mirror of
https://github.com/labwc/labwc.git
synced 2025-10-29 05:40:24 -04:00
action: allow SnapToEdge to combine two cardinal directions
This patch adds `combine` argument to (Toggle)SnapToEdge actions. This allows to snap a window to e.g. up-left by running two actions: - `<action name="SnapToEdge" direction="left" combine="yes" />` - `<action name="SnapToEdge" direction="up" combine="yes" />` Then running `<action name="SnapToEdge" direction="down" combine="yes" />` snaps it to left again. This behavior is almost the same as KWin, except that snapping a up-right-tiled window to right doesn't move it to the right-adjacent output, but makes it right-tiled first.
This commit is contained in:
parent
af6a0df231
commit
2ac48116e1
5 changed files with 68 additions and 26 deletions
|
|
@ -92,11 +92,18 @@ Actions are used in menus and keyboard/mouse bindings.
|
||||||
Move window relative to its current position. Positive value of x moves
|
Move window relative to its current position. Positive value of x moves
|
||||||
it right, negative left. Positive value of y moves it down, negative up.
|
it right, negative left. Positive value of y moves it down, negative up.
|
||||||
|
|
||||||
*<action name="ToggleSnapToEdge" direction="value" />*++
|
*<action name="ToggleSnapToEdge" direction="value" combine="value" />*++
|
||||||
*<action name="SnapToEdge" direction="value" />*
|
*<action name="SnapToEdge" direction="value" combine="value" />*
|
||||||
Resize window to fill half the output in the given direction. Supports
|
Resize window to fill half or quarter the output in the given direction.
|
||||||
directions "left", "up", "right", "down", "up-left", "up-right", "down-left",
|
|
||||||
"down-right" and "center".
|
*direction* [up|down|left|right|up-left|up-right|down-left|down-right|center]
|
||||||
|
Direction in which to snap the window.
|
||||||
|
|
||||||
|
*combine* [yes|no]
|
||||||
|
Allows to snap a window to an output corner by combining two
|
||||||
|
directions. For example, snapping a window to *right* and then
|
||||||
|
to *up* places it in the *up-right* quarter of the output.
|
||||||
|
Default is no.
|
||||||
|
|
||||||
ToggleSnapToEdge additionally toggles the active window between
|
ToggleSnapToEdge additionally toggles the active window between
|
||||||
tiled to the given direction and its untiled position.
|
tiled to the given direction and its untiled position.
|
||||||
|
|
|
||||||
|
|
@ -548,7 +548,7 @@ void view_move_to_edge(struct view *view, enum lab_edge direction, bool snap_to_
|
||||||
void view_grow_to_edge(struct view *view, enum lab_edge direction);
|
void view_grow_to_edge(struct view *view, enum lab_edge direction);
|
||||||
void view_shrink_to_edge(struct view *view, enum lab_edge direction);
|
void view_shrink_to_edge(struct view *view, enum lab_edge direction);
|
||||||
void view_snap_to_edge(struct view *view, enum lab_edge direction,
|
void view_snap_to_edge(struct view *view, enum lab_edge direction,
|
||||||
bool across_outputs, bool store_natural_geometry);
|
bool across_outputs, bool combine, bool store_natural_geometry);
|
||||||
void view_snap_to_region(struct view *view, struct region *region, bool store_natural_geometry);
|
void view_snap_to_region(struct view *view, struct region *region, bool store_natural_geometry);
|
||||||
void view_move_to_output(struct view *view, struct output *output);
|
void view_move_to_output(struct view *view, struct output *output);
|
||||||
|
|
||||||
|
|
|
||||||
22
src/action.c
22
src/action.c
|
|
@ -337,11 +337,6 @@ action_arg_from_xml_node(struct action *action, const char *nodename, const char
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case ACTION_TYPE_MOVE_TO_EDGE:
|
case ACTION_TYPE_MOVE_TO_EDGE:
|
||||||
if (!strcasecmp(argument, "snapWindows")) {
|
|
||||||
action_arg_add_bool(action, argument, parse_bool(content, true));
|
|
||||||
goto cleanup;
|
|
||||||
}
|
|
||||||
/* Falls through */
|
|
||||||
case ACTION_TYPE_TOGGLE_SNAP_TO_EDGE:
|
case ACTION_TYPE_TOGGLE_SNAP_TO_EDGE:
|
||||||
case ACTION_TYPE_SNAP_TO_EDGE:
|
case ACTION_TYPE_SNAP_TO_EDGE:
|
||||||
case ACTION_TYPE_GROW_TO_EDGE:
|
case ACTION_TYPE_GROW_TO_EDGE:
|
||||||
|
|
@ -358,6 +353,17 @@ action_arg_from_xml_node(struct action *action, const char *nodename, const char
|
||||||
}
|
}
|
||||||
goto cleanup;
|
goto cleanup;
|
||||||
}
|
}
|
||||||
|
if (action->type == ACTION_TYPE_MOVE_TO_EDGE
|
||||||
|
&& !strcasecmp(argument, "snapWindows")) {
|
||||||
|
action_arg_add_bool(action, argument, parse_bool(content, true));
