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src/view.c: Convert SnapToEdge to use view_apply_xxx_geometry framework
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992089e901
commit
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3 changed files with 128 additions and 104 deletions
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@ -306,6 +306,7 @@ struct view {
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bool been_mapped;
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bool minimized;
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bool maximized;
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uint32_t tiled; /* private, enum view_edge in src/view.c */
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struct wlr_output *fullscreen;
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/* geometry of the wlr_surface contained within the view */
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@ -40,6 +40,7 @@ interactive_begin(struct view *view, enum input_mode mode, uint32_t edges)
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return;
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}
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}
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view->tiled = 0;
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/*
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* This function sets up an interactive move or resize operation, where
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230
src/view.c
230
src/view.c
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@ -10,6 +10,89 @@
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#define MAX(a, b) (((a) > (b)) ? (a) : (b))
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/**
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* All view_apply_xxx_geometry() functions must *not* modify
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* any state besides repositioning or resizing the view.
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*
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* They may be called repeatably during output layout changes.
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*/
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enum view_edge {
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VIEW_EDGE_INVALID = 0,
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VIEW_EDGE_LEFT,
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VIEW_EDGE_RIGHT,
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VIEW_EDGE_UP,
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VIEW_EDGE_DOWN,
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VIEW_EDGE_CENTER,
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};
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static enum view_edge
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view_edge_invert(enum view_edge edge)
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{
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switch (edge) {
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case VIEW_EDGE_LEFT:
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return VIEW_EDGE_RIGHT;
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case VIEW_EDGE_RIGHT:
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return VIEW_EDGE_LEFT;
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case VIEW_EDGE_UP:
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return VIEW_EDGE_DOWN;
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case VIEW_EDGE_DOWN:
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return VIEW_EDGE_UP;
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case VIEW_EDGE_CENTER:
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case VIEW_EDGE_INVALID:
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default:
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return VIEW_EDGE_INVALID;
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}
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}
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static struct wlr_box
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view_get_edge_snap_box(struct view *view, struct output *output,
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enum view_edge edge)
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{
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struct wlr_box usable = output_usable_area_in_layout_coords(output);
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if (usable.height == output->wlr_output->height
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&& output->wlr_output->scale != 1) {
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usable.height /= output->wlr_output->scale;
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}
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if (usable.width == output->wlr_output->width
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&& output->wlr_output->scale != 1) {
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usable.width /= output->wlr_output->scale;
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}
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int x_offset = edge == VIEW_EDGE_RIGHT
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? (usable.width + rc.gap) / 2 : rc.gap;
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int y_offset = edge == VIEW_EDGE_DOWN
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? (usable.height + rc.gap) / 2 : rc.gap;
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int base_width, base_height;
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switch (edge) {
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case VIEW_EDGE_LEFT:
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case VIEW_EDGE_RIGHT:
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base_width = (usable.width - 3 * rc.gap) / 2;
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base_height = usable.height - 2 * rc.gap;
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break;
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case VIEW_EDGE_UP:
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case VIEW_EDGE_DOWN:
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base_width = usable.width - 2 * rc.gap;
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base_height = (usable.height - 3 * rc.gap) / 2;
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break;
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default:
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case VIEW_EDGE_CENTER:
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base_width = usable.width - 2 * rc.gap;
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base_height = usable.height - 2 * rc.gap;
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break;
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}
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struct wlr_box dst = {
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.x = x_offset + usable.x + view->margin.left,
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.y = y_offset + usable.y + view->margin.top,
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.width = base_width - view->margin.left - view->margin.right,
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.height = base_height - view->margin.top - view->margin.bottom,
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};
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return dst;
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}
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void
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view_set_activated(struct view *view, bool activated)
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{
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@ -185,6 +268,27 @@ view_center(struct view *view)
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}
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}
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static void
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view_apply_tiled_geometry(struct view *view, struct output *output)
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{
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assert(view->tiled);
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if (!output) {
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output = view_output(view);
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}
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if (!output) {
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wlr_log(WLR_ERROR, "Can't tile: no output");
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return;
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}
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struct wlr_box dst = view_get_edge_snap_box(view, output, view->tiled);
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if (view->w == dst.width && view->h == dst.height) {
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/* move horizontally/vertically without changing size */
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view_move(view, dst.x, dst.y);
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} else {
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view_move_resize(view, dst);
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}
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}
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static void
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view_apply_fullscreen_geometry(struct view *view, struct wlr_output *wlr_output)
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{
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@ -515,35 +619,6 @@ view_move_to_edge(struct view *view, const char *direction)
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view_move(view, x, y);
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}
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enum view_edge {
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VIEW_EDGE_INVALID,
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VIEW_EDGE_LEFT,
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VIEW_EDGE_RIGHT,
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VIEW_EDGE_UP,
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VIEW_EDGE_DOWN,
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VIEW_EDGE_CENTER,
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};
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static enum view_edge
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view_edge_invert(enum view_edge edge)
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{
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switch (edge) {
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case VIEW_EDGE_LEFT:
