The main reason for having two color sections is to be able to switch
between dark and light. Thus, it's better if the section names reflect
this, rather than the more generic 'colors' and 'colors2' (which was
the dark one and which was the light one, now again?)
When the second color section was added, we kept the original name,
colors, to make sure we didn't break existing configurations, and
third-party themes.
However, in the long run, it's probably better to be specific in the
section naming, to avoid confusion.
So, add 'colors-dark', and 'colors-light'. Keep 'colors' and 'colors2'
as aliases for now, but mark them as deprecated. They WILL be removed
in a future release.
Also rename the option values for initial-color-theme, from 1/2, to
dark/light. Keep the old ones for now, marked as deprecated.
Update all bundled themes to use the new names. In the light-only
themes (i.e. themes that define a single, light, theme), use
colors-light, and set initial-color-theme=light.
Possible improvements: disable color switching if only one color
section has been explicitly configured (todo: figure out how to handle
the default color theme values...)
Add support for the new xdg-toplevel-tag-v1 Wayland protocol, by
exposing a new config option, `toplevel-tag`, and a corresponding
command option, `--toplevel-tag` (in both `foot` and `footclient`).
This can help the compositor with session management, or custom window
rules.
Closes#2212
Before this patch, we always blended towards black when dimming
text. However, with light color themes, it usually looks better if we
dim towards white instead.
This option allows you to choose which color to blend towards.
The default is 'black' in '[colors]', and 'white' in '[colors2]'.
Closes#2187
Foot likes it when compositor releases buffer immediately, as that
means we only have to re-render the cells that have changed since the
last frame.
For various reasons, not all compositors do this. In this case, foot
is typically forced to switch between two buffers, i.e. double-buffer.
In this case, each frame starts with copying over the damage from the
previous frame, to the new frame. Then we start rendering the updated
cells.
Bringing over the previous frame's damage can be slow, if the changed
area was large (e.g. when scrolling one or a few lines, or on full
screen updates). It's also done single-threaded. Thus it not only
slows down frame rendering, but pauses everything else (i.e. input
processing). All in all, it reduces performance and increases input
latency.
But we don't have to wait until it's time to render a frame to copy
over the previous frame's damage. We can do that as soon as the
compositor has released the buffer (for the frame _before_ the
previous frame). And we can do this in a thread.
This frees up foot to continue processing input, and reduces frame
rendering time since we can now start rendering the modified cells
immediately, without first doing a large memcpy(3).
In worst case scenarios (or perhaps we should consider them best case
scenarios...), I've seen up to a 10x performance increase in frame
rendering times (this obviously does *not* include the time it takes
to copy over the previous frame's damage, since that doesn't affect
neither input processing nor frame rendering).
Implemented by adding a callback mechanism to the shm abstraction
layer. Use it for the grid buffers, and kick off a thread that copies
the previous frame's damage, and resets the buffers age to 0 (so that
foot understands it can start render to it immediately when it later
needs to render a frame).
Since we have certain way of knowing if a compositor releases buffers
immediately or not, use a bit of heuristics; if we see 10 consecutive
non-immediate releases (that is, we reset the counter as soon as we do
see an immediate release), this new "pre-apply damage" logic is
enabled. It can be force-disabled with tweak.pre-apply-damage=no.
We also need to take care to wait for the thread before resetting the
render's "last_buf" pointer (or we'll SEGFAULT in the thread...).
We must also ensure we wait for the thread to finish before we start
rendering a new frame. Under normal circumstances, the wait time is
always 0, the thread has almost always finished long before we need to
render the next frame. But it _can_ happen.
Closes#2188
This allows the user to configure the value by which a surface
buffer's stride must be an even multiple of.
This can be used to ensure the stride meets the GPU driver's
requirements for direct import.
Defaults to 256. Set to 0 to disable.
Closes#2182
This makes the "uppercase hint character inserts selected text"
behavior added in #1975 configurable, as it can have unexpected
behavior for some users.
It defaults to "on", preserving the new behavior of `foot`, after
Fixes#2159.
Before this patch, the grid content was *always* centered when the
window was maximized or fullscreened, regardless of how the user had
configured padding.
Now, the behavior is controlled by the 'pad' option. Before this
patch, the syntax was
pad MxN [center]
Now it is
pad MxN [center|center-when-fullscreen|center-when-maximized-and-fullscreen]
The default is "pad 0x0 center-when-maximized-and-fullscreen", to
match current behavior.
Closes#2111
Before this, we only applied custom selection colors, if *both* the
selection bg and fg had been set.
Since the options are already split up into two separate options, and
since it makes sense to at least be able to keep the foreground colors
unchanged (i.e. only setting the selection background), let's allow
only having one of the selection colors set.
Closes#1846
This adds supports for 16-bit surfaces, using the new
PIXMAN_a16b16g16r16 buffer format. This maps to
WL_SHM_FORMAT_ABGR16161616 (little-endian).
Use the new 16-bit surfaces by default, when
gamma-correct-blending=yes.
When set to 'auto', use 10-bit surfaces if gamma-correct blending is
enabled, and 8-bit surfaces otherwise.