|
||||||
|
goto cleanup;
|
||||||
|
}
|
||||||
|
if ((action->type == ACTION_TYPE_SNAP_TO_EDGE
|
||||||
|
|| action->type == ACTION_TYPE_TOGGLE_SNAP_TO_EDGE)
|
||||||
|
&& !strcasecmp(argument, "combine")) {
|
||||||
|
action_arg_add_bool(action, argument, parse_bool(content, false));
|
||||||
|
goto cleanup;
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case ACTION_TYPE_SHOW_MENU:
|
case ACTION_TYPE_SHOW_MENU:
|
||||||
if (!strcmp(argument, "menu")) {
|
if (!strcmp(argument, "menu")) {
|
||||||
|
|
@ -1031,9 +1037,9 @@ run_action(struct view *view, struct server *server, struct action *action,
|
||||||
view_apply_natural_geometry(view);
|
view_apply_natural_geometry(view);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
view_snap_to_edge(view, edge,
|
bool combine = action_get_bool(action, "combine", false);
|
||||||
/*across_outputs*/ true,
|
view_snap_to_edge(view, edge, /*across_outputs*/ true,
|
||||||
/*store_natural_geometry*/ true);
|
combine, /*store_natural_geometry*/ true);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case ACTION_TYPE_GROW_TO_EDGE:
|
case ACTION_TYPE_GROW_TO_EDGE:
|
||||||
|
|
|
||||||
|
|
@ -260,9 +260,8 @@ snap_to_edge(struct view *view)
|
||||||
view_maximize(view, VIEW_AXIS_BOTH,
|
view_maximize(view, VIEW_AXIS_BOTH,
|
||||||
/*store_natural_geometry*/ false);
|
/*store_natural_geometry*/ false);
|
||||||
} else {
|
} else {
|
||||||
view_snap_to_edge(view, edge,
|
view_snap_to_edge(view, edge, /*across_outputs*/ false,
|
||||||
/*across_outputs*/ false,
|
/*combine*/ false, /*store_natural_geometry*/ false);
|
||||||
/*store_natural_geometry*/ false);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
|
|
||||||
48
src/view.c
48
src/view.c
|
|
@ -2126,7 +2126,7 @@ view_placement_parse(const char *policy)
|
||||||
|
|
||||||
void
|
void
|
||||||
view_snap_to_edge(struct view *view, enum lab_edge edge,
|
view_snap_to_edge(struct view *view, enum lab_edge edge,
|
||||||
bool across_outputs, bool store_natural_geometry)
|
bool across_outputs, bool combine, bool store_natural_geometry)
|
||||||
{
|
{
|
||||||
assert(view);
|
assert(view);
|
||||||
|
|
||||||
|
|
@ -2142,15 +2142,45 @@ view_snap_to_edge(struct view *view, enum lab_edge edge,
|
||||||
|
|
||||||
view_set_shade(view, false);
|
view_set_shade(view, false);
|
||||||
|
|
||||||
if (across_outputs && view->tiled == edge && view->maximized == VIEW_AXIS_NONE) {
|
if (lab_edge_is_cardinal(edge) && view->maximized == VIEW_AXIS_NONE) {
|
||||||
/* We are already tiled for this edge; try to switch outputs */
|
enum lab_edge invert_edge = lab_edge_invert(edge);
|
||||||
output = output_get_adjacent(view->output, edge, /* wrap */ false);
|
/* Represents axis of snapping direction */
|
||||||
if (!output) {
|
enum lab_edge parallel_mask = edge | invert_edge;
|
||||||
return;
|
/*
|
||||||
}
|
* The vector view->tiled is split to components
|
||||||
|
* parallel/orthogonal to snapping direction. For example,
|
||||||
|
* view->tiled=TOP_LEFT is split to parallel_tiled=TOP and
|
||||||
|
* orthogonal_tiled=LEFT when edge=TOP or edge=BOTTOM.
|
||||||
|
*/
|
||||||
|
enum lab_edge parallel_tiled = view->tiled & parallel_mask;
|
||||||
|
enum lab_edge orthogonal_tiled = view->tiled & ~parallel_mask;
|
||||||
|
|
||||||
/* When switching outputs, jump to the opposite edge */
|
if (across_outputs && view->tiled == edge) {
|
||||||
edge = lab_edge_invert(edge);
|
/*
|
||||||
|
* E.g. when window is tiled to up and being snapped
|
||||||
|
* to up again, move it to the output above and tile
|
||||||
|
* it to down.
|
||||||
|
*/
|
||||||
|
output = output_get_adjacent(view->output, edge,
|
||||||
|
/* wrap */ false);
|
||||||
|
if (!output) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
edge = invert_edge;
|
||||||
|
} else if (combine && parallel_tiled == invert_edge
|
||||||
|
&& orthogonal_tiled != LAB_EDGE_NONE) {
|
||||||
|
/*
|
||||||
|
* E.g. when window is tiled to downleft/downright and
|
||||||
|
* being snapped to up, tile it to left/right.
|
||||||
|
*/
|
||||||
|
edge = view->tiled & ~parallel_mask;
|
||||||
|
} else if (combine && parallel_tiled == LAB_EDGE_NONE) {
|
||||||
|
/*
|
||||||
|
* E.g. when window is tiled to left/right and being
|
||||||
|
* snapped to up, tile it to upleft/upright.
|
||||||
|
*/
|
||||||
|
edge = view->tiled | edge;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (view->maximized != VIEW_AXIS_NONE) {
|
if (view->maximized != VIEW_AXIS_NONE) {
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue