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								/* SPDX-License-Identifier: GPL-2.0-only */
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								#ifndef LABWC_MENU_H
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								#define LABWC_MENU_H
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								#include <wayland-server.h>
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								/* forward declare arguments */
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								struct view;
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								struct server;
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								struct wl_list;
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								struct wlr_scene_tree;
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								struct wlr_scene_node;
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								struct scaled_font_buffer;
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								enum menuitem_type {
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									LAB_MENU_ITEM = 0,
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									LAB_MENU_SEPARATOR_LINE,
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									LAB_MENU_TITLE,
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								};
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								struct menuitem {
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									struct wl_list actions;
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									char *execute;
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									char *id; /* needed for pipemenus */
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									char *text;
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									const char *arrow;
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									struct menu *parent;
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									struct menu *submenu;
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									bool selectable;
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									enum menuitem_type type;
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									int native_width;
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									struct wlr_scene_tree *tree;
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									struct wlr_scene_tree *normal_tree;
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									struct wlr_scene_tree *selected_tree;
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									struct menu_pipe_context *pipe_ctx;
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									struct view *client_list_view;  /* used by internal client-list */
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									struct wl_list link; /* menu.menuitems */
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								};
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								/* This could be the root-menu or a submenu */
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								struct menu {
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									char *id;
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									char *label;
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									struct menu *parent;
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									struct menu_pipe_context *pipe_ctx;
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									struct {
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										int width;
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										int height;
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									} size;
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									struct wl_list menuitems;
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									struct server *server;
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									struct {
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										struct menu *menu;
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										struct menuitem *item;
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									} selection;
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									struct wlr_scene_tree *scene_tree;
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									bool is_pipemenu;
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									bool align_left;
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									/* Used to match a window-menu to the view that triggered it. */
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									struct view *triggered_by_view;  /* may be NULL */
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									struct wl_list link; /* server.menus */
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								};
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								/* For keyboard support */
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								void menu_item_select_next(struct server *server);
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								void menu_item_select_previous(struct server *server);
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								void menu_submenu_enter(struct server *server);
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								void menu_submenu_leave(struct server *server);
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								bool menu_call_selected_actions(struct server *server);
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								void menu_init(struct server *server);
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								void menu_finish(struct server *server);
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								void menu_on_view_destroy(struct view *view);
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								/**
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								 * menu_get_by_id - get menu by id
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								 *
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								 * @id id string defined in menu.xml like "root-menu"
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								 */
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								struct menu *menu_get_by_id(struct server *server, const char *id);
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								/**
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								 * menu_open_root - open menu on position (x, y)
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								 *
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								 * This function will close server->menu_current, open the
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								 * new menu and assign @menu to server->menu_current.
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								 *
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								 * Additionally, server->input_mode will be set to LAB_INPUT_STATE_MENU.
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								 */
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								void menu_open_root(struct menu *menu, int x, int y);
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								/**
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								 * menu_process_cursor_motion
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								 *
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								 * - handles hover effects
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								 * - may open/close submenus
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								 */
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								void menu_process_cursor_motion(struct wlr_scene_node *node);
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								/**
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								 * menu_call_actions - call actions associated with a menu node
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								 *
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								 * If menuitem connected to @node does not just open a submenu:
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								 * - associated actions will be called
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								 * - server->menu_current will be closed
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								 * - server->menu_current will be set to NULL
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								 *
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								 * Returns true if actions have actually been executed
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								 */
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								bool menu_call_actions(struct wlr_scene_node *node);
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								/**
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								 *  menu_close_root- close root menu
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								 *
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								 * This function will close server->menu_current and set it to NULL.
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								 * Asserts that server->input_mode is set to LAB_INPUT_STATE_MENU.
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								 *
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								 * Additionally, server->input_mode will be set to LAB_INPUT_STATE_PASSTHROUGH.
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								 */
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								void menu_close_root(struct server *server);
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											2020-10-19 22:14:17 +01:00
										 
									 
								 
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											2021-02-19 23:05:14 +00:00
										 
									 
								 
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								/* menu_reconfigure - reload theme and content */
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								void menu_reconfigure(struct server *server);
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											2024-09-17 06:52:10 -05:00
										 
									 
								 
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								void update_client_list_combined_menu(struct server *server);
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								void update_client_send_to_menu(struct server *server);
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											2023-05-13 16:10:33 +03:00
										 
									 
								 
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								#endif /* LABWC_MENU_H */
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