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This patch adds `combine` argument to (Toggle)SnapToEdge actions. This allows to snap a window to e.g. up-left by running two actions: - `<action name="SnapToEdge" direction="left" combine="yes" />` - `<action name="SnapToEdge" direction="up" combine="yes" />` Then running `<action name="SnapToEdge" direction="down" combine="yes" />` snaps it to left again. This behavior is almost the same as KWin, except that snapping a up-right-tiled window to right doesn't move it to the right-adjacent output, but makes it right-tiled first.
604 lines
20 KiB
C
604 lines
20 KiB
C
/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef LABWC_VIEW_H
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#define LABWC_VIEW_H
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#include <stdbool.h>
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#include <stdint.h>
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#include <wayland-util.h>
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#include <wlr/util/box.h>
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#include <xkbcommon/xkbcommon.h>
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#include "common/edge.h"
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#include "config.h"
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#include "config/types.h"
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/*
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* Default minimal window size. Clients can explicitly set smaller values via
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* e.g. xdg_toplevel::set_min_size.
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*/
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#define LAB_MIN_VIEW_WIDTH 100
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#define LAB_MIN_VIEW_HEIGHT 60
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/*
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* Fallback view geometry used in some cases where a better position
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* and/or size can't be determined. Try to avoid using these except as
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* a last resort.
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*/
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#define VIEW_FALLBACK_X 100
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#define VIEW_FALLBACK_Y 100
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#define VIEW_FALLBACK_WIDTH 640
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#define VIEW_FALLBACK_HEIGHT 480
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/*
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* In labwc, a view is a container for surfaces which can be moved around by
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* the user. In practice this means XDG toplevel and XWayland windows.
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*/
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enum view_type {
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LAB_XDG_SHELL_VIEW,
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#if HAVE_XWAYLAND
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LAB_XWAYLAND_VIEW,
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#endif
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};
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enum ssd_preference {
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LAB_SSD_PREF_UNSPEC = 0,
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LAB_SSD_PREF_CLIENT,
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LAB_SSD_PREF_SERVER,
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};
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/**
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* Directions in which a view can be maximized. "None" is used
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* internally to mean "not maximized" but is not valid in rc.xml.
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* Therefore when parsing rc.xml, "None" means "Invalid".
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*/
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enum view_axis {
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VIEW_AXIS_NONE = 0,
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VIEW_AXIS_HORIZONTAL = (1 << 0),
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VIEW_AXIS_VERTICAL = (1 << 1),
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VIEW_AXIS_BOTH = (VIEW_AXIS_HORIZONTAL | VIEW_AXIS_VERTICAL),
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/*
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* If view_axis is treated as a bitfield, INVALID should never
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* set the HORIZONTAL or VERTICAL bits.
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*/
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VIEW_AXIS_INVALID = (1 << 2),
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};
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enum view_wants_focus {
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/* View does not want focus */
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VIEW_WANTS_FOCUS_NEVER = 0,
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/* View wants focus */
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VIEW_WANTS_FOCUS_ALWAYS,
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/*
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* The following values apply only to XWayland views using the
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* Globally Active input model per the ICCCM. These views are
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* offered focus and will voluntarily accept or decline it.
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*
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* In some cases, labwc needs to decide in advance whether to
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* focus the view. For this purpose, these views are classified
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* (by a heuristic) as likely or unlikely to want focus. However,
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* it is still ultimately up to the client whether the view gets
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* focus or not.
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*/
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VIEW_WANTS_FOCUS_LIKELY,
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VIEW_WANTS_FOCUS_UNLIKELY,
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};
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struct view;
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struct wlr_surface;
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struct foreign_toplevel;
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/* Common to struct view and struct xwayland_unmanaged */
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struct mappable {
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bool connected;
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struct wl_listener map;
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struct wl_listener unmap;
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};
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/* Basic size hints (subset of XSizeHints from X11) */
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struct view_size_hints {
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int min_width;
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int min_height;
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int width_inc;
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int height_inc;
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int base_width;
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int base_height;
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};
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struct view_impl {
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void (*configure)(struct view *view, struct wlr_box geo);
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void (*close)(struct view *view);
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const char *(*get_string_prop)(struct view *view, const char *prop);
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void (*map)(struct view *view);
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void (*set_activated)(struct view *view, bool activated);
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void (*set_fullscreen)(struct view *view, bool fullscreen);
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void (*notify_tiled)(struct view *view);
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/*
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* client_request is true if the client unmapped its own
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* surface; false if we are just minimizing the view. The two
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* cases are similar but have subtle differences (e.g., when
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* minimizing we don't destroy the foreign toplevel handle).
