A compositor may unmap, and then remap the window, for example when
the window is minimized, or if the user switches workspace.
With DPI aware rendering, we *need* to know on which output we're
mapped, in order to use the correct DPI. This means the first frame we
render, before being mapped, always guesses the DPI.
In an unmap/map sequence, guessing the wrong DPI means the window will
flicker.
Fix by stashing the last used DPI value, and use that instead of
guessing.
This means the *only* time we _actually_ guess the DPI, is the very
first frame, when starting up foot.
Changing pan/pad changes the sixel's aspect ratio. While I don't know
for certain what a real VT340 would do, I suspect it would change the
aspect ratio of all subsequent sixels, but not those already emitted.
The way we implement sixels in foot, makes this behavior hard to
implement. We currently don't resize the image properly if the aspect
ratio is changed, but not the RA area. We have code that assumes all
sixel lines have the same aspect ratio, etc.
Since no "normal" applications change the aspect ratio in the middle
of a sixel, simply disallow it, and print a warning.
This also fixes a crash, when writing sixels after having modified the
aspect ratio.
In some cases, a sixel may be resized vertically, while still having a
zero-width. In this case, the resize operations are short-cutted, and
no actual allocations are done.
However, we forgot to set 'alloc_height' when doing so. As a result,
the trimming code (when the sixel is "done"), trimmed away the entire
sixel.
When auto-wrap is disabled, a multi-column character may be printed on
a line that doesn't fit the entire character. That is, the "spacers"
we print, as place holders in the columns after the first one, may
reach outside the grid.
We did (try to) check for this, but the check was off by one. Meaning,
we could, in some cases, print outside the grid.
We deviate slightly from the specification, in that we don't assume a
preferred buffer scale of 1. Instead, we "guess" the scale *until we
receive a surface_preferred_buffer_scale event.
Because of this, we don't need the has_wl_compositor_v6 member, as
it's enough to check if we have a non-zero 'preferred buffer scale'.
This option controls how we render the cursor when the terminal window
is unfocused.
Possible values are:
* hollow: the default, and how we rendered the cursor before this
patch.
* unchanged: render the cursor exactly the same way as when the window
is focused.
* none: do not render any cursor at all
Closes#1582
If we're the ones initiating shutdown, start by sending SIGHUP. Only
if the client application does not terminate, send SIGTERM (and if it
still refuses to terminate, send SIGKILL).
Also reduce the timeout between the signals from 60s to 30s.
Unless --pty has been used, we do *not* want to shutdown the terminal
when the PTY is closed by the client application; we want to wait for
the client application to actually terminate.
This was the behavior before the --pty patch.
This was changed in the --pty patch, since then, we don't *have* a
client application. That is, foot has not forked+exec:ed anything. The
only way to trigger a shutdown (from the client side) is to close the
PTY.
This patch restores the old behavior, when --pty is *not* used.
Closes#1666
Before this patch, we would, in some cases, fallback to the surface
preferred (not fractional) scaling, even though the compositor hadn't
actually published a preferred buffer scale; the presence of a v6
compositor interface doesn't mean we've actually received a preferred
scale yet.
These are new capabilities, recently added to ncurses. Applications
are supposed to use these, instead of XM (to enable focus events). So,
remove "CSI ? 1004h" from XM.
wmemset() is heavily optimized, and in some cases, *much* faster than
manually initializing the new image pixels.
Furthermore, assume calloc() is better at initializing memory to zero,
and use that when initializing new pixels in a transparent image.
When trimming trailing empty rows from the final image, handle the RA
region correctly:
* If image is transparent, trim down to the last non-empty pixel row,
regardless of whether it is inside or outside the RA region.
* If image is opaque, trim down to either the last non-empty pixel
row, or the RA region, whatever is the largest height.
The raster attributes is, really, just a way to erase an area. And, if
the sixel is transparent, it's a nop.
The final text cursor position depends, not on our image size (which
is based on RA), but on the final graphical cursor position.
However, we do want to continue using it as a hint of the final image
size, to be able to pre-allocate the backing buffer.
So, here's what we do:
* When trimming trailing transparent rows, only trim the *image*, if
the graphical cursor is positioned on the last sixel row, *and* the
sixel is transparent.
* Opaque sixels aren't trimmed at all, since RA in this acts as an
erase that fills the RA region with the background color.
* The graphical cursor position is always adjusted (i.e. trimmed),
since it affects the text cursor position.
* The text cursor position is now calculated from the graphical cursor
position, instead of the image height.
After emitting a sixel, place the cursor on the character row touched
by the last sixel. The last sixel _may_ not be a multiple of 6
pixels, *if* the sixel had an explicit width/height set via raster
attributes.
This is an intended deviation from the DEC cursor placement algorithm,
where the cursor is placed on the character row touched by the last
sixel's *upper* pixel.
The adjusted algorithm implemented here makes it much easier for
applications to handle text-after-sixels, since they can now simply
assume a single text newline is required to move the cursor to a
character row not touched by the sixel.