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			792 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			792 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-2.0-only
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#include <assert.h>
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#include <stdio.h>
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#include <strings.h>
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#include <xcb/xcb_icccm.h>
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#include "labwc.h"
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#include "ssd.h"
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#include "menu/menu.h"
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#include "workspaces.h"
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#define MAX(a, b) (((a) > (b)) ? (a) : (b))
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/**
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 * All view_apply_xxx_geometry() functions must *not* modify
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 * any state besides repositioning or resizing the view.
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 *
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 * They may be called repeatably during output layout changes.
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 */
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enum view_edge {
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	VIEW_EDGE_INVALID = 0,
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	VIEW_EDGE_LEFT,
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	VIEW_EDGE_RIGHT,
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	VIEW_EDGE_UP,
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	VIEW_EDGE_DOWN,
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	VIEW_EDGE_CENTER,
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};
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static enum view_edge
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view_edge_invert(enum view_edge edge)
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{
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	switch (edge) {
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	case VIEW_EDGE_LEFT:
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		return VIEW_EDGE_RIGHT;
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	case VIEW_EDGE_RIGHT:
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		return VIEW_EDGE_LEFT;
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	case VIEW_EDGE_UP:
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		return VIEW_EDGE_DOWN;
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	case VIEW_EDGE_DOWN:
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		return VIEW_EDGE_UP;
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	case VIEW_EDGE_CENTER:
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	case VIEW_EDGE_INVALID:
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	default:
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		return VIEW_EDGE_INVALID;
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	}
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}
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static struct wlr_box
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view_get_edge_snap_box(struct view *view, struct output *output,
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		enum view_edge edge)
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{
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	struct wlr_box usable = output_usable_area_in_layout_coords(output);
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	if (usable.height == output->wlr_output->height
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			&& output->wlr_output->scale != 1) {
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		usable.height /= output->wlr_output->scale;
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	}
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	if (usable.width == output->wlr_output->width
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			&& output->wlr_output->scale != 1) {
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		usable.width /= output->wlr_output->scale;
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	}
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	int x_offset = edge == VIEW_EDGE_RIGHT
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		? (usable.width + rc.gap) / 2 : rc.gap;
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	int y_offset = edge == VIEW_EDGE_DOWN
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		? (usable.height + rc.gap) / 2 : rc.gap;
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	int base_width, base_height;
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	switch (edge) {
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	case VIEW_EDGE_LEFT:
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	case VIEW_EDGE_RIGHT:
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		base_width = (usable.width - 3 * rc.gap) / 2;
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		base_height = usable.height - 2 * rc.gap;
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		break;
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	case VIEW_EDGE_UP:
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	case VIEW_EDGE_DOWN:
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		base_width = usable.width - 2 * rc.gap;
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		base_height = (usable.height - 3 * rc.gap) / 2;
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		break;
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	default:
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	case VIEW_EDGE_CENTER:
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		base_width = usable.width - 2 * rc.gap;
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		base_height = usable.height - 2 * rc.gap;
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		break;
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	}
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	struct wlr_box dst = {
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		.x = x_offset + usable.x + view->margin.left,
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		.y = y_offset + usable.y + view->margin.top,
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		.width = base_width - view->margin.left - view->margin.right,
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		.height = base_height - view->margin.top - view->margin.bottom,
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	};
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	return dst;
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}
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void
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view_set_activated(struct view *view, bool activated)
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{
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	if (view->ssd.enabled) {
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		ssd_set_active(view);
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	}
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	if (view->impl->set_activated) {
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		view->impl->set_activated(view, activated);
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	}
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	if (view->toplevel_handle) {
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		wlr_foreign_toplevel_handle_v1_set_activated(
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			view->toplevel_handle, activated);
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	}
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}
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void
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view_close(struct view *view)
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{
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	if (view->impl->close) {
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		view->impl->close(view);
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	}
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}
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void
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view_move(struct view *view, double x, double y)
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{
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	if (view->impl->move) {
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		view->impl->move(view, x, y);
