree_snapshot(struct wlr_scene_node *node, @@ -2377,12 +2378,16 @@ static void iter_layer_scene_buffers(struct wlr_scene_buffer *buffer, return; } - wlr_scene_buffer_set_backdrop_blur(buffer, true); - wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, true); + LayerSurface *l = (LayerSurface *)user_data; + + wlr_scene_node_set_enabled(&l->blur->node, true); + wlr_scene_blur_set_transparency_mask_source(l->blur, buffer); + wlr_scene_blur_set_size(l->blur, l->geom.width, l->geom.height); + if (config.blur_optimized) { - wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true); + wlr_scene_blur_set_should_only_blur_bottom_layer(l->blur, true); } else { - wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false); + wlr_scene_blur_set_should_only_blur_bottom_layer(l->blur, false); } } @@ -2440,14 +2445,17 @@ void maplayersurfacenotify(struct wl_listener *listener, void *data) { } // 初始化阴影 - if (layer_surface->current.exclusive_zone == 0 && - layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM && + if (layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM && layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) { - l->shadow = - wlr_scene_shadow_create(l->scene, 0, 0, config.border_radius, - config.shadows_blur, config.shadowscolor); - wlr_scene_node_lower_to_bottom(&l->shadow->node); - wlr_scene_node_set_enabled(&l->shadow->node, true); + if (layer_surface->current.exclusive_zone == 0) { + l->shadow = wlr_scene_shadow_create(l->scene, 0, 0, config.border_radius, + config.shadows_blur, config.shadowscolor); + wlr_scene_node_lower_to_bottom(&l->shadow->node); + wlr_scene_node_set_enabled(&l->shadow->node, true); + } + + l->blur = wlr_scene_blur_create(l->scene, 0, 0); + wlr_scene_node_lower_to_bottom(&l->blur->node); } // 初始化动画 @@ -2519,7 +2527,8 @@ void commitlayersurfacenotify(struct wl_listener *listener, void *data) { if (!l->noblur && layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM && layer_surface->current.layer != - ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) { + ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND && + l->blur) { wlr_scene_node_for_each_buffer(&l->scene->node, iter_layer_scene_buffers, l); @@ -3997,15 +4006,14 @@ static void iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int32_t sx, return; if (config.blur && c && !c->noblur) { - wlr_scene_buffer_set_backdrop_blur(buffer, true); - wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, false); + wlr_scene_node_set_enabled(&c->blur->node, true); if (config.blur_optimized) { - wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true); + wlr_scene_blur_set_should_only_blur_bottom_layer(c->blur, true); } else { - wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false); + wlr_scene_blur_set_should_only_blur_bottom_layer(c->blur, false); } } else { - wlr_scene_buffer_set_backdrop_blur(buffer, false); + wlr_scene_node_set_enabled(&c->blur->node, false); } } @@ -4155,14 +4163,16 @@ mapnotify(struct wl_listener *listener, void *data) { c->scene, 0, 0, c->isurgent ? config.urgentcolor : config.bordercolor); wlr_scene_node_lower_to_bottom(&c->border->node); wlr_scene_node_set_position(&c->border->node, 0, 0); - wlr_scene_rect_set_corner_radius(c->border, config.border_radius, - config.border_radius_location_default); + wlr_scene_rect_set_corner_radii(c->border, corner_radii_all(config.border_radius)); wlr_scene_node_set_enabled(&c->border->node, true); c->shadow = wlr_scene_shadow_create(c->scene, 0, 0, config.border_radius, config.shadows_blur, config.shadowscolor); + c->blur = wlr_scene_blur_create(c->scene_surface, 0, 0); + wlr_scene_node_lower_to_bottom(&c->blur->node); + wlr_scene_node_lower_to_bottom(&c->shadow->node); wlr_scene_node_set_enabled(&c->shadow->node, true);