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Update client-list-combined-menu when a window is destroyed to avoid SEGFAULT when selecting an that window entry in it.
1731 lines
46 KiB
C
1731 lines
46 KiB
C
// SPDX-License-Identifier: GPL-2.0-only
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#define _POSIX_C_SOURCE 200809L
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#include <assert.h>
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#include <libxml/parser.h>
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#include <libxml/tree.h>
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <strings.h>
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#include <wayland-server-core.h>
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#include <wlr/util/log.h>
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#include "action.h"
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#include "common/buf.h"
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#include "common/dir.h"
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#include "common/font.h"
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#include "common/list.h"
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#include "common/mem.h"
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#include "common/nodename.h"
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#include "common/scaled-font-buffer.h"
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#include "common/scene-helpers.h"
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#include "common/spawn.h"
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#include "common/string-helpers.h"
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#include "labwc.h"
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#include "menu/menu.h"
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#include "workspaces.h"
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#include "view.h"
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#include "node.h"
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#include "theme.h"
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#define PIPEMENU_MAX_BUF_SIZE 1048576 /* 1 MiB */
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#define PIPEMENU_TIMEOUT_IN_MS 4000 /* 4 seconds */
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/* state-machine variables for processing <item></item> */
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static bool in_item;
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static struct menuitem *current_item;
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static struct action *current_item_action;
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static int menu_level;
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static struct menu *current_menu;
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static bool waiting_for_pipe_menu;
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static struct menuitem *selected_item;
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struct menu_pipe_context {
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struct server *server;
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struct menuitem *item;
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struct buf buf;
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struct wl_event_source *event_read;
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struct wl_event_source *event_timeout;
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pid_t pid;
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int pipe_fd;
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};
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/* TODO: split this whole file into parser.c and actions.c*/
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static bool
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is_unique_id(struct server *server, const char *id)
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{
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struct menu *menu;
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wl_list_for_each(menu, &server->menus, link) {
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if (!strcmp(menu->id, id)) {
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return false;
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}
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}
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return true;
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}
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static struct menu *
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menu_create(struct server *server, const char *id, const char *label)
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{
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if (!is_unique_id(server, id)) {
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wlr_log(WLR_ERROR, "menu id %s already exists", id);
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}
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struct menu *menu = znew(*menu);
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wl_list_append(&server->menus, &menu->link);
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wl_list_init(&menu->menuitems);
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menu->id = xstrdup(id);
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menu->label = xstrdup(label ? label : id);
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menu->parent = current_menu;
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menu->server = server;
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menu->is_pipemenu = waiting_for_pipe_menu;
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menu->size.width = server->theme->menu_min_width;
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/* menu->size.height will be kept up to date by adding items */
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menu->scene_tree = wlr_scene_tree_create(server->menu_tree);
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wlr_scene_node_set_enabled(&menu->scene_tree->node, false);
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return menu;
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}
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struct menu *
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menu_get_by_id(struct server *server, const char *id)
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{
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if (!id) {
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return NULL;
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}
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struct menu *menu;
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wl_list_for_each(menu, &server->menus, link) {
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if (!strcmp(menu->id, id)) {
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return menu;
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}
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}
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return NULL;
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}
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static void
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menu_update_width(struct menu *menu)
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{
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struct menuitem *item;
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struct theme *theme = menu->server->theme;
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int max_width = theme->menu_min_width;
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/* Get widest menu item, clamped by menu_max_width */
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wl_list_for_each(item, &menu->menuitems, link) {
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if (item->native_width > max_width) {
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max_width = item->native_width < theme->menu_max_width
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? item->native_width : theme->menu_max_width;
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}
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}
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menu->size.width = max_width + 2 * theme->menu_item_padding_x;
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/*
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* TODO: This function is getting a bit unwieldy. Consider calculating
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* the menu-window width up-front to avoid this post_processing() and
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* second-bite-of-the-cherry stuff
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*/
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/* Update all items for the new size */
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wl_list_for_each(item, &menu->menuitems, link) {
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wlr_scene_rect_set_size(
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wlr_scene_rect_from_node(item->normal.background),
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menu->size.width, item->height);
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/*
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* Separator lines are special because they change width with
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* the menu.
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*/
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if (item->type == LAB_MENU_SEPARATOR_LINE) {
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int width = menu->size.width
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- 2 * theme->menu_separator_padding_width
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- 2 * theme->menu_item_padding_x;
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wlr_scene_rect_set_size(
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wlr_scene_rect_from_node(item->normal.text),
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width, theme->menu_separator_line_thickness);
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} else if (item->type == LAB_MENU_TITLE) {
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if (item->native_width > max_width) {
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scaled_font_buffer_set_max_width(item->normal.buffer,
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max_width);
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}
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if (theme->menu_title_text_justify == LAB_JUSTIFY_CENTER) {
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int x, y;
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x = (menu->size.width - item->native_width) / 2;
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x = x < 0 ? 0 : x;
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y = (theme->menu_item_height - item->normal.buffer->height) / 2;
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wlr_scene_node_set_position(item->normal.text, x, y);
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}
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}
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if (item->selectable) {
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/* Only selectable items have item->selected.background */
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wlr_scene_rect_set_size(
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wlr_scene_rect_from_node(item->selected.background),
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menu->size.width, item->height);
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}
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if (item->native_width > max_width || item->submenu || item->execute) {
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scaled_font_buffer_set_max_width(item->normal.buffer,
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max_width);
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if (item->selectable) {
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scaled_font_buffer_set_max_width(item->selected.buffer,
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max_width);
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}
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}
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}
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}
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static void
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post_processing(struct server *server)
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{
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struct menu *menu;
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wl_list_for_each(menu, &server->menus, link) {
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menu_update_width(menu);
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}
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}
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static void
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validate_menu(struct menu *menu)
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{
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struct menuitem *item;
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struct action *action, *action_tmp;
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wl_list_for_each(item, &menu->menuitems, link) {
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wl_list_for_each_safe(action, action_tmp, &item->actions, link) {
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if (!action_is_valid(action)) {
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wl_list_remove(&action->link);
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action_free(action);
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wlr_log(WLR_ERROR, "Removed invalid menu action");
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}
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}
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}
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}
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static void
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validate(struct server *server)
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{
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struct menu *menu;
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wl_list_for_each(menu, &server->menus, link) {
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validate_menu(menu);
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}
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}
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static struct menuitem *
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item_create(struct menu *menu, const char *text, bool show_arrow)
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{
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assert(menu);
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assert(text);
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struct menuitem *menuitem = znew(*menuitem);
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menuitem->parent = menu;
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menuitem->selectable = true;
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menuitem->type = LAB_MENU_ITEM;
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struct server *server = menu->server;
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struct theme *theme = server->theme;
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const char *arrow = show_arrow ? "›" : NULL;
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menuitem->height = theme->menu_item_height;
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int x, y;
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menuitem->native_width = font_width(&rc.font_menuitem, text);
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if (arrow) {
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menuitem->native_width += font_width(&rc.font_menuitem, arrow);
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}
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/* Menu item root node */
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menuitem->tree = wlr_scene_tree_create(menu->scene_tree);
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node_descriptor_create(&menuitem->tree->node,
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LAB_NODE_DESC_MENUITEM, menuitem);
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/* Tree for each state to hold background and text buffer */
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menuitem->normal.tree = wlr_scene_tree_create(menuitem->tree);
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menuitem->selected.tree = wlr_scene_tree_create(menuitem->tree);
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/* Item background nodes */
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menuitem->normal.background = &wlr_scene_rect_create(
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menuitem->normal.tree,
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menu->size.width, theme->menu_item_height,
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theme->menu_items_bg_color)->node;
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menuitem->selected.background = &wlr_scene_rect_create(
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menuitem->selected.tree,
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menu->size.width, theme->menu_item_height,
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theme->menu_items_active_bg_color)->node;
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/* Font nodes */
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menuitem->normal.buffer = scaled_font_buffer_create(menuitem->normal.tree);
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menuitem->selected.buffer = scaled_font_buffer_create(menuitem->selected.tree);
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if (!menuitem->normal.buffer || !menuitem->selected.buffer) {
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wlr_log(WLR_ERROR, "Failed to create menu item '%s'", text);
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/*
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* Destroying the root node will destroy everything,
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* including the node descriptor and scaled_font_buffers.
