2022-02-21 03:18:38 +01:00
										 
									 
								 
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								// SPDX-License-Identifier: GPL-2.0-only
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								#include "labwc.h"
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								#include "ssd.h"
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								#include "theme.h"
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								#include "common/scene-helpers.h"
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								#define FOR_EACH_STATE(view, tmp) FOR_EACH(tmp, \
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									&(view)->ssd.border.active, \
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									&(view)->ssd.border.inactive)
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								void
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								ssd_border_create(struct view *view)
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								{
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									struct theme *theme = view->server->theme;
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									int width = view->w;
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									int height = view->h;
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									int full_width = width + 2 * theme->border_width;
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									float *color;
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									struct wlr_scene_node *parent;
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									struct ssd_sub_tree *subtree;
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									FOR_EACH_STATE(view, subtree) {
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										subtree->tree = wlr_scene_tree_create(&view->ssd.tree->node);
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										parent = &subtree->tree->node;
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										wlr_scene_node_set_position(parent, -theme->border_width, 0);
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										if (subtree == &view->ssd.border.active) {
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											color = theme->window_active_border_color;
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										} else {
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											color = theme->window_inactive_border_color;
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											wlr_scene_node_set_enabled(parent, false);
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										}
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										wl_list_init(&subtree->parts);
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										add_scene_rect(&subtree->parts, LAB_SSD_PART_LEFT, parent,
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											theme->border_width, height, 0, 0, color);
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										add_scene_rect(&subtree->parts, LAB_SSD_PART_RIGHT, parent,
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											theme->border_width, height,
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											theme->border_width + width, 0, color);
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										add_scene_rect(&subtree->parts, LAB_SSD_PART_BOTTOM, parent,
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											full_width, theme->border_width, 0, height, color);
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										add_scene_rect(&subtree->parts, LAB_SSD_PART_TOP, parent,
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											width - 2 * BUTTON_WIDTH, theme->border_width,
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											theme->border_width + BUTTON_WIDTH,
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											-(theme->title_height + theme->border_width), color);
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									} FOR_EACH_END
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								}
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								void
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								ssd_border_update(struct view *view)
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								{
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									struct theme *theme = view->server->theme;
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									int width = view->w;
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									int height = view->h;
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									int full_width = width + 2 * theme->border_width;
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									struct ssd_part *part;
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									struct wlr_scene_rect *rect;
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									struct ssd_sub_tree *subtree;
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									FOR_EACH_STATE(view, subtree) {
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										wl_list_for_each(part, &subtree->parts, link) {
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											rect = lab_wlr_scene_get_rect(part->node);
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											switch (part->type) {
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											case LAB_SSD_PART_LEFT:
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												wlr_scene_rect_set_size(rect,
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													theme->border_width, height);
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												continue;
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											case LAB_SSD_PART_RIGHT:
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												wlr_scene_rect_set_size(rect,
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													theme->border_width, height);
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												wlr_scene_node_set_position(part->node,
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													theme->border_width + width, 0);
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												continue;
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											case LAB_SSD_PART_BOTTOM:
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												wlr_scene_rect_set_size(rect,
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													full_width, theme->border_width);
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												wlr_scene_node_set_position(part->node,
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													0, height);
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												continue;
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											case LAB_SSD_PART_TOP:
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												wlr_scene_rect_set_size(rect,
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													width - 2 * BUTTON_WIDTH,
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													theme->border_width);
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												continue;
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											default:
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												continue;
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											}
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										}
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									} FOR_EACH_END
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								}
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								void
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								ssd_border_destroy(struct view *view)
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								{
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									if (!view->ssd.border.active.tree) {
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										return;
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									}
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									struct ssd_sub_tree *subtree;
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									FOR_EACH_STATE(view, subtree) {
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										ssd_destroy_parts(&subtree->parts);
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										wlr_scene_node_destroy(&subtree->tree->node);
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										subtree->tree = NULL;
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									} FOR_EACH_END
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								}
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								#undef FOR_EACH_STATE
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