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[fixup] cache previous state & some refactoring
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0b2d58ffc5
commit
5b1a03ae69
3 changed files with 96 additions and 66 deletions
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@ -4,6 +4,8 @@
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#include <wlr/util/box.h>
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#include "common/graphic-helpers.h"
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#include "regions.h"
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#include "view.h"
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struct overlay {
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struct wlr_scene_tree *tree;
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@ -12,14 +14,23 @@ struct overlay {
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struct multi_rect *pixman_rect;
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};
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/* For delayed overlay */
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struct view *view;
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struct wlr_box box;
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/* For caching previously shown overlay */
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struct {
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struct region *region;
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enum view_edge edge;
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} active;
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/* For delayed snap-to-edge overlay */
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struct wl_event_source *timer;
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struct {
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struct view *view;
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struct wlr_box box;
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} pending;
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};
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/* Calls overlay_hide() internally if the view is not to be snapped */
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void overlay_show(struct seat *seat, struct view *view);
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/* This function must be called when grabbed view is destroyed */
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void overlay_hide(struct seat *seat);
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#endif
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142
src/overlay.c
142
src/overlay.c
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@ -34,13 +34,11 @@ create_overlay(struct seat *seat)
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static void
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cancel_pending_overlay(struct overlay *overlay)
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{
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if (!overlay->timer) {
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return;
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if (overlay->timer) {
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wl_event_source_timer_update(overlay->timer, 0);
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}
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wl_event_source_remove(overlay->timer);
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overlay->timer = NULL;
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overlay->view = NULL;
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overlay->box = (struct wlr_box){0};
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overlay->pending.view = NULL;
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overlay->pending.box = (struct wlr_box){0};
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}
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static void
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@ -72,28 +70,71 @@ show_overlay(struct seat *seat, struct view *view, struct wlr_box *box)
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cancel_pending_overlay(&seat->overlay);
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}
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static void
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show_region_overlay(struct seat *seat, struct view *view, struct region *region)
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{
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if (region == seat->overlay.active.region) {
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return;
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}
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seat->overlay.active.region = region;
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seat->overlay.active.edge = VIEW_EDGE_INVALID;
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show_overlay(seat, view, ®ion->geo);
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}
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/* TODO: share logic with view_get_edge_snap_box() */
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static struct wlr_box get_edge_snap_box(enum view_edge edge, struct output *output)
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{
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struct wlr_box box = output_usable_area_in_layout_coords(output);
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switch (edge) {
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case VIEW_EDGE_RIGHT:
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box.x += box.width / 2;
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/* fallthrough */
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case VIEW_EDGE_LEFT:
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box.width /= 2;
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break;
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case VIEW_EDGE_DOWN:
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box.y += box.height / 2;
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/* fallthrough */
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case VIEW_EDGE_UP:
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box.height /= 2;
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break;
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case VIEW_EDGE_CENTER:
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/* <topMaximize> */
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break;
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default:
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/* not reached */
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assert(false);
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}
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return box;
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}
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static int
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handle_overlay_timeout(void *data)
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{
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struct seat *seat = data;
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show_overlay(seat, seat->overlay.view, &seat->overlay.box);
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show_overlay(seat, seat->overlay.pending.view,
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&seat->overlay.pending.box);
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return 0;
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}
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static void
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show_overlay_delayed(struct seat *seat, struct view *view, struct wlr_box *box)
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show_edge_overlay_delayed(struct seat *seat, struct view *view,
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enum view_edge edge, struct output *output)
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{
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if (seat->overlay.timer
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&& seat->overlay.view == view
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&& wlr_box_equal(box, &seat->overlay.box)) {
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if (seat->overlay.active.edge == edge) {
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return;
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}
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cancel_pending_overlay(&seat->overlay);
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seat->overlay.view = view;
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seat->overlay.box = *box;
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seat->overlay.timer = wl_event_loop_add_timer(
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seat->server->wl_event_loop,
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handle_overlay_timeout, seat);
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seat->overlay.active.edge = edge;
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seat->overlay.active.region = NULL;
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seat->overlay.pending.view = view;
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seat->overlay.pending.box = get_edge_snap_box(edge, output);
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if (!seat->overlay.timer) {
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seat->overlay.timer = wl_event_loop_add_timer(
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seat->server->wl_event_loop,
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handle_overlay_timeout, seat);
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}
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/* Delay for 150ms */
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wl_event_source_timer_update(seat->overlay.timer, 150);
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}
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@ -102,55 +143,28 @@ overlay_show(struct seat *seat, struct view *view)
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{
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struct server *server = seat->server;
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/*
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* TODO: cache return value of regions_from_cursor() or
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* edge_from_cursor() to eliminate duplicated calls to show_overlay() /
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* show_overlay_delayed().
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*/
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/* Region overlay */
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if (regions_should_snap(server)) {
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/* Region overlay */
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struct region *region = regions_from_cursor(server);
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if (region) {
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show_overlay(seat, view, ®ion->geo);
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return;
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}
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} else {
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/* Snap-to-edge overlay */
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struct output *output;
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enum view_edge edge = edge_from_cursor(seat, &output);
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if (edge != VIEW_EDGE_INVALID) {
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/* TODO: share logic with view_get_edge_snap_box() */
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struct wlr_box box =
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output_usable_area_in_layout_coords(output);
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switch (edge) {
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case VIEW_EDGE_RIGHT:
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box.x += box.width / 2;
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/* fallthrough */
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case VIEW_EDGE_LEFT:
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box.width /= 2;
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break;
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case VIEW_EDGE_DOWN:
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box.y += box.height / 2;
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/* fallthrough */
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case VIEW_EDGE_UP:
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box.height /= 2;
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break;
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case VIEW_EDGE_CENTER:
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/* <topMaximize> */
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break;
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case VIEW_EDGE_INVALID:
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/* not reached */
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assert(false);
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}
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/*
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* Delay showing overlay to prevent flickering when
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* dragging view across output edges in multi-monitor
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* setup
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*/
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show_overlay_delayed(seat, view, &box);
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show_region_overlay(seat, view, region);
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return;
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}
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}
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/* Snap-to-edge overlay */
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struct output *output;
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enum view_edge edge = edge_from_cursor(seat, &output);
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if (edge != VIEW_EDGE_INVALID) {
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/*
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* Snap-to-edge overlay is delayed for 150ms to prevent
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* flickering when dragging view across output edges in
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* multi-monitor setup.
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*/
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show_edge_overlay_delayed(seat, view, edge, output);
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return;
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}
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overlay_hide(seat);
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}
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@ -158,12 +172,14 @@ void
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overlay_hide(struct seat *seat)
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{
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cancel_pending_overlay(&seat->overlay);
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seat->overlay.active.edge = VIEW_EDGE_INVALID;
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seat->overlay.active.region = NULL;
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struct server *server = seat->server;
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struct wlr_scene_node *node = &seat->overlay.tree->node;
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if (!node) {
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if (!seat->overlay.tree) {
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return;
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}
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struct server *server = seat->server;
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struct wlr_scene_node *node = &seat->overlay.tree->node;
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wlr_scene_node_set_enabled(node, false);
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if (node->parent != &server->scene->tree) {
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@ -163,6 +163,9 @@ regions_destroy(struct seat *seat, struct wl_list *regions)
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struct region *region, *region_tmp;
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wl_list_for_each_safe(region, region_tmp, regions, link) {
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wl_list_remove(®ion->link);
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if (seat && seat->overlay.active.region == region) {
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seat->overlay.active.region = NULL;
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}
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zfree(region->name);
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zfree(region);
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}
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