Refactor cage into separate source files

This makes Cage much easier to maintain. Not only is it easier where to
look and to maintain a mental model of the code, there is also more
encapsulation, better abstractions and better extendability.
This commit is contained in:
Jente Hidskes 2018-12-31 00:12:33 +01:00
parent e1525a20c8
commit 2cf40f7a9b
No known key found for this signature in database
GPG key ID: 04BE5A29F32D91EA
11 changed files with 1084 additions and 657 deletions

673
cage.c
View file

@ -9,636 +9,23 @@
#define _POSIX_C_SOURCE 200112L
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/wait.h>
#include <unistd.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_xdg_shell.h>
#include <wlr/util/log.h>
struct cg_server {
struct wl_display *wl_display;
struct wlr_backend *backend;
struct wl_listener new_xdg_surface;
struct wl_list views;
struct wlr_cursor *cursor;
struct wlr_xcursor_manager *cursor_mgr;
struct wl_listener cursor_motion;
struct wl_listener cursor_motion_absolute;
struct wl_listener cursor_button;
struct wl_listener cursor_axis;
struct wlr_seat *seat;
struct wl_listener new_input;
struct wl_listener request_cursor;
struct wl_list keyboards;
struct wlr_output_layout *output_layout;
struct cg_output *output;
struct wl_listener new_output;
};
struct cg_output {
struct cg_server *server;
struct wlr_output *wlr_output;
struct wl_listener frame;
struct wl_listener destroy;
};
struct cg_view {
struct wl_list link;
struct cg_server *server;
struct wlr_xdg_surface *xdg_surface;
struct wl_listener map;
struct wl_listener destroy;
int x, y;
};
struct cg_keyboard {
struct wl_list link;
struct cg_server *server;
struct wlr_input_device *device;
struct wl_listener modifiers;
struct wl_listener key;
struct wl_listener destroy;
};
static inline bool
is_fullscreen_view(struct cg_view *view)
{
struct wlr_xdg_surface *parent = view->xdg_surface->toplevel->parent;
/* FIXME: role is 0? */
return parent == NULL; /*&& role == WLR_XDG_SURFACE_ROLE_TOPLEVEL */
}
static inline bool
have_dialogs_open(struct cg_server *server)
{
/* We only need to test if there is more than a single
element. We don't need to know the entire length of the
list. */
return server->views.next != server->views.prev;
}
static void
maximize_view(struct cg_view *view)
{
int output_width, output_height;
struct cg_output *output = view->server->output;
wlr_output_effective_resolution(output->wlr_output, &output_width, &output_height);
wlr_xdg_toplevel_set_size(view->xdg_surface, output_width, output_height);
wlr_xdg_toplevel_set_maximized(view->xdg_surface, true);
}
static void
center_view(struct cg_view *view)
{
struct cg_server *server = view->server;
struct wlr_output *output = server->output->wlr_output;
int output_width, output_height;
wlr_output_effective_resolution(output, &output_width, &output_height);
struct wlr_box geom;
wlr_xdg_surface_get_geometry(view->xdg_surface, &geom);
view->x = (output_width - geom.width) / 2;
view->y = (output_height - geom.height) / 2;
}
static void
focus_view(struct cg_view *view)
{
struct cg_server *server = view->server;
struct wlr_seat *seat = server->seat;
struct wlr_surface *surface = view->xdg_surface->surface;
struct wlr_surface *prev_surface = seat->keyboard_state.focused_surface;
if (prev_surface == surface) {
return;
}
if (prev_surface) {
struct wlr_xdg_surface *previous = wlr_xdg_surface_from_wlr_surface(
seat->keyboard_state.focused_surface);
wlr_xdg_toplevel_set_activated(previous, false);
}
/* Move the view to the front, but only if it isn't the
fullscreen view. */
if (!is_fullscreen_view(view)) {
wl_list_remove(&view->link);
wl_list_insert(&server->views, &view->link);
}
wlr_xdg_toplevel_set_activated(view->xdg_surface, true);
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
wlr_seat_keyboard_notify_enter(seat, view->xdg_surface->surface,
keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers);
}
/* This event is raised when a modifier key, such as Shift or Alt, is
* pressed. We simply communicate this to the client. */
static void
handle_keyboard_modifiers(struct wl_listener *listener, void *data)
{
struct cg_keyboard *keyboard = wl_container_of(listener, keyboard, modifiers);
wlr_seat_set_keyboard(keyboard->server->seat, keyboard->device);
wlr_seat_keyboard_notify_modifiers(keyboard->server->seat,
&keyboard->device->keyboard->modifiers);
}
static bool
handle_keybinding(struct cg_server *server, xkb_keysym_t sym)
{
switch (sym) {
#ifdef DEBUG
case XKB_KEY_Escape:
wl_display_terminate(server->wl_display);
break;
#endif
default:
return false;
}
return true;
}
/* This event is raised when a key is pressed or released. */
static void
handle_keyboard_key(struct wl_listener *listener, void *data)
{
struct cg_keyboard *keyboard = wl_container_of(listener, keyboard, key);
struct cg_server *server = keyboard->server;
struct wlr_event_keyboard_key *event = data;
struct wlr_seat *seat = server->seat;
/* Translate from libinput keycode to an xkbcommon keycode. */
uint32_t keycode = event->keycode + 8;
const xkb_keysym_t *syms;
int nsyms = xkb_state_key_get_syms(keyboard->device->keyboard->xkb_state, keycode, &syms);
bool handled = false;
uint32_t modifiers = wlr_keyboard_get_modifiers(keyboard->device->keyboard);
if ((modifiers & WLR_MODIFIER_ALT) && event->state == WLR_KEY_PRESSED) {
/* If Alt is held down and this button was pressed, we
* attempt to process it as a compositor
* keybinding. */
for (int i = 0; i < nsyms; i++) {
handled = handle_keybinding(server, syms[i]);
}
}
if (!handled) {
/* Otherwise, we pass it along to the client. */
wlr_seat_set_keyboard(seat, keyboard->device);
wlr_seat_keyboard_notify_key(seat, event->time_msec,
