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Merge 60b7104c9e into 7f94486773
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commit
912ef4cd9c
2 changed files with 156 additions and 0 deletions
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@ -70,6 +70,14 @@ Actions are used in menus and keyboard/mouse bindings.
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*direction* [left|up|right|down] Direction in which to shrink.
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*<action name="DirectionalTargetWindow" direction="value" wrap="value" />*
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Move focus to closest window in given direction.
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*direction* [left|up|right|down] Direction in which to move.
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*wrap* [yes|no] Wrap around from right-to-left or top-to-bottom,
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and vice versa. Default no.
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*<action name="MoveTo" x="" y="" />*
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Move to position (x, y).
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148
src/action.c
148
src/action.c
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@ -5,6 +5,8 @@
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#include <string.h>
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#include <strings.h>
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#include <unistd.h>
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#include <limits.h>
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#include <wayland-util.h>
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#include <wlr/util/log.h>
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#include "action.h"
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#include "common/macros.h"
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@ -73,6 +75,7 @@ enum action_type {
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ACTION_TYPE_SNAP_TO_EDGE,
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ACTION_TYPE_GROW_TO_EDGE,
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ACTION_TYPE_SHRINK_TO_EDGE,
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ACTION_TYPE_DIRECTIONAL_TARGET_WINDOW,
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ACTION_TYPE_NEXT_WINDOW,
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ACTION_TYPE_PREVIOUS_WINDOW,
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ACTION_TYPE_RECONFIGURE,
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@ -132,6 +135,7 @@ const char *action_names[] = {
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"SnapToEdge",
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"GrowToEdge",
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"ShrinkToEdge",
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"DirectionalTargetWindow",
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"NextWindow",
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"PreviousWindow",
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"Reconfigure",
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@ -310,6 +314,12 @@ action_arg_from_xml_node(struct action *action, const char *nodename, const char
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goto cleanup;
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}
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break;
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case ACTION_TYPE_DIRECTIONAL_TARGET_WINDOW:
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if (!strcasecmp(argument, "wrap")) {
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action_arg_add_bool(action, argument, parse_bool(content, false));
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goto cleanup;
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}
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/* Falls through */
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case ACTION_TYPE_MOVE_TO_EDGE:
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if (!strcasecmp(argument, "snapWindows")) {
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action_arg_add_bool(action, argument, parse_bool(content, true));
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@ -531,6 +541,7 @@ action_is_valid(struct action *action)
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case ACTION_TYPE_EXECUTE:
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arg_name = "command";
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break;
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case ACTION_TYPE_DIRECTIONAL_TARGET_WINDOW:
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case ACTION_TYPE_MOVE_TO_EDGE:
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case ACTION_TYPE_SNAP_TO_EDGE:
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case ACTION_TYPE_GROW_TO_EDGE:
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@ -701,6 +712,131 @@ run_if_action(struct view *view, struct server *server, struct action *action)
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return !strcmp(branch, "then");
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}
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static int
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rightmost_visible_point(struct server *server, struct view *view)
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{
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struct output *output = view->output;
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struct wlr_box usable = output_usable_area_in_layout_coords(output);
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struct wlr_box o_usable;
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struct output *o;
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int rightmost_point = usable.x + usable.width;
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int cy = view->current.y + view->current.height/2;
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wl_list_for_each(o, &server->outputs, link) {
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if (!output_is_usable(o)) {
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continue;
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}
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o_usable = output_usable_area_in_layout_coords(o);
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if (o_usable.x >= rightmost_point
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&& o_usable.y <= cy
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&& o_usable.y + o_usable.height >= cy) {
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rightmost_point = o_usable.x + o_usable.width;
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}
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}
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return rightmost_point;
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}
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static int
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lowest_visible_point(struct server *server, struct view *view)
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{
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struct output *output = view->output;
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struct wlr_box usable = output_usable_area_in_layout_coords(output);
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struct wlr_box o_usable;
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struct output *o;
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int lowest_point = usable.y + usable.height;
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int cx = view->current.x + view->current.width/2;
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wl_list_for_each(o, &server->outputs, link) {
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if (!output_is_usable(o)) {
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continue;
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}
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o_usable = output_usable_area_in_layout_coords(o);
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if (o_usable.y >= lowest_point
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&& o_usable.x <= cx
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&& o_usable.x + o_usable.width >= cx) {
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lowest_point = o_usable.y + o_usable.height;
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}
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}
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return lowest_point;
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}
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static struct view*
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directional_target_window(struct view *view, struct server *server,
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enum view_edge direction, bool wrap)
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{
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assert(view);
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struct view *v;
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struct view *closest_view = NULL;
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struct view *closest_view_wrap = NULL;
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struct output *output = view->output;
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struct wlr_box usable = output_usable_area_in_layout_coords(output);
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float dx, dy;
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int distance, distance_wrap;
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int min_distance = INT_MAX;
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int min_distance_wrap = INT_MAX;
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for_each_view(v, &server->views,
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LAB_VIEW_CRITERIA_CURRENT_WORKSPACE) {
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if (v->minimized) {
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continue;
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}
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distance = INT_MAX;
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distance_wrap = INT_MAX;
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dx = v->current.x + v->current.width/2.