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	}
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	view_discover_output(view);
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	wlr_scene_node_set_position(&view->scene_tree->node, view->x, view->y);
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	ssd_update_geometry(view);
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}
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/* N.B. Use view_move() if not resizing. */
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void
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view_move_resize(struct view *view, struct wlr_box geo)
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{
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	if (view->impl->configure) {
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		view->impl->configure(view, geo);
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	}
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	ssd_update_title(view);
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	view_discover_output(view);
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}
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#define MIN_VIEW_WIDTH (100)
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#define MIN_VIEW_HEIGHT (60)
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#if HAVE_XWAYLAND
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static int
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round_to_increment(int val, int base, int inc)
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{
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	if (base < 0 || inc <= 0)
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		return val;
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	return base + (val - base + inc / 2) / inc * inc;
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}
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#endif
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void
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view_adjust_size(struct view *view, int *w, int *h)
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{
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	int min_width = MIN_VIEW_WIDTH;
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	int min_height = MIN_VIEW_HEIGHT;
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#if HAVE_XWAYLAND
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	if (view->type == LAB_XWAYLAND_VIEW) {
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		xcb_size_hints_t *hints = view->xwayland_surface->size_hints;
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		/*
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		 * Honor size increments from WM_SIZE_HINTS. Typically, X11
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		 * terminal emulators will use WM_SIZE_HINTS to make sure that
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		 * the terminal is resized to a width/height evenly divisible by
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		 * the cell (character) size.
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		 */
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		if (hints) {
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			*w = round_to_increment(*w, hints->base_width,
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				hints->width_inc);
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			*h = round_to_increment(*h, hints->base_height,
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				hints->height_inc);
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			min_width = MAX(1, hints->min_width);
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			min_height = MAX(1, hints->min_height);
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		}
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	}
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#endif
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	*w = MAX(*w, min_width);
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	*h = MAX(*h, min_height);
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}
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void
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view_minimize(struct view *view, bool minimized)
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{
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	if (view->minimized == minimized) {
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		return;
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	}
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	if (view->toplevel_handle) {
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		wlr_foreign_toplevel_handle_v1_set_minimized(
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			view->toplevel_handle, minimized);
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	}
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	view->minimized = minimized;
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	if (minimized) {
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		view->impl->unmap(view);
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		desktop_move_to_back(view);
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		view_set_activated(view, false);
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	} else {
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		view->impl->map(view);
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	}
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}
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/* view_wlr_output - return the output that a view is mostly on */
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struct wlr_output *
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view_wlr_output(struct view *view)
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{
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	double closest_x, closest_y;
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	struct wlr_output *wlr_output = NULL;
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	wlr_output_layout_closest_point(view->server->output_layout, wlr_output,
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		view->x + view->w / 2, view->y + view->h / 2, &closest_x,
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		&closest_y);
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	wlr_output = wlr_output_layout_output_at(view->server->output_layout,
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		closest_x, closest_y);
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	return wlr_output;
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}
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static struct output *
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view_output(struct view *view)
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{
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	struct wlr_output *wlr_output = view_wlr_output(view);
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	return output_from_wlr_output(view->server, wlr_output);
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}
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static bool
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view_compute_centered_position(struct view *view, int w, int h, int *x, int *y)
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{
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	struct output *output = view_output(view);
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	if (!output) {
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		return false;
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	}
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	struct wlr_output *wlr_output = output->wlr_output;
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	if (!wlr_output) {
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		return false;
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	}
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	struct wlr_box usable = output_usable_area_in_layout_coords(output);
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	int width = w + view->margin.left + view->margin.right;
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	int height = h + view->margin.top + view->margin.bottom;
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	*x = usable.x + (usable.width - width) / 2;
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	*y = usable.y + (usable.height - height) / 2;
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	/* If view is bigger than usable area, just top/left align it */
