mirror of
https://github.com/labwc/labwc.git
synced 2026-04-12 08:21:13 -04:00
overlay: add snap-to-edge overlay
...and unifies region overlay and snap-to-edge overlay into overlay.c. Snap-to-edge overlay is delayed for 150ms to prevent flickering when the view is dragged from an output to another (demo in discussion #1613). This also fixes a bug that region overlay is not shown when a modifier key is re-pressed.
This commit is contained in:
parent
d68376f2ac
commit
0b2d58ffc5
11 changed files with 260 additions and 150 deletions
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@ -47,6 +47,7 @@
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#include "config/rcxml.h"
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#include "input/cursor.h"
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#include "input/ime.h"
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#include "overlay.h"
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#include "regions.h"
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#include "session-lock.h"
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#if HAVE_NLS
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@ -159,9 +160,8 @@ struct seat {
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struct wlr_scene_tree *icons;
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} drag;
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/* Private use by regions.c */
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struct region *region_active;
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struct region_overlay region_overlay;
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/* Private use by overlay.c */
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struct overlay overlay;
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/* Used to prevent region snapping when starting a move with A-Left */
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bool region_prevent_snap;
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@ -479,6 +479,8 @@ void seat_output_layout_changed(struct seat *seat);
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void interactive_begin(struct view *view, enum input_mode mode, uint32_t edges);
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void interactive_finish(struct view *view);
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void interactive_cancel(struct view *view);
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/* Possibly returns VIEW_EDGE_CENTER if <topMaximize> is yes */
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enum view_edge edge_from_cursor(struct seat *seat, struct output **dest_output);
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void output_init(struct server *server);
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void output_manager_init(struct server *server);
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25
include/overlay.h
Normal file
25
include/overlay.h
Normal file
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@ -0,0 +1,25 @@
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/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef LABWC_OVERLAY_H
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#define LABWC_OVERLAY_H
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#include <wlr/util/box.h>
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#include "common/graphic-helpers.h"
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struct overlay {
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struct wlr_scene_tree *tree;
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union {
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struct wlr_scene_rect *rect;
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struct multi_rect *pixman_rect;
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};
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/* For delayed overlay */
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struct view *view;
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struct wlr_box box;
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struct wl_event_source *timer;
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};
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/* Calls overlay_hide() internally if the view is not to be snapped */
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void overlay_show(struct seat *seat, struct view *view);
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void overlay_hide(struct seat *seat);
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#endif
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@ -25,14 +25,6 @@ struct region {
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} center;
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};
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struct region_overlay {
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struct wlr_scene_tree *tree;
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union {
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struct wlr_scene_rect *overlay;
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struct multi_rect *pixman_overlay;
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};
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};
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/* Returns true if we should show the region overlay or snap to region */
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bool regions_should_snap(struct server *server);
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@ -73,7 +65,4 @@ void regions_destroy(struct seat *seat, struct wl_list *regions);
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struct region *regions_from_cursor(struct server *server);
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struct region *regions_from_name(const char *region_name, struct output *output);
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void regions_show_overlay(struct view *view, struct seat *seat, struct region *region);
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void regions_hide_overlay(struct seat *seat);
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#endif /* LABWC_REGIONS_H */
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@ -136,10 +136,10 @@ get_special(struct server *server, struct wlr_scene_node *node)
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if (node == &server->seat.drag.icons->node) {
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return "seat->drag.icons";
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}
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if (server->seat.region_overlay.tree
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&& node == &server->seat.region_overlay.tree->node) {
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if (server->seat.overlay.tree
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&& node == &server->seat.overlay.tree->node) {
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/* Created on-demand */
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return "seat->region_overlay";
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return "seat->overlay";
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}
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if (server->seat.input_method_relay->popup_tree
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&& node == &server->seat.input_method_relay->popup_tree->node) {
