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layers: arrange layers on destroy
...rather than unmap because that is the approach of sway and it also avoids wshowkeys crashing. Fixes: #1153
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3 changed files with 23 additions and 4 deletions
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@ -11,6 +11,8 @@ struct seat;
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struct lab_layer_surface {
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struct wlr_scene_layer_surface_v1 *scene_layer_surface;
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struct server *server;
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struct output *output;
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struct wlr_scene_tree *tree;
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bool mapped;
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