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	if (*x < rc.gap) {
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		*x = rc.gap;
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	}
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	if (*y < rc.gap) {
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		*y = rc.gap;
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	}
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#if HAVE_XWAYLAND
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	/* TODO: refactor xwayland.c functions to get rid of this */
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	if (view->type == LAB_XWAYLAND_VIEW) {
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		*x += view->margin.left;
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		*y += view->margin.top;
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	}
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#endif
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	return true;
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}
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void
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view_center(struct view *view)
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{
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	int x, y;
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	if (view_compute_centered_position(view, view->w, view->h, &x, &y)) {
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		view_move(view, x, y);
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	}
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}
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static void
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view_apply_tiled_geometry(struct view *view, struct output *output)
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{
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	assert(view->tiled);
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	if (!output) {
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		output = view_output(view);
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	}
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	if (!output) {
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		wlr_log(WLR_ERROR, "Can't tile: no output");
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		return;
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	}
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	struct wlr_box dst = view_get_edge_snap_box(view, output, view->tiled);
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	if (view->w == dst.width && view->h == dst.height) {
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		/* move horizontally/vertically without changing size */
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		view_move(view, dst.x, dst.y);
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	} else {
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		view_move_resize(view, dst);
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	}
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}
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static void
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view_apply_fullscreen_geometry(struct view *view, struct wlr_output *wlr_output)
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{
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	struct output *output =
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		output_from_wlr_output(view->server, wlr_output);
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	struct wlr_box box = { 0 };
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	wlr_output_effective_resolution(wlr_output, &box.width, &box.height);
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	double ox = 0, oy = 0;
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	wlr_output_layout_output_coords(output->server->output_layout,
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		output->wlr_output, &ox, &oy);
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	box.x -= ox;
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	box.y -= oy;
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	view_move_resize(view, box);
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}
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static void
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view_apply_maximized_geometry(struct view *view)
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{
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	/*
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	 * The same code handles both initial maximize and re-maximize
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	 * to account for layout changes.  In either case, view_output()
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	 * gives the output closest to the current geometry (which may
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	 * be different from the output originally maximized onto).
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	 * view_output() can return NULL if all outputs are disabled.
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	 */
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	struct output *output = view_output(view);
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	if (!output) {
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		return;
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	}
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	struct wlr_box box = output_usable_area_in_layout_coords(output);
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	if (box.height == output->wlr_output->height
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			&& output->wlr_output->scale != 1) {
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		box.height /= output->wlr_output->scale;
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	}
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	if (box.width == output->wlr_output->width
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			&& output->wlr_output->scale != 1) {
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		box.width /= output->wlr_output->scale;
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	}
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	if (view->ssd.enabled) {
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		struct border border = ssd_thickness(view);
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		box.x += border.left;
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		box.y += border.top;
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		box.width -= border.right + border.left;
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		box.height -= border.top + border.bottom;
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	}
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	view_move_resize(view, box);
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}
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#define LAB_FALLBACK_WIDTH (640)
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#define LAB_FALLBACK_HEIGHT (480)
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static void
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set_fallback_geometry(struct view *view)
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{
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	view->unmaximized_geometry.width = LAB_FALLBACK_WIDTH;
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	view->unmaximized_geometry.height = LAB_FALLBACK_HEIGHT;
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	view_compute_centered_position(view,
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		view->unmaximized_geometry.width,
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		view->unmaximized_geometry.height,
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		&view->unmaximized_geometry.x,
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		&view->unmaximized_geometry.y);
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}
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static void
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view_apply_unmaximized_geometry(struct view *view)
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{
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	/*
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	 * If an application was started maximized, its unmaximized_geometry
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	 * width/height may still be zero in which case we set some fallback
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	 * values. This is the case with foot and Qt applications.
