...which is used by desktop_view_at() and ssd_at() to determine which
decoration part is under the cursor.
ssd_interactive_box() allows deocoration parts to extend outside the
visible regions, and therefore supports a wider 'resize-edges' area than
the border itself.
Currently only moves view to edges of outputs
Example keybind:
<keybind key="A-Left">
<action name="MoveToEdge">
<direction>left</direction>
</action>
</keybind>
The construct below will set the font for all supported places. Currently
that's only ActiveWindow, but is likely to include InactiveWindow,
MenuHeader, MenuItem and OnScreenDisplay at some point.
<theme>
<font>
<name></name>
<size></size>
</font>
</theme>
It makes more sense to just keep one set of corner textures for server
side view decorations, rather than storing a set for each view. This also
keeps the code simpler when when changing theme parameters.
...and take into account output layout co-ordinates.
Previously xdg-shell views were just positioned at (0, 0) on first map
regardless of output co-ordinates.
Fix issue #39
Expanding shell variables, including tilde, enables the following type
of keybind:
<keyboard>
<keybind key="XF86AudioMute">
<action name="Execute">
<command>bash ~/mute-script.sh</command>
</action>
</keybind>
</keyboard>
Fixes issue #32
This function is called by wlroots in wlr_renderer_init_wl_display(), so
no need to call it again. This stops Qt apps segfaulting when run with
"-platform wayland"
Fixes issue #34 item 2
This simplifies building as there's no need to manually
git clone subprojects anymore.
Building is now as simple as:
meson build
ninja -C build
In order to update the subprojects, meson provides:
meson subprojects update