mirror of
https://github.com/labwc/labwc.git
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217 lines
8.5 KiB
C
217 lines
8.5 KiB
C
#include "labwc.h"
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static void process_cursor_move(struct tinywl_server *server, uint32_t time)
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{
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/* Move the grabbed view to the new position. */
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server->grabbed_view->x = server->cursor->x - server->grab_x;
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server->grabbed_view->y = server->cursor->y - server->grab_y;
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}
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static void process_cursor_resize(struct tinywl_server *server, uint32_t time)
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{
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/*
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* Resizing the grabbed view can be a little bit complicated, because we
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* could be resizing from any corner or edge. This not only resizes the view
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* on one or two axes, but can also move the view if you resize from the top
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* or left edges (or top-left corner).
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*
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* Note that I took some shortcuts here. In a more fleshed-out compositor,
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* you'd wait for the client to prepare a buffer at the new size, then
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* commit any movement that was prepared.
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*/
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struct tinywl_view *view = server->grabbed_view;
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double dx = server->cursor->x - server->grab_x;
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double dy = server->cursor->y - server->grab_y;
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double x = view->x;
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double y = view->y;
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int width = server->grab_width;
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int height = server->grab_height;
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if (server->resize_edges & WLR_EDGE_TOP) {
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y = server->grab_y + dy;
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height -= dy;
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if (height < 1) {
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y += height;
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}
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} else if (server->resize_edges & WLR_EDGE_BOTTOM) {
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height += dy;
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}
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if (server->resize_edges & WLR_EDGE_LEFT) {
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x = server->grab_x + dx;
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width -= dx;
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if (width < 1) {
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x += width;
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}
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} else if (server->resize_edges & WLR_EDGE_RIGHT) {
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width += dx;
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}
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view->x = x;
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view->y = y;
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wlr_xdg_toplevel_set_size(view->xdg_surface, width, height);
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}
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static void process_cursor_motion(struct tinywl_server *server, uint32_t time)
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{
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/* If the mode is non-passthrough, delegate to those functions. */
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if (server->cursor_mode == TINYWL_CURSOR_MOVE) {
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process_cursor_move(server, time);
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return;
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} else if (server->cursor_mode == TINYWL_CURSOR_RESIZE) {
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process_cursor_resize(server, time);
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return;
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}
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/* Otherwise, find the view under the pointer and send the event along. */
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double sx, sy;
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struct wlr_seat *seat = server->seat;
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struct wlr_surface *surface = NULL;
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struct tinywl_view *view = desktop_view_at(server,
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server->cursor->x, server->cursor->y, &surface, &sx, &sy);
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if (!view) {
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/* If there's no view under the cursor, set the cursor image to a
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* default. This is what makes the cursor image appear when you move it
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* around the screen, not over any views. */
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wlr_xcursor_manager_set_cursor_image(
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server->cursor_mgr, "left_ptr", server->cursor);
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}
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if (surface) {
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bool focus_changed = seat->pointer_state.focused_surface != surface;
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/*
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* "Enter" the surface if necessary. This lets the client know that the
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* cursor has entered one of its surfaces.
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*
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* Note that this gives the surface "pointer focus", which is distinct
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* from keyboard focus. You get pointer focus by moving the pointer over
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* a window.