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*/
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wlr_scene_node_destroy(&menuitem->tree->node);
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free(menuitem);
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return NULL;
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}
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menuitem->normal.text = &menuitem->normal.buffer->scene_buffer->node;
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menuitem->selected.text = &menuitem->selected.buffer->scene_buffer->node;
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/* Font buffers */
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scaled_font_buffer_update(menuitem->normal.buffer, text, menuitem->native_width,
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&rc.font_menuitem, theme->menu_items_text_color,
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theme->menu_items_bg_color, arrow);
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scaled_font_buffer_update(menuitem->selected.buffer, text, menuitem->native_width,
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&rc.font_menuitem, theme->menu_items_active_text_color,
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theme->menu_items_active_bg_color, arrow);
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/* Center font nodes */
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x = theme->menu_item_padding_x;
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y = (theme->menu_item_height - menuitem->normal.buffer->height) / 2;
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wlr_scene_node_set_position(menuitem->normal.text, x, y);
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y = (theme->menu_item_height - menuitem->selected.buffer->height) / 2;
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wlr_scene_node_set_position(menuitem->selected.text, x, y);
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/* Position the item in relation to its menu */
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wlr_scene_node_set_position(&menuitem->tree->node, 0, menu->size.height);
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/* Hide selected state */
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wlr_scene_node_set_enabled(&menuitem->selected.tree->node, false);
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/* Update menu extents */
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menu->size.height += menuitem->height;
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wl_list_append(&menu->menuitems, &menuitem->link);
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wl_list_init(&menuitem->actions);
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return menuitem;
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}
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static struct menuitem *
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separator_create(struct menu *menu, const char *label)
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{
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struct menuitem *menuitem = znew(*menuitem);
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menuitem->parent = menu;
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menuitem->selectable = false;
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menuitem->type = string_null_or_empty(label) ? LAB_MENU_SEPARATOR_LINE
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: LAB_MENU_TITLE;
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struct server *server = menu->server;
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struct theme *theme = server->theme;
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if (menuitem->type == LAB_MENU_TITLE) {
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menuitem->height = theme->menu_item_height;
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menuitem->native_width = font_width(&rc.font_menuheader, label);
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} else if (menuitem->type == LAB_MENU_SEPARATOR_LINE) {
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menuitem->height = theme->menu_separator_line_thickness +
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2 * theme->menu_separator_padding_height;
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}
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/* Menu item root node */
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menuitem->tree = wlr_scene_tree_create(menu->scene_tree);
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node_descriptor_create(&menuitem->tree->node,
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LAB_NODE_DESC_MENUITEM, menuitem);
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/* Tree to hold background and text/line buffer */
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menuitem->normal.tree = wlr_scene_tree_create(menuitem->tree);
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/* Item background nodes */
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float *bg_color = menuitem->type == LAB_MENU_TITLE
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? theme->menu_title_bg_color : theme->menu_items_bg_color;
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float *text_color = menuitem->type == LAB_MENU_TITLE
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? theme->menu_title_text_color : theme->menu_items_text_color;
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menuitem->normal.background = &wlr_scene_rect_create(
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menuitem->normal.tree,
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menu->size.width, menuitem->height, bg_color)->node;
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/* Draw separator line or title */
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if (menuitem->type == LAB_MENU_TITLE) {
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menuitem->normal.buffer = scaled_font_buffer_create(menuitem->normal.tree);
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if (!menuitem->normal.buffer) {
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wlr_log(WLR_ERROR, "Failed to create menu item '%s'", label);
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wlr_scene_node_destroy(&menuitem->tree->node);
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free(menuitem);
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return NULL;
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}
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menuitem->normal.text = &menuitem->normal.buffer->scene_buffer->node;
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/* Font buffer */
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scaled_font_buffer_update(menuitem->normal.buffer, label,
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menuitem->native_width, &rc.font_menuheader,
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text_color, bg_color, /* arrow */ NULL);
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/* Center font nodes */
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int x, y;
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x = theme->menu_item_padding_x;
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y = (theme->menu_item_height - menuitem->normal.buffer->height) / 2;
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wlr_scene_node_set_position(menuitem->normal.text, x, y);
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} else {
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int nominal_width = theme->menu_min_width;
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menuitem->normal.text = &wlr_scene_rect_create(
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menuitem->normal.tree, nominal_width,
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theme->menu_separator_line_thickness,
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theme->menu_separator_color)->node;
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wlr_scene_node_set_position(&menuitem->tree->node, 0, menu->size.height);
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/* Vertically center-align separator line */
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wlr_scene_node_set_position(menuitem->normal.text,
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theme->menu_separator_padding_width
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+ theme->menu_item_padding_x,
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theme->menu_separator_padding_height);
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}
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wlr_scene_node_set_position(&menuitem->tree->node, 0, menu->size.height);
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menu->size.height += menuitem->height;
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wl_list_append(&menu->menuitems, &menuitem->link);
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wl_list_init(&menuitem->actions);
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return menuitem;
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}
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/*
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* Handle the following:
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* <item label="">
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* <action name="">
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* <command></command>
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* </action>
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* </item>
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*/
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static void
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fill_item(char *nodename, char *content)
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{
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/*
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* Nodenames for most menu-items end with '.item.menu' but top-level
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* pipemenu items do not have the associated <menu> element so merely
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* end with a '.item'
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*/
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string_truncate_at_pattern(nodename, ".item.menu");
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string_truncate_at_pattern(nodename, ".item");
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/* <item label=""> defines the start of a new item */
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if (!strcmp(nodename, "label")) {
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current_item = item_create(current_menu, content, false);
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current_item_action = NULL;
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} else if (!current_item) {
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wlr_log(WLR_ERROR, "expect <item label=\"\"> element first. "
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"nodename: '%s' content: '%s'", nodename, content);
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} else if (!strcmp(nodename, "icon")) {
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/*
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* Do nothing as we don't support menu icons - just avoid
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* logging errors if a menu.xml file contains icon="" entries.
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*/
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} else if (!strcmp(nodename, "name.action")) {
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current_item_action = action_create(content);
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if (current_item_action) {
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wl_list_append(¤t_item->actions,
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¤t_item_action->link);
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}
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} else if (!current_item_action) {
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wlr_log(WLR_ERROR, "expect <action name=\"\"> element first. "
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"nodename: '%s' content: '%s'", nodename, content);
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} else {
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action_arg_from_xml_node(current_item_action, nodename, content);
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}
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}
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static void
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item_destroy(struct menuitem *item)
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{
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if (item->pipe_ctx) {
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item->pipe_ctx->item = NULL;
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}
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wl_list_remove(&item->link);
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action_list_free(&item->actions);
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wlr_scene_node_destroy(&item->tree->node);
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free(item->execute);
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free(item->id);
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free(item);
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}
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/*
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* We support XML CDATA for <command> in menu.xml in order to provide backward
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* compatibility with obmenu-generator. For example:
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*
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* <menu id="" label="">
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* <item label="">
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* <action name="Execute">
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* <command><![CDATA[xdg-open .]]></command>
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* </action>
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* </item>
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* </menu>
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*
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* <execute> is an old, deprecated openbox variety of <command>. We support it
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* for backward compatibility with old openbox-menu generators. It has the same
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* function and <command>
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*
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* The following nodenames support CDATA.
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* - command.action.item.*menu.openbox_menu
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* - execute.action.item.*menu.openbox_menu
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* - command.action.item.openbox_pipe_menu
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* - execute.action.item.openbox_pipe_menu
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* - command.action.item.*menu.openbox_pipe_menu
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* - execute.action.item.*menu.openbox_pipe_menu
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*
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* The *menu allows nested menus with nodenames such as ...menu.menu... or
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* ...menu.menu.menu... and so on. We could use match_glob() for all of the
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* above but it seems simpler to just check the first three fields.
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*/
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static bool
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nodename_supports_cdata(char *nodename)
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{
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return !strncmp("command.action.", nodename, 15)
|
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|| !strncmp("execute.action.", nodename, 15);
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}
|
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|
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static void
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||
entry(xmlNode *node, char *nodename, char *content)
|
||
{
|
||
if (!nodename) {
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||
return;
|
||
}
|
||
xmlChar *cdata = NULL;
|
||
if (!content && nodename_supports_cdata(nodename)) {
|
||
cdata = xmlNodeGetContent(node);
|
||
}
|
||
if (!content && !cdata) {
|
||
return;
|
||
}
|
||
string_truncate_at_pattern(nodename, ".openbox_menu");
|
||
string_truncate_at_pattern(nodename, ".openbox_pipe_menu");
|
||
if (getenv("LABWC_DEBUG_MENU_NODENAMES")) {
|
||
printf("%s: %s\n", nodename, content ? content : (char *)cdata);
|
||
}
|
||
if (in_item) {
|
||
fill_item(nodename, content ? content : (char *)cdata);
|
||
}
|
||
xmlFree(cdata);
|
||
}
|
||
|
||
static void
|
||
process_node(xmlNode *node)
|
||
{
|
||
static char buffer[256];
|
||
|
||
char *content = (char *)node->content;
|
||
if (xmlIsBlankNode(node)) {
|
||
return;
|
||
}
|
||
char *name = nodename(node, buffer, sizeof(buffer));
|
||
entry(node, name, content);
|
||
}
|
||
|
||
static void xml_tree_walk(xmlNode *node, struct server *server);
|
||
|
||
static void
|
||
traverse(xmlNode *n, struct server *server)
|
||
{
|
||
xmlAttr *attr;
|
||
|
||
process_node(n);
|
||
for (attr = n->properties; attr; attr = attr->next) {
|
||
xml_tree_walk(attr->children, server);
|
||
}
|
||
xml_tree_walk(n->children, server);
|
||
}
|
||
|
||
static int
|
||
nr_parents(xmlNode *n)
|
||
{
|
||
assert(n);
|
||
int i = 0;
|
||
for (xmlNode *node = n->parent; node && i < INT_MAX; ++i) {
|
||
node = node->parent;
|
||
}
|
||
return i;
|
||
}
|
||
|
||
/*
|
||
* Return true for the highest level static menu definitions in the format
|
||
* below. We use the fact that the id-attribute has two nodal parents (<menu>
|
||
* and <openbox_menu>) as the test here.
|
||
*
|
||
* <openbox_menu>
|
||
* <menu id="">
|
||
* ...
|
||
* </menu>
|
||
* </openbox_menu>
|
||
*
|
||
* Return false for any other <menu id=""> element which could be either:
|
||
*
|
||
* (a) one found in a pipemenu; or
|
||
* (b) one that links to a submenu as follows (but is a child to another
|
||
* <menu> element.
|
||
*
|
||
* <menu id="root-menu">
|
||
* <!-- this links to a sub menu -->
|
||
* <menu id="submenu-defined-elsewhere"/>
|
||
* </menu>
|
||
*/
|
||
static bool
|
||
is_toplevel_static_menu_definition(xmlNode *n, char *id)
|
||
{
|
||
/*
|
||
* Catch <menu id=""> elements in pipemenus
|
||
*
|
||
* For pipemenus we cannot just rely on nr_parents() because they have
|
||
* their own hierarchy, so we just use the fact that a pipemenu cannot
|
||
* be the root-menu.
|
||
*/
|
||
if (menu_level) {
|
||
return false;
|
||
}
|
||
|
||
return id && nr_parents(n) == 2;
|
||
}
|
||
|
||
/*
|
||
* <menu> elements have three different roles:
|
||
* * Definition of (sub)menu - has ID, LABEL and CONTENT
|
||
* * Menuitem of pipemenu type - has ID, LABEL and EXECUTE
|
||
* * Menuitem of submenu type - has ID only
|
||
*/
|
||
static void
|
||
handle_menu_element(xmlNode *n, struct server *server)
|
||
{
|
||
char *label = (char *)xmlGetProp(n, (const xmlChar *)"label");
|
||
char *execute = (char *)xmlGetProp(n, (const xmlChar *)"execute");
|
||
char *id = (char *)xmlGetProp(n, (const xmlChar *)"id");
|
||
|
||
if (execute && label && id) {
|
||
wlr_log(WLR_DEBUG, "pipemenu '%s:%s:%s'", id, label, execute);
|
||
if (!current_menu) {
|
||
/*
|
||
* We currently do not support pipemenus without a
|
||
* parent <item> such as the one the example below:
|
||
*
|
||
* <?xml version="1.0" encoding="UTF-8"?>
|
||
* <openbox_menu>
|
||
* <menu id="root-menu" label="foo" execute="bar"/>
|
||
* </openbox_menu>
|
||
*
|
||
* TODO: Consider supporting this
|
||
*/
|
||
wlr_log(WLR_ERROR,
|
||
"pipemenu '%s:%s:%s' has no parent <menu>",
|
||
id, label, execute);
|
||
goto error;
|
||
}
|
||
current_item = item_create(current_menu, label, /* arrow */ true);
|
||
current_item_action = NULL;
|
||
current_item->execute = xstrdup(execute);
|
||
current_item->id = xstrdup(id);
|
||
} else if ((label && id) || is_toplevel_static_menu_definition(n, id)) {
|
||
/*
|
||
* (label && id) refers to <menu id="" label=""> which is an
|
||
* inline menu definition.
|
||
*
|
||
* is_toplevel_static_menu_definition() catches:
|
||
* <openbox_menu>
|
||
* <menu id=""></menu>
|
||
* </openbox_menu>
|
||
*
|
||
* which is the highest level a menu can be defined at.
|
||
*
|
||
* Openbox spec requires a label="" defined here, but it is
|
||
* actually pointless so we handle it with or without the label
|
||
* attribute to make it easier for users to define "root-menu"
|
||
* and "client-menu".
|
||
*/
|
||
struct menu **submenu = NULL;
|
||
if (menu_level > 0) {
|
||
/*
|
||
* In a nested (inline) menu definition we need to
|
||
* create an item pointing to the new submenu
|
||
*/
|
||
current_item = item_create(current_menu, label, true);
|
||
if (current_item) {
|
||
submenu = ¤t_item->submenu;
|
||
} else {
|
||
submenu = NULL;
|
||
}
|
||
}
|
||
++menu_level;
|
||
current_menu = menu_create(server, id, label);
|
||
if (submenu) {
|
||
*submenu = current_menu;
|
||
}
|
||
traverse(n, server);
|
||
current_menu = current_menu->parent;
|
||
--menu_level;
|
||
} else if (id) {
|
||
/*
|
||
* <menu id=""> (when inside another <menu> element) creates an
|
||
* entry which points to a menu defined elsewhere.
|
||
*
|
||
* This is only supported in static menus. Pipemenus need to use
|
||
* nested (inline) menu definitions, otherwise we could have a
|
||
* pipemenu opening the "root-menu" or similar.