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return VIEW_EDGE_RIGHT;
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case VIEW_EDGE_RIGHT:
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return VIEW_EDGE_LEFT;
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case VIEW_EDGE_UP:
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return VIEW_EDGE_DOWN;
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case VIEW_EDGE_DOWN:
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return VIEW_EDGE_UP;
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case VIEW_EDGE_CENTER:
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case VIEW_EDGE_INVALID:
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default:
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return VIEW_EDGE_INVALID;
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}
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}
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static enum view_edge
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view_edge_parse(const char *direction)
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{
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@ -565,53 +640,6 @@ view_edge_parse(const char *direction)
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}
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}
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static struct wlr_box
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view_get_edge_snap_box(struct view *view, struct output *output,
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enum view_edge edge)
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{
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struct wlr_box usable = output_usable_area_in_layout_coords(output);
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if (usable.height == output->wlr_output->height
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&& output->wlr_output->scale != 1) {
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usable.height /= output->wlr_output->scale;
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}
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if (usable.width == output->wlr_output->width
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&& output->wlr_output->scale != 1) {
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usable.width /= output->wlr_output->scale;
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}
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int x_offset = edge == VIEW_EDGE_RIGHT
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? (usable.width + rc.gap) / 2 : rc.gap;
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int y_offset = edge == VIEW_EDGE_DOWN
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? (usable.height + rc.gap) / 2 : rc.gap;
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int base_width, base_height;
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switch (edge) {
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case VIEW_EDGE_LEFT:
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case VIEW_EDGE_RIGHT:
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base_width = (usable.width - 3 * rc.gap) / 2;
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base_height = usable.height - 2 * rc.gap;
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break;
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case VIEW_EDGE_UP:
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case VIEW_EDGE_DOWN:
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base_width = usable.width - 2 * rc.gap;
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base_height = (usable.height - 3 * rc.gap) / 2;
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break;
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default:
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case VIEW_EDGE_CENTER:
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base_width = usable.width - 2 * rc.gap;
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base_height = usable.height - 2 * rc.gap;
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break;
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}
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struct wlr_box dst = {
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.x = x_offset + usable.x + view->margin.left,
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.y = y_offset + usable.y + view->margin.top,
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.width = base_width - view->margin.left - view->margin.right,
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.height = base_height - view->margin.top - view->margin.bottom,
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};
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return dst;
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}
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void
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view_snap_to_edge(struct view *view, const char *direction)
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{
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@ -630,50 +658,44 @@ view_snap_to_edge(struct view *view, const char *direction)
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return;
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}
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struct wlr_box dst = view_get_edge_snap_box(view, output, edge);
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if (view->x == dst.x && view->y == dst.y && view->w == dst.width
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&& view->h == dst.height) {
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/* Move over to the next screen if this is already snapped. */
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struct wlr_box usable =
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output_usable_area_in_layout_coords(output);
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if (view->tiled == edge) {
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/* We are already tiled for this edge and thus should switch outputs */
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struct wlr_output *new_output = NULL;
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struct wlr_output *current_output = output->wlr_output;
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struct wlr_output_layout *layout = view->server->output_layout;
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switch (edge) {
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case VIEW_EDGE_LEFT:
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dst.x -= (usable.width / 2) + 1;
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new_output = wlr_output_layout_adjacent_output(
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layout, WLR_DIRECTION_LEFT, current_output, 1, 0);
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break;
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case VIEW_EDGE_RIGHT:
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dst.x += (usable.width / 2) + 1;
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new_output = wlr_output_layout_adjacent_output(
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layout, WLR_DIRECTION_RIGHT, current_output, 1, 0);
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break;
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case VIEW_EDGE_UP:
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dst.y -= (usable.height / 2) + 1;
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new_output = wlr_output_layout_adjacent_output(
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layout, WLR_DIRECTION_UP, current_output, 0, 1);
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break;
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case VIEW_EDGE_DOWN:
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dst.y += (usable.height / 2) + 1;
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new_output = wlr_output_layout_adjacent_output(
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layout, WLR_DIRECTION_DOWN, current_output, 0, 1);
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break;
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default:
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break;
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}
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struct wlr_output *new_wlr_output = wlr_output_layout_output_at(
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view->server->output_layout, dst.x, dst.y);
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struct output *new_output =
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output_from_wlr_output(view->server, new_wlr_output);
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if (new_output == output || !new_output
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|| edge == VIEW_EDGE_CENTER) {
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if (new_output && new_output != current_output) {
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/* Move to next output */
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edge = view_edge_invert(edge);
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output = output_from_wlr_output(view->server, new_output);
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} else {
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/* No more output to move to */
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return;
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}
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dst = view_get_edge_snap_box(view, new_output,
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view_edge_invert(edge));
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}
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if (view->w == dst.width && view->h == dst.height) {
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/* move horizontally/vertically without changing size */
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view_move(view, dst.x, dst.y);
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} else {
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view_move_resize(view, dst);
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}
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/* TODO: store old geometry if !maximized && !fullscreen && !tiled */
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view->tiled = edge;
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view_apply_tiled_geometry(view, output);
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}
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const char *
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