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*/
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wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
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if (!focus_changed) {
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/* The enter event contains coordinates, so we only need to notify
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* on motion if the focus did not change. */
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wlr_seat_pointer_notify_motion(seat, time, sx, sy);
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}
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} else {
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/* Clear pointer focus so future button events and such are not sent to
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* the last client to have the cursor over it. */
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wlr_seat_pointer_clear_focus(seat);
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}
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}
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void server_cursor_motion(struct wl_listener *listener, void *data)
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{
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/* This event is forwarded by the cursor when a pointer emits a _relative_
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* pointer motion event (i.e. a delta) */
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struct tinywl_server *server =
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wl_container_of(listener, server, cursor_motion);
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struct wlr_event_pointer_motion *event = data;
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/* The cursor doesn't move unless we tell it to. The cursor automatically
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* handles constraining the motion to the output layout, as well as any
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* special configuration applied for the specific input device which
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* generated the event. You can pass NULL for the device if you want to move
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* the cursor around without any input. */
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wlr_cursor_move(server->cursor, event->device,
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event->delta_x, event->delta_y);
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process_cursor_motion(server, event->time_msec);
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}
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void server_cursor_motion_absolute(struct wl_listener *listener, void *data)
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{
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/* This event is forwarded by the cursor when a pointer emits an _absolute_
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* motion event, from 0..1 on each axis. This happens, for example, when
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* wlroots is running under a Wayland window rather than KMS+DRM, and you
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* move the mouse over the window. You could enter the window from any edge,
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* so we have to warp the mouse there. There is also some hardware which
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* emits these events. */
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struct tinywl_server *server =
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wl_container_of(listener, server, cursor_motion_absolute);
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struct wlr_event_pointer_motion_absolute *event = data;
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wlr_cursor_warp_absolute(server->cursor, event->device, event->x, event->y);
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process_cursor_motion(server, event->time_msec);
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}
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void server_cursor_button(struct wl_listener *listener, void *data)
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{
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/* This event is forwarded by the cursor when a pointer emits a button
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* event. */
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struct tinywl_server *server =
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wl_container_of(listener, server, cursor_button);
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struct wlr_event_pointer_button *event = data;
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/* Notify the client with pointer focus that a button press has occurred */
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wlr_seat_pointer_notify_button(server->seat,
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event->time_msec, event->button, event->state);
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double sx, sy;
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struct wlr_surface *surface;
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struct tinywl_view *view = desktop_view_at(server,
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server->cursor->x, server->cursor->y, &surface, &sx, &sy);
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if (event->state == WLR_BUTTON_RELEASED) {
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/* If you released any buttons, we exit interactive move/resize mode. */
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server->cursor_mode = TINYWL_CURSOR_PASSTHROUGH;
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} else {
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/* Focus that client if the button was _pressed_ */
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focus_view(view, surface);
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}
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}
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void server_cursor_axis(struct wl_listener *listener, void *data) {
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/* This event is forwarded by the cursor when a pointer emits an axis event,
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* for example when you move the scroll wheel. */
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struct tinywl_server *server =
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wl_container_of(listener, server, cursor_axis);
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struct wlr_event_pointer_axis *event = data;
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/* Notify the client with pointer focus of the axis event. */
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wlr_seat_pointer_notify_axis(server->seat,
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event->time_msec, event->orientation, event->delta,
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event->delta_discrete, event->source);
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}
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void server_cursor_frame(struct wl_listener *listener, void *data) {
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/* This event is forwarded by the cursor when a pointer emits an frame
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* event. Frame events are sent after regular pointer events to group
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* multiple events together. For instance, two axis events may happen at the
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* same time, in which case a frame event won't be sent in between. */
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struct tinywl_server *server =
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wl_container_of(listener, server, cursor_frame);
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/* Notify the client with pointer focus of the frame event. */
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wlr_seat_pointer_notify_frame(server->seat);
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}
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void server_new_output(struct wl_listener *listener, void *data)
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{
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/* This event is rasied by the backend when a new output (aka a display or
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* monitor) becomes available. */
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struct tinywl_server *server =
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wl_container_of(listener, server, new_output);
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struct wlr_output *wlr_output = data;
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/* Some backends don't have modes. DRM+KMS does, and we need to set a mode
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* before we can use the output. The mode is a tuple of (width, height,
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* refresh rate), and each monitor supports only a specific set of modes. We
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* just pick the first, a more sophisticated compositor would let the user
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* configure it or pick the mode the display advertises as preferred. */
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if (!wl_list_empty(&wlr_output->modes)) {
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struct wlr_output_mode *mode =
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wl_container_of(wlr_output->modes.prev, mode, link);
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wlr_output_set_mode(wlr_output, mode);
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}
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/* Allocates and configures our state for this output */
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struct tinywl_output *output =
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calloc(1, sizeof(struct tinywl_output));
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output->wlr_output = wlr_output;
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output->server = server;
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/* Sets up a listener for the frame notify event. */
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output->frame.notify = output_frame;
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wl_signal_add(&wlr_output->events.frame, &output->frame);
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wl_list_insert(&server->outputs, &output->link);
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/* Adds this to the output layout. The add_auto function arranges outputs
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* from left-to-right in the order they appear. A more sophisticated
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* compositor would let the user configure the arrangement of outputs in the
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* layout. */
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wlr_output_layout_add_auto(server->output_layout, wlr_output);
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/* Creating the global adds a wl_output global to the display, which Wayland
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* clients can see to find out information about the output (such as
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* DPI, scale factor, manufacturer, etc). */
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wlr_output_create_global(wlr_output);
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}
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