event->keycode, event->state);
}
}
static void
handle_keyboard_destroy(struct wl_listener *listener, void *data)
{
struct cg_keyboard *keyboard = wl_container_of(listener, keyboard, destroy);
wl_list_remove(&keyboard->destroy.link);
wl_list_remove(&keyboard->modifiers.link);
wl_list_remove(&keyboard->key.link);
free(keyboard);
}
static void
server_new_keyboard(struct cg_server *server, struct wlr_input_device *device)
{
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
if (!context) {
wlr_log(WLR_ERROR, "Unable to create XBK context");
return;
}
struct xkb_rule_names rules = { 0 };
struct xkb_keymap *keymap = xkb_map_new_from_names(context, &rules,
XKB_KEYMAP_COMPILE_NO_FLAGS);
if (!keymap) {
wlr_log(WLR_ERROR, "Unable to configure keyboard: keymap does not exist");
xkb_context_unref(context);
return;
}
struct cg_keyboard *keyboard = calloc(1, sizeof(struct cg_keyboard));
keyboard->server = server;
keyboard->device = device;
wlr_keyboard_set_keymap(device->keyboard, keymap);
xkb_keymap_unref(keymap);
xkb_context_unref(context);
wlr_keyboard_set_repeat_info(device->keyboard, 25, 600);
keyboard->modifiers.notify = handle_keyboard_modifiers;
wl_signal_add(&device->keyboard->events.modifiers, &keyboard->modifiers);
keyboard->key.notify = handle_keyboard_key;
wl_signal_add(&device->keyboard->events.key, &keyboard->key);
keyboard->destroy.notify = handle_keyboard_destroy;
wl_signal_add(&device->events.destroy, &keyboard->destroy);
wlr_seat_set_keyboard(server->seat, device);
wl_list_insert(&server->keyboards, &keyboard->link);
}
/* This event is raised by the backend when a new input device becomes
* available. */
static void
server_new_input(struct wl_listener *listener, void *data)
{
struct cg_server *server = wl_container_of(listener, server, new_input);
struct wlr_input_device *device = data;
switch (device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
server_new_keyboard(server, device);
break;
case WLR_INPUT_DEVICE_POINTER:
wlr_cursor_attach_input_device(server->cursor, device);
/* Place the cursor in the center of the screen and make it visible. */
wlr_cursor_warp_absolute(server->cursor, NULL, .5, .5);
wlr_xcursor_manager_set_cursor_image(server->cursor_mgr, "left_ptr", server->cursor);
break;
case WLR_INPUT_DEVICE_TOUCH:
wlr_log(WLR_DEBUG, "Touch input is not yet implemented");
return;
case WLR_INPUT_DEVICE_TABLET_TOOL:
case WLR_INPUT_DEVICE_TABLET_PAD:
wlr_log(WLR_DEBUG, "Tablet input is not implemented");
return;
}
/* Let the wlr_seat know what our capabilities are. In Cage we
* always have a cursor, even if there are no pointer devices,
* so we always include that capability. */
uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
if (!wl_list_empty(&server->keyboards)) {
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
}
wlr_seat_set_capabilities(server->seat, caps);
}
/* This event is raised by the seat when a client provides a cursor image. */
static void
seat_request_cursor(struct wl_listener *listener, void *data)
{
struct cg_server *server = wl_container_of(listener, server, request_cursor);
struct wlr_seat_pointer_request_set_cursor_event *event = data;
struct wlr_seat_client *focused_client = server->seat->pointer_state.focused_client;
/* This can be sent by any client, so we check to make sure
* this one actually has pointer focus first. */
if (focused_client == event->seat_client) {
wlr_cursor_set_surface(server->cursor, event->surface,
event->hotspot_x, event->hotspot_y);
}
}
/* XDG toplevels may have nested surfaces, such as popup windows for context
* menus or tooltips. This function tests if any of those are underneath the
* coordinates lx and ly (in output Layout Coordinates). If so, it sets the
* surface pointer to that wlr_surface and the sx and sy coordinates to the
* coordinates relative to that surface's top-left corner. */
static bool
view_at(struct cg_view *view, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy)
{
double view_sx = lx - view->x;
double view_sy = ly - view->y;
double _sx, _sy;
struct wlr_surface *_surface = NULL;
_surface = wlr_xdg_surface_surface_at(view->xdg_surface,
view_sx, view_sy,
&_sx, &_sy);
if (_surface != NULL) {
*sx = _sx;
*sy = _sy;
*surface = _surface;
return true;
}
return false;
}
/* This iterates over all of our surfaces and attempts to find one under the
* cursor. This relies on server->views being ordered from top-to-bottom. */
static struct cg_view *
desktop_view_at(struct cg_server *server, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy)
{
struct cg_view *view;
wl_list_for_each(view, &server->views, link) {
if (view_at(view, lx, ly, surface, sx, sy)) {
return view;
}
}
return NULL;
}
/* Find the view under the pointer and send the event along. */
static void
process_cursor_motion(struct cg_server *server, uint32_t time)
{
double sx, sy;
struct wlr_seat *seat = server->seat;
struct wlr_surface *surface = NULL;
struct cg_view *view = desktop_view_at(server,
server->cursor->x, server->cursor->y,
&surface, &sx, &sy);
/* If desktop_view_at returns a view, there is also a
surface. There cannot be a surface without a view,
either. It's both or nothing. */
if (!view) {
wlr_xcursor_manager_set_cursor_image(server->cursor_mgr, "left_ptr", server->cursor);
wlr_seat_pointer_clear_focus(seat);
} else {
wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
bool focus_changed = seat->pointer_state.focused_surface != surface;
if (!focus_changed) {
wlr_seat_pointer_notify_motion(seat, time, sx, sy);
}
}
}
/* This event is forwarded by the cursor when a pointer emits a
* _relative_ pointer motion event (i.e. a delta). */
static void
server_cursor_motion(struct wl_listener *listener, void *data)