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*/
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void (*unmap)(struct view *view, bool client_request);
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void (*maximize)(struct view *view, enum view_axis maximized);
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void (*minimize)(struct view *view, bool minimize);
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struct view *(*get_root)(struct view *self);
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void (*append_children)(struct view *self, struct wl_array *children);
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bool (*is_modal_dialog)(struct view *self);
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struct view_size_hints (*get_size_hints)(struct view *self);
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/* if not implemented, VIEW_WANTS_FOCUS_ALWAYS is assumed */
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enum view_wants_focus (*wants_focus)(struct view *self);
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void (*offer_focus)(struct view *self);
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/* returns true if view reserves space at screen edge */
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bool (*has_strut_partial)(struct view *self);
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/* returns true if view declared itself a window type */
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bool (*contains_window_type)(struct view *view,
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enum lab_window_type window_type);
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/* returns the client pid that this view belongs to */
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pid_t (*get_pid)(struct view *view);
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};
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struct view {
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struct server *server;
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enum view_type type;
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const struct view_impl *impl;
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struct wl_list link;
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/*
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* The primary output that the view is displayed on. Specifically:
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*
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* - For floating views, this is the output nearest to the
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* center of the view. It is computed automatically when the
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* view is moved or the output layout changes.
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*
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* - For fullscreen/maximized/tiled views, this is the output
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* used to compute the view's geometry. The view remains on
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* the same output unless it is disabled or disconnected.
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*
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* Many view functions (e.g. view_center(), view_fullscreen(),
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* view_maximize(), etc.) allow specifying a particular output
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* by calling view_set_output() beforehand.
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*/
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struct output *output;
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/*
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* The outputs that the view is displayed on.
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* This is used to notify the foreign toplevel
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* implementation and to update the SSD invisible
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* resize area.
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* It is a bitset of output->scene_output->index.
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*/
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uint64_t outputs;
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struct workspace *workspace;
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struct wlr_surface *surface;
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struct wlr_scene_tree *scene_tree;
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struct wlr_scene_tree *content_tree;
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bool mapped;
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bool been_mapped;
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enum lab_ssd_mode ssd_mode;
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enum ssd_preference ssd_preference;
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bool shaded;
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bool minimized;
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enum view_axis maximized;
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bool fullscreen;
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bool tearing_hint;
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enum lab_tristate force_tearing;
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bool visible_on_all_workspaces;
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enum lab_edge tiled;
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enum lab_edge edges_visible;
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bool inhibits_keybinds; /* also inhibits mousebinds */
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xkb_layout_index_t keyboard_layout;
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/* Pointer to an output owned struct region, may be NULL */
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struct region *tiled_region;
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/* Set to region->name when tiled_region is free'd by a destroying output */
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char *tiled_region_evacuate;
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/*
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* Geometry of the wlr_surface contained within the view, as
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* currently displayed. Should be kept in sync with the
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* scene-graph at all times.
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*/
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struct wlr_box current;
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/*
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* Expected geometry after any pending move/resize requests
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* have been processed. Should match current geometry when no
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* move/resize requests are pending.
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*/
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struct wlr_box pending;
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/*
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* Saved geometry which will be restored when the view returns
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* to normal/floating state after being maximized/fullscreen/
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* tiled. Values are undefined/out-of-date when the view is not
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* maximized/fullscreen/tiled.
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*/
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struct wlr_box natural_geometry;
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/*
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* Whenever an output layout change triggers a view relocation, the
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* last pending position (or natural geometry) will be saved so the
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* view may be restored to its original location on a subsequent layout
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* change.
