mirror of
https://github.com/labwc/labwc.git
synced 2025-10-31 22:25:34 -04:00
Move more functions from main.c to other files
This commit is contained in:
parent
52f81e4a39
commit
3ed8e273a9
4 changed files with 232 additions and 221 deletions
7
labwc.h
7
labwc.h
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@ -138,10 +138,17 @@ void focus_view(struct tinywl_view *view, struct wlr_surface *surface);
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void view_focus_next_toplevel(struct tinywl_server *server);
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void view_focus_next_toplevel(struct tinywl_server *server);
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void begin_interactive(struct tinywl_view *view, enum tinywl_cursor_mode mode, uint32_t edges);
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void begin_interactive(struct tinywl_view *view, enum tinywl_cursor_mode mode, uint32_t edges);
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bool is_toplevel(struct tinywl_view *view);
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bool is_toplevel(struct tinywl_view *view);
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struct tinywl_view *desktop_view_at(struct tinywl_server *server, double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy);
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/* TODO: try to refactor to remove from header file */
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/* TODO: try to refactor to remove from header file */
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struct tinywl_view *first_toplevel(struct tinywl_server *server);
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struct tinywl_view *first_toplevel(struct tinywl_server *server);
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void server_cursor_motion(struct wl_listener *listener, void *data);
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void server_cursor_motion_absolute(struct wl_listener *listener, void *data);
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void server_cursor_button(struct wl_listener *listener, void *data);
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void server_cursor_axis(struct wl_listener *listener, void *data);
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void server_cursor_frame(struct wl_listener *listener, void *data);
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void server_new_output(struct wl_listener *listener, void *data);
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void server_new_output(struct wl_listener *listener, void *data);
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void output_frame(struct wl_listener *listener, void *data);
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void output_frame(struct wl_listener *listener, void *data);
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221
main.c
221
main.c
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@ -273,227 +273,6 @@ static void seat_request_cursor(struct wl_listener *listener, void *data) {
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}
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}
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}
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}
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bool view_at(struct tinywl_view *view,
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double lx, double ly, struct wlr_surface **surface,
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double *sx, double *sy) {
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/*
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* XDG toplevels may have nested surfaces, such as popup windows for context
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* menus or tooltips. This function tests if any of those are underneath the
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* coordinates lx and ly (in output Layout Coordinates). If so, it sets the
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* surface pointer to that wlr_surface and the sx and sy coordinates to the
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* coordinates relative to that surface's top-left corner.
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*/
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double view_sx = lx - view->x;
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double view_sy = ly - view->y;
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double _sx, _sy;
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struct wlr_surface *_surface = NULL;
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switch (view->type) {
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case LAB_XDG_SHELL_VIEW:
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_surface = wlr_xdg_surface_surface_at(
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view->xdg_surface, view_sx, view_sy, &_sx, &_sy);
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break;
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case LAB_XWAYLAND_VIEW:
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if (!view->xwayland_surface->surface)
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return false;
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_surface = wlr_surface_surface_at(
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view->xwayland_surface->surface,
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view_sx, view_sy, &_sx, &_sy);
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break;
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}
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if (_surface != NULL) {
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*sx = _sx;
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*sy = _sy;
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*surface = _surface;
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return true;
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}
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return false;
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}
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static struct tinywl_view *desktop_view_at(
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struct tinywl_server *server, double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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/* This iterates over all of our surfaces and attempts to find one under the
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* cursor. This relies on server->views being ordered from top-to-bottom. */
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struct tinywl_view *view;
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wl_list_for_each(view, &server->views, link) {
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if (view_at(view, lx, ly, surface, sx, sy)) {
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return view;
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}
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}
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return NULL;
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}
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static void process_cursor_move(struct tinywl_server *server, uint32_t time) {
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/* Move the grabbed view to the new position. */
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server->grabbed_view->x = server->cursor->x - server->grab_x;
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server->grabbed_view->y = server->cursor->y - server->grab_y;
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}
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static void process_cursor_resize(struct tinywl_server *server, uint32_t time) {
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/*
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* Resizing the grabbed view can be a little bit complicated, because we
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* could be resizing from any corner or edge. This not only resizes the view
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* on one or two axes, but can also move the view if you resize from the top
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* or left edges (or top-left corner).
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*
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* Note that I took some shortcuts here. In a more fleshed-out compositor,
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* you'd wait for the client to prepare a buffer at the new size, then
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* commit any movement that was prepared.
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*/
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struct tinywl_view *view = server->grabbed_view;
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double dx = server->cursor->x - server->grab_x;
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double dy = server->cursor->y - server->grab_y;
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double x = view->x;
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double y = view->y;
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int width = server->grab_width;
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int height = server->grab_height;
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if (server->resize_edges & WLR_EDGE_TOP) {
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y = server->grab_y + dy;
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height -= dy;
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if (height < 1) {
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y += height;
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}
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} else if (server->resize_edges & WLR_EDGE_BOTTOM) {
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height += dy;
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}
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if (server->resize_edges & WLR_EDGE_LEFT) {
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x = server->grab_x + dx;
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width -= dx;
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if (width < 1) {
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x += width;
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}
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} else if (server->resize_edges & WLR_EDGE_RIGHT) {
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width += dx;
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}
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view->x = x;
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view->y = y;
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wlr_xdg_toplevel_set_size(view->xdg_surface, width, height);
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}
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static void process_cursor_motion(struct tinywl_server *server, uint32_t time) {
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/* If the mode is non-passthrough, delegate to those functions. */
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if (server->cursor_mode == TINYWL_CURSOR_MOVE) {
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process_cursor_move(server, time);
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return;
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} else if (server->cursor_mode == TINYWL_CURSOR_RESIZE) {
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process_cursor_resize(server, time);
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return;
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}
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/* Otherwise, find the view under the pointer and send the event along. */
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double sx, sy;
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struct wlr_seat *seat = server->seat;
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struct wlr_surface *surface = NULL;
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struct tinywl_view *view = desktop_view_at(server,
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server->cursor->x, server->cursor->y, &surface, &sx, &sy);
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if (!view) {
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/* If there's no view under the cursor, set the cursor image to a
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* default. This is what makes the cursor image appear when you move it
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* around the screen, not over any views. */
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wlr_xcursor_manager_set_cursor_image(
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server->cursor_mgr, "left_ptr", server->cursor);
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}
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if (surface) {
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bool focus_changed = seat->pointer_state.focused_surface != surface;
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/*
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* "Enter" the surface if necessary. This lets the client know that the
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* cursor has entered one of its surfaces.
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*
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* Note that this gives the surface "pointer focus", which is distinct
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* from keyboard focus. You get pointer focus by moving the pointer over
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* a window.
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*/
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wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
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if (!focus_changed) {
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/* The enter event contains coordinates, so we only need to notify
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* on motion if the focus did not change. */
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wlr_seat_pointer_notify_motion(seat, time, sx, sy);
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}
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} else {
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/* Clear pointer focus so future button events and such are not sent to
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* the last client to have the cursor over it. */
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wlr_seat_pointer_clear_focus(seat);
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}
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}
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static void server_cursor_motion(struct wl_listener *listener, void *data) {
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/* This event is forwarded by the cursor when a pointer emits a _relative_
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* pointer motion event (i.e. a delta) */
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struct tinywl_server *server =
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wl_container_of(listener, server, cursor_motion);
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struct wlr_event_pointer_motion *event = data;
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/* The cursor doesn't move unless we tell it to. The cursor automatically
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* handles constraining the motion to the output layout, as well as any
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* special configuration applied for the specific input device which
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* generated the event. You can pass NULL for the device if you want to move
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* the cursor around without any input. */
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wlr_cursor_move(server->cursor, event->device,
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event->delta_x, event->delta_y);
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process_cursor_motion(server, event->time_msec);
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}
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static void server_cursor_motion_absolute(
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struct wl_listener *listener, void *data) {
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/* This event is forwarded by the cursor when a pointer emits an _absolute_
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* motion event, from 0..1 on each axis. This happens, for example, when
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* wlroots is running under a Wayland window rather than KMS+DRM, and you
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* move the mouse over the window. You could enter the window from any edge,
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* so we have to warp the mouse there. There is also some hardware which
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* emits these events. */
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struct tinywl_server *server =
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wl_container_of(listener, server, cursor_motion_absolute);
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struct wlr_event_pointer_motion_absolute *event = data;
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wlr_cursor_warp_absolute(server->cursor, event->device, event->x, event->y);
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process_cursor_motion(server, event->time_msec);
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}
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static void server_cursor_button(struct wl_listener *listener, void *data) {
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/* This event is forwarded by the cursor when a pointer emits a button
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* event. */
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struct tinywl_server *server =
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wl_container_of(listener, server, cursor_button);
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struct wlr_event_pointer_button *event = data;
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/* Notify the client with pointer focus that a button press has occurred */
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wlr_seat_pointer_notify_button(server->seat,
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event->time_msec, event->button, event->state);
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double sx, sy;
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struct wlr_surface *surface;