{
struct cg_server *server = wl_container_of(listener, server, cursor_motion);
struct wlr_event_pointer_motion *event = data;
wlr_cursor_move(server->cursor, event->device, event->delta_x, event->delta_y);
process_cursor_motion(server, event->time_msec);
}
/* This event is forwarded by the cursor when a pointer emits an
* _absolute_ motion event, from 0..1 on each axis. */
static void
server_cursor_motion_absolute(struct wl_listener *listener, void *data)
{
struct cg_server *server = wl_container_of(listener, server, cursor_motion_absolute);
struct wlr_event_pointer_motion_absolute *event = data;
wlr_cursor_warp_absolute(server->cursor, event->device, event->x, event->y);
process_cursor_motion(server, event->time_msec);
}
/* This event is forwarded by the cursor when a pointer emits a button
* event. */
static void
server_cursor_button(struct wl_listener *listener, void *data)
{
struct cg_server *server = wl_container_of(listener, server, cursor_button);
struct wlr_event_pointer_button *event = data;
wlr_seat_pointer_notify_button(server->seat,
event->time_msec, event->button, event->state);
if (event->state == WLR_BUTTON_PRESSED && !have_dialogs_open(server)) {
/* Focus that client if the button was pressed and
there are no open dialogs. */
double sx, sy;
struct wlr_surface *surface;
struct cg_view *view = desktop_view_at(server,
server->cursor->x,
server->cursor->y,
&surface, &sx, &sy);
if (view) {
focus_view(view);
}
}
}
/* This event is forwarded by the cursor when a pointer emits an axis
* event, for example when you move the scroll wheel. */
static void
server_cursor_axis(struct wl_listener *listener, void *data)
{
struct cg_server *server = wl_container_of(listener, server, cursor_axis);
struct wlr_event_pointer_axis *event = data;
wlr_seat_pointer_notify_axis(server->seat,
event->time_msec, event->orientation, event->delta,
event->delta_discrete, event->source);
}
/* Used to move all of the data necessary to render a surface from the
* top-level frame handler to the per-surface render function. */
struct render_data {
struct wlr_output *output;
struct cg_view *view;
struct timespec *when;
};
/* This function is called for every surface that needs to be
rendered. */
static void
render_surface(struct wlr_surface *surface, int sx, int sy, void *data)
{
struct render_data *rdata = data;
struct cg_view *view = rdata->view;
struct wlr_output *output = rdata->output;
if (!wlr_surface_has_buffer(surface)) {
return;
}
struct wlr_texture *texture = wlr_surface_get_texture(surface);
if (!texture) {
wlr_log(WLR_DEBUG, "Cannot obtain surface texture");
return;
}
double ox = 0, oy = 0;
wlr_output_layout_output_coords(view->server->output_layout, output, &ox, &oy);
ox += view->x + sx, oy += view->y + sy;
/* We also have to apply the scale factor for HiDPI
* outputs. This is only part of the puzzle, Cage does not
* fully support HiDPI. */
struct wlr_box box = {
.x = ox * output->scale,
.y = oy * output->scale,
.width = surface->current.width * output->scale,
.height = surface->current.height * output->scale,
};
float matrix[9];
enum wl_output_transform transform = wlr_output_transform_invert(surface->current.transform);
wlr_matrix_project_box(matrix, &box, transform, 0, output->transform_matrix);
wlr_render_texture_with_matrix(surface->renderer, texture, matrix, 1);
wlr_surface_send_frame_done(surface, rdata->when);
}
/* This function is called every time an output is ready to display a
* frame, generally at the output's refresh rate (e.g. 60Hz). */
static void
output_frame(struct wl_listener *listener, void *data)
{
struct cg_output *output = wl_container_of(listener, output, frame);
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->server->backend);
if (!wlr_output_make_current(output->wlr_output, NULL)) {
wlr_log(WLR_DEBUG, "Cannot make damage output current");
return;
}
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
int width, height;
wlr_output_effective_resolution(output->wlr_output, &width, &height);
wlr_renderer_begin(renderer, width, height);
float color[4] = {0.3, 0.3, 0.3, 1.0};
wlr_renderer_clear(renderer, color);
struct cg_view *view;
wl_list_for_each_reverse(view, &output->server->views, link) {
struct render_data rdata = {
.output = output->wlr_output,
.view = view,
.when = &now,
};
wlr_xdg_surface_for_each_surface(view->xdg_surface, render_surface, &rdata);
}
wlr_renderer_end(renderer);
wlr_output_swap_buffers(output->wlr_output, NULL, NULL);
}
static void
output_destroy_notify(struct wl_listener *listener, void *data)
{
struct cg_output *output = wl_container_of(listener, output, destroy);
struct cg_server *server = output->server;
wl_list_remove(&output->destroy.link);
wl_list_remove(&output->frame.link);
free(output);
server->output = NULL;
/* Since there is no use in continuing without our (single)
* output, terminate. */
wl_display_terminate(server->wl_display);
}
/* This event is raised by the backend when a new output (aka a
* display or monitor) becomes available. A kiosk requires only a
* single output, hence we do nothing in case subsequent outputs
* become available. */
static void
server_new_output(struct wl_listener *listener, void *data)
{
struct cg_server *server = wl_container_of(listener, server, new_output);
struct wlr_output *wlr_output = data;
/* On outputs that have modes, we need to set one before we
* can use it. Each monitor supports only a specific set of
* modes. We just pick the last, in the future we could pick
* the mode the display advertises as preferred. */
if (!wl_list_empty(&wlr_output->modes)) {
struct wlr_output_mode *mode = wl_container_of(wlr_output->modes.prev, mode, link);
wlr_output_set_mode(wlr_output, mode);