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- view->current.x - view->current.width/2.;
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dy = v->current.y + v->current.height/2.
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- view->current.y - view->current.height/2.;
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switch (direction) {
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case VIEW_EDGE_LEFT:
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if (dx < 0 && dy*dy/(dx*dx) < 2) {
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distance = (dx*dx + dy*dy) * (1 + dy*dy/(dx*dx));
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} else if (dx > 0 && dy*dy/(dx*dx) < 2) {
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dx = rightmost_visible_point(server, v) - dx;
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distance_wrap = (dx*dx + dy*dy) * (1 + dy*dy/(dx*dx));
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}
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break;
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case VIEW_EDGE_RIGHT:
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if (dx > 0 && dy*dy/(dx*dx) < 2) {
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distance = (dx*dx + dy*dy) * (1 + dy*dy/(dx*dx));
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} else if (dx < 0 && dy*dy/(dx*dx) < 2) {
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dx = usable.x + usable.width + dx;
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distance_wrap = (dx*dx + dy*dy) * (1 + dy*dy/(dx*dx));
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}
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break;
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case VIEW_EDGE_UP:
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if (dy < 0 && dx*dx/(dy*dy) < 2) {
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distance = (dx * dx + dy * dy) * (1 + dx*dx/(dy*dy));
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} else if (dy > 0 && dx*dx/(dy*dy) < 2) {
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dy = lowest_visible_point(server, v) - dy;
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distance_wrap = (dx*dx + dy*dy) * (1 + dx*dx/(dy*dy));
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}
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break;
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case VIEW_EDGE_DOWN:
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if (dy > 0 && dx*dx/(dy*dy) < 2) {
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distance = (dx*dx + dy*dy) * (1 + dx*dx/(dy*dy));
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} else if (dy < 0 && dx*dx/(dy*dy) < 2) {
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dy = usable.y + usable.height + dy;
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distance_wrap = (dx*dx + dy*dy) * (1 + dx*dx/(dy*dy));
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}
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break;
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default:
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return NULL;
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}
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if (distance < min_distance) {
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min_distance = distance;
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closest_view = v;
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} else if (distance_wrap < min_distance_wrap) {
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min_distance_wrap = distance_wrap;
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closest_view_wrap = v;
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}
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}
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if (closest_view) {
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return closest_view;
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}
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if (wrap && closest_view_wrap) {
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return closest_view_wrap;
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}
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return NULL;
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}
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void
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actions_run(struct view *activator, struct server *server,
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struct wl_list *actions, uint32_t resize_edges)
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@ -790,6 +926,18 @@ actions_run(struct view *activator, struct server *server,
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view_shrink_to_edge(view, edge);
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}
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break;
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case ACTION_TYPE_DIRECTIONAL_TARGET_WINDOW:
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if (view) {
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/* Config parsing makes sure that direction is a valid direction */
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enum view_edge direction = action_get_int(action, "direction", 0);
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bool wrap = action_get_bool(action, "wrap", false);
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struct view *closest_view = directional_target_window(view, server,
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direction, wrap);
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if (closest_view) {
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desktop_focus_view(closest_view, /*raise*/ true);
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}
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}
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break;
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case ACTION_TYPE_NEXT_WINDOW:
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server->osd_state.cycle_view = desktop_cycle_view(server,
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server->osd_state.cycle_view, LAB_CYCLE_DIR_FORWARD);
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