|
||
*/
|
||
|
||
if (current_menu && current_menu->is_pipemenu) {
|
||
wlr_log(WLR_ERROR,
|
||
"cannot link to static menu from pipemenu");
|
||
goto error;
|
||
}
|
||
|
||
struct menu *menu = menu_get_by_id(server, id);
|
||
if (menu) {
|
||
current_item = item_create(current_menu, menu->label, true);
|
||
if (current_item) {
|
||
current_item->submenu = menu;
|
||
}
|
||
} else {
|
||
wlr_log(WLR_ERROR, "no menu with id '%s'", id);
|
||
}
|
||
}
|
||
error:
|
||
free(label);
|
||
free(execute);
|
||
free(id);
|
||
}
|
||
|
||
/* This can be one of <separator> and <separator label=""> */
|
||
static void
|
||
handle_separator_element(xmlNode *n)
|
||
{
|
||
char *label = (char *)xmlGetProp(n, (const xmlChar *)"label");
|
||
current_item = separator_create(current_menu, label);
|
||
free(label);
|
||
}
|
||
|
||
static void
|
||
xml_tree_walk(xmlNode *node, struct server *server)
|
||
{
|
||
for (xmlNode *n = node; n && n->name; n = n->next) {
|
||
if (!strcasecmp((char *)n->name, "comment")) {
|
||
continue;
|
||
}
|
||
if (!strcasecmp((char *)n->name, "menu")) {
|
||
handle_menu_element(n, server);
|
||
continue;
|
||
}
|
||
if (!strcasecmp((char *)n->name, "separator")) {
|
||
handle_separator_element(n);
|
||
continue;
|
||
}
|
||
if (!strcasecmp((char *)n->name, "item")) {
|
||
if (!current_menu) {
|
||
wlr_log(WLR_ERROR,
|
||
"ignoring <item> without parent <menu>");
|
||
continue;
|
||
}
|
||
in_item = true;
|
||
traverse(n, server);
|
||
in_item = false;
|
||
continue;
|
||
}
|
||
traverse(n, server);
|
||
}
|
||
}
|
||
|
||
static bool
|
||
parse_buf(struct server *server, struct buf *buf)
|
||
{
|
||
xmlDoc *d = xmlParseMemory(buf->data, buf->len);
|
||
if (!d) {
|
||
wlr_log(WLR_ERROR, "xmlParseMemory()");
|
||
return false;
|
||
}
|
||
xml_tree_walk(xmlDocGetRootElement(d), server);
|
||
xmlFreeDoc(d);
|
||
xmlCleanupParser();
|
||
return true;
|
||
}
|
||
|
||
/*
|
||
* @stream can come from either of the following:
|
||
* - fopen() in the case of reading a file such as menu.xml
|
||
* - popen() when processing pipemenus
|
||
*/
|
||
static void
|
||
parse_stream(struct server *server, FILE *stream)
|
||
{
|
||
char *line = NULL;
|
||
size_t len = 0;
|
||
struct buf b = BUF_INIT;
|
||
|
||
while (getline(&line, &len, stream) != -1) {
|
||
char *p = strrchr(line, '\n');
|
||
if (p) {
|
||
*p = '\0';
|
||
}
|
||
buf_add(&b, line);
|
||
}
|
||
free(line);
|
||
parse_buf(server, &b);
|
||
buf_reset(&b);
|
||
}
|
||
|
||
static void
|
||
parse_xml(const char *filename, struct server *server)
|
||
{
|
||
struct wl_list paths;
|
||
paths_config_create(&paths, filename);
|
||
|
||
bool should_merge_config = rc.merge_config;
|
||
struct wl_list *(*iter)(struct wl_list *list);
|
||
iter = should_merge_config ? paths_get_prev : paths_get_next;
|
||
|
||
for (struct wl_list *elm = iter(&paths); elm != &paths; elm = iter(elm)) {
|
||
struct path *path = wl_container_of(elm, path, link);
|
||
FILE *stream = fopen(path->string, "r");
|
||
if (!stream) {
|
||
continue;
|
||
}
|
||
wlr_log(WLR_INFO, "read menu file %s", path->string);
|
||
parse_stream(server, stream);
|
||
fclose(stream);
|
||
if (!should_merge_config) {
|
||
break;
|
||
}
|
||
}
|
||
paths_destroy(&paths);
|
||
}
|
||
|
||
static int
|
||
menu_get_full_width(struct menu *menu)
|
||
{
|
||
int width = menu->size.width - menu->server->theme->menu_overlap_x;
|
||
int child_width;
|
||
int max_child_width = 0;
|
||
struct menuitem *item;
|
||
wl_list_for_each(item, &menu->menuitems, link) {
|
||
if (!item->submenu) {
|
||
continue;
|
||
}
|
||
child_width = menu_get_full_width(item->submenu);
|
||
if (child_width > max_child_width) {
|
||
max_child_width = child_width;
|
||
}
|
||
}
|
||
return width + max_child_width;
|
||
}
|
||
|
||
/**
|
||
* get_submenu_position() - get output layout coordinates of menu window
|
||
* @item: the menuitem that triggers the submenu (static or dynamic)
|
||
*/
|
||
static struct wlr_box
|
||
get_submenu_position(struct menuitem *item, enum menu_align align)
|
||
{
|
||
struct wlr_box pos = { 0 };
|
||
struct menu *menu = item->parent;
|
||
struct theme *theme = menu->server->theme;
|
||
pos.x = menu->scene_tree->node.x;
|
||
pos.y = menu->scene_tree->node.y;
|
||
|
||
if (align & LAB_MENU_OPEN_RIGHT) {
|
||
pos.x += menu->size.width - theme->menu_overlap_x;
|
||
}
|
||
pos.y += item->tree->node.y - theme->menu_overlap_y;
|
||
return pos;
|
||
}
|
||
|
||
static void
|
||
menu_configure(struct menu *menu, int lx, int ly, enum menu_align align)
|
||
{
|
||
struct theme *theme = menu->server->theme;
|
||
|
||
/* Get output local coordinates + output usable area */
|
||
double ox = lx;
|
||
double oy = ly;
|
||
struct wlr_output *wlr_output = wlr_output_layout_output_at(
|
||
menu->server->output_layout, lx, ly);
|
||
struct output *output = wlr_output ? output_from_wlr_output(
|
||
menu->server, wlr_output) : NULL;
|
||
if (!output) {
|
||
wlr_log(WLR_ERROR,
|
||
"Failed to position menu %s (%s) and its submenus: "
|
||
"Not enough screen space", menu->id, menu->label);
|
||
return;
|
||
}
|
||
wlr_output_layout_output_coords(menu->server->output_layout,
|
||
wlr_output, &ox, &oy);
|
||
|
||
if (align == LAB_MENU_OPEN_AUTO) {
|
||
int full_width = menu_get_full_width(menu);
|
||
if (ox + full_width > output->usable_area.width) {
|
||
align = LAB_MENU_OPEN_LEFT;
|
||
} else {
|
||
align = LAB_MENU_OPEN_RIGHT;
|
||
}
|
||
}
|
||
|
||
if (oy + menu->size.height > output->usable_area.height) {
|
||
align &= ~LAB_MENU_OPEN_BOTTOM;
|
||
align |= LAB_MENU_OPEN_TOP;
|
||
} else {
|
||
align &= ~LAB_MENU_OPEN_TOP;
|
||
align |= LAB_MENU_OPEN_BOTTOM;
|
||
}
|
||
|
||
if (align & LAB_MENU_OPEN_LEFT) {
|
||
lx -= menu->size.width - theme->menu_overlap_x;
|
||
}
|
||
if (align & LAB_MENU_OPEN_TOP) {
|
||
ly -= menu->size.height;
|
||
if (menu->parent) {
|
||
/* For submenus adjust y to bottom left corner */
|
||
ly += theme->menu_item_height;
|
||
}
|
||
}
|
||
wlr_scene_node_set_position(&menu->scene_tree->node, lx, ly);
|
||
|
||
/* Needed for pipemenus to inherit alignment */
|
||
menu->align = align;
|
||
|
||
struct menuitem *item;
|
||
wl_list_for_each(item, &menu->menuitems, link) {
|
||
if (!item->submenu) {
|
||
continue;
|
||
}
|
||
struct wlr_box pos = get_submenu_position(item, align);
|
||
menu_configure(item->submenu, pos.x, pos.y, align);
|
||
}
|
||
}
|
||
|
||
static void
|
||
menu_hide_submenu(struct server *server, const char *id)
|
||
{
|
||
struct menu *menu, *hide_menu;
|
||
hide_menu = menu_get_by_id(server, id);
|
||
if (!hide_menu) {
|
||
return;
|
||
}
|
||
wl_list_for_each(menu, &server->menus, link) {
|
||
bool should_reposition = false;
|
||
struct menuitem *item, *next;
|
||
wl_list_for_each_safe(item, next, &menu->menuitems, link) {
|
||
if (item->submenu == hide_menu) {
|
||
item_destroy(item);
|
||
should_reposition = true;
|
||
}
|
||
}
|
||
|
||
if (!should_reposition) {
|
||
continue;
|
||
}
|
||
/* Re-position items vertically */
|
||
menu->size.height = 0;
|
||
wl_list_for_each(item, &menu->menuitems, link) {
|
||
wlr_scene_node_set_position(&item->tree->node, 0,
|
||
menu->size.height);
|
||
menu->size.height += item->height;
|
||
}
|
||
}
|
||
}
|
||
|
||
static void
|
||
init_client_send_to_menu(struct server *server)
|
||
{
|
||
/* Just create placeholder. Contents will be created when launched */
|
||
menu_create(server, "client-send-to-menu", "");
|
||
}
|
||
|
||
/*
|
||
* This is client-send-to-menu
|
||
* an internal menu similar to root-menu and client-menu
|
||
*
|
||
* This will look at workspaces and produce a menu
|
||
* with the workspace names that can be used with
|
||
* SendToDesktop, left/right options are included.