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	 */
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	if (wlr_box_empty(&view->unmaximized_geometry)) {
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		set_fallback_geometry(view);
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	}
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	struct wlr_output_layout *layout = view->server->output_layout;
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	if (wlr_output_layout_intersects(layout, NULL,
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			&view->unmaximized_geometry)) {
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		/* restore to original geometry */
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		view_move_resize(view, view->unmaximized_geometry);
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	} else {
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		/* reposition if original geometry is offscreen */
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		struct wlr_box box = view->unmaximized_geometry;
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		if (view_compute_centered_position(view, box.width, box.height,
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				&box.x, &box.y)) {
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			view_move_resize(view, box);
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		}
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	}
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}
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void
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view_maximize(struct view *view, bool maximize)
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{
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	if (view->maximized == maximize) {
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		return;
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	}
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	if (view->fullscreen) {
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		return;
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	}
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	if (view->impl->maximize) {
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		view->impl->maximize(view, maximize);
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	}
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	if (view->toplevel_handle) {
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		wlr_foreign_toplevel_handle_v1_set_maximized(
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			view->toplevel_handle, maximize);
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	}
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	if (maximize) {
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		interactive_end(view);
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		view->unmaximized_geometry.x = view->x;
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		view->unmaximized_geometry.y = view->y;
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		view->unmaximized_geometry.width = view->w;
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		view->unmaximized_geometry.height = view->h;
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		view_apply_maximized_geometry(view);
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		view->maximized = true;
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	} else {
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		/* unmaximize */
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		view_apply_unmaximized_geometry(view);
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		view->maximized = false;
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	}
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}
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void
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view_toggle_maximize(struct view *view)
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{
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	view_maximize(view, !view->maximized);
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}
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void
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view_toggle_decorations(struct view *view)
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{
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	if (!view->fullscreen) {
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		view->ssd.enabled = !view->ssd.enabled;
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		ssd_update_geometry(view);
