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wayland: preempt render scheduling in ‘configure’ events
A configure event must be “committed”. In case of resizing, that means rendering a new frame and committing that surface. render_resize() will resize the grid and *schedule* a render refresh. However, if one is already pending, the refresh will take a very (relatively) long time - until the next frame callback is received. This poses a problem when the window is hidden, since in this case, the frame callback *never* comes. This in turn means we fail to commit a new surface in response to the ‘configure’ event. And that means the compositor needs to wait for a transaction timeout before continuing. The end effect is very slow and jerky window resizing when a hidden foot window is being resized. This can happen in tiled compositors, like Sway, where a window can be tabbed (and thus invisible), but still resized when its container is resized. Closes #190
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2 changed files with 16 additions and 5 deletions
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@ -68,6 +68,8 @@
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not possible to add a command to these actions when used in mouse
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bindings, making them useless
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(https://codeberg.org/dnkl/foot/issues/183).
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* Resize very slow when window is hidden
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(https://codeberg.org/dnkl/foot/issues/190).
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### Security
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19
wayland.c
19
wayland.c
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@ -614,17 +614,26 @@ xdg_surface_configure(void *data, struct xdg_surface *xdg_surface,
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xdg_surface_ack_configure(xdg_surface, serial);
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/* TODO: check with GNOME and tiling - presumably that didn't work
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* unless we presented a *new* buffer, hence we used to do a force
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* resize here */
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bool resized = render_resize(term, win->configure.width, win->configure.height);
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if (term->window->frame_callback != NULL) {
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/*
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* Preempt render scheduling.
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*
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* Each configure event require a corresponding new
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* surface+commit. Thus we cannot just schedule a pending
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* refresh if there’s already a frame being rendered.
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*/
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wl_callback_destroy(term->window->frame_callback);
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term->window->frame_callback = NULL;
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}
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bool resized = render_resize(
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term, win->configure.width, win->configure.height);
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if (win->configure.is_activated)
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term_visual_focus_in(term);
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else
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term_visual_focus_out(term);
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/* TODO: remove - shouldn't be necessary with render_resize_force() */
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if (!resized) {
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/*
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* If we didn't resize, we won't be committing a new surface
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