|
||
*/
|
||
void
|
||
update_client_send_to_menu(struct server *server)
|
||
{
|
||
struct menu *menu = menu_get_by_id(server,
|
||
"client-send-to-menu");
|
||
|
||
if (menu) {
|
||
struct menuitem *item, *next;
|
||
wl_list_for_each_safe(item, next, &menu->menuitems, link) {
|
||
item_destroy(item);
|
||
}
|
||
}
|
||
|
||
menu->size.height = 0;
|
||
|
||
struct workspace *workspace;
|
||
|
||
wl_list_for_each(workspace, &server->workspaces.all, link) {
|
||
if (workspace == server->workspaces.current) {
|
||
char *label = strdup_printf(">%s<", workspace->name);
|
||
current_item = item_create(menu, label,
|
||
/*show arrow*/ false);
|
||
free(label);
|
||
} else {
|
||
current_item = item_create(menu, workspace->name, /*show arrow*/ false);
|
||
}
|
||
fill_item("name.action", "SendToDesktop");
|
||
fill_item("to.action", workspace->name);
|
||
}
|
||
|
||
menu_update_width(menu);
|
||
}
|
||
|
||
static void
|
||
init_client_list_combined_menu(struct server *server)
|
||
{
|
||
/* Just create placeholder. Contents will be created when launched */
|
||
menu_create(server, "client-list-combined-menu", "");
|
||
}
|
||
|
||
/*
|
||
* This is client-list-combined-menu an internal menu similar to root-menu and
|
||
* client-menu.
|
||
*
|
||
* This will look at workspaces and produce a menu with the workspace name as a
|
||
* separator label and the titles of the view, if any, below each workspace
|
||
* name. Active view is indicated by "*" preceeding title.
|
||
*/
|
||
void
|
||
update_client_list_combined_menu(struct server *server)
|
||
{
|
||
struct menu *menu = menu_get_by_id(server, "client-list-combined-menu");
|
||
|
||
if (!menu) {
|
||
/* Menu is created on compositor startup/reconfigure */
|
||
wlr_log(WLR_ERROR, "client-list-combined-menu does not exist");
|
||
return;
|
||
}
|
||
|
||
struct menuitem *item, *next;
|
||
wl_list_for_each_safe(item, next, &menu->menuitems, link) {
|
||
item_destroy(item);
|
||
}
|
||
|
||
menu->size.height = 0;
|
||
|
||
struct workspace *workspace;
|
||
struct view *view;
|
||
struct buf buffer = BUF_INIT;
|
||
|
||
wl_list_for_each(workspace, &server->workspaces.all, link) {
|
||
buf_add_fmt(&buffer, workspace == server->workspaces.current ? ">%s<" : "%s",
|
||
workspace->name);
|
||
current_item = separator_create(menu, buffer.data);
|
||
buf_clear(&buffer);
|
||
|
||
wl_list_for_each(view, &server->views, link) {
|
||
if (view->workspace == workspace) {
|
||
const char *title = view_get_string_prop(view, "title");
|
||
if (!view->toplevel.handle || string_null_or_empty(title)) {
|
||
continue;
|
||
}
|
||
|
||
if (view == server->active_view) {
|
||
buf_add(&buffer, "*");
|
||
}
|
||
buf_add(&buffer, title);
|
||
|
||
current_item = item_create(menu, buffer.data, /*show arrow*/ false);
|
||
current_item->id = xstrdup(menu->id);
|
||
current_item->client_list_view = view;
|
||
fill_item("name.action", "Focus");
|
||
fill_item("name.action", "Raise");
|
||
buf_clear(&buffer);
|
||
}
|
||
}
|
||
current_item = item_create(menu, _("Go there..."), /*show arrow*/ false);
|
||
current_item->id = xstrdup(menu->id);
|
||
fill_item("name.action", "GoToDesktop");
|
||
fill_item("to.action", workspace->name);
|
||
}
|
||
buf_reset(&buffer);
|
||
menu_update_width(menu);
|
||
}
|
||
|
||
static void
|
||
init_rootmenu(struct server *server)
|
||
{
|
||
struct menu *menu = menu_get_by_id(server, "root-menu");
|
||
|
||
/* Default menu if no menu.xml found */
|
||
if (!menu) {
|
||
current_menu = NULL;
|
||
menu = menu_create(server, "root-menu", "");
|
||
}
|
||
if (wl_list_empty(&menu->menuitems)) {
|
||
current_item = item_create(menu, _("Reconfigure"), false);
|
||
fill_item("name.action", "Reconfigure");
|
||
current_item = item_create(menu, _("Exit"), false);
|
||
fill_item("name.action", "Exit");
|
||
}
|
||
}
|
||
|
||
static void
|
||
init_windowmenu(struct server *server)
|
||
{
|
||
struct menu *menu = menu_get_by_id(server, "client-menu");
|
||
|
||
/* Default menu if no menu.xml found */
|
||
if (!menu) {
|
||
current_menu = NULL;
|
||
menu = menu_create(server, "client-menu", "");
|
||
}
|
||
if (wl_list_empty(&menu->menuitems)) {
|
||
current_item = item_create(menu, _("Minimize"), false);
|
||
fill_item("name.action", "Iconify");
|
||
current_item = item_create(menu, _("Maximize"), false);
|
||
fill_item("name.action", "ToggleMaximize");
|
||
current_item = item_create(menu, _("Fullscreen"), false);
|
||
fill_item("name.action", "ToggleFullscreen");
|
||
current_item = item_create(menu, _("Roll Up/Down"), false);
|
||
fill_item("name.action", "ToggleShade");
|
||
current_item = item_create(menu, _("Decorations"), false);
|
||
fill_item("name.action", "ToggleDecorations");
|
||
current_item = item_create(menu, _("Always on Top"), false);
|
||
fill_item("name.action", "ToggleAlwaysOnTop");
|
||
|
||
/* Workspace sub-menu */
|
||
struct menu *workspace_menu = menu_create(server, "workspaces", "");
|
||
current_item = item_create(workspace_menu, _("Move Left"), false);
|
||
/*
|
||
* <action name="SendToDesktop"><follow> is true by default so
|
||
* GoToDesktop will be called as part of the action.
