cage/seat.h
Jente Hidskes a34c726a1c
Add XWayland support
With Cage becoming more popular since its mention on Phoronix and
therefore getting more use-cases than just my own project, add XWayland
support. The refactoring of 2cf40f7 makes this much easier. Note that
this is a no-cost addition for those of us not using XWayland as it is a
compile-time option that needs to be explicitly enabled by adding
`-Dxwayland=true` to your meson command.
2019-01-02 20:58:48 +01:00

57 lines
1.3 KiB
C

#ifndef CG_SEAT_H
#define CG_SEAT_H
#include <wayland-server.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_seat.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include "server.h"
#include "view.h"
#define DEFAULT_XCURSOR "left_ptr"
#define XCURSOR_SIZE 24
struct cg_seat {
struct wlr_seat *seat;
struct cg_server *server;
struct wl_listener destroy;
struct wl_list keyboards;
struct wl_list pointers;
struct wl_listener new_input;
struct wlr_cursor *cursor;
struct wlr_xcursor_manager *xcursor_manager;
struct wl_listener cursor_motion;
struct wl_listener cursor_motion_absolute;
struct wl_listener cursor_button;
struct wl_listener cursor_axis;
struct wl_listener request_set_cursor;
};
struct cg_keyboard {
struct wl_list link; // seat::keyboards
struct cg_seat *seat;
struct wlr_input_device *device;
struct wl_listener modifiers;
struct wl_listener key;
struct wl_listener destroy;
};
struct cg_pointer {
struct wl_list link; // seat::pointers
struct cg_seat *seat;
struct wlr_input_device *device;
struct wl_listener destroy;
};
struct cg_seat *cg_seat_create(struct cg_server *server);
void cg_seat_destroy(struct cg_seat *seat);
struct cg_view *seat_get_focus(struct cg_seat *seat);
void seat_set_focus(struct cg_seat *seat, struct cg_view *view);
#endif