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tree-wide: use die_if_null() for wlr_scene alloc failures
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wlr_scene_*_create() functions all allocate memory via calloc() and return NULL if the allocation fails. Previously, the failures were handled in any of 3 different ways: - sending a wayland protocol error - exiting labwc with an error - segfault (no NULL check at all) Since labwc does not attempt to survive heap exhaustion in other allocation paths (such as `znew`), it seems more consistent to use the same die_if_null() check used in those paths to exit with an error. For the three most common create() functions (tree, rect, buffer), add small lab_wlr_ wrappers to common/scene-helpers.
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27 changed files with 155 additions and 141 deletions
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@ -3,6 +3,7 @@
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#include <wlr/types/wlr_scene.h>
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#include <wlr/util/box.h>
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#include <wlr/util/log.h>
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#include "common/scene-helpers.h"
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#include "config/rcxml.h"
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#include "labwc.h"
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#include "resize-indicator.h"
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@ -44,10 +45,10 @@ resize_indicator_init(struct view *view)
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struct resize_indicator *indicator = &view->resize_indicator;
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assert(!indicator->tree);
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indicator->tree = wlr_scene_tree_create(view->scene_tree);
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indicator->border = wlr_scene_rect_create(
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indicator->tree = lab_wlr_scene_tree_create(view->scene_tree);
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indicator->border = lab_wlr_scene_rect_create(
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indicator->tree, 0, 0, rc.theme->osd_border_color);
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indicator->background = wlr_scene_rect_create(
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indicator->background = lab_wlr_scene_rect_create(
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indicator->tree, 0, 0, rc.theme->osd_bg_color);
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indicator->text = scaled_font_buffer_create(indicator->tree);
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