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@ -225,16 +225,7 @@ process_cursor_move(struct server *server, uint32_t time)
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resistance_move_apply(view, &dx, &dy);
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view_move(view, dx, dy);
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/* Region overlay */
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if (!regions_should_snap(server)) {
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return;
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}
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struct region *region = regions_from_cursor(server);
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if (region) {
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regions_show_overlay(view, &server->seat, region);
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} else {
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regions_hide_overlay(&server->seat);
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}
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overlay_show(&server->seat, view);
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}
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static void
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@ -82,9 +82,9 @@ keyboard_modifiers_notify(struct wl_listener *listener, void *data)
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seat->region_prevent_snap = false;
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}
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if (server->osd_state.cycle_view || server->grabbed_view
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if (server->osd_state.cycle_view
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|| seat->workspace_osd_shown_by_modifier) {
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if (!keyboard_any_modifiers_pressed(wlr_keyboard)) {
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if (!keyboard_any_modifiers_pressed(wlr_keyboard)) {
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if (server->osd_state.cycle_view) {
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if (key_state_nr_bound_keys()) {
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should_cancel_cycling_on_next_key_release = true;
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@ -95,11 +95,12 @@ keyboard_modifiers_notify(struct wl_listener *listener, void *data)
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if (seat->workspace_osd_shown_by_modifier) {
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workspaces_osd_hide(seat);
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}
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if (server->grabbed_view) {
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regions_hide_overlay(seat);
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}
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}
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}
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/* Pressing/releasing modifier key may show/hide region overlay */
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if (server->grabbed_view) {
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overlay_show(seat, server->grabbed_view);
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}
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if (!input_method_keyboard_grab_forward_modifiers(keyboard)) {
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wlr_seat_keyboard_notify_modifiers(seat->seat,
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@ -129,39 +129,53 @@ interactive_begin(struct view *view, enum input_mode mode, uint32_t edges)
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}
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}
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enum view_edge
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edge_from_cursor(struct seat *seat, struct output **dest_output)
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{
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int snap_range = rc.snap_edge_range;
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if (!snap_range) {
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return VIEW_EDGE_INVALID;
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}
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struct output *output = output_nearest_to_cursor(seat->server);
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if (!output_is_usable(output)) {
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wlr_log(WLR_ERROR, "output at cursor is unusable");
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return VIEW_EDGE_INVALID;
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}
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*dest_output = output;
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/* Translate into output local coordinates */
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double cursor_x = seat->cursor->x;
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double cursor_y = seat->cursor->y;
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wlr_output_layout_output_coords(seat->server->output_layout,
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output->wlr_output, &cursor_x, &cursor_y);
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struct wlr_box *area = &output->usable_area;
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if (cursor_x <= area->x + snap_range) {
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return VIEW_EDGE_LEFT;
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} else if (cursor_x >= area->x + area->width - snap_range) {
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return VIEW_EDGE_RIGHT;
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} else if (cursor_y <= area->y + snap_range) {
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if (rc.snap_top_maximize) {
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return VIEW_EDGE_CENTER;
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} else {
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return VIEW_EDGE_UP;
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}
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} else if (cursor_y >= area->y + area->height - snap_range) {
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return VIEW_EDGE_DOWN;
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} else {
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/* Not close to any edge */
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return VIEW_EDGE_INVALID;
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}
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}
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/* Returns true if view was snapped to any edge */
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static bool
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snap_to_edge(struct view *view)
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{
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int snap_range = rc.snap_edge_range;
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if (!snap_range) {
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return false;
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}
