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	Chase wlroots: wlr_scene_surface
To update the wlroots subproject use meson subprojects update wlroots
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					 9 changed files with 39 additions and 22 deletions
				
			
		
							
								
								
									
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								src/debug.c
									
										
									
									
									
								
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			@ -4,6 +4,7 @@
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#include "buffer.h"
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#include "labwc.h"
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#include "node.h"
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#include "common/scene-helpers.h"
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#define HEADER_CHARS "------------------------------"
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			@ -13,18 +14,19 @@
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#define LEFT_COL_SPACE 35
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static const char *
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get_node_type(enum wlr_scene_node_type type)
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get_node_type(struct wlr_scene_node *node)
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{
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	switch (type) {
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	switch (node->type) {
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	case WLR_SCENE_NODE_ROOT:
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		return "root";
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	case WLR_SCENE_NODE_TREE:
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		return "tree";
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	case WLR_SCENE_NODE_SURFACE:
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		return "surface";
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	case WLR_SCENE_NODE_RECT:
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		return "rect";
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	case WLR_SCENE_NODE_BUFFER:
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		if (lab_wlr_surface_from_node(node)) {
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			return "surface";
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		}
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		return "buffer";
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	}
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	return "error";
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			@ -123,7 +125,7 @@ get_special(struct server *server, struct wlr_scene_node *node,
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	if (view_part) {
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		return view_part;
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	}
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	return get_node_type(node->type);
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	return get_node_type(node);
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}
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struct pad {
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