}
server->output = calloc(1, sizeof(struct cg_output));
server->output->wlr_output = wlr_output;
server->output->server = server;
server->output->frame.notify = output_frame;
wl_signal_add(&wlr_output->events.frame, &server->output->frame);
server->output->destroy.notify = output_destroy_notify;
wl_signal_add(&wlr_output->events.destroy, &server->output->destroy);
wlr_output_layout_add_auto(server->output_layout, wlr_output);
/* Disconnect the signal now, because we only use one static output. */
wl_list_remove(&server->new_output.link);
}
/* Called when the surface is mapped. */
static void
xdg_surface_map(struct wl_listener *listener, void *data)
{
struct cg_view *view = wl_container_of(listener, view, map);
if (is_fullscreen_view(view)) {
maximize_view(view);
} else {
center_view(view);
}
focus_view(view);
}
/* Called when the surface is destroyed and should never be shown
again. */
static void
xdg_surface_destroy(struct wl_listener *listener, void *data)
{
struct cg_view *view = wl_container_of(listener, view, destroy);
/* We only listen for events on toplevels, so this is safe. */
struct cg_server *server = view->server;
bool terminate = is_fullscreen_view(view);
wl_list_remove(&view->link);
free(view);
/* If this was our fullscreen view, exit. */
if (terminate) {
wl_display_terminate(server->wl_display);
}
}
/* This event is raised when wlr_xdg_shell receives a new xdg surface
* from a client, either a toplevel (application window) or popup. */
static void
server_new_xdg_surface(struct wl_listener *listener, void *data)
{
struct cg_server *server = wl_container_of(listener, server, new_xdg_surface);
struct wlr_xdg_surface *xdg_surface = data;
if (xdg_surface->role != WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
return;
}
struct cg_view *view = calloc(1, sizeof(struct cg_view));
view->server = server;
view->xdg_surface = xdg_surface;
view->map.notify = xdg_surface_map;
wl_signal_add(&xdg_surface->events.map, &view->map);
view->destroy.notify = xdg_surface_destroy;
wl_signal_add(&xdg_surface->events.destroy, &view->destroy);
wl_list_insert(&server->views, &view->link);
}
#include "output.h"
#include "seat.h"
#include "server.h"
#include "xdg_shell.h"
static bool
spawn_primary_client(char *argv[], pid_t *pid_out)
@ -697,7 +84,7 @@ main(int argc, char *argv[])
server.wl_display = wl_display_create();
if (!server.wl_display) {
wlr_log(WLR_ERROR, "Could not allocate a Wayland display");
wlr_log(WLR_ERROR, "Cannot allocate a Wayland display");
return 1;
}
@ -739,9 +126,16 @@ main(int argc, char *argv[])
/* Configure a listener to be notified when new outputs are
* available on the backend. We use this only to detect the
* first output and ignore subsequent outputs. */
server.new_output.notify = server_new_output;
server.new_output.notify = handle_new_output;
wl_signal_add(&server.backend->events.new_output, &server.new_output);
server.seat = cg_seat_create(&server);
if (!server.seat) {
wlr_log(WLR_ERROR, "Unable to create the seat");
ret = 1;
goto end;
}
xdg_shell = wlr_xdg_shell_create(server.wl_display);
if (!xdg_shell) {
wlr_log(WLR_ERROR, "Unable to create the XDG shell interface");
@ -749,36 +143,8 @@ main(int argc, char *argv[])
goto end;
}
wl_list_init(&server.views);
server.new_xdg_surface.notify = server_new_xdg_surface;
wl_signal_add(&xdg_shell->events.new_surface, &server.new_xdg_surface);
/* Creates a cursor, which is a wlroots utility for tracking
* the cursor image shown on screen. */
server.cursor = wlr_cursor_create();
if (!server.cursor) {
wlr_log(WLR_ERROR, "Unable to create cursor");
ret = 1;
goto end;
}
wlr_cursor_attach_output_layout(server.cursor, server.output_layout);
server.cursor_motion.notify = server_cursor_motion;
wl_signal_add(&server.cursor->events.motion, &server.cursor_motion);
server.cursor_motion_absolute.notify = server_cursor_motion_absolute;
wl_signal_add(&server.cursor->events.motion_absolute, &server.cursor_motion_absolute);
server.cursor_button.notify = server_cursor_button;
wl_signal_add(&server.cursor->events.button, &server.cursor_button);
server.cursor_axis.notify = server_cursor_axis;
wl_signal_add(&server.cursor->events.axis, &server.cursor_axis);
server.cursor_mgr = wlr_xcursor_manager_create(NULL, 24);
wlr_xcursor_manager_load(server.cursor_mgr, 1);
wl_list_init(&server.keyboards);
server.new_input.notify = server_new_input;
wl_signal_add(&server.backend->events.new_input, &server.new_input);
server.seat = wlr_seat_create(server.wl_display, "seat0");
server.request_cursor.notify = seat_request_cursor;
wl_signal_add(&server.seat->events.request_set_cursor, &server.request_cursor);
server.new_xdg_shell_surface.notify = handle_xdg_shell_surface_new;
wl_signal_add(&xdg_shell->events.new_surface, &server.new_xdg_shell_surface);
const char *socket = wl_display_add_socket_auto(server.wl_display);
if (!socket) {
@ -811,10 +177,7 @@ main(int argc, char *argv[])
waitpid(pid, NULL, 0);
end:
wlr_xcursor_manager_destroy(server.cursor_mgr);
if (server.cursor) {
wlr_cursor_destroy(server.cursor);
}
cg_seat_destroy(server.seat);
wlr_xdg_shell_destroy(xdg_shell);
wlr_data_device_manager_destroy(data_device_mgr);
wlr_compositor_destroy(compositor);

View file

@ -52,12 +52,24 @@ server_protos = declare_dependency(
)
cage_sources = [
'cage.c'
'cage.c',
'output.c',
'seat.c',
'view.c',
'xdg_shell.c',
]
cage_headers = [
'output.h',
'seat.h',
'server.h',
'view.h',
'xdg_shell.h',
]
executable(
meson.project_name(),
cage_sources,
cage_sources + cage_headers,
dependencies: [
server_protos,
wayland_server,

166
output.c Normal file
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@ -0,0 +1,166 @@
/*
* Cage: A Wayland kiosk.
*
* Copyright (C) 2018 Jente Hidskes
*
* See the LICENSE file accompanying this file.
*/
#define _POSIX_C_SOURCE 200112L
#include <stdlib.h>
#include <unistd.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/types/wlr_xdg_shell.h>
#include <wlr/util/log.h>
#include "output.h"
#include "server.h"
#include "view.h"
/* Used to move all of the data necessary to render a surface from the
* top-level frame handler to the per-surface render function. */
struct render_data {
struct wlr_output_layout *output_layout;
struct wlr_output *output;
struct cg_view *view;
struct timespec *when;
};
static void
render_surface(struct wlr_surface *surface, int sx, int sy, void *data)
{
struct render_data *rdata = data;
struct cg_view *view = rdata->view;
struct wlr_output *output = rdata->output;
if (!wlr_surface_has_buffer(surface)) {
return;
}
struct wlr_texture *texture = wlr_surface_get_texture(surface);
if (!texture) {
wlr_log(WLR_DEBUG, "Cannot obtain surface texture");
return;
}
double ox = 0, oy = 0;
wlr_output_layout_output_coords(rdata->output_layout, output, &ox, &oy);
ox += view->x + sx, oy += view->y + sy;
struct wlr_box box = {
.x = ox * output->scale,
.y = oy * output->scale,
.width = surface->current.width * output->scale,
.height = surface->current.height * output->scale,
};
float matrix[9];
enum wl_output_transform transform = wlr_output_transform_invert(surface->current.transform);
wlr_matrix_project_box(matrix, &box, transform, 0, output->transform_matrix);
wlr_render_texture_with_matrix(surface->renderer, texture, matrix, 1);
wlr_surface_send_frame_done(surface, rdata->when);
}
static void
view_for_each_surface(struct cg_view *view, struct render_data *rdata,
wlr_surface_iterator_func_t iterator)
{
switch(view->type) {
case CAGE_XDG_SHELL_VIEW:
wlr_xdg_surface_for_each_surface(view->xdg_surface, iterator, rdata);
break;
default:
wlr_log(WLR_ERROR, "Unrecognized view type: %d", view->type);
}
}
static void
handle_output_frame(struct wl_listener *listener, void *data)
{
struct cg_output *output = wl_container_of(listener, output, frame);
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->server->backend);
if (!wlr_output_make_current(output->wlr_output, NULL)) {
wlr_log(WLR_DEBUG, "Cannot make damage output current");
return;
}
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
int width, height;
wlr_output_effective_resolution(output->wlr_output, &width, &height);
wlr_renderer_begin(renderer, width, height);
float color[4] = {0.3, 0.3, 0.3, 1.0};
wlr_renderer_clear(renderer, color);
struct render_data rdata = {
.output_layout = output->server->output_layout,
.output = output->wlr_output,
.when = &now,
};
struct cg_view *view;
wl_list_for_each_reverse(view, &output->server->views, link) {
rdata.view = view;
view_for_each_surface(view, &rdata, render_surface);
}
wlr_renderer_end(renderer);
wlr_output_swap_buffers(output->wlr_output, NULL, NULL);
}
static void
handle_output_destroy(struct wl_listener *listener, void *data)
{
struct cg_output *output = wl_container_of(listener, output, destroy);
struct cg_server *server = output->server;
wl_list_remove(&output->destroy.link);
wl_list_remove(&output->frame.link);
free(output);
server->output = NULL;
/* Since there is no use in continuing without our (single)
* output, terminate. */
wl_display_terminate(server->wl_display);
}
void
handle_new_output(struct wl_listener *listener, void *data)
{
struct cg_server *server = wl_container_of(listener, server, new_output);
struct wlr_output *wlr_output = data;
/* On outputs that have modes, we need to set one before we
* can use it. Each monitor supports only a specific set of
* modes. We just pick the last, in the future we could pick
* the mode the display advertises as preferred. */
if (!wl_list_empty(&wlr_output->modes)) {
struct wlr_output_mode *mode = wl_container_of(wlr_output->modes.prev, mode, link);
wlr_output_set_mode(wlr_output, mode);
}
server->output = calloc(1, sizeof(struct cg_output));
server->output->wlr_output = wlr_output;
server->output->server = server;
server->output->frame.notify = handle_output_frame;
wl_signal_add(&wlr_output->events.frame, &server->output->frame);
server->output->destroy.notify = handle_output_destroy;
wl_signal_add(&wlr_output->events.destroy, &server->output->destroy);
wlr_output_layout_add_auto(server->output_layout, wlr_output);
/* Disconnect the signal now, because we only use one static output. */
wl_list_remove(&server->new_output.link);
}

19
output.h Normal file
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#ifndef CG_OUTPUT_H
#define CG_OUTPUT_H
#include <wayland-server.h>
#include <wlr/types/wlr_output.h>
#include "server.h"
struct cg_output {
struct cg_server *server;
struct wlr_output *wlr_output;
struct wl_listener frame;
struct wl_listener destroy;
};
void handle_new_output(struct wl_listener *listener, void *data);
#endif

544
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/*
* Cage: A Wayland kiosk.
*
* Copyright (C) 2018 Jente Hidskes
*
* See the LICENSE file accompanying this file.
