render: stop spamming “resize” INFO logs

It _may_ be acceptable in e.g. tiling WMs, where windows are seldom
resized interactively.

But in a stacking WM where the typical way of resizing windows is by
interactive resizes, this spams way too much.
This commit is contained in:
Daniel Eklöf 2021-05-17 19:11:56 +02:00
parent 09eefabf33
commit 9fe278388b
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@ -3263,9 +3263,6 @@ maybe_resize(struct terminal *term, int width, int height, bool force)
"(left-margin=%d, right-margin=%d, top-margin=%d, bottom-margin=%d)",
term->width, term->height, term->cols, term->rows,
term->margins.left, term->margins.right, term->margins.top, term->margins.bottom);
#else
LOG_INFO("resize: %dx%d pixels, %dx%d chars",
term->width, term->height, term->cols, term->rows);
#endif
if (term->scroll_region.start >= term->rows)