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struct tinywl_view *view = desktop_view_at(server,
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server->cursor->x, server->cursor->y, &surface, &sx, &sy);
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if (event->state == WLR_BUTTON_RELEASED) {
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/* If you released any buttons, we exit interactive move/resize mode. */
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server->cursor_mode = TINYWL_CURSOR_PASSTHROUGH;
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} else {
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/* Focus that client if the button was _pressed_ */
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focus_view(view, surface);
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}
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}
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static void server_cursor_axis(struct wl_listener *listener, void *data) {
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/* This event is forwarded by the cursor when a pointer emits an axis event,
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* for example when you move the scroll wheel. */
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struct tinywl_server *server =
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wl_container_of(listener, server, cursor_axis);
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struct wlr_event_pointer_axis *event = data;
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/* Notify the client with pointer focus of the axis event. */
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wlr_seat_pointer_notify_axis(server->seat,
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event->time_msec, event->orientation, event->delta,
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event->delta_discrete, event->source);
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}
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static void server_cursor_frame(struct wl_listener *listener, void *data) {
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/* This event is forwarded by the cursor when a pointer emits an frame
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* event. Frame events are sent after regular pointer events to group
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* multiple events together. For instance, two axis events may happen at the
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* same time, in which case a frame event won't be sent in between. */
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struct tinywl_server *server =
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wl_container_of(listener, server, cursor_frame);
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/* Notify the client with pointer focus of the frame event. */
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wlr_seat_pointer_notify_frame(server->seat);
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}
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int main(int argc, char *argv[]) {
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int main(int argc, char *argv[]) {
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wlr_log_init(WLR_ERROR, NULL);
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wlr_log_init(WLR_ERROR, NULL);
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char *startup_cmd = NULL;
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char *startup_cmd = NULL;
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174
server.c
174
server.c
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@ -1,5 +1,179 @@
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#include "labwc.h"
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#include "labwc.h"
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static void process_cursor_move(struct tinywl_server *server, uint32_t time)
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{
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/* Move the grabbed view to the new position. */
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server->grabbed_view->x = server->cursor->x - server->grab_x;
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server->grabbed_view->y = server->cursor->y - server->grab_y;
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}
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static void process_cursor_resize(struct tinywl_server *server, uint32_t time)
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{
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/*
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* Resizing the grabbed view can be a little bit complicated, because we
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* could be resizing from any corner or edge. This not only resizes the view
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* on one or two axes, but can also move the view if you resize from the top
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* or left edges (or top-left corner).
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*
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* Note that I took some shortcuts here. In a more fleshed-out compositor,
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* you'd wait for the client to prepare a buffer at the new size, then
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* commit any movement that was prepared.
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*/
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struct tinywl_view *view = server->grabbed_view;
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double dx = server->cursor->x - server->grab_x;
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double dy = server->cursor->y - server->grab_y;
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double x = view->x;
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double y = view->y;
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int width = server->grab_width;
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int height = server->grab_height;
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if (server->resize_edges & WLR_EDGE_TOP) {
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y = server->grab_y + dy;
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height -= dy;
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if (height < 1) {
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y += height;
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}
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} else if (server->resize_edges & WLR_EDGE_BOTTOM) {
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height += dy;
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}
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if (server->resize_edges & WLR_EDGE_LEFT) {
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x = server->grab_x + dx;
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width -= dx;
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if (width < 1) {
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x += width;
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}
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} else if (server->resize_edges & WLR_EDGE_RIGHT) {
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width += dx;
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}
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view->x = x;
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view->y = y;
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wlr_xdg_toplevel_set_size(view->xdg_surface, width, height);
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}
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static void process_cursor_motion(struct tinywl_server *server, uint32_t time)
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{
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/* If the mode is non-passthrough, delegate to those functions. */
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if (server->cursor_mode == TINYWL_CURSOR_MOVE) {
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process_cursor_move(server, time);
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return;
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} else if (server->cursor_mode == TINYWL_CURSOR_RESIZE) {
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process_cursor_resize(server, time);
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return;
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}
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/* Otherwise, find the view under the pointer and send the event along. */
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double sx, sy;
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struct wlr_seat *seat = server->seat;
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struct wlr_surface *surface = NULL;
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struct tinywl_view *view = desktop_view_at(server,
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server->cursor->x, server->cursor->y, &surface, &sx, &sy);
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if (!view) {
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/* If there's no view under the cursor, set the cursor image to a
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* default. This is what makes the cursor image appear when you move it
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* around the screen, not over any views. */
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wlr_xcursor_manager_set_cursor_image(
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server->cursor_mgr, "left_ptr", server->cursor);
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}
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if (surface) {
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bool focus_changed = seat->pointer_state.focused_surface != surface;
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/*
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* "Enter" the surface if necessary. This lets the client know that the
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* cursor has entered one of its surfaces.