*/
#include <stdlib.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_seat.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include <wlr/util/log.h>
#include "output.h"
#include "seat.h"
#include "server.h"
#include "view.h"
#define DEFAULT_XCURSOR "left_ptr"
#define XCURSOR_SIZE 24
static inline bool
have_dialogs_open(struct cg_server *server)
{
/* We only need to test if there is more than a single
element. We don't need to know the entire length of the
list. */
return server->views.next != server->views.prev;
}
/* XDG toplevels may have nested surfaces, such as popup windows for context
* menus or tooltips. This function tests if any of those are underneath the
* coordinates lx and ly (in output Layout Coordinates). If so, it sets the
* surface pointer to that wlr_surface and the sx and sy coordinates to the
* coordinates relative to that surface's top-left corner. */
static bool
view_at(struct cg_view *view, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy)
{
double view_sx = lx - view->x;
double view_sy = ly - view->y;
double _sx, _sy;
struct wlr_surface *_surface = NULL;
switch (view->type) {
case CAGE_XDG_SHELL_VIEW:
_surface = wlr_xdg_surface_surface_at(view->xdg_surface,
view_sx, view_sy,
&_sx, &_sy);
break;
default:
wlr_log(WLR_ERROR, "Unrecognized view type: %d", view->type);
}
if (_surface != NULL) {
*sx = _sx;
*sy = _sy;
*surface = _surface;
return true;
}
return false;
}
/* This iterates over all of our surfaces and attempts to find one
* under the cursor. This relies on server->views being ordered from
* top-to-bottom. */
static struct cg_view *
desktop_view_at(struct cg_server *server, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy)
{
struct cg_view *view;
wl_list_for_each(view, &server->views, link) {
if (view_at(view, lx, ly, surface, sx, sy)) {
return view;
}
}
return NULL;
}
static void
update_capabilities(struct cg_seat *seat) {
uint32_t caps = 0;
if (!wl_list_empty(&seat->keyboards)) {
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
}
if (!wl_list_empty(&seat->pointers)) {
caps |= WL_SEAT_CAPABILITY_POINTER;
}
wlr_seat_set_capabilities(seat->seat, caps);
/* Hide cursor if the seat doesn't have pointer capability. */
if ((caps & WL_SEAT_CAPABILITY_POINTER) == 0) {
wlr_cursor_set_image(seat->cursor, NULL, 0, 0, 0, 0, 0, 0);
} else {
wlr_xcursor_manager_set_cursor_image(seat->xcursor_manager,
DEFAULT_XCURSOR,
seat->cursor);
}
}
static void
handle_pointer_destroy(struct wl_listener *listener, void *data)
{
struct cg_pointer *pointer = wl_container_of(listener, pointer, destroy);
struct cg_seat *seat = pointer->seat;
wl_list_remove(&pointer->link);
wlr_cursor_detach_input_device(seat->cursor, pointer->device);
wl_list_remove(&pointer->destroy.link);
free(pointer);
update_capabilities(seat);
}
static void
handle_new_pointer(struct cg_seat *seat, struct wlr_input_device *device)
{
struct cg_pointer *pointer = calloc(1, sizeof(struct cg_pointer));
if (!pointer) {
wlr_log(WLR_ERROR, "Cannot allocate pointer");
return;
}
pointer->seat = seat;
pointer->device = device;
wlr_cursor_attach_input_device(seat->cursor, device);
wl_list_insert(&seat->pointers, &pointer->link);
pointer->destroy.notify = handle_pointer_destroy;
wl_signal_add(&device->events.destroy, &pointer->destroy);
}
static void
handle_keyboard_modifiers(struct wl_listener *listener, void *data)
{
struct cg_keyboard *keyboard = wl_container_of(listener, keyboard, modifiers);
wlr_seat_set_keyboard(keyboard->seat->seat, keyboard->device);
wlr_seat_keyboard_notify_modifiers(keyboard->seat->seat,
&keyboard->device->keyboard->modifiers);
}
static bool
handle_keybinding(struct cg_server *server, xkb_keysym_t sym)
{
switch (sym) {
#ifdef DEBUG
case XKB_KEY_Escape:
wl_display_terminate(server->wl_display);
break;
#endif
default:
return false;
}
return true;
}
static void
handle_keyboard_key(struct wl_listener *listener, void *data)
{
struct cg_keyboard *keyboard = wl_container_of(listener, keyboard, key);
struct cg_seat *seat = keyboard->seat;
struct wlr_event_keyboard_key *event = data;
/* Translate from libinput keycode to an xkbcommon keycode. */
xkb_keycode_t keycode = event->keycode + 8;
const xkb_keysym_t *syms;
int nsyms = xkb_state_key_get_syms(keyboard->device->keyboard->xkb_state, keycode, &syms);
bool handled = false;
uint32_t modifiers = wlr_keyboard_get_modifiers(keyboard->device->keyboard);
if ((modifiers & WLR_MODIFIER_ALT) && event->state == WLR_KEY_PRESSED) {
/* If Alt is held down and this button was pressed, we
* attempt to process it as a compositor
* keybinding. */
for (int i = 0; i < nsyms; i++) {
handled = handle_keybinding(seat->server, syms[i]);
}
}
if (!handled) {
/* Otherwise, we pass it along to the client. */
wlr_seat_set_keyboard(seat->seat, keyboard->device);
wlr_seat_keyboard_notify_key(seat->seat, event->time_msec,
event->keycode, event->state);
}
}
static void
handle_keyboard_destroy(struct wl_listener *listener, void *data)
{
struct cg_keyboard *keyboard = wl_container_of(listener, keyboard, destroy);
struct cg_seat *seat = keyboard->seat;
wl_list_remove(&keyboard->destroy.link);
wl_list_remove(&keyboard->modifiers.link);
wl_list_remove(&keyboard->key.link);
wl_list_remove(&keyboard->link);
free(keyboard);
update_capabilities(seat);
}
static void
handle_new_keyboard(struct cg_seat *seat, struct wlr_input_device *device)
{
struct cg_keyboard *keyboard = calloc(1, sizeof(struct cg_keyboard));
if (!keyboard) {
wlr_log(WLR_ERROR, "Cannot allocate keyboard");
return;
}
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
if (!context) {
wlr_log(WLR_ERROR, "Unable to create XBK context");
free(keyboard);
return;
}
struct xkb_rule_names rules = { 0 };
struct xkb_keymap *keymap = xkb_map_new_from_names(context, &rules,
XKB_KEYMAP_COMPILE_NO_FLAGS);
if (!keymap) {
wlr_log(WLR_ERROR, "Unable to configure keyboard: keymap does not exist");
free(keyboard);
xkb_context_unref(context);
return;
}
keyboard->seat = seat;
keyboard->device = device;
wlr_keyboard_set_keymap(device->keyboard, keymap);
xkb_keymap_unref(keymap);
xkb_context_unref(context);
wlr_keyboard_set_repeat_info(device->keyboard, 25, 600);
wl_list_insert(&seat->keyboards, &keyboard->link);
keyboard->destroy.notify = handle_keyboard_destroy;
wl_signal_add(&device->events.destroy, &keyboard->destroy);
keyboard->key.notify = handle_keyboard_key;
wl_signal_add(&device->keyboard->events.key, &keyboard->key);
keyboard->modifiers.notify = handle_keyboard_modifiers;
wl_signal_add(&device->keyboard->events.modifiers, &keyboard->modifiers);
wlr_seat_set_keyboard(seat->seat, device);
}
static void
handle_new_input(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, new_input);
struct wlr_input_device *device = data;
switch (device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
handle_new_keyboard(seat, device);
break;
case WLR_INPUT_DEVICE_POINTER:
handle_new_pointer(seat, device);
break;
case WLR_INPUT_DEVICE_TOUCH:
wlr_log(WLR_DEBUG, "Touch input is not implemented");
return;
case WLR_INPUT_DEVICE_SWITCH:
wlr_log(WLR_DEBUG, "Switch input is not implemented");
return;
case WLR_INPUT_DEVICE_TABLET_TOOL:
case WLR_INPUT_DEVICE_TABLET_PAD:
wlr_log(WLR_DEBUG, "Tablet input is not implemented");
return;
}
update_capabilities(seat);
}
static void
handle_request_set_cursor(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, request_set_cursor);
struct wlr_seat_pointer_request_set_cursor_event *event = data;
struct wlr_surface *focused_surface = event->seat_client->seat->pointer_state.focused_surface;
bool has_focused = focused_surface != NULL && focused_surface->resource != NULL;
struct wl_client *focused_client = NULL;
if (has_focused) {
focused_client = wl_resource_get_client(focused_surface->resource);
}
/* This can be sent by any client, so we check to make sure
* this one actually has pointer focus first. */
if (focused_client == event->seat_client->client) {
wlr_cursor_set_surface(seat->cursor, event->surface,
event->hotspot_x, event->hotspot_y);
}
}
static void
handle_cursor_axis(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, cursor_axis);
struct wlr_event_pointer_axis *event = data;
wlr_seat_pointer_notify_axis(seat->seat,
event->time_msec, event->orientation, event->delta,
event->delta_discrete, event->source);
}
static void
handle_cursor_button(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, cursor_button);
struct cg_server *server = seat->server;
struct wlr_event_pointer_button *event = data;
wlr_seat_pointer_notify_button(seat->seat,
event->time_msec, event->button, event->state);
if (event->state == WLR_BUTTON_PRESSED && !have_dialogs_open(server)) {
/* Focus that client if the button was pressed and
there are no open dialogs. */
double sx, sy;
struct wlr_surface *surface;
struct cg_view *view = desktop_view_at(server,
seat->cursor->x,
seat->cursor->y,
&surface, &sx, &sy);
if (view) {
seat_set_focus(seat, view);
}
}
}
static void
process_cursor_motion(struct cg_seat *seat, uint32_t time)
{
double sx, sy;
struct wlr_seat *wlr_seat = seat->seat;
struct wlr_surface *surface = NULL;
struct cg_view *view = desktop_view_at(seat->server,
seat->cursor->x, seat->cursor->y,
&surface, &sx, &sy);
/* If desktop_view_at returns a view, there is also a
surface. There cannot be a surface without a view,
either. It's both or nothing. */
if (!view) {
// wlr_xcursor_manager_set_cursor_image(seat->cursor_mgr, DEFAULT_XCURSOR, seat->cursor);
wlr_seat_pointer_clear_focus(wlr_seat);
} else {
wlr_seat_pointer_notify_enter(wlr_seat, surface, sx, sy);
bool focus_changed = wlr_seat->pointer_state.focused_surface != surface;
if (!focus_changed && time > 0) {
wlr_seat_pointer_notify_motion(wlr_seat, time, sx, sy);
}
}
}
static void
handle_cursor_motion_absolute(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, cursor_motion_absolute);
struct wlr_event_pointer_motion_absolute *event = data;
wlr_cursor_warp_absolute(seat->cursor, event->device, event->x, event->y);
process_cursor_motion(seat, event->time_msec);
}
static void
handle_cursor_motion(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, cursor_motion);
struct wlr_event_pointer_motion *event = data;
wlr_cursor_move(seat->cursor, event->device, event->delta_x, event->delta_y);
process_cursor_motion(seat, event->time_msec);
}
static void