|
||
*/
|
||
fill_item("name.action", "SendToDesktop");
|
||
fill_item("to.action", "left");
|
||
current_item = item_create(workspace_menu, _("Move Right"), false);
|
||
fill_item("name.action", "SendToDesktop");
|
||
fill_item("to.action", "right");
|
||
current_item = separator_create(workspace_menu, "");
|
||
current_item = item_create(workspace_menu,
|
||
_("Always on Visible Workspace"), false);
|
||
fill_item("name.action", "ToggleOmnipresent");
|
||
|
||
current_item = item_create(menu, _("Workspace"), true);
|
||
current_item->submenu = workspace_menu;
|
||
|
||
current_item = item_create(menu, _("Close"), false);
|
||
fill_item("name.action", "Close");
|
||
}
|
||
|
||
if (wl_list_length(&rc.workspace_config.workspaces) == 1) {
|
||
menu_hide_submenu(server, "workspaces");
|
||
}
|
||
}
|
||
|
||
void
|
||
menu_init(struct server *server)
|
||
{
|
||
wl_list_init(&server->menus);
|
||
parse_xml("menu.xml", server);
|
||
init_rootmenu(server);
|
||
init_windowmenu(server);
|
||
init_client_list_combined_menu(server);
|
||
init_client_send_to_menu(server);
|
||
post_processing(server);
|
||
validate(server);
|
||
}
|
||
|
||
static void
|
||
nullify_item_pointing_to_this_menu(struct menu *menu)
|
||
{
|
||
struct menu *iter;
|
||
wl_list_for_each(iter, &menu->server->menus, link) {
|
||
struct menuitem *item;
|
||
wl_list_for_each(item, &iter->menuitems, link) {
|
||
if (item->submenu == menu) {
|
||
item->submenu = NULL;
|
||
/*
|
||
* Let's not return early here in case we have
|
||
* multiple items pointing to the same menu.
|
||
*/
|
||
}
|
||
}
|
||
|
||
/* This is important for pipe-menus */
|
||
if (iter->parent == menu) {
|
||
iter->parent = NULL;
|
||
}
|
||
}
|
||
}
|
||
|
||
static void
|
||
menu_free(struct menu *menu)
|
||
{
|
||
/* Keep items clean on pipemenu destruction */
|
||
nullify_item_pointing_to_this_menu(menu);
|
||
|
||
struct menuitem *item, *next;
|
||
wl_list_for_each_safe(item, next, &menu->menuitems, link) {
|
||
item_destroy(item);
|
||
}
|
||
|
||
/*
|
||
* Destroying the root node will destroy everything,
|
||
* including node descriptors and scaled_font_buffers.
|
||
*/
|
||
wlr_scene_node_destroy(&menu->scene_tree->node);
|
||
wl_list_remove(&menu->link);
|
||
zfree(menu->id);
|
||
zfree(menu->label);
|
||
zfree(menu);
|
||
}
|
||
|
||
/**
|
||
* menu_free_from - free menu list starting from current point
|
||
* @from: point to free from (if NULL, all menus are freed)
|
||
*/
|
||
static void
|
||
menu_free_from(struct server *server, struct menu *from)
|
||
{
|
||
bool destroying = !from;
|
||
struct menu *menu, *tmp_menu;
|
||
wl_list_for_each_safe(menu, tmp_menu, &server->menus, link) {
|
||
if (menu == from) {
|
||
destroying = true;
|
||
}
|
||
if (!destroying) {
|
||
continue;
|
||
}
|
||
|
||
menu_free(menu);
|
||
}
|
||
}
|
||
|
||
void
|
||
menu_finish(struct server *server)
|
||
{
|
||
menu_free_from(server, NULL);
|
||
|
||
/* Reset state vars for starting fresh when Reload is triggered */
|
||
current_item = NULL;
|
||
current_item_action = NULL;
|
||
current_menu = NULL;
|
||
}
|
||
|
||
void
|
||
menu_on_view_destroy(struct view *view)
|
||
{
|
||
struct server *server = view->server;
|
||
|
||
/* If the view being destroy has an open window menu, then close it */
|
||
if (server->menu_current
|
||
&& server->menu_current->triggered_by_view == view) {
|
||
menu_close_root(server);
|
||
}
|
||
|
||
/*
|
||
* TODO: Instead of just setting client_list_view to NULL and deleting
|
||
* the actions (as below), consider destroying the item and somehow
|
||
* updating the menu and its selection state.
|
||
*/
|
||
|
||
/* Also nullify the destroyed view in client-list-combined-menu */
|
||
struct menu *menu = menu_get_by_id(server, "client-list-combined-menu");
|
||
if (menu) {
|
||
struct menuitem *item;
|
||
wl_list_for_each(item, &menu->menuitems, link) {
|
||
if (item->client_list_view == view) {
|
||
item->client_list_view = NULL;
|
||
action_list_free(&item->actions);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Sets selection (or clears selection if passing NULL) */
|
||
static void
|
||
menu_set_selection(struct menu *menu, struct menuitem *item)
|
||
{
|
||
/* Clear old selection */
|
||
if (menu->selection.item) {
|
||
wlr_scene_node_set_enabled(
|
||
&menu->selection.item->normal.tree->node, true);
|
||
wlr_scene_node_set_enabled(
|
||
&menu->selection.item->selected.tree->node, false);
|
||
}
|
||
/* Set new selection */
|
||
if (item) {
|
||
wlr_scene_node_set_enabled(&item->normal.tree->node, false);
|
||
wlr_scene_node_set_enabled(&item->selected.tree->node, true);
|
||
}
|
||
menu->selection.item = item;
|
||
}
|
||
|
||
static void
|
||
close_all_submenus(struct menu *menu)
|
||
{
|
||
struct menuitem *item;
|
||
wl_list_for_each(item, &menu->menuitems, link) {
|
||
if (item->submenu) {
|
||
wlr_scene_node_set_enabled(
|
||
&item->submenu->scene_tree->node, false);
|
||
close_all_submenus(item->submenu);
|
||
}
|
||
}
|
||
menu->selection.menu = NULL;
|
||
}
|
||
|
||
/*
|
||
* We only destroy pipemenus when closing the entire menu-tree so that pipemenu
|
||
* are cached (for as long as the menu is open). This drastically improves the
|
||
* felt performance when interacting with multiple pipe menus where a single
|
||
* item may be selected multiple times.
|
||
*/
|
||
static void
|
||
destroy_pipemenus(struct server *server)
|
||
{
|
||
wlr_log(WLR_DEBUG, "number of menus before close=%d",
|
||
wl_list_length(&server->menus));
|
||
|
||
struct menu *iter, *tmp;
|
||
wl_list_for_each_safe(iter, tmp, &server->menus, link) {
|
||
if (iter->is_pipemenu) {
|
||
menu_free(iter);
|
||
}
|
||
}
|
||
|
||
wlr_log(WLR_DEBUG, "number of menus after close=%d",
|
||
wl_list_length(&server->menus));
|
||
}
|
||
|
||
static void
|
||
_close(struct menu *menu)
|
||
{
|
||
wlr_scene_node_set_enabled(&menu->scene_tree->node, false);
|
||
menu_set_selection(menu, NULL);
|
||
if (menu->selection.menu) {
|
||
_close(menu->selection.menu);
|
||
menu->selection.menu = NULL;
|
||
}
|
||
}
|
||
|
||
static void
|
||
menu_close(struct menu *menu)
|
||
{
|
||
if (!menu) {
|
||
wlr_log(WLR_ERROR, "Trying to close non exiting menu");
|
||
return;
|
||
}
|
||
_close(menu);
|
||
}
|
||
|
||
void
|
||
menu_open_root(struct menu *menu, int x, int y)
|
||
{
|
||
assert(menu);
|
||
if (menu->server->menu_current) {
|
||
menu_close(menu->server->menu_current);
|
||
destroy_pipemenus(menu->server);
|
||
}
|
||
close_all_submenus(menu);
|
||
menu_set_selection(menu, NULL);
|
||
menu_configure(menu, x, y, LAB_MENU_OPEN_AUTO);
|
||
wlr_scene_node_set_enabled(&menu->scene_tree->node, true);
|
||
menu->server->menu_current = menu;
|
||
menu->server->input_mode = LAB_INPUT_STATE_MENU;
|
||
selected_item = NULL;
|
||
}
|
||
|
||
static void
|
||
create_pipe_menu(struct menu_pipe_context *ctx)
|
||
{
|
||
assert(ctx->item);
|
||
|
||
struct menu *pipe_parent = ctx->item->parent;
|
||
if (!pipe_parent) {
|
||
wlr_log(WLR_INFO, "[pipemenu %ld] invalid parent",
|
||
(long)ctx->pid);
|
||
return;
|
||
}
|
||
if (!pipe_parent->scene_tree->node.enabled) {
|
||
wlr_log(WLR_INFO, "[pipemenu %ld] parent menu already closed",
|
||
(long)ctx->pid);
|
||
return;
|
||
}
|
||
|
||
/*
|
||
* Pipemenus do not contain a toplevel <menu> element so we have to
|
||
* create that first `struct menu`.