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*/
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struct wlr_box last_layout_geometry;
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/* used by xdg-shell views */
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uint32_t pending_configure_serial;
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struct wl_event_source *pending_configure_timeout;
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struct ssd *ssd;
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struct resize_indicator {
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int width, height;
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struct wlr_scene_tree *tree;
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struct wlr_scene_rect *border;
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struct wlr_scene_rect *background;
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struct scaled_font_buffer *text;
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} resize_indicator;
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struct resize_outlines {
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struct wlr_box view_geo;
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struct lab_scene_rect *rect;
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} resize_outlines;
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struct mappable mappable;
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struct wl_listener destroy;
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struct wl_listener surface_destroy;
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struct wl_listener commit;
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struct wl_listener request_move;
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struct wl_listener request_resize;
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struct wl_listener request_minimize;
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struct wl_listener request_maximize;
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struct wl_listener request_fullscreen;
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struct wl_listener set_title;
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struct foreign_toplevel *foreign_toplevel;
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/* used by scaled_icon_buffer */
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struct {
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char *name;
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struct wl_array buffers; /* struct lab_data_buffer * */
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} icon;
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struct {
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struct wl_signal new_app_id;
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struct wl_signal new_title;
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struct wl_signal new_outputs;
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struct wl_signal maximized;
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struct wl_signal minimized;
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struct wl_signal fullscreened;
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struct wl_signal activated; /* bool *activated */
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/*
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* This is emitted when app_id, or icon set via xdg_toplevel_icon
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* is updated. This is listened by scaled_icon_buffer.
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*/
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struct wl_signal set_icon;
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struct wl_signal destroy;
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} events;
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};
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struct view_query {
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struct wl_list link;
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char *identifier;
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char *title;
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enum lab_window_type window_type;
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char *sandbox_engine;
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char *sandbox_app_id;
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enum lab_tristate shaded;
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enum view_axis maximized;
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enum lab_tristate iconified;
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enum lab_tristate focused;
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enum lab_tristate omnipresent;
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enum lab_edge tiled;
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char *tiled_region;
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char *desktop;
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enum lab_ssd_mode decoration;
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char *monitor;
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};
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struct xdg_toplevel_view {
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struct view base;
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struct wlr_xdg_surface *xdg_surface;
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/* Events unique to xdg-toplevel views */
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struct wl_listener set_app_id;
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struct wl_listener request_show_window_menu;
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struct wl_listener new_popup;
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};
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/**
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* view_from_wlr_surface() - returns the view associated with a
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* wlr_surface, or NULL if the surface has no associated view.
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*/
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struct view *view_from_wlr_surface(struct wlr_surface *surface);
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/**
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* view_query_create() - Create a new heap allocated view query with
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* all members initialized to their default values (window_type = -1,
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* NULL for strings)
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*/
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struct view_query *view_query_create(void);
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/**
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* view_query_free() - Free a given view query
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* @query: Query to be freed.
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*/
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void view_query_free(struct view_query *view);
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/**
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* view_matches_query() - Check if view matches the given criteria
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* @view: View to checked.
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* @query: Criteria to match against.
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*
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* Returns true if %view matches all of the criteria given in %query, false
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* otherwise.
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*/
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bool view_matches_query(struct view *view, struct view_query *query);
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/**
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* for_each_view() - iterate over all views which match criteria
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* @view: Iterator.
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* @head: Head of list to iterate over.
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* @criteria: Criteria to match against.
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* Example:
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* struct view *view;
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* for_each_view(view, &server->views, LAB_VIEW_CRITERIA_NONE) {
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* printf("%s\n", view_get_string_prop(view, "app_id"));
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* }
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*/
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#define for_each_view(view, head, criteria) \
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for (view = view_next(head, NULL, criteria); \
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view; \
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view = view_next(head, view, criteria))
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/**
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* for_each_view_reverse() - iterate over all views which match criteria
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* @view: Iterator.
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* @head: Head of list to iterate over.
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* @criteria: Criteria to match against.
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* Example:
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* struct view *view;
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* for_each_view_reverse(view, &server->views, LAB_VIEW_CRITERIA_NONE) {
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* printf("%s\n", view_get_string_prop(view, "app_id"));
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* }
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*/
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#define for_each_view_reverse(view, head, criteria) \
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for (view = view_prev(head, NULL, criteria); \
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view; \
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view = view_prev(head, view, criteria))
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/**
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* view_next() - Get next view which matches criteria.
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* @head: Head of list to iterate over.
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* @view: Current view from which to find the next one. If NULL is provided as
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* the view argument, the start of the list will be used.
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* @criteria: Criteria to match against.
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*
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* Returns NULL if there are no views matching the criteria.
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*/
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struct view *view_next(struct wl_list *head, struct view *view,
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enum lab_view_criteria criteria);
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/**
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* view_prev() - Get previous view which matches criteria.
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* @head: Head of list to iterate over.
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* @view: Current view from which to find the previous one. If NULL is provided
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* as the view argument, the end of the list will be used.
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* @criteria: Criteria to match against.