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struct output *output = output_nearest_to_cursor(view->server);
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if (!output_is_usable(output)) {
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wlr_log(WLR_ERROR, "output at cursor is unusable");
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return false;
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}
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/* Translate into output local coordinates */
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double cursor_x = view->server->seat.cursor->x;
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double cursor_y = view->server->seat.cursor->y;
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wlr_output_layout_output_coords(view->server->output_layout,
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output->wlr_output, &cursor_x, &cursor_y);
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struct wlr_box *area = &output->usable_area;
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enum view_edge edge;
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if (cursor_x <= area->x + snap_range) {
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edge = VIEW_EDGE_LEFT;
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} else if (cursor_x >= area->x + area->width - snap_range) {
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edge = VIEW_EDGE_RIGHT;
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} else if (cursor_y <= area->y + snap_range) {
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edge = VIEW_EDGE_UP;
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} else if (cursor_y >= area->y + area->height - snap_range) {
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edge = VIEW_EDGE_DOWN;
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} else {
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/* Not close to any edge */
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struct output *output;
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enum view_edge edge = edge_from_cursor(&view->server->seat, &output);
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if (edge == VIEW_EDGE_INVALID) {
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return false;
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}
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@ -170,7 +184,8 @@ snap_to_edge(struct view *view)
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* Don't store natural geometry here (it was
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* stored already in interactive_begin())
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*/
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if (edge == VIEW_EDGE_UP && rc.snap_top_maximize) {
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if (edge == VIEW_EDGE_CENTER) {
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/* <topMaximize> */
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view_maximize(view, VIEW_AXIS_BOTH,
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/*store_natural_geometry*/ false);
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} else {
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@ -226,7 +241,7 @@ interactive_cancel(struct view *view)
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return;
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}
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regions_hide_overlay(&view->server->seat);
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overlay_hide(&view->server->seat);
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resize_indicator_hide(view);
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@ -14,6 +14,7 @@ labwc_sources = files(
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'osd.c',
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'output.c',
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'output-virtual.c',
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'overlay.c',
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'placement.c',
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'regions.c',
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'resistance.c',
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172
src/overlay.c
Normal file
172
src/overlay.c
Normal file
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@ -0,0 +1,172 @@
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// SPDX-License-Identifier: GPL-2.0-only
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#include <assert.h>
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#include <wlr/render/pixman.h>
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#include "labwc.h"
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#include "overlay.h"
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#include "view.h"
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static void
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create_overlay(struct seat *seat)
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{
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assert(!seat->overlay.tree);
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struct server *server = seat->server;
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struct wlr_scene_tree *parent = wlr_scene_tree_create(&server->scene->tree);
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seat->overlay.tree = parent;
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wlr_scene_node_set_enabled(&parent->node, false);
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if (!wlr_renderer_is_pixman(server->renderer)) {
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/* Hardware assisted rendering: Half transparent overlay */
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float color[4] = { 0.25, 0.25, 0.35, 0.5 };
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seat->overlay.rect = wlr_scene_rect_create(parent, 0, 0, color);
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} else {
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/* Software rendering: Outlines */
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int line_width = server->theme->osd_border_width;
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float *colors[3] = {
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server->theme->osd_bg_color,
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server->theme->osd_label_text_color,
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server->theme->osd_bg_color
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};
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seat->overlay.pixman_rect = multi_rect_create(parent, colors, line_width);
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}
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}
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static void
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cancel_pending_overlay(struct overlay *overlay)
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{
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if (!overlay->timer) {
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return;
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}
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wl_event_source_remove(overlay->timer);
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overlay->timer = NULL;
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overlay->view = NULL;
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overlay->box = (struct wlr_box){0};
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}
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static void
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show_overlay(struct seat *seat, struct view *view, struct wlr_box *box)
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{
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if (!seat->overlay.tree) {
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create_overlay(seat);
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}
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/* Update overlay */
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struct server *server = seat->server;
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struct wlr_scene_node *node = &seat->overlay.tree->node;
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if (!wlr_renderer_is_pixman(server->renderer)) {
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/* Hardware assisted rendering: Half transparent overlay */
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wlr_scene_rect_set_size(seat->overlay.rect,
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box->width, box->height);
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} else {
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/* Software rendering: Outlines */
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multi_rect_set_size(seat->overlay.pixman_rect,
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box->width, box->height);
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}
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if (node->parent != view->scene_tree->node.parent) {
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wlr_scene_node_reparent(node, view->scene_tree->node.parent);
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wlr_scene_node_place_below(node, &view->scene_tree->node);
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}
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wlr_scene_node_set_position(node, box->x, box->y);
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wlr_scene_node_set_enabled(node, true);
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cancel_pending_overlay(&seat->overlay);
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}
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static int
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handle_overlay_timeout(void *data)
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{
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struct seat *seat = data;
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show_overlay(seat, seat->overlay.view, &seat->overlay.box);
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return 0;
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}
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static void
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show_overlay_delayed(struct seat *seat, struct view *view, struct wlr_box *box)
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{
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if (seat->overlay.timer
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&& seat->overlay.view == view
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&& wlr_box_equal(box, &seat->overlay.box)) {
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return;
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}
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cancel_pending_overlay(&seat->overlay);
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seat->overlay.view = view;
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seat->overlay.box = *box;
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seat->overlay.timer = wl_event_loop_add_timer(
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seat->server->wl_event_loop,
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handle_overlay_timeout, seat);
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wl_event_source_timer_update(seat->overlay.timer, 150);
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}
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void
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overlay_show(struct seat *seat, struct view *view)
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{
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struct server *server = seat->server;
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/*
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* TODO: cache return value of regions_from_cursor() or
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* edge_from_cursor() to eliminate duplicated calls to show_overlay() /
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* show_overlay_delayed().
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*/
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if (regions_should_snap(server)) {
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/* Region overlay */
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struct region *region = regions_from_cursor(server);
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if (region) {
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show_overlay(seat, view, ®ion->geo);
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return;
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}
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} else {
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/* Snap-to-edge overlay */
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struct output *output;
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enum view_edge edge = edge_from_cursor(seat, &output);
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if (edge != VIEW_EDGE_INVALID) {
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/* TODO: share logic with view_get_edge_snap_box() */
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struct wlr_box box =
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output_usable_area_in_layout_coords(output);
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switch (edge) {
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case VIEW_EDGE_RIGHT:
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box.x += box.width / 2;
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/* fallthrough */
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case VIEW_EDGE_LEFT:
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box.width /= 2;
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break;
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case VIEW_EDGE_DOWN:
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box.y += box.height / 2;
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/* fallthrough */
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case VIEW_EDGE_UP:
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box.height /= 2;
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break;
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case VIEW_EDGE_CENTER:
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/* <topMaximize> */
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break;
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case VIEW_EDGE_INVALID:
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/* not reached */
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assert(false);
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}
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/*
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* Delay showing overlay to prevent flickering when
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* dragging view across output edges in multi-monitor
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* setup
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*/
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show_overlay_delayed(seat, view, &box);
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return;
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}
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}
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overlay_hide(seat);
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}
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void
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overlay_hide(struct seat *seat)
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{
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cancel_pending_overlay(&seat->overlay);
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struct server *server = seat->server;
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struct wlr_scene_node *node = &seat->overlay.tree->node;
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if (!node) {
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return;
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}
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wlr_scene_node_set_enabled(node, false);
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if (node->parent != &server->scene->tree) {
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wlr_scene_node_reparent(node, &server->scene->tree);
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}
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}
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@ -5,11 +5,9 @@
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#include <float.h>
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#include <math.h>
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#include <string.h>
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#include <wlr/render/pixman.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/util/box.h>
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#include <wlr/util/log.h>
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#include "common/graphic-helpers.h"
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#include "common/list.h"
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#include "common/mem.h"
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#include "input/keyboard.h"
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@ -30,32 +28,6 @@ regions_should_snap(struct server *server)
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return keyboard_any_modifiers_pressed(keyboard);
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}
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static void
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overlay_create(struct seat *seat)
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{
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assert(!seat->region_overlay.tree);
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struct server *server = seat->server;
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struct wlr_scene_tree *parent = wlr_scene_tree_create(&server->scene->tree);
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seat->region_overlay.tree = parent;
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wlr_scene_node_set_enabled(&parent->node, false);
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if (!wlr_renderer_is_pixman(server->renderer)) {
|
||||
/* Hardware assisted rendering: Half transparent overlay */
|
||||
float color[4] = { 0.25, 0.25, 0.35, 0.5 };
|
||||
seat->region_overlay.overlay = wlr_scene_rect_create(parent, 0, 0, color);
|
||||
} else {
|
||||
/* Software rendering: Outlines */
|
||||
int line_width = server->theme->osd_border_width;
|
||||
float *colors[3] = {
|
||||
server->theme->osd_bg_color,
|
||||
server->theme->osd_label_text_color,
|
||||
server->theme->osd_bg_color
|
||||
};
|
||||
seat->region_overlay.pixman_overlay = multi_rect_create(parent, colors, line_width);
|
||||
}
|
||||
}
|
||||
|
||||
struct region *
|
||||
regions_from_name(const char *region_name, struct output *output)
|
||||
{
|
||||
|
|
@ -101,61 +73,6 @@ regions_from_cursor(struct server *server)
|
|||
return closest_region;
|
||||
}
|
||||
|
||||
void
|
||||
regions_show_overlay(struct view *view, struct seat *seat, struct region *region)
|
||||
{
|
||||
assert(view);
|
||||
assert(seat);
|
||||
assert(region);
|
||||
|
||||
/* Don't show active region */
|
||||
if (seat->region_active == region) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!seat->region_overlay.tree) {
|
||||
overlay_create(seat);
|
||||
}
|
||||
|
||||
/* Update overlay */
|
||||
struct server *server = seat->server;
|
||||
struct wlr_scene_node *node = &seat->region_overlay.tree->node;
|
||||
if (!wlr_renderer_is_pixman(server->renderer)) {
|
||||
/* Hardware assisted rendering: Half transparent overlay */
|
||||
wlr_scene_rect_set_size(seat->region_overlay.overlay,
|
||||
region->geo.width, region->geo.height);
|
||||
} else {
|
||||
/* Software rendering: Outlines */
|
||||
multi_rect_set_size(seat->region_overlay.pixman_overlay,
|
||||
region->geo.width, region->geo.height);
|
||||
}
|
||||
if (node->parent != view->scene_tree->node.parent) {
|
||||
wlr_scene_node_reparent(node, view->scene_tree->node.parent);
|
||||
wlr_scene_node_place_below(node, &view->scene_tree->node);
|
||||
}
|
||||
wlr_scene_node_set_position(node, region->geo.x, region->geo.y);
|
||||
wlr_scene_node_set_enabled(node, true);
|
||||
seat->region_active = region;
|
||||
}
|
||||
|
||||
void
|
||||
regions_hide_overlay(struct seat *seat)
|
||||
{
|
||||
assert(seat);
|
||||
if (!seat->region_active) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct server *server = seat->server;
|
||||
struct wlr_scene_node *node = &seat->region_overlay.tree->node;
|
||||
|
||||
wlr_scene_node_set_enabled(node, false);
|
||||
if (node->parent != &server->scene->tree) {
|
||||
wlr_scene_node_reparent(node, &server->scene->tree);
|
||||
}
|
||||
seat->region_active = NULL;
|
||||
}
|
||||
|
||||
void
|
||||
regions_reconfigure_output(struct output *output)
|
||||
{
|
||||
|
|
@ -247,9 +164,6 @@ regions_destroy(struct seat *seat, struct wl_list *regions)
|
|||
wl_list_for_each_safe(region, region_tmp, regions, link) {
|
||||
wl_list_remove(®ion->link);
|
||||
zfree(region->name);
|
||||
if (seat && seat->region_active == region) {
|
||||
seat->region_active = NULL;
|
||||
}
|
||||
zfree(region);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2223,7 +2223,7 @@ view_destroy(struct view *view)
|
|||
/* Application got killed while moving around */
|
||||
server->input_mode = LAB_INPUT_STATE_PASSTHROUGH;
|
||||
server->grabbed_view = NULL;
|
||||
regions_hide_overlay(&server->seat);
|
||||
overlay_hide(&server->seat);
|
||||
}
|
||||
|
||||
if (server->active_view == view) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue