mirror of
https://github.com/DreamMaoMao/maomaowm.git
synced 2025-10-31 22:25:29 -04:00
fix: ainmaiton clip offset
This commit is contained in:
parent
ed2595d9ad
commit
1a2865796f
1 changed files with 6 additions and 8 deletions
14
src/maomao.c
14
src/maomao.c
|
|
@ -1076,9 +1076,9 @@ void client_animation_next_tick(Client *c) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void client_actual_size(Client *c, uint32_t *width, uint32_t *height) {
|
void client_actual_size(Client *c, uint32_t *width, uint32_t *height) {
|
||||||
*width = c->animation.current.width;
|
*width = c->animation.current.width - c->bw;
|
||||||
|
|
||||||
*height = c->animation.current.height;
|
*height = c->animation.current.height - c->bw;
|
||||||
}
|
}
|
||||||
|
|
||||||
void set_rect_size(struct wlr_scene_rect *rect, int width, int height) {
|
void set_rect_size(struct wlr_scene_rect *rect, int width, int height) {
|
||||||
|
|
@ -1240,8 +1240,7 @@ struct uvec2 clip_to_hide(Client *c, struct wlr_box *clip_box) {
|
||||||
clip_box->width =
|
clip_box->width =
|
||||||
clip_box->width -
|
clip_box->width -
|
||||||
(c->animation.current.x + c->animation.current.width -
|
(c->animation.current.x + c->animation.current.width -
|
||||||
c->mon->m.x - c->mon->m.width) -
|
c->mon->m.x - c->mon->m.width);
|
||||||
c->bw;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (c->animation.current.y < c->mon->m.y) {
|
if (c->animation.current.y < c->mon->m.y) {
|
||||||
|
|
@ -1254,8 +1253,7 @@ struct uvec2 clip_to_hide(Client *c, struct wlr_box *clip_box) {
|
||||||
clip_box->height =
|
clip_box->height =
|
||||||
clip_box->height -
|
clip_box->height -
|
||||||
(c->animation.current.y + c->animation.current.height -
|
(c->animation.current.y + c->animation.current.height -
|
||||||
c->mon->m.y - c->mon->m.height) -
|
c->mon->m.y - c->mon->m.height);
|
||||||
c->bw;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -1333,8 +1331,8 @@ void client_apply_clip(Client *c) {
|
||||||
wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip_box);
|
wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip_box);
|
||||||
|
|
||||||
scale_data.should_scale = true;
|
scale_data.should_scale = true;
|
||||||
scale_data.width = clip_box.width - 2 * c->bw;
|
scale_data.width = clip_box.width - c->bw;
|
||||||
scale_data.height = clip_box.height - 2 * c->bw;
|
scale_data.height = clip_box.height - c->bw;
|
||||||
scale_data.width_scale =
|
scale_data.width_scale =
|
||||||
(float)scale_data.width / (geometry.width - offset.x);
|
(float)scale_data.width / (geometry.width - offset.x);
|
||||||
scale_data.height_scale =
|
scale_data.height_scale =
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue