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action: add 'MoveToEdge'
Currently only moves view to edges of outputs
Example keybind:
<keybind key="A-Left">
<action name="MoveToEdge">
<direction>left</direction>
</action>
</keybind>
This commit is contained in:
parent
10264110f1
commit
49a73befdb
4 changed files with 57 additions and 0 deletions
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@ -32,6 +32,11 @@
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<keybind key="A-F3"><action name="Execute"><command>bemenu-run</command></action></keybind>
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<keybind key="A-F4"><action name="Close" /></keybind>
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<keybind key="W-a"><action name="ToggleMaximize" /></keybind>
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<keybind key="A-Left"><action name="MoveToEdge"><direction>left</direction></action></keybind>
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<keybind key="A-Right"><action name="MoveToEdge"><direction>right</direction></action></keybind>
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<keybind key="A-Up"><action name="MoveToEdge"><direction>up</direction></action></keybind>
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<keybind key="A-Down"><action name="MoveToEdge"><direction>down</direction></action></keybind>
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</keyboard>
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</labwc_config>
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@ -39,6 +39,8 @@ action(struct server *server, const char *action, const char *command)
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free(cmd.buf);
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} else if (!strcasecmp(action, "Exit")) {
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wl_display_terminate(server->wl_display);
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} else if (!strcasecmp(action, "MoveToEdge")) {
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view_move_to_edge(topmost_mapped_view(server), command);
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} else if (!strcasecmp(action, "NextWindow")) {
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server->cycle_view =
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desktop_cycle_view(server, server->cycle_view);
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@ -52,6 +52,8 @@ fill_keybind(char *nodename, char *content)
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current_keybind->action = strdup(content);
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} else if (!strcmp(nodename, "command.action")) {
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current_keybind->command = strdup(content);
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} else if (!strcmp(nodename, "direction.action")) {
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current_keybind->command = strdup(content);
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} else if (!strcmp(nodename, "menu.action")) {
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current_keybind->command = strdup(content);
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}
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48
src/view.c
48
src/view.c
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@ -1,4 +1,5 @@
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#include <stdio.h>
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#include <strings.h>
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#include "labwc.h"
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#include "ssd.h"
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@ -130,3 +131,50 @@ view_for_each_popup_surface(struct view *view, wlr_surface_iterator_func_t itera
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view->impl->for_each_popup_surface(view, iterator, data);
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}
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static struct border
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view_border(struct view *view)
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{
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struct border border = {
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.left = view->margin.left - view->padding.left,
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.top = view->margin.top - view->padding.top,
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.right = view->margin.right + view->padding.right,
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.bottom = view->margin.bottom + view->padding.bottom,
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};
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return border;
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}
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#define GAP (3)
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void
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view_move_to_edge(struct view *view, char *direction)
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{
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if (!view) {
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wlr_log(WLR_ERROR, "no view");
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return;
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}
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struct output *output = view_output(view);
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struct border border = view_border(view);
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struct wlr_box usable;
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memcpy(&usable, &output->usable_area, sizeof(struct wlr_box));
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double ox = 0, oy = 0;
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wlr_output_layout_output_coords(view->server->output_layout,
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output->wlr_output, &ox, &oy);
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usable.x -= ox;
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usable.y -= oy;
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int x, y;
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if (!strcasecmp(direction, "left")) {
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x = usable.x + border.left + GAP;
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y = view->y;
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} else if (!strcasecmp(direction, "up")) {
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x = view->x;
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y = usable.y + border.top + GAP;
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} else if (!strcasecmp(direction, "right")) {
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x = usable.x + usable.width - view->w - border.right - GAP;
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y = view->y;
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} else if (!strcasecmp(direction, "down")) {
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x = view->x;
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y = usable.y + usable.height - view->h - border.bottom - GAP;
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}
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view_move(view, x, y);
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}
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