For example, the following node:
<keybind name.action="ShowMenu" menu.action="root-menu"
x.position.action="1" y.position.action="2" />
is converted to:
<keybind>
<action>
<name>ShowMenu</name>
<menu>root-menu</menu>
<position>
<x>1</x>
<y>2</y>
</position>
</action>
</keybind>
...before processing the entire xml tree. This is a preparation to prevent
breaking changes when we refactor rcxml.c to use recursion instead of
encoding nodes into dotted strings.
This fixes the gap between menu items and the menu border in an output
with a fractional scale due to the semantic gap between cairo and
wlroots's position-independent scene renderer.
- fix that icons for normal/hovered/rounded buttons are not placed
exactly the same position
- fix blurry window button icons in scaled outputs
This commit introduces lab_img and scaled_img_buffer and uses them for
rendering icons in the window titlebar. Now the process of rendering
button icons are split into 2 phases: loading with lab_img_load() and
creating scene-nodes for them with scaled_img_buffer_create(). This
might incur some additional overhead since we no longer preload icon
textures, but the rendering of icon only happens for the first window
as backing buffers are shared and the overhead won't be noticeable.
This commit also simplifies the process of centering icon buffer in the
button, by creating icon buffers in a fixed geometry via
lab_img_render().
scaled_rect_buffer is an implementation of scaled_scene_buffer and shows
an auto-scaling bordered rectangle. This is intended for menu borders,
but can be also useful for other elements like window switcher items.
We will support rounded corners for scaled_rect_buffer in the future.
Adds following settings:
<placement>
<policy>cascade</policy>
<cascadeOffset x="40" y="30" />
</placement>
"Cascade" policy places a new window at the center of the screen like
"center" policy, but possibly shifts its position to bottom-right so the
new window doesn't cover existing windows.
The algorithm is copied from KWin's implementation:
df9f8f8346/src/placement.cpp (L589)
Also added some helper functions to manipulate `wlr_box`.
...to give keyboard focus to layer-shell clients if exclusive or on-demand
interactivity is set, so that menu popups can be navigated with the
keyboard. This still only works if the client is in top (or overlay)
layers. Support for bottom and background to be done as a separate patch
set.
Revert 06b19f0 to process layer-shell subsurfaces in
`cursor_button_press()`, but only when their parent layer-shell surface
has keyboard interactivity.
Fix bug in `get_cursor_context()` which resulted in layer-surfaces not
being detected correctly.
Background:
Commit 06b19f0 (issue #1131) disabled processing of layer-shell
subsurfaces in cursor_button_press() because when pressing a task in
Waybar (Gtk panel using layer-shell subsurfaces) the foreign-toplevel
minimize-raise action did not work correctly as the action logic relied on
the recipient window being activated and by clicking on the panel, the
panel itself was both surface-focusd and activated (and thus the window
de-activated).
The un-intended consequence was that by not responding to layer-subsurface
cursor buttons presses, layer-shell clients (such as panels) were not
given keyboard focus if they indeed wanted it by setting exclusive or
on-demand keyboard interactivity.
The good news is that that following @jlindgren90's refactoring (various)
the only place where we call `view_set_actived()` is in
`focus_change_notify()` in `seat.c` and we now only do it for views
(bb8f0bc).
Another side-effect (positive) of 06b19f0 was that a Waybar dnd bug was
fixed (pointer-serial-number validation failure).
Have tested with sfwbar, waybar and tint (test-panel) the following
results:
- Minimize-raise works even when on-demand keyboard interactivity is set
- Keyboard interactivity is given popup-menus (sfwbar and tint) when the
panels are in the top layer (support for bottom will be as a separate
patch set)
- Waybar dnd still works (even when hard-coding keyboard-interactivity)
References:
- bb8f0bc960
- 40ce95a68c/src/seat.c (L481-L483)
- 40ce95a68c/src/dnd.c (L24)
- https://github.com/johanmalm/tintFixes: #1572