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*
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* Note that this gives the surface "pointer focus", which is distinct
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* from keyboard focus. You get pointer focus by moving the pointer over
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* a window.
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*/
|
||||||
|
wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
|
||||||
|
if (!focus_changed) {
|
||||||
|
/* The enter event contains coordinates, so we only need to notify
|
||||||
|
* on motion if the focus did not change. */
|
||||||
|
wlr_seat_pointer_notify_motion(seat, time, sx, sy);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
/* Clear pointer focus so future button events and such are not sent to
|
||||||
|
* the last client to have the cursor over it. */
|
||||||
|
wlr_seat_pointer_clear_focus(seat);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void server_cursor_motion(struct wl_listener *listener, void *data)
|
||||||
|
{
|
||||||
|
/* This event is forwarded by the cursor when a pointer emits a _relative_
|
||||||
|
* pointer motion event (i.e. a delta) */
|
||||||
|
struct tinywl_server *server =
|
||||||
|
wl_container_of(listener, server, cursor_motion);
|
||||||
|
struct wlr_event_pointer_motion *event = data;
|
||||||
|
/* The cursor doesn't move unless we tell it to. The cursor automatically
|
||||||
|
* handles constraining the motion to the output layout, as well as any
|
||||||
|
* special configuration applied for the specific input device which
|
||||||
|
* generated the event. You can pass NULL for the device if you want to move
|
||||||
|
* the cursor around without any input. */
|
||||||
|
wlr_cursor_move(server->cursor, event->device,
|
||||||
|
event->delta_x, event->delta_y);
|
||||||
|
process_cursor_motion(server, event->time_msec);
|
||||||
|
}
|
||||||
|
|
||||||
|
void server_cursor_motion_absolute(struct wl_listener *listener, void *data)
|
||||||
|
{
|
||||||
|
/* This event is forwarded by the cursor when a pointer emits an _absolute_
|
||||||
|
* motion event, from 0..1 on each axis. This happens, for example, when
|
||||||
|
* wlroots is running under a Wayland window rather than KMS+DRM, and you
|
||||||
|
* move the mouse over the window. You could enter the window from any edge,
|
||||||
|
* so we have to warp the mouse there. There is also some hardware which
|
||||||
|
* emits these events. */
|
||||||
|
struct tinywl_server *server =
|
||||||
|
wl_container_of(listener, server, cursor_motion_absolute);
|
||||||
|
struct wlr_event_pointer_motion_absolute *event = data;
|
||||||
|
wlr_cursor_warp_absolute(server->cursor, event->device, event->x, event->y);
|
||||||
|
process_cursor_motion(server, event->time_msec);
|
||||||
|
}
|
||||||
|
|
||||||
|
void server_cursor_button(struct wl_listener *listener, void *data)
|
||||||
|
{
|
||||||
|
/* This event is forwarded by the cursor when a pointer emits a button
|
||||||
|
* event. */
|
||||||
|
struct tinywl_server *server =
|
||||||
|
wl_container_of(listener, server, cursor_button);
|
||||||
|
struct wlr_event_pointer_button *event = data;
|
||||||
|
/* Notify the client with pointer focus that a button press has occurred */
|
||||||
|
wlr_seat_pointer_notify_button(server->seat,
|
||||||
|
event->time_msec, event->button, event->state);
|
||||||
|
double sx, sy;
|
||||||
|
struct wlr_surface *surface;
|
||||||
|
struct tinywl_view *view = desktop_view_at(server,
|
||||||
|
server->cursor->x, server->cursor->y, &surface, &sx, &sy);
|
||||||
|
if (event->state == WLR_BUTTON_RELEASED) {
|
||||||
|
/* If you released any buttons, we exit interactive move/resize mode. */
|
||||||
|
server->cursor_mode = TINYWL_CURSOR_PASSTHROUGH;
|
||||||
|
} else {
|
||||||
|
/* Focus that client if the button was _pressed_ */
|
||||||
|
focus_view(view, surface);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void server_cursor_axis(struct wl_listener *listener, void *data) {
|
||||||
|
/* This event is forwarded by the cursor when a pointer emits an axis event,
|
||||||
|
* for example when you move the scroll wheel. */
|
||||||
|
struct tinywl_server *server =
|
||||||
|
wl_container_of(listener, server, cursor_axis);
|
||||||
|
struct wlr_event_pointer_axis *event = data;
|
||||||
|
/* Notify the client with pointer focus of the axis event. */
|
||||||
|
wlr_seat_pointer_notify_axis(server->seat,
|
||||||
|
event->time_msec, event->orientation, event->delta,
|
||||||
|
event->delta_discrete, event->source);
|
||||||
|
}
|
||||||
|
|
||||||
|
void server_cursor_frame(struct wl_listener *listener, void *data) {
|
||||||
|
/* This event is forwarded by the cursor when a pointer emits an frame
|
||||||
|
* event. Frame events are sent after regular pointer events to group
|
||||||
|
* multiple events together. For instance, two axis events may happen at the
|
||||||
|
* same time, in which case a frame event won't be sent in between. */
|
||||||
|
struct tinywl_server *server =
|
||||||
|
wl_container_of(listener, server, cursor_frame);
|
||||||
|
/* Notify the client with pointer focus of the frame event. */
|
||||||
|
wlr_seat_pointer_notify_frame(server->seat);
|
||||||
|
}
|
||||||
|
|
||||||
void server_new_output(struct wl_listener *listener, void *data)
|
void server_new_output(struct wl_listener *listener, void *data)
|
||||||
{
|
{
|
||||||
/* This event is rasied by the backend when a new output (aka a display or
|
/* This event is rasied by the backend when a new output (aka a display or
|
||||||
|
|
|
||||||
51
view.c
51
view.c
|
|
@ -150,3 +150,54 @@ struct tinywl_view *first_toplevel(struct tinywl_server *server) {
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static bool view_at(struct tinywl_view *view,
|
||||||
|
double lx, double ly, struct wlr_surface **surface,
|
||||||
|
double *sx, double *sy) {
|
||||||
|
/*
|
||||||
|
* XDG toplevels may have nested surfaces, such as popup windows for context
|
||||||
|
* menus or tooltips. This function tests if any of those are underneath the
|
||||||
|
* coordinates lx and ly (in output Layout Coordinates). If so, it sets the
|
||||||
|
* surface pointer to that wlr_surface and the sx and sy coordinates to the
|
||||||
|
* coordinates relative to that surface's top-left corner.
|
||||||
|
*/
|
||||||
|
double view_sx = lx - view->x;
|
||||||
|
double view_sy = ly - view->y;
|
||||||
|
double _sx, _sy;
|
||||||
|
struct wlr_surface *_surface = NULL;
|
||||||
|
|
||||||
|
switch (view->type) {
|
||||||
|
case LAB_XDG_SHELL_VIEW:
|
||||||
|
_surface = wlr_xdg_surface_surface_at(
|
||||||
|
view->xdg_surface, view_sx, view_sy, &_sx, &_sy);
|
||||||
|
break;
|
||||||
|
case LAB_XWAYLAND_VIEW:
|
||||||
|
if (!view->xwayland_surface->surface)
|
||||||
|
return false;
|
||||||
|
_surface = wlr_surface_surface_at(
|
||||||
|
view->xwayland_surface->surface,
|
||||||
|
view_sx, view_sy, &_sx, &_sy);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_surface != NULL) {
|
||||||
|
*sx = _sx;
|
||||||
|
*sy = _sy;
|
||||||
|
*surface = _surface;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct tinywl_view *desktop_view_at(struct tinywl_server *server, double lx, double ly,
|
||||||
|
struct wlr_surface **surface, double *sx, double *sy) {
|
||||||
|
/* This iterates over all of our surfaces and attempts to find one under the
|
||||||
|
* cursor. This relies on server->views being ordered from top-to-bottom. */
|
||||||
|
struct tinywl_view *view;
|
||||||
|
wl_list_for_each(view, &server->views, link) {
|
||||||
|
if (view_at(view, lx, ly, surface, sx, sy)) {
|
||||||
|
return view;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue