ayl_roundtrip() has the following code:
wl_display_roundtrip(wayl->display);
while (wl_display_prepare_read(wayl->display) != 0)
wl_display_dispatch_pending(wayl->display);
wayl_flush(wayl);
If the first wl_display_roundtrip() fails, for example because the
Wayland socket has been closed, we may get stuck in the while-loop.
This happens if the read queue isn’t empty, in which case
wl_display_prepare_read() will return -1 and we’ll continue trying to
dispatch the pending events forever, never succeeding since the socket
is gone.
Closes#542
We only needed term->font_scale to be able to detect scaling factor
changes (term->font_scale != term->scale).
But, we already have the old scaling factor in all places where
term_font_dpi_changed() is called, so let’s pass the old scaling
factor as an argument instead.
Only enable XDG activation when compiling against wayland-protocols
1.21. Older versions don’t have this protocol.
When available, define HAVE_XDG_ACTIVATION.
Make all usages of xdg_activation_v1 and xdg_activation_token_v1
conditional.
Defensive programming; output_geometry() etc are typically only called
once for an output instance. But let’s ensure we’re not leaking memory
if it’s called more than once.
This ensures different seat’s don’t step on each others IME pre-edit
state.
It also removes most dependencies on having a valid term pointer for
many IME operations.
We’re still not all the way, since we support disabling IME with a
private mode, which is per terminal, not seat.
Thus, we still require the seat to have keyboard focus on one of our
windows.
Closes#324. But note that *rendering* of multiple seat’s IME pre-edit
strings is still broken.
In many places we have the following pattern:
tll_foreach(list, it)
free(it->item.thing);
tll_free(list);
Since all tll functions are macros, and thus inlined, and since
tll_free in itself expands to a tll_foreach(), the above pattern
expands to more native code than necessary.
This is somewhat smaller:
tll_foreach(list, it) {
free(it->item.thing);
tll_remove(list, it);
}
Up until now, the various key binding modes (“normal”, “search” and
“url”) have used their own struct definitions for their key bindings.
The only reason for this was to have a properly typed “action” (using
the appropriate “action” enum).
This caused lots of duplicated code. This patch refactors this to use
a single struct definition for the “unparsed” key bindings handled by
the configuration, and another single definition for “parsed” bindings
used while handling input.
This allows us to implement configuration parsing, keymap translation
and so on using one set of functions, regardless of key binding mode.
Instead of disabling content centering, delay the TIOCSWINSZ (a.k.a
delay sending the new dimensions to the client) by a small amount
while doing an interactive resize.
Non-interactive resizes are still immediate.
For now, force a resize when the user stops the interactive
resize. This ensures the client application receives the new
dimensions immediately.
It still works without the last, forced, resize, but there typically
be a small delay until the client application receives the final
dimensions.
Closes#301Closes#283
This is needed to apply content centering after an interactive resize,
as otherwise we’d just ignore the last configure event since the only
difference between that event and the next to last event is that the
is-resizing bit has been cleared. I.e. the window size is identical to
what we already have, and our resize code would thus ignore the event.
Store a list of currently pressed buttons, and which surface they
belong to (i.e. which surface that received the press).
Then, in motion events (with a button pressed, aka drag operations),
send the event to the “original” surface (that received the press).
Also send release events to the originating surface.
This means a surface receiving a press will always receive a
corresponding release. And no one will receive a release event without
a corresponding press event.
Motion events with a button pressed will *always* use the *first*
button that was pressed. I.e. if you press a button, start dragging,
and then press another button, we keep generating motion events for
the *first* button.
This is done by allocating cells for the pre-edit text when receiving
the text-input::done() call, and populating them by converting the
utf-8 formatted pre-edit text to wchars.
We also convert the pre-edit cursor position to cell positions (it can
cover multiple cells).
When rendering, we simply render the pre-edit cells on-top off the
regular grid. While doing so, we also mark the underlying, “real”,
cells as dirty, to ensure they are re-rendered when the pre-edit text
is modified or removed.
wl_output_release, the use of which was recently introduced, is not
available until wl_output interface version 3.
However, only wl_output version 2 was bound. This lead to protocol
errors when a display was disconnected, causing foot to terminate.
Instead, only use wl_output_release if wl_output version 3 is provided
and bound. Otherwise, just use wl_output_destroy.
Closes: https://codeberg.org/dnkl/foot/issues/219
A configure event must be “committed”. In case of resizing, that means
rendering a new frame and committing that surface.
render_resize() will resize the grid and *schedule* a render
refresh. However, if one is already pending, the refresh will take a
very (relatively) long time - until the next frame callback is
received.
This poses a problem when the window is hidden, since in this case,
the frame callback *never* comes. This in turn means we fail to commit
a new surface in response to the ‘configure’ event. And that means the
compositor needs to wait for a transaction timeout before continuing.
The end effect is very slow and jerky window resizing when a hidden
foot window is being resized.
This can happen in tiled compositors, like Sway, where a window can be
tabbed (and thus invisible), but still resized when its container is
resized.
Closes#190
Bind to xdg-shell version 2 if available, as this enables us to
track our window’s ‘tiled’ state in the ‘configure’ events.
This in turn allows us to stash the ‘old’ window size when being
tiled, to be used again when restoring the window size when un-tiled.
An application opts *in* for being compositor-decorated by
instantiating a decoration object.
This means, even if we request e.g. CSDs, the compositor can choose to
use SSDs.
By *not* instantiating a decorator object, the compositor *must* not
decorate the window for us.
So, when the user has set csd.preferred=none, we absolute do not want
the compositor to decorate us. Thus, we refrain from instantiating a
decoration object.
When csd.preferred == none, we will request CSDs from the compositor,
but internally render as if we are using SSDs. That is, we don’t
render any window decorations at all.
Note that some compositors may ignore our request to use CSDs, and
still render SSDs for us.
Closes#163
The XDG output manager object may arrive *after* output objects. In
this case, we need to register the pre-existing output objects with
the XDG output manager.
This fixes an issue with some monitors having a DPI value of 0 on
Gnome/mutter, which resulted in incorrect font sizes.