From 9fe278388bc53cb07c20db8be9c83f50ef53d393 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Daniel=20Ekl=C3=B6f?= Date: Mon, 17 May 2021 19:11:56 +0200 Subject: [PATCH] =?UTF-8?q?render:=20stop=20spamming=20=E2=80=9Cresize?= =?UTF-8?q?=E2=80=9D=20INFO=20logs?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit It _may_ be acceptable in e.g. tiling WMs, where windows are seldom resized interactively. But in a stacking WM where the typical way of resizing windows is by interactive resizes, this spams way too much. --- render.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/render.c b/render.c index a418db7b..300a83e3 100644 --- a/render.c +++ b/render.c @@ -3263,9 +3263,6 @@ maybe_resize(struct terminal *term, int width, int height, bool force) "(left-margin=%d, right-margin=%d, top-margin=%d, bottom-margin=%d)", term->width, term->height, term->cols, term->rows, term->margins.left, term->margins.right, term->margins.top, term->margins.bottom); -#else - LOG_INFO("resize: %dx%d pixels, %dx%d chars", - term->width, term->height, term->cols, term->rows); #endif if (term->scroll_region.start >= term->rows)