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		if (view->maximized) {
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			view_apply_maximized_geometry(view);
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		}
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	}
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}
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static bool
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is_always_on_top(struct view *view)
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{
 | 
						|
	return view->scene_tree->node.parent ==
 | 
						|
		view->server->view_tree_always_on_top;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_toggle_always_on_top(struct view *view)
 | 
						|
{
 | 
						|
	if (is_always_on_top(view)) {
 | 
						|
		view->workspace = view->server->workspace_current;
 | 
						|
		wlr_scene_node_reparent(&view->scene_tree->node, view->workspace->tree);
 | 
						|
	} else {
 | 
						|
		wlr_scene_node_reparent(&view->scene_tree->node,
 | 
						|
			view->server->view_tree_always_on_top);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_set_decorations(struct view *view, bool decorations)
 | 
						|
{
 | 
						|
	if (view->ssd.enabled != decorations && !view->fullscreen) {
 | 
						|
		view->ssd.enabled = decorations;
 | 
						|
		ssd_update_geometry(view);
 | 
						|
		if (view->maximized) {
 | 
						|
			view_apply_maximized_geometry(view);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_toggle_fullscreen(struct view *view)
 | 
						|
{
 | 
						|
	view_set_fullscreen(view, !view->fullscreen, NULL);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_set_fullscreen(struct view *view, bool fullscreen,
 | 
						|
		struct wlr_output *wlr_output)
 | 
						|
{
 | 
						|
	if (fullscreen != !view->fullscreen) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	if (view->impl->set_fullscreen) {
 | 
						|
		view->impl->set_fullscreen(view, fullscreen);
 | 
						|
	}
 | 
						|
	if (view->toplevel_handle) {
 | 
						|
		wlr_foreign_toplevel_handle_v1_set_fullscreen(
 | 
						|
			view->toplevel_handle, fullscreen);
 | 
						|
	}
 | 
						|
	if (!wlr_output) {
 | 
						|
		wlr_output = view_wlr_output(view);
 | 
						|
	}
 | 
						|
	if (fullscreen) {
 | 
						|
		if (!view->maximized) {
 | 
						|
			view->unmaximized_geometry.x = view->x;
 | 
						|
			view->unmaximized_geometry.y = view->y;
 | 
						|
			view->unmaximized_geometry.width = view->w;
 | 
						|
			view->unmaximized_geometry.height = view->h;
 | 
						|
		}
 | 
						|
		view->fullscreen = wlr_output;
 | 
						|
		view_apply_fullscreen_geometry(view, view->fullscreen);
 | 
						|
	} else {
 | 
						|
		/* restore to normal */
 | 
						|
		if (view->maximized) {
 | 
						|
			view_apply_maximized_geometry(view);
 | 
						|
		} else {
 | 
						|
			view_apply_unmaximized_geometry(view);
 | 
						|
		}
 | 
						|
		view->fullscreen = false;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Show fullscreen views above top-layer */
 | 
						|
	struct output *output =
 | 
						|
		output_from_wlr_output(view->server, wlr_output);
 | 
						|
	uint32_t top = ZWLR_LAYER_SHELL_V1_LAYER_TOP;
 | 
						|
	wlr_scene_node_set_enabled(&output->layer_tree[top]->node, !fullscreen);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_adjust_for_layout_change(struct view *view)
 | 
						|
{
 | 
						|
	struct wlr_output_layout *layout = view->server->output_layout;
 | 
						|
	if (view->fullscreen) {
 | 
						|
		if (wlr_output_layout_get(layout, view->fullscreen)) {
 | 
						|
			/* recompute fullscreen geometry */
 | 
						|
			view_apply_fullscreen_geometry(view, view->fullscreen);
 | 
						|
		} else {
 | 
						|
			/* output is gone, exit fullscreen */
 | 
						|
			view_set_fullscreen(view, false, NULL);
 | 
						|
		}
 | 
						|
	} else if (view->maximized) {
 | 
						|
		/* recompute maximized geometry */
 | 
						|
		view_apply_maximized_geometry(view);
 | 
						|
	} else {
 | 
						|
		/* reposition view if it's offscreen */
 | 
						|
		struct wlr_box box = { view->x, view->y, view->w, view->h };
 | 
						|
		if (!wlr_output_layout_intersects(layout, NULL, &box)) {
 | 
						|
			view_center(view);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
view_output_enter(struct view *view, struct wlr_output *wlr_output)
 | 
						|
{
 | 
						|
	if (view->toplevel_handle) {
 | 
						|
		wlr_foreign_toplevel_handle_v1_output_enter(
 | 
						|
			view->toplevel_handle, wlr_output);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
