...when cycling windows. Also make the toggling of direction when shift
is pressed relative to the initial direction. For example if W-j is
bound to PreviousWindow, subsequent key presses will continue to
cycle backwards unless shift if pressed.
Add documentation for using shift/arrow keys in Next/Previous
<resize><drawContents>[yes|no] configures whether to let the clients
redraw its window content content while resizing.
When <resize><drawContents> is set to no, a multi-rect is shown to
indicate the geometry of the resized window.
As wlr_xwayland caches the pixel data when not yet started
up due to the delayed lazy startup approach, we do have to
re-set the xwayland cursor image when reloading the cursor
theme. Otherwise the first X11 client connected will cause
the xwayland server to use the cached (and destroyed) pixel
data.
To reproduce:
- Compile with b_sanitize=address,undefined
- Start labwc (nothing in autostart that could create
a X11 connection, e.g. no GTK or X11 application)
- Reconfigure
- Start some X11 client
...to make keybind actions fire on the release event rather then when the
key is first pressed. This is useful for binding actions to modifier keys
only. The most likely use-case for this is the binding of a Super key to a
menu, for example:
<keybind key="Super_L" onRelease="yes">
<action name="Execute" command="rofi -show drun"/>
</keybind>
If another keybind is issued between the press and release, the on-release
keybind is cancelled.
Co-authored-by: @johanmalm
Before this commit, a popup surface was placed at (0,0) on its creation.
So if the popup surface is already mapped on its creation, the popup was
shown at (0,0) then quickly moved to the input-rect on surface commits
or input-rect updates.
Before this commit, scene-nodes for IME popup were destroyed when
the bound wl_surface is destroyed. However, this caused a bug that
multiple popup nodes are shown when input_popup_surface_v2 is recreated
with the same wl_surface.
... at the same time. Omit cursor notifications from
a pointer when a tablet tool (stylus/pen) is in
proximity. We expect to get cursor notifications
from the tablet tool instead.
- Replaced `session_lock` with `session_lock_manager` which is
persistent throughout the session.
- Replaced `session_lock->abandoned` with `session_lock_manager->locked`.
Old `session_lock->abandoned` is equal to
`!session_lock_manager->lock && session_lock_manager->locked`.
- Eliminated the use of global variables in `session-lock.c`.
- Changed some function names.
We should not switch to tablet notifications when an
out-of-surface-move had been started on a non-tablet
capabale surface.
Also postpone proximity-in when moving to a new surface
with the tip down.
Similar like touch, this is guarded by checking if
a surface accepts the tablet protocol. Also reuse
common cursor logic.
Intialize tablet tools on proximity.
Notify idle manager about activity on events.
We didn't support multiple IME popups since input-method-v2 protocol
has no way to position them individually, but we should support it to
provide IME developers with more programming flexibility.
We currently only support cursor emulation
for absolute motion, thus ignore tools/pens
that use relative motion.
Add a log statement on proximity-in to give
some feedback.
This gives instant feedback when changing cursor theme or size.
It only works for server side cursors or clients using the
cursor-shape protocol.
Fixes: #1619
Addresses UX degradation introduced by commit 1d3ed457.
This prevents clicks with small movement with the intention of opening
the menu from unexpectedly closing the menu or selecting a menu item.
In OpenBox, when cursor button is pressed to open menu, a subsequent
cursor button release can perform actions or close the menu.
This commit makes labwc follow that behavior.
Fixes: #1750
There were some missing headers like <stddef.h> for `NULL`, <wayland-util.h>
for `wl_link` and <stdbool.h> for `true`/`false`.
Also this commit fixes that `labwc.h` and `ime.h` included each other.
When Fcitx5 is activated, it creates a virtual keyboard to send keycodes to
applications, then creates a keyboard grab to capture keycodes the user typed.
Before this commit, we set keyboard grab's modifiers to that of currently
active keyboard, which is the virtual keyboard created in the case described
above. However, since the modifiers of the virtual keyboard is empty at first,
we actually set empty modifiers, even when the user is pressing modifiers.
Then, Fcitx5 assumes no modifiers is pressed and redirect the modifier state
back to the compositor via the virtual keyboard. As a result, when the focus
is switched between windows by workspace-switcher, the workspace-switcher is
immediately terminated.
To fix this issue, with this commit, the modifier state of the currently active
keyboard is not set to the keyboard grab if the keyboard is a virtual keyboard
created by the same input-method client.
Fcitx5's commit below is also required to fix the issue.
b2924bd361
Add custom field with subset of printf style formatting
to replace the original field formats.
Example:
<windowSwitcher preview="no" outlines="no" allWorkspaces="yes">
<fields>
<field content="custom" format="foobar %b %3s %-10o %-20W %-10i%t" width="100%" />
</fields>
</windowSwitcher>
Mono space font recommended. May need OSD width adjusted
Co-authored-by: @Consolatis (based on work done by them)
...where dnd does not finish properly on cursor-button-release if there
is no surface under the cursor such as on the desktop when no background
client is running.
Written-by: @tokyo4j
Fixes: #1673
This fixes that, when a CSD window is dragged into below waybar and the cursor
button is released, the cursor focus is moved from the CSD window to waybar and
a release event is sent to waybar, not original CSD window.
...and unify region overlay and snap-to-edge overlay into overlay.c.
Snap-to-edge overlay is delayed for 500ms to prevent flickering when
the view is dragged from an output to another (demo in discussion labwc#1613).
This also fixes a bug that region overlay is not shown when a modifier
key is re-pressed.
...because click on different parts of a client should not be
interpreted as a double click.
Previously only cursor-button and view were validated to be the same
between clicks. This resulted in, for example a click on the client
surface itself quickly followed by a click on the SSD titlebar being
interpreted as a double-click on the titlebar.
Fixes: #1657
This means that the logic described in 2ff026b will be used when a
layer-surface is pressed on with a cursor button. For example, a surface
with on-demand keyboard interactivity will not steal focus from a client
with exclusive keyboard interactivity.