...to enable configuration of the action prompt command.
Also set some better defaults for labnag.
The new default command is:
labnag \
--message '%m' \
--button-dismiss '%n' \
--button-dismiss '%y' \
--background '%b' \
--text '%t' \
--border '%t' \
--border-bottom '%t' \
--button-background '%b' \
--button-text '%t' \
--border-bottom-size 1 \
--button-border-size 3 \
--timeout 0
...where the conversion specifiers are defined as follows:
%m: the `<prompt>` message option
%n: _("No")
%y: _("Yes")
%b: osd.bg.color
%t: osd.label.text.color
This config options also enables the use of a different dialog client, for
example like this:
<core>
<promptCommand>zenity --question --text="%m"</promptCommand>
</core>
These are just lists of enum lab_node_type, with a bounded size and
no middle-insertions/removals, so linked lists are overkill.
Also, the use of wl_list_for_each[_reverse] just to access the first or
last entry in the list (corner button) was weird.
ssd_part_type contains several node types that are not actually part of
server-side decorations (ROOT, MENU, OSD, etc.)
Rename it accordingly and move it to a common location, along with some
related conversion/comparison functions.
- add LAB_WINDOW_TYPE_INVALID in place of literal -1
- document more clearly that enum lab_view_criteria is a bitset
- other one-off replacements of integer values/types for consistency
Note: variables of type enum lab_view_criteria are already used
extensively throughout the code to contain combinations of the declared
enum values. I am not introducing any new usage here, just changing the
single uint32_t to be consistent with all the other usages.
In addition to <snapping><range>, <snapping><cornerRange> configures the
distance from the screen corner to trigger quater window snapping.
Also, new values "up-left", "up-right", "down-left" and "down-right" are
allowed for <action name="(Toggle)SnapToEdge" direction="[value]"> and
<query tiled="[value]">.
...to enable/disable primary selection clipboard support. This only works
on launch.
The reason it is useful to be able to disable this is that some clients
(like browsers) support middle-button-click to start scrolling up/down.
With some clients can be disabled via
gsettings set org.gnome.desktop.interface gtk-enable-primary-paste false
...but for others (like chromium and electron based programs) a compositor
setting is required.
Fixes: #2815
Eliminate corner extents and instead use cursor position to map SSD
borders and extents to corner contexts, with a size configurable by the
<resize><cornerRange> parameter. This simplifies extent handling,
eliminates bugs in the detection of corner context, and allows users to
expand corner targets if they wish.
Co-authored-by: Andrew J. Hesford <ajh@sideband.org>
This commit adds <theme><fallbackAppIcon> that configures the icon name
to be used when lookups for an application icon is failed. Its default
value is set as 'labwc' which shows our labwc logo.
Currently, labwc automatically enables outputs at startup and when new
outputs are connected. Make this behavior optional (but still enabled by
default).
With autoEnableOutputs disabled, tools such as kanshi can be used to
give finer-grained control of which outputs are enabled and when.
The default `titleLayout` is updated to `icon:iconify,max,close` which
replaces the window menu button with the window icon.
When the icon file is not found or could not be loaded, the window menu
icon as before is shown.
The icon theme can be selected with `<theme><icon>`.
This commit adds libsfdo as an optional dependency. `-Dicon=disabled` can
be passsed to `meson setup` command in order to disable window icon, in
which case the window icon is always replaced with a window menu button.
Applies drag resistance unidirectionally for horizontally/vertically
maximized windows, allowing them to be dragged without being untiled
immediately. When the distance of cursor movement orthogonal to the
maximized direction exceeds <resistance><unMaximizeThreshold>.
While dragging a horizontally/vertically maximized window, edge/region
snapping is disabled to prevent unintentional snapping and overlays.
This commit also includes some refactoring to simplify the logic.
Adds following settings:
<placement>
<policy>cascade</policy>
<cascadeOffset x="40" y="30" />
</placement>
"Cascade" policy places a new window at the center of the screen like
"center" policy, but possibly shifts its position to bottom-right so the
new window doesn't cover existing windows.
The algorithm is copied from KWin's implementation:
df9f8f8346/src/placement.cpp (L589)
Also added some helper functions to manipulate `wlr_box`.
<resize><drawContents>[yes|no] configures whether to let the clients
redraw its window content content while resizing.
When <resize><drawContents> is set to no, a multi-rect is shown to
indicate the geometry of the resized window.
This adds a screen magnifier which can be controlled with the
`ZoomIn` / `ZoomOut` and `ToggleMagnify` actions.
It scales up part of the rendered framebuffer so the magnification
may end up looking blurry depending on the magnification scale.
PR #1774
Addresses UX degradation introduced by commit 1d3ed457.
This prevents clicks with small movement with the intention of opening
the menu from unexpectedly closing the menu or selecting a menu item.
Add optional drop-shadows to windows using server-side decoration.
Shadows can be enabled/disabled rc.xml and their appearance configured
in themerc. The default is no shadows to preserve current behaviour.
The shadows are drawn in fixed corner and edge buffers shared between
all windows, the edges are scaled to size depending on the size of each
window. Two sets of buffers are used to give the different appearances
for active and inactive windows. I use separate corner/edge buffers for
a few reasons:
- It avoids needing to store a separate large shadow buffer per window
- It avoids needing to redraw the shadows when the window is being
resized
- Compositing the shadows onto the desktop should be faster as there are
overall fewer pixels to blend, and scaling up the edge buffers only
requires reading a tiny buffer which is then replicated.
Replace "preview" in rc.xml and themerc with "overlay" since "preview" sounds
like it shows the window content.
Breaking changes are:
- `snapping.preview.*` in themerc is now replaced with `snapping.overlay`.
- `<snapping><preview>` in rc.xml is now replaced with `<snapping><overlay>`.
Add custom field with subset of printf style formatting
to replace the original field formats.
Example:
<windowSwitcher preview="no" outlines="no" allWorkspaces="yes">
<fields>
<field content="custom" format="foobar %b %3s %-10o %-20W %-10i%t" width="100%" />
</fields>
</windowSwitcher>
Mono space font recommended. May need OSD width adjusted
Co-authored-by: @Consolatis (based on work done by them)
...and unify region overlay and snap-to-edge overlay into overlay.c.
Snap-to-edge overlay is delayed for 500ms to prevent flickering when
the view is dragged from an output to another (demo in discussion labwc#1613).
This also fixes a bug that region overlay is not shown when a modifier
key is re-pressed.
Also share common config option (rc.window_switcher.criteria) in osd.c and
desktop.c to make sure the window lists are always consistent.
Configure with `<windowSwitcher allWorkspaces="yes|no">`