view_output_leave(struct view *view, struct wlr_output *wlr_output)
 | 
						|
{
 | 
						|
	if (view->toplevel_handle) {
 | 
						|
		wlr_foreign_toplevel_handle_v1_output_leave(
 | 
						|
			view->toplevel_handle, wlr_output);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * At present, a view can only 'enter' one output at a time, although the view
 | 
						|
 * may span multiple outputs. Ideally we would handle multiple outputs, but
 | 
						|
 * this method is the simplest form of what we want.
 | 
						|
 */
 | 
						|
void
 | 
						|
view_discover_output(struct view *view)
 | 
						|
{
 | 
						|
	struct output *old_output = view->output;
 | 
						|
	struct output *new_output = view_output(view);
 | 
						|
	if (old_output != new_output) {
 | 
						|
		view->output = new_output;
 | 
						|
		view_output_enter(view, new_output->wlr_output);
 | 
						|
		if (old_output) {
 | 
						|
			view_output_leave(view, old_output->wlr_output);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_move_to_edge(struct view *view, const char *direction)
 | 
						|
{
 | 
						|
	if (!view) {
 | 
						|
		wlr_log(WLR_ERROR, "no view");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	struct output *output = view_output(view);
 | 
						|
	if (!output) {
 | 
						|
		wlr_log(WLR_ERROR, "no output");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	if (!direction) {
 | 
						|
		wlr_log(WLR_ERROR, "invalid edge");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	struct wlr_box usable = output_usable_area_in_layout_coords(output);
 | 
						|
	if (usable.height == output->wlr_output->height
 | 
						|
			&& output->wlr_output->scale != 1) {
 | 
						|
		usable.height /= output->wlr_output->scale;
 | 
						|
	}
 | 
						|
	if (usable.width == output->wlr_output->width
 | 
						|
			&& output->wlr_output->scale != 1) {
 | 
						|
		usable.width /= output->wlr_output->scale;
 | 
						|
	}
 | 
						|
 | 
						|
	int x = 0, y = 0;
 | 
						|
	if (!strcasecmp(direction, "left")) {
 | 
						|
		x = usable.x + view->margin.left + rc.gap;
 | 
						|
		y = view->y;
 | 
						|
	} else if (!strcasecmp(direction, "up")) {
 | 
						|
		x = view->x;
 | 
						|
		y = usable.y + view->margin.top + rc.gap;
 | 
						|
	} else if (!strcasecmp(direction, "right")) {
 | 
						|
		x = usable.x + usable.width - view->w - view->margin.right
 | 
						|
			- rc.gap;
 | 
						|
		y = view->y;
 | 
						|
	} else if (!strcasecmp(direction, "down")) {
 | 
						|
		x = view->x;
 | 
						|
		y = usable.y + usable.height - view->h - view->margin.bottom
 | 
						|
			- rc.gap;
 | 
						|
	} else {
 | 
						|
		wlr_log(WLR_ERROR, "invalid edge");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	view_move(view, x, y);
 | 
						|
}
 | 
						|
 | 
						|
static enum view_edge
 | 
						|
view_edge_parse(const char *direction)
 | 
						|
{
 | 
						|
	if (!direction) {
 | 
						|
		return VIEW_EDGE_INVALID;
 | 
						|
	}
 | 
						|
	if (!strcasecmp(direction, "left")) {
 | 
						|
		return VIEW_EDGE_LEFT;
 | 
						|
	} else if (!strcasecmp(direction, "up")) {
 | 
						|
		return VIEW_EDGE_UP;
 | 
						|
	} else if (!strcasecmp(direction, "right")) {
 | 
						|
		return VIEW_EDGE_RIGHT;
 | 
						|
	} else if (!strcasecmp(direction, "down")) {
 | 
						|
		return VIEW_EDGE_DOWN;
 | 
						|
	} else if (!strcasecmp(direction, "center")) {
 | 
						|
		return VIEW_EDGE_CENTER;
 | 
						|
	} else {
 | 
						|
		return VIEW_EDGE_INVALID;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_snap_to_edge(struct view *view, const char *direction)
 | 
						|
{
 | 
						|
	if (!view) {
 | 
						|
		wlr_log(WLR_ERROR, "no view");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	struct output *output = view_output(view);
 | 
						|
	if (!output) {
 | 
						|
		wlr_log(WLR_ERROR, "no output");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	enum view_edge edge = view_edge_parse(direction);
 | 
						|
	if (edge == VIEW_EDGE_INVALID) {
 | 
						|
		wlr_log(WLR_ERROR, "invalid edge");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (view->tiled == edge) {
 | 
						|
		/* We are already tiled for this edge and thus should switch outputs */
 | 
						|
		struct wlr_output *new_output = NULL;
 | 
						|
		struct wlr_output *current_output = output->wlr_output;
 | 
						|
		struct wlr_output_layout *layout = view->server->output_layout;
 | 
						|
		switch (edge) {
 | 
						|
		case VIEW_EDGE_LEFT:
 | 
						|
			new_output = wlr_output_layout_adjacent_output(
 | 
						|