Note that we may still fallback to 8-bit surfaces (without disabling
gamma-correct blending) if the compositor does not support 10-bit
surfaces.
Closes#2082
This option selects which color theme to use by default. I.e. at
startup, and after a reset.
This is useful with combined theme files, where a single file defines
e.g. both a dark and light version of the theme.
This section defines an alternative color theme. The keys are the same
as in the 'colors' section, as are the default values.
Values are *not* inherited from 'colors'. That is, if you set a value
in 'colors', but not in 'colors2', it is *not* inherited by 'colors2'.
Move main.alpha-mode to colors.alpha-mode.
Fix (inverted) cursor handling, by always using the bg color without
alpha.
Do a minor optimization, where we don't even lock at colors.alpha-mode
if there's no transparency configured.
This implements gamma-correct blending, which mainly affects font
rendering.
The implementation requires compile-time availability of the new
color-management protocol (available in wayland-protocols >= 1.41),
and run-time support for the same in the compositor (specifically, the
EXT_LINEAR TF function and sRGB primaries).
How it works: all colors are decoded from sRGB to linear (using a
lookup table, generated in the exact same way pixman generates it's
internal conversion tables) before being used by pixman. The resulting
image buffer is thus in decoded/linear format. We use the
color-management protocol to inform the compositor of this, by tagging
the wayland surfaces with the 'ext_linear' image attribute.
Sixes: all colors are sRGB internally, and decoded to linear before
being used in any sixels. Thus, the image buffers will contain linear
colors. This is important, since otherwise there would be a
decode/encode penalty every time a sixel is blended to the grid.
Emojis: we require fcft >= 3.2, which adds support for sRGB decoding
color glyphs. Meaning, the emoji pixman surfaces can be blended
directly to the grid, just like sixels.
Gamma-correct blending is enabled by default *when the compositor
supports it*. There's a new option to explicitly enable/disable it:
gamma-correct-blending=no|yes. If set to 'yes', and the compositor
does not implement the required color-management features, warning
logs are emitted.
There's a loss of precision when storing linear pixels in 8-bit
channels. For this reason, this patch also adds supports for 10-bit
surfaces. For now, this is disabled by default since such surfaces
only have 2 bits for alpha. It can be enabled with
tweak.surface-bit-depth=10-bit.
Perhaps, in the future, we can enable it by default if:
* gamma-correct blending is enabled
* the user has not enabled a transparent background
Users can now define their own regex patterns, and use them via key
bindings:
[regex:foo]
regex=foo(bar)?
launch=path-to-script-or-application {match}
[key-bindings]
regex-launch=[foo] Control+Shift+q
regex-copy=[foo] Control+Mod1+Shift+q
That is, add a section called 'regex:', followed by an
identifier. Define a regex and a launcher command line.
Add a key-binding, regex-launch and/or regex-copy (similar to
show-urls-launch and show-urls-copy), and connect them to the regex
with the "[regex-name]" syntax (similar to how the pipe-* bindings
work).
From the release notes:
system bell - allowing e.g. terminal emulators to hand off system
bell alerts to the compositor for among other things accessibility
purposes
The new protocol is used when the new config option
bell.system=yes (and the compositor implements the protocol,
obviously).
The system bell is rung independent of whether the foot window has
keyboard focus or not (thus relying on compositor configuration to
determine whether anything should be done or not in response to the
bell).
The new option is enabled by default.
First, icons have been finalized in the specification. There were only
three things we needed to adjust:
* symbolic names are base64 encoded
* there are a couple of OSC-99 defined symbolic names that need to be
translated to the corresponding XDG icon name.
* allow in-band icons without a cache ID (that is, allow applications
to use p=icon without having to cache the icon first).
Second, add support for the following new additions to the protocol:
* 'f': custom app-name, overrides the terminal's app-id
* 't': categories
* 'p=alive': lets applications poll for currently active notifications
* 'id' is now 'unset' by default, rather than "0"
* 'w': expire time (i.e. notification timeout)
* "buttons": aka actions. This lets applications add additional (to
the terminal defined "default" action) actions. The 'activated' event
has been updated to report which button/action was used to activate
the notification.
To support button/actions, desktop-notifications.command had to be
reworked a bit.
There's now a new config option:
desktop-notifications.command-action-arg. It has two template
arguments ${action-name} and ${action-label}.
command-action-arg gets expanded for *each* action.
${action-name} and ${action-label} has been replaced by ${action-arg}
in command. This is a somewhat special template, in that it gets
replaced by *all* instances of the expanded actions.
Add a new config option, desktop-notifications.close, defining what to
execute to close a notification. It has a single template parameter,
${id}, that is expanded to the external notification ID foot may have
picked up from the notification helper.
notify-send does not support closing notifications, and it appears
impossible to pass an *unsigned* integer as argument to gdbus. Hence
no default value for the new 'close' option.
Example:
printf '\e]99;i=123;this is a notification\e\\'
printf '\e]99;i=123:p=close;\e\\'
This patch adds support for window focusing, and sending events back
to the client application when a notification is closed.