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*
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* Returns NULL if there are no views matching the criteria.
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*/
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struct view *view_prev(struct wl_list *head, struct view *view,
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enum lab_view_criteria criteria);
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/*
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* Same as `view_next()` except that they iterate one whole cycle rather than
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* stopping at the list-head
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*/
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struct view *view_next_no_head_stop(struct wl_list *head, struct view *from,
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enum lab_view_criteria criteria);
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struct view *view_prev_no_head_stop(struct wl_list *head, struct view *from,
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enum lab_view_criteria criteria);
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/**
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* view_array_append() - Append views that match criteria to array
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* @server: server context
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* @views: arrays to append to
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* @criteria: criteria to match against
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*
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* This function is useful in cases where the calling function may change the
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* stacking order or where it needs to iterate over the views multiple times,
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* for example to get the number of views before processing them.
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*
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* Note: This array has a very short shelf-life so it is intended to be used
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* with a single-use-throw-away approach.
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*
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* Example usage:
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* struct view **view;
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* struct wl_array views;
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* wl_array_init(&views);
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* view_array_append(server, &views, LAB_VIEW_CRITERIA_CURRENT_WORKSPACE);
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* wl_array_for_each(view, &views) {
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* // Do something with *view
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* }
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* wl_array_release(&views);
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*/
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void view_array_append(struct server *server, struct wl_array *views,
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enum lab_view_criteria criteria);
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enum view_wants_focus view_wants_focus(struct view *view);
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bool view_contains_window_type(struct view *view, enum lab_window_type window_type);
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/* If view is NULL, the size of SSD is not considered */
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struct wlr_box view_get_edge_snap_box(struct view *view, struct output *output,
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enum lab_edge edge);
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struct wlr_box view_get_region_snap_box(struct view *view, struct region *region);
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/**
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* view_is_focusable() - Check whether or not a view can be focused
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* @view: view to be checked
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*
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* The purpose of this test is to filter out views (generally Xwayland) which
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* are not meant to be focused such as those with surfaces
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* a. that have been created but never mapped;
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* b. set to NULL after client minimize-request.
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*
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* The only views that are allowed to be focused are those that have a surface
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* and have been mapped at some point since creation.
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*/
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bool view_is_focusable(struct view *view);
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/*
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* For use by desktop_focus_view() only - please do not call directly.
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* See the description of VIEW_WANTS_FOCUS_OFFER for more information.
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*/
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void view_offer_focus(struct view *view);
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struct wlr_box view_get_edge_snap_box(struct view *view, struct output *output,
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enum lab_edge edge);
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void mappable_connect(struct mappable *mappable, struct wlr_surface *surface,
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wl_notify_func_t notify_map, wl_notify_func_t notify_unmap);
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void mappable_disconnect(struct mappable *mappable);
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void view_toggle_keybinds(struct view *view);
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bool view_inhibits_actions(struct view *view, struct wl_list *actions);
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void view_set_activated(struct view *view, bool activated);
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void view_set_output(struct view *view, struct output *output);
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void view_close(struct view *view);
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/**
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* view_move_resize - resize and move view
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* @view: view to be resized and moved
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* @geo: the new geometry
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* NOTE: Only use this when the view actually changes width and/or height
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* otherwise the serials might cause a delay in moving xdg-shell clients.