				layout, WLR_DIRECTION_LEFT, current_output, 1, 0);
 | 
						|
			break;
 | 
						|
		case VIEW_EDGE_RIGHT:
 | 
						|
			new_output = wlr_output_layout_adjacent_output(
 | 
						|
				layout, WLR_DIRECTION_RIGHT, current_output, 1, 0);
 | 
						|
			break;
 | 
						|
		case VIEW_EDGE_UP:
 | 
						|
			new_output = wlr_output_layout_adjacent_output(
 | 
						|
				layout, WLR_DIRECTION_UP, current_output, 0, 1);
 | 
						|
			break;
 | 
						|
		case VIEW_EDGE_DOWN:
 | 
						|
			new_output = wlr_output_layout_adjacent_output(
 | 
						|
				layout, WLR_DIRECTION_DOWN, current_output, 0, 1);
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		if (new_output && new_output != current_output) {
 | 
						|
			/* Move to next output */
 | 
						|
			edge = view_edge_invert(edge);
 | 
						|
			output = output_from_wlr_output(view->server, new_output);
 | 
						|
		} else {
 | 
						|
			/* No more output to move to */
 | 
						|
			return;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* TODO: store old geometry if !maximized && !fullscreen && !tiled */
 | 
						|
	view->tiled = edge;
 | 
						|
	view_apply_tiled_geometry(view, output);
 | 
						|
}
 | 
						|
 | 
						|
const char *
 | 
						|
view_get_string_prop(struct view *view, const char *prop)
 | 
						|
{
 | 
						|
	if (view->impl->get_string_prop) {
 | 
						|
		return view->impl->get_string_prop(view, prop);
 | 
						|
	}
 | 
						|
	return "";
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_update_title(struct view *view)
 | 
						|
{
 | 
						|
	const char *title = view_get_string_prop(view, "title");
 | 
						|
	if (!view->toplevel_handle || !title) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	ssd_update_title(view);
 | 
						|
	wlr_foreign_toplevel_handle_v1_set_title(view->toplevel_handle, title);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_update_app_id(struct view *view)
 | 
						|
{
 | 
						|
	const char *app_id = view_get_string_prop(view, "app_id");
 | 
						|
	if (!view->toplevel_handle || !app_id) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	wlr_foreign_toplevel_handle_v1_set_app_id(
 | 
						|
		view->toplevel_handle, app_id);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
view_destroy(struct view *view)
 | 
						|
{
 | 
						|
	if (view->toplevel_handle) {
 | 
						|
		wlr_foreign_toplevel_handle_v1_destroy(view->toplevel_handle);
 | 
						|
	}
 | 
						|
	interactive_end(view);
 | 
						|
 | 
						|
	struct server *server = view->server;
 | 
						|
	if (server->seat.pressed.view == view) {
 | 
						|
		server->seat.pressed.view = NULL;
 | 
						|
		server->seat.pressed.surface = NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if (server->cycle_view == view) {
 | 
						|
		/* If we are the current OSD selected view, cycle
 | 
						|
		 * to the next because we are dying. */
 | 
						|
		server->cycle_view = desktop_cycle_view(server,
 | 
						|
			server->cycle_view, LAB_CYCLE_DIR_BACKWARD);
 | 
						|
 | 
						|
		/* If we cycled back to ourselves, then we have no windows.
 | 
						|
		 * just remove it and close the OSD for good. */
 | 
						|
		if (server->cycle_view == view || !server->cycle_view) {
 | 
						|
			server->cycle_view = NULL;
 | 
						|
			osd_finish(server);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (server->cycle_view) {
 | 
						|
		/* Update the OSD to reflect the view has now gone. */
 | 
						|
		osd_update(server);
 | 
						|
	}
 | 
						|
 | 
						|
	if (view->scene_tree) {
 | 
						|
		ssd_destroy(view);
 | 
						|
		wlr_scene_node_destroy(&view->scene_tree->node);
 | 
						|
		view->scene_tree = NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	/*
 | 
						|
	 * The layer-shell top-layer is disabled when an application is running
 | 
						|
	 * in fullscreen mode, so if that's the case, we have to re-enable it
 | 
						|
	 * here.
 | 
						|
	 */
 | 
						|
	if (view->fullscreen) {
 | 
						|
		struct output *output =
 | 
						|
			output_from_wlr_output(server, view->fullscreen);
 | 
						|
		uint32_t top = ZWLR_LAYER_SHELL_V1_LAYER_TOP;
 | 
						|
		wlr_scene_node_set_enabled(&output->layer_tree[top]->node, true);
 | 
						|
	}
 | 
						|
 | 
						|
	/* If we spawned a window menu, close it */
 | 
						|
	if (server->menu_current
 | 
						|
			&& server->menu_current->triggered_by_view == view) {
 | 
						|
		menu_close_root(server);
 | 
						|
	}
 | 
						|
 | 
						|
	/* Remove view from server->views */
 | 
						|
	wl_list_remove(&view->link);
 | 
						|
	free(view);
 | 
						|
}
 |