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tree-wide: use die_if_null() for wlr_scene alloc failures
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wlr_scene_*_create() functions all allocate memory via calloc() and return NULL if the allocation fails. Previously, the failures were handled in any of 3 different ways: - sending a wayland protocol error - exiting labwc with an error - segfault (no NULL check at all) Since labwc does not attempt to survive heap exhaustion in other allocation paths (such as `znew`), it seems more consistent to use the same die_if_null() check used in those paths to exit with an error. For the three most common create() functions (tree, rect, buffer), add small lab_wlr_ wrappers to common/scene-helpers.
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27 changed files with 155 additions and 141 deletions
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@ -10,6 +10,7 @@
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#include "common/lab-scene-rect.h"
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#include "common/list.h"
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#include "common/mem.h"
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#include "common/scene-helpers.h"
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#include "cycle.h"
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#include "labwc.h"
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#include "node.h"
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@ -138,7 +139,7 @@ create_item_scene(struct wlr_scene_tree *parent, struct view *view,
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struct cycle_osd_thumbnail_item *item = znew(*item);
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wl_list_append(&osd_output->items, &item->base.link);
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struct wlr_scene_tree *tree = wlr_scene_tree_create(parent);
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struct wlr_scene_tree *tree = lab_wlr_scene_tree_create(parent);
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node_descriptor_create(&tree->node, LAB_NODE_CYCLE_OSD_ITEM, NULL, item);
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item->base.tree = tree;
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item->base.view = view;
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@ -155,14 +156,14 @@ create_item_scene(struct wlr_scene_tree *parent, struct view *view,
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item->active_bg = lab_scene_rect_create(tree, &opts);
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/* hitbox for mouse clicks */
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wlr_scene_rect_create(tree, switcher_theme->item_width,
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lab_wlr_scene_rect_create(tree, switcher_theme->item_width,
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switcher_theme->item_height, (float[4]) {0});
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/* thumbnail */
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struct wlr_buffer *thumb_buffer = render_thumb(osd_output->output, view);
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if (thumb_buffer) {
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struct wlr_scene_buffer *thumb_scene_buffer =
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wlr_scene_buffer_create(tree, thumb_buffer);
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lab_wlr_scene_buffer_create(tree, thumb_buffer);
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wlr_buffer_drop(thumb_buffer);
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struct wlr_box thumb_box = box_fit_within(
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thumb_buffer->width, thumb_buffer->height,
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@ -239,8 +240,8 @@ cycle_osd_thumbnail_init(struct cycle_osd_output *osd_output)
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&theme->osd_window_switcher_thumbnail;
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int padding = theme->osd_border_width + switcher_theme->padding;
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osd_output->tree = wlr_scene_tree_create(output->cycle_osd_tree);
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osd_output->items_tree = wlr_scene_tree_create(osd_output->tree);
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osd_output->tree = lab_wlr_scene_tree_create(output->cycle_osd_tree);
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osd_output->items_tree = lab_wlr_scene_tree_create(osd_output->tree);
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int nr_views = wl_list_length(&server->cycle.views);
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assert(nr_views > 0);
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