|
||
*/
|
||
struct menu *pipe_menu = menu_create(ctx->server, ctx->item->id, /*label*/ NULL);
|
||
pipe_menu->is_pipemenu = true;
|
||
pipe_menu->triggered_by_view = pipe_parent->triggered_by_view;
|
||
pipe_menu->parent = pipe_parent;
|
||
|
||
menu_level++;
|
||
current_menu = pipe_menu;
|
||
if (!parse_buf(ctx->server, &ctx->buf)) {
|
||
menu_free(pipe_menu);
|
||
ctx->item->submenu = NULL;
|
||
goto restore_menus;
|
||
}
|
||
ctx->item->submenu = pipe_menu;
|
||
|
||
/*
|
||
* TODO: refactor validate() and post_processing() to only
|
||
* operate from current point onwards
|
||
*/
|
||
|
||
/* Set menu-widths before configuring */
|
||
post_processing(ctx->server);
|
||
|
||
enum menu_align align = ctx->item->parent->align;
|
||
struct wlr_box pos = get_submenu_position(ctx->item, align);
|
||
menu_configure(pipe_menu, pos.x, pos.y, align);
|
||
|
||
validate(ctx->server);
|
||
|
||
/* Finally open the new submenu tree */
|
||
wlr_scene_node_set_enabled(&pipe_menu->scene_tree->node, true);
|
||
pipe_parent->selection.menu = pipe_menu;
|
||
|
||
restore_menus:
|
||
current_menu = pipe_parent;
|
||
menu_level--;
|
||
}
|
||
|
||
static void
|
||
pipemenu_ctx_destroy(struct menu_pipe_context *ctx)
|
||
{
|
||
wl_event_source_remove(ctx->event_read);
|
||
wl_event_source_remove(ctx->event_timeout);
|
||
spawn_piped_close(ctx->pid, ctx->pipe_fd);
|
||
buf_reset(&ctx->buf);
|
||
if (ctx->item) {
|
||
ctx->item->pipe_ctx = NULL;
|
||
}
|
||
free(ctx);
|
||
waiting_for_pipe_menu = false;
|
||
}
|
||
|
||
static int
|
||
handle_pipemenu_timeout(void *_ctx)
|
||
{
|
||
struct menu_pipe_context *ctx = _ctx;
|
||
wlr_log(WLR_ERROR, "[pipemenu %ld] timeout reached, killing %s",
|
||
(long)ctx->pid, ctx->item ? ctx->item->execute : "n/a");
|
||
kill(ctx->pid, SIGTERM);
|
||
pipemenu_ctx_destroy(ctx);
|
||
return 0;
|
||
}
|
||
|
||
static bool
|
||
starts_with_less_than(const char *s)
|
||
{
|
||
return (s + strspn(s, " \t\r\n"))[0] == '<';
|
||
}
|
||
|
||
static int
|
||
handle_pipemenu_readable(int fd, uint32_t mask, void *_ctx)
|
||
{
|
||
struct menu_pipe_context *ctx = _ctx;
|
||
/* two 4k pages + 1 NULL byte */
|
||
char data[8193];
|
||
ssize_t size;
|
||
|
||
if (!ctx->item) {
|
||
/* parent menu item got destroyed in the meantime */
|
||
wlr_log(WLR_INFO, "[pipemenu %ld] parent menu item destroyed",
|
||
(long)ctx->pid);
|
||
kill(ctx->pid, SIGTERM);
|
||
goto clean_up;
|
||
}
|
||
|
||
do {
|
||
/* leave space for terminating NULL byte */
|
||
size = read(fd, data, sizeof(data) - 1);
|
||
} while (size == -1 && errno == EINTR);
|
||
|
||
if (size == -1) {
|
||
wlr_log_errno(WLR_ERROR, "[pipemenu %ld] failed to read data (%s)",
|
||
(long)ctx->pid, ctx->item->execute);
|
||
goto clean_up;
|
||
}
|
||
|
||
/* Limit pipemenu buffer to 1 MiB for safety */
|
||
if (ctx->buf.len + size > PIPEMENU_MAX_BUF_SIZE) {
|
||
wlr_log(WLR_ERROR, "[pipemenu %ld] too big (> %d bytes); killing %s",
|
||
(long)ctx->pid, PIPEMENU_MAX_BUF_SIZE, ctx->item->execute);
|
||
kill(ctx->pid, SIGTERM);
|
||
goto clean_up;
|
||
}
|
||
|
||
wlr_log(WLR_DEBUG, "[pipemenu %ld] read %ld bytes of data", (long)ctx->pid, size);
|
||
if (size) {
|
||
data[size] = '\0';
|
||
buf_add(&ctx->buf, data);
|
||
return 0;
|
||
}
|
||
|
||
/* Guard against badly formed data such as binary input */
|
||
if (!starts_with_less_than(ctx->buf.data)) {
|
||
wlr_log(WLR_ERROR, "expect xml data to start with '<'; abort pipemenu");
|
||
goto clean_up;
|
||
}
|
||
|
||
create_pipe_menu(ctx);
|
||
|
||
clean_up:
|
||
pipemenu_ctx_destroy(ctx);
|
||
return 0;
|
||
}
|
||
|
||
static void
|
||
parse_pipemenu(struct menuitem *item)
|
||
{
|
||
if (!is_unique_id(item->parent->server, item->id)) {
|
||
wlr_log(WLR_ERROR, "duplicate id '%s'; abort pipemenu", item->id);
|
||
return;
|
||
}
|
||
|
||
if (item->pipe_ctx) {
|
||
wlr_log(WLR_ERROR, "item already has a pipe context attached");
|
||
return;
|
||
}
|
||
|
||
int pipe_fd = 0;
|
||
pid_t pid = spawn_piped(item->execute, &pipe_fd);
|
||
if (pid <= 0) {
|
||
wlr_log(WLR_ERROR, "Failed to spawn pipe menu process %s", item->execute);
|
||
return;
|
||
}
|
||
|
||
waiting_for_pipe_menu = true;
|
||
struct menu_pipe_context *ctx = znew(*ctx);
|
||
ctx->server = item->parent->server;
|
||
ctx->item = item;
|
||
ctx->pid = pid;
|
||
ctx->pipe_fd = pipe_fd;
|
||
ctx->buf = BUF_INIT;
|
||
item->pipe_ctx = ctx;
|
||
|
||
ctx->event_read = wl_event_loop_add_fd(ctx->server->wl_event_loop,
|
||
pipe_fd, WL_EVENT_READABLE, handle_pipemenu_readable, ctx);
|
||
|
||
ctx->event_timeout = wl_event_loop_add_timer(ctx->server->wl_event_loop,
|
||
handle_pipemenu_timeout, ctx);
|
||
wl_event_source_timer_update(ctx->event_timeout, PIPEMENU_TIMEOUT_IN_MS);
|
||
|
||
wlr_log(WLR_DEBUG, "[pipemenu %ld] executed: %s", (long)ctx->pid, ctx->item->execute);
|
||
}
|
||
|
||
static void
|
||
menu_process_item_selection(struct menuitem *item)
|
||
{
|
||
assert(item);
|
||
|
||
/* Do not keep selecting the same item */
|
||
if (item == selected_item) {
|
||
return;
|
||
}
|
||
|
||
if (waiting_for_pipe_menu) {
|
||
return;
|
||
}
|
||
selected_item = item;
|
||
|
||
if (!item->selectable) {
|
||
return;
|
||
}
|
||
|
||
/* We are on an item that has new focus */
|
||
menu_set_selection(item->parent, item);
|
||
if (item->parent->selection.menu) {
|
||
/* Close old submenu tree */
|
||
menu_close(item->parent->selection.menu);
|
||
}
|
||
|
||
/* Pipemenu */
|
||
if (item->execute && !item->submenu) {
|
||
/* pipemenus are generated async */
|
||
parse_pipemenu(item);
|
||
return;
|
||
}
|
||
|
||
if (item->submenu) {
|
||
/* Sync the triggering view */
|
||
item->submenu->triggered_by_view = item->parent->triggered_by_view;
|
||
/* Ensure the submenu has its parent set correctly */
|
||
item->submenu->parent = item->parent;
|
||
/* And open the new submenu tree */
|
||
wlr_scene_node_set_enabled(
|
||
&item->submenu->scene_tree->node, true);
|
||
}
|
||
|
||
item->parent->selection.menu = item->submenu;
|
||
}
|
||
|
||
/* Get the deepest submenu with active item selection or the root menu itself */
|
||
static struct menu *
|
||
get_selection_leaf(struct server *server)
|
||
{
|
||
struct menu *menu = server->menu_current;
|
||
if (!menu) {
|
||
return NULL;
|
||
}
|
||
|
||
while (menu->selection.menu) {
|
||
if (!menu->selection.menu->selection.item) {
|
||
return menu;
|
||
}
|
||
menu = menu->selection.menu;
|
||
}
|
||
|
||
return menu;
|
||
}
|
||
|
||
/* Selects the next or previous sibling of the currently selected item */
|
||
static void
|
||
menu_item_select(struct server *server, bool forward)
|
||
{
|
||
struct menu *menu = get_selection_leaf(server);
|
||
if (!menu) {
|
||
return;
|
||
}
|
||
|
||
struct menuitem *item = NULL;
|
||
struct menuitem *selection = menu->selection.item;
|
||
struct wl_list *start = selection ? &selection->link : &menu->menuitems;
|
||
struct wl_list *current = start;
|
||
while (!item || !item->selectable) {
|
||
current = forward ? current->next : current->prev;
|
||
if (current == start) {
|
||
return;
|
||
}
|
||
if (current == &menu->menuitems) {
|
||
/* Allow wrap around */
|
||
item = NULL;
|
||
continue;
|
||
}
|
||
item = wl_container_of(current, item, link);
|
||
}
|
||
|
||
menu_process_item_selection(item);
|
||
}
|
||
|
||
static bool
|
||
menu_execute_item(struct menuitem *item)
|
||
{
|
||
assert(item);
|
||
|
||
if (item->submenu || !item->selectable) {
|
||
/* We received a click on a separator or item that just opens a submenu */
|
||
return false;
|
||
}
|
||
|
||
/*
|
||
* We close the menu here to provide a faster feedback to the user.
|
||
* We do that without resetting the input state so src/cursor.c
|
||
* can do its own clean up on the following RELEASE event.
|
||
*/
|
||
struct server *server = item->parent->server;
|
||
menu_close(server->menu_current);
|
||
server->input_mode = LAB_INPUT_STATE_PASSTHROUGH;
|
||
cursor_update_focus(server);
|
||
|
||
/*
|
||
* We call the actions after closing the menu so that virtual keyboard
|
||
* input is sent to the focused_surface instead of being absorbed by the
|
||
* menu. Consider for example: `wlrctl keyboard type abc`
|
||
*
|
||
* We cannot call menu_close_root() directly here because it does both
|
||
* menu_close() and destroy_pipemenus() which we have to handle
|
||
* before/after action_run() respectively.
|
||
*/
|
||
if (item->id && !strcmp(item->id, "client-list-combined-menu")
|
||
&& item->client_list_view) {
|
||
actions_run(item->client_list_view, server, &item->actions, NULL);
|
||
} else {
|
||
actions_run(item->parent->triggered_by_view, server,
|
||
&item->actions, NULL);
|
||
}
|
||
|
||
server->menu_current = NULL;
|
||
destroy_pipemenus(server);
|
||
return true;
|
||
}
|
||
|
||
/* Keyboard based selection */
|
||
void
|
||
menu_item_select_next(struct server *server)
|
||
{
|
||
menu_item_select(server, /* forward */ true);
|
||
}
|
||
|
||
void
|
||
menu_item_select_previous(struct server *server)
|
||
{
|
||
menu_item_select(server, /* forward */ false);
|
||
}
|
||
|
||
bool
|
||
menu_call_selected_actions(struct server *server)
|
||
{
|
||
struct menu *menu = get_selection_leaf(server);
|
||
if (!menu || !menu->selection.item) {
|
||
return false;
|
||
}
|
||
|
||
return menu_execute_item(menu->selection.item);
|
||
}
|
||
|
||
/* Selects the first item on the submenu attached to the current selection */
|
||
void
|
||
menu_submenu_enter(struct server *server)
|
||
{
|
||
struct menu *menu = get_selection_leaf(server);
|
||
if (!menu || !menu->selection.menu) {
|
||
return;
|
||
}
|
||
|
||
struct wl_list *start = &menu->selection.menu->menuitems;
|
||
struct wl_list *current = start;
|
||
struct menuitem *item = NULL;
|
||
while (!item || !item->selectable) {
|
||
current = current->next;
|
||
if (current == start) {
|
||
return;
|
||
}
|
||
item = wl_container_of(current, item, link);
|
||
}
|
||
|
||
menu_process_item_selection(item);
|
||
}
|
||
|
||
/* Re-selects the selected item on the parent menu of the current selection */
|
||
void
|
||
menu_submenu_leave(struct server *server)
|
||
{
|
||
struct menu *menu = get_selection_leaf(server);
|
||
if (!menu || !menu->parent || !menu->parent->selection.item) {
|
||
return;
|
||
}
|
||
|
||
menu_process_item_selection(menu->parent->selection.item);
|
||
}
|
||
|
||
/* Mouse based selection */
|
||
void
|
||
menu_process_cursor_motion(struct wlr_scene_node *node)
|
||
{
|
||
assert(node && node->data);
|
||
struct menuitem *item = node_menuitem_from_node(node);
|
||
menu_process_item_selection(item);
|
||
}
|
||
|
||
bool
|
||
menu_call_actions(struct wlr_scene_node *node)
|
||
{
|
||
assert(node && node->data);
|
||
struct menuitem *item = node_menuitem_from_node(node);
|
||
|
||
return menu_execute_item(item);
|
||
}
|
||
|
||
void
|
||
menu_close_root(struct server *server)
|
||
{
|
||
assert(server->input_mode == LAB_INPUT_STATE_MENU);
|
||
if (server->menu_current) {
|
||
menu_close(server->menu_current);
|
||
server->menu_current = NULL;
|
||
destroy_pipemenus(server);
|
||
}
|
||
server->input_mode = LAB_INPUT_STATE_PASSTHROUGH;
|
||
}
|
||
|
||
void
|
||
menu_reconfigure(struct server *server)
|
||
{
|
||
menu_finish(server);
|
||
server->menu_current = NULL;
|
||
menu_init(server);
|
||
}
|