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								// SPDX-License-Identifier: GPL-2.0-only
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								#include <wlr/types/wlr_touch.h>
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								#include "labwc.h"
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								static struct wlr_surface*
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								touch_get_coords(struct seat *seat, struct wlr_touch *touch, double x, double y,
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										double *sx, double *sy)
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								{
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									/* Convert coordinates: first [0, 1] => layout, then layout => surface */
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									double lx, ly;
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									wlr_cursor_absolute_to_layout_coords(seat->cursor, &touch->base,
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										x, y, &lx, &ly);
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									struct wlr_scene_node *node =
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										wlr_scene_node_at(&seat->server->scene->node, lx, ly, sx, sy);
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									/* Find the surface and return it if it accepts touch events. */
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									struct wlr_surface *surface = NULL;
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									if (node && node->type == WLR_SCENE_NODE_SURFACE) {
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										struct wlr_scene_surface *scene_surface =
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											wlr_scene_surface_from_node(node);
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										surface = scene_surface->surface;
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									}
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									if (surface && !wlr_surface_accepts_touch(seat->seat, surface)) {
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										surface = NULL;
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									}
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									return surface;
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								}
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								static void
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								touch_motion(struct wl_listener *listener, void *data)
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								{
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									struct seat *seat = wl_container_of(listener, seat, touch_motion);
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									struct wlr_touch_motion_event *event = data;
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									wlr_idle_notify_activity(seat->wlr_idle, seat->seat);
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									double sx, sy;
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									if (touch_get_coords(seat, event->touch, event->x, event->y, &sx, &sy)) {
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										wlr_seat_touch_notify_motion(seat->seat, event->time_msec,
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											event->touch_id, sx, sy);
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									}
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								}
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								static void
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								touch_frame(struct wl_listener *listener, void *data)
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								{
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									struct seat *seat = wl_container_of(listener, seat, touch_frame);
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									wlr_seat_touch_notify_frame(seat->seat);
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								}
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								static void
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								touch_down(struct wl_listener *listener, void *data)
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								{
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									struct seat *seat = wl_container_of(listener, seat, touch_down);
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									struct wlr_touch_down_event *event = data;
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									double sx, sy;
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									struct wlr_surface *surface = touch_get_coords(seat, event->touch,
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											event->x, event->y, &sx, &sy);
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									if (surface) {
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										wlr_seat_touch_notify_down(seat->seat, surface,
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											event->time_msec, event->touch_id, sx, sy);
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									}
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								}
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								static void
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								touch_up(struct wl_listener *listener, void *data)
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								{
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									struct seat *seat = wl_container_of(listener, seat, touch_up);
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									struct wlr_touch_up_event *event = data;
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									wlr_seat_touch_notify_up(seat->seat, event->time_msec, event->touch_id);
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								}
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								void
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								touch_init(struct seat *seat)
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								{
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									seat->touch_down.notify = touch_down;
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									wl_signal_add(&seat->cursor->events.touch_down, &seat->touch_down);
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									seat->touch_up.notify = touch_up;
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									wl_signal_add(&seat->cursor->events.touch_up, &seat->touch_up);
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									seat->touch_motion.notify = touch_motion;
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									wl_signal_add(&seat->cursor->events.touch_motion, &seat->touch_motion);
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									seat->touch_frame.notify = touch_frame;
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									wl_signal_add(&seat->cursor->events.touch_frame, &seat->touch_frame);
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								}
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								void
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								touch_finish(struct seat *seat)
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								{
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									wl_list_remove(&seat->touch_down.link);
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									wl_list_remove(&seat->touch_up.link);
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									wl_list_remove(&seat->touch_motion.link);
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									wl_list_remove(&seat->touch_frame.link);
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								}
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