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* For move only, use view_move()
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*/
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void view_move_resize(struct view *view, struct wlr_box geo);
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void view_resize_relative(struct view *view,
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int left, int right, int top, int bottom);
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void view_move_relative(struct view *view, int x, int y);
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void view_move(struct view *view, int x, int y);
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void view_move_to_cursor(struct view *view);
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void view_moved(struct view *view);
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void view_minimize(struct view *view, bool minimized);
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bool view_compute_centered_position(struct view *view,
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const struct wlr_box *ref, int w, int h, int *x, int *y);
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struct wlr_box view_get_fallback_natural_geometry(struct view *view);
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void view_store_natural_geometry(struct view *view);
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/**
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* view_apply_natural_geometry - adjust view->natural_geometry if it doesn't
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* intersect with view->output and then apply it
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*/
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void view_apply_natural_geometry(struct view *view);
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/**
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* view_effective_height - effective height of view, with respect to shaded state
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* @view: view for which effective height is desired
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* @use_pending: if false, report current height; otherwise, report pending height
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*/
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int view_effective_height(struct view *view, bool use_pending);
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/**
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* view_center - center view within some region
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* @view: view to be centered
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* @ref: optional reference region (in layout coordinates) to center
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* within; if NULL, view is centered within usable area of its output
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*/
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void view_center(struct view *view, const struct wlr_box *ref);
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/**
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* view_place_by_policy - apply placement strategy to view
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* @view: view to be placed
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* @allow_cursor: set to false to ignore center-on-cursor policy
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* @policy: placement policy to apply
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*/
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void view_place_by_policy(struct view *view, bool allow_cursor,
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enum lab_placement_policy policy);
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void view_constrain_size_to_that_of_usable_area(struct view *view);
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void view_set_maximized(struct view *view, enum view_axis maximized);
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void view_set_untiled(struct view *view);
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void view_maximize(struct view *view, enum view_axis axis,
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bool store_natural_geometry);
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void view_set_fullscreen(struct view *view, bool fullscreen);
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void view_toggle_maximize(struct view *view, enum view_axis axis);
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bool view_wants_decorations(struct view *view);
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void view_toggle_decorations(struct view *view);
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bool view_is_always_on_top(struct view *view);
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bool view_is_always_on_bottom(struct view *view);
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bool view_is_omnipresent(struct view *view);
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void view_toggle_always_on_top(struct view *view);
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void view_toggle_always_on_bottom(struct view *view);
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void view_toggle_visible_on_all_workspaces(struct view *view);
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bool view_is_tiled(struct view *view);
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bool view_is_tiled_and_notify_tiled(struct view *view);
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bool view_is_floating(struct view *view);
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void view_move_to_workspace(struct view *view, struct workspace *workspace);
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bool view_titlebar_visible(struct view *view);
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void view_set_ssd_mode(struct view *view, enum lab_ssd_mode mode);
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void view_set_decorations(struct view *view, enum lab_ssd_mode mode, bool force_ssd);
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void view_toggle_fullscreen(struct view *view);
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void view_invalidate_last_layout_geometry(struct view *view);
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void view_adjust_for_layout_change(struct view *view);
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void view_move_to_edge(struct view *view, enum lab_edge direction, bool snap_to_windows);
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void view_grow_to_edge(struct view *view, enum lab_edge direction);
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void view_shrink_to_edge(struct view *view, enum lab_edge direction);
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void view_snap_to_edge(struct view *view, enum lab_edge direction,
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bool across_outputs, bool combine, bool store_natural_geometry);
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void view_snap_to_region(struct view *view, struct region *region, bool store_natural_geometry);
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void view_move_to_output(struct view *view, struct output *output);
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void view_move_to_front(struct view *view);
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void view_move_to_back(struct view *view);
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struct view *view_get_root(struct view *view);
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void view_append_children(struct view *view, struct wl_array *children);
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/**
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* view_get_modal_dialog() - returns any modal dialog found among this
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* view's children or siblings (or possibly this view itself). Applies
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* only to xwayland views and always returns NULL for xdg-shell views.
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*/
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struct view *view_get_modal_dialog(struct view *view);
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bool view_on_output(struct view *view, struct output *output);
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/**
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* view_has_strut_partial() - returns true for views that reserve space
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* at a screen edge (e.g. panels). These views are treated as if they
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* have the fixedPosition window rule: i.e. they are not restricted to
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* the usable area and cannot be moved/resized interactively.
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*/
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bool view_has_strut_partial(struct view *view);
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const char *view_get_string_prop(struct view *view, const char *prop);
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void view_update_title(struct view *view);
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void view_update_app_id(struct view *view);
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void view_reload_ssd(struct view *view);
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void view_set_shade(struct view *view, bool shaded);
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/* Icon buffers set with this function are dropped later */
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void view_set_icon(struct view *view, const char *icon_name,
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struct wl_array *buffers);
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struct view_size_hints view_get_size_hints(struct view *view);
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void view_adjust_size(struct view *view, int *w, int *h);
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|
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void view_evacuate_region(struct view *view);
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void view_on_output_destroy(struct view *view);
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|
void view_connect_map(struct view *view, struct wlr_surface *surface);
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|
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void view_init(struct view *view);
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|
void view_destroy(struct view *view);
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|
|
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enum view_axis view_axis_parse(const char *direction);
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|
enum lab_placement_policy view_placement_parse(const char *policy);
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|
|
|
/* xdg.c */
|
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struct wlr_xdg_surface *xdg_surface_from_view(struct view *view);
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#endif /* LABWC_VIEW_H */
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