* Refactor notification related configuration options:
- add desktop-notifications sub-section
- deprecate 'notify' in favor of 'desktop-notifications.command'
- deprecate 'notify-focus-inhibit' in favor of
'desktop-notifications.inhibit-when-focused'
* Refactor: rename 'struct kitty_notification' to 'struct
notification'
* Pass a 'struct notification' to notify_notify(), instead of many
arguments.
* notify_notify() now registers a reaper callback. When the notifier
process has terminated, the notification is considered closed, and we
either try to focus (activate) the window, or send an event to the
client application, depending on the notification setting.
* For the window activation, we need an XDG activation token. For now,
assume *everything* written on stdout is part of the token.
* Refactor: remove much of the warnings from OSC-99; we don't
typically log anything when an OSC/CSI has invalid values.
* Add icon support to OSC-99. This isn't part of the upstream
spec. Foot's implementation:
- uses the 'I' parameter
- the value is expected to be a symbolic icon name
- a quick check for absolute paths is done, and such icon requests
are ignored.
* Added ${icon} to the 'desktop-notifications.command' template. Uses
the icon specified in the notification, or ${app-id} if not set.
This option controls how we render the cursor when the terminal window
is unfocused.
Possible values are:
* hollow: the default, and how we rendered the cursor before this
patch.
* unchanged: render the cursor exactly the same way as when the window
is focused.
* none: do not render any cursor at all
Closes#1582
That is, allow custom modifiers (i.e. other than ctrl/shift/alt etc)
in key bindings.
This is done by no longer validating/translating modifier names to
booleans for a pre-configured set of modifiers (ctrl, shift, alt,
super).
Instead, we keep the modifier *names* in a list, in the key binding
struct.
When a keymap is loaded, and we "convert" the key binding, _then_ we
do modifier translation. For invalid modifier names, we print an
error, and then ignore it. I.e. we no longer fail to load a config due
to invalid modifier names.
We also need to update how we determine the set of significant
modifiers. Any modifier not in this list will be ignored when matching
key bindings.
Before this patch, we hardcoded this to shift/alt/ctrl/super. Now, to
handle custom modifiers as well, we simply treat *all* modifiers
defined by the current layout as significant.
Typically, the only unwanted modifiers are "locked" modifiers. We are
already filtering these out.
By how much to increase the luminance when brightening bold
fonts. This was previously hard-coded to a factor of 1.3, which is now
the default value of the new config option.
Closes#1434
When enabled, double-clicking the CSD titlebar will (un)maximize the
window.
Defaults to ‘yes’ (since this is the old hard-coded behavior).
Closes#1293
We now default to scaling fonts using the scaling factor, not monitor
DPI.
The ‘auto’ value for dpi-aware has been removed.
Documentation (man pages and README) have been updated to reflect the
new default.
For this to work, the default app-id of footclient has been changed
from ‘foot’ to ‘footclient’.
By using distinct StartupWMClasses, the compositor can connect a
running foot/footclient instance to the correct .desktop-file. This
ensures the correct icon is being used in e.g. docks, and that actions
like “open another window” works correctly.
Note that the user can override the app-id, either by setting app-id
in foot.ini, or with the -a,--app-id command line option.
Closes#1355
This patch generalizes the utmp support, to not only support
libutempter, but also ulog (and in the future, even more interfaces).
* Rename config option main.utempter to main.utmp-helper
* Add meson option -Dutmp-backend=none|libutempter|ulog|auto
* Rename meson option -Ddefault-utempter-path to -Dutmp-default-helper-path
* utmp is no longer detected at compile time, but at runtime instead.
Meson will configure the following pre-processor macros, based on the
selected utmp backend:
* UTMP_ADD - argument to pass to utmp helper when adding a record (starting foot)
* UTMP_DEL - argument to pass to utmp helper when removing a record (exiting foot)
* UTMP_DEL_HAVE_ARGUMENT - if defined, UTMP_DEL expects an extra argument ($WAYLAND_DISPLAY)
* UTMP_DEFAULT_HELPER_PATH - path to the default utmp helper binary
The documentation has been updated to mention which arguments are
passed to the helper binary.
Closes#1314
This patch adds a new config option, font-size-adjustment.
It lets you configure how much the font size should be
incremented/decremented when zooming in or out (ctrl-+, ctrl+-).
Values can be specified in points, pixels or percent.
Closes#1188
This patch adds support for creating utmp records using the ‘utempter’
helper binary from the ‘libutempter’ package.
* New config option ‘main.utempter’
* New meson command line option, -Ddefault-utempter-path. Defaults to
auto-detecting the path.
The default value of the new ‘main.utempter’ config option depends on
the meson command line option ‘-Ddefault-utempter-path’.
If ‘main.utempter’ is *not* set to ‘none’, foot will try to execute
the utempter helper binary to create utmp records when a new terminal
is instantiated. The record is removed when the terminal instance is
destroyed.
This adds an "underline-thickness" setting to the "main" section,
similar to the existing "underline-offset" setting. This setting is used
to specify a custom height for regular (= non-cursor) underlines.
Fixes#1136