handle_destroy(struct wl_listener *listener, void *data)
{
struct cg_seat *seat = wl_container_of(listener, seat, destroy);
wl_list_remove(&seat->destroy.link);
struct cg_keyboard *keyboard, *keyboard_tmp;
wl_list_for_each_safe(keyboard, keyboard_tmp, &seat->keyboards, link) {
handle_keyboard_destroy(&keyboard->destroy, NULL);
}
struct cg_pointer *pointer, *pointer_tmp;
wl_list_for_each_safe(pointer, pointer_tmp, &seat->pointers, link) {
handle_pointer_destroy(&pointer->destroy, NULL);
}
wl_list_remove(&seat->new_input.link);
wlr_xcursor_manager_destroy(seat->xcursor_manager);
if (seat->cursor) {
wlr_cursor_destroy(seat->cursor);
}
wl_list_remove(&seat->cursor_motion.link);
wl_list_remove(&seat->cursor_motion_absolute.link);
wl_list_remove(&seat->cursor_button.link);
wl_list_remove(&seat->cursor_axis.link);
wl_list_remove(&seat->request_set_cursor.link);
}
struct cg_seat *
cg_seat_create(struct cg_server *server)
{
struct cg_seat *seat = calloc(1, sizeof(struct cg_seat));
if (!seat) {
wlr_log(WLR_ERROR, "Cannot allocate seat");
return NULL;
}
seat->seat = wlr_seat_create(server->wl_display, "seat0");
if (!seat->seat) {
wlr_log(WLR_ERROR, "Cannot allocate seat0");
free(seat);
return NULL;
}
seat->server = server;
seat->destroy.notify = handle_destroy;
wl_signal_add(&seat->seat->events.destroy, &seat->destroy);
seat->cursor = wlr_cursor_create();
if (!seat->cursor) {
wlr_log(WLR_ERROR, "Unable to create cursor");
wl_list_remove(&seat->destroy.link);
free(seat);
return NULL;
}
wlr_cursor_attach_output_layout(seat->cursor, server->output_layout);
if (!seat->xcursor_manager) {
seat->xcursor_manager = wlr_xcursor_manager_create(NULL, XCURSOR_SIZE);
if (!seat->xcursor_manager) {
wlr_log(WLR_ERROR, "Cannot create XCursor manager");
wlr_cursor_destroy(seat->cursor);
wl_list_remove(&seat->destroy.link);
free(seat);
return NULL;
}
}
float scale = 1.f; // TODO: segault because server->output->wlr_output->scale does not exist yet;
if (wlr_xcursor_manager_load(seat->xcursor_manager, scale)) {
wlr_log(WLR_ERROR, "Cannot load XCursor theme for output '%s' with scale %f",
server->output->wlr_output->name,
server->output->wlr_output->scale);
}
wlr_xcursor_manager_set_cursor_image(seat->xcursor_manager, DEFAULT_XCURSOR, seat->cursor);
// TODO: warp to the center?
/* /\* Place the cursor in the center of the screen and make it visible. *\/ */
/* wlr_cursor_warp_absolute(seat->cursor, NULL, .5, .5); */
wlr_cursor_warp(seat->cursor, NULL, seat->cursor->x, seat->cursor->y);
seat->cursor_motion.notify = handle_cursor_motion;
wl_signal_add(&seat->cursor->events.motion, &seat->cursor_motion);
seat->cursor_motion_absolute.notify = handle_cursor_motion_absolute;
wl_signal_add(&seat->cursor->events.motion_absolute, &seat->cursor_motion_absolute);
seat->cursor_button.notify = handle_cursor_button;
wl_signal_add(&seat->cursor->events.button, &seat->cursor_button);
seat->cursor_axis.notify = handle_cursor_axis;
wl_signal_add(&seat->cursor->events.axis, &seat->cursor_axis);
seat->request_set_cursor.notify = handle_request_set_cursor;
wl_signal_add(&seat->seat->events.request_set_cursor, &seat->request_set_cursor);
wl_list_init(&seat->keyboards);
wl_list_init(&seat->pointers);
seat->new_input.notify = handle_new_input;
wl_signal_add(&server->backend->events.new_input, &seat->new_input);
return seat;
}
void
cg_seat_destroy(struct cg_seat *seat)
{
if (!seat) {
return;
}
handle_destroy(&seat->destroy, NULL);
wlr_seat_destroy(seat->seat);
}
struct cg_view *
seat_get_focus(struct cg_seat *seat)
{
struct wlr_surface *prev_surface = seat->seat->keyboard_state.focused_surface;
return cg_view_from_wlr_surface(seat->server, prev_surface);
}
void
seat_set_focus(struct cg_seat *seat, struct cg_view *view)
{
struct cg_server *server = seat->server;
struct wlr_seat *wlr_seat = seat->seat;
struct cg_view *prev_view = seat_get_focus(seat);
if (prev_view == view || !view) {
return;
}
if (prev_view) {
view_activate(prev_view, false);
}
/* Move the view to the front, but only if it isn't the
fullscreen view. */
if (!view_is_primary(view)) {
wl_list_remove(&view->link);
wl_list_insert(&server->views, &view->link);
}
view_activate(view, true);
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(wlr_seat);
if (keyboard) {
wlr_seat_keyboard_notify_enter(wlr_seat, view->wlr_surface,
keyboard->keycodes,
keyboard->num_keycodes,
&keyboard->modifiers);
} else {
wlr_seat_keyboard_notify_enter(wlr_seat, view->wlr_surface,
NULL, 0, NULL);
}
process_cursor_motion(seat, -1);
}

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#ifndef CG_SEAT_H
#define CG_SEAT_H
#include <wayland-server.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_seat.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include "server.h"
#include "view.h"
struct cg_seat {
struct wlr_seat *seat;
struct cg_server *server;
struct wl_listener destroy;
struct wl_list keyboards;
struct wl_list pointers;
struct wl_listener new_input;
struct wlr_cursor *cursor;
struct wlr_xcursor_manager *xcursor_manager;
struct wl_listener cursor_motion;
struct wl_listener cursor_motion_absolute;
struct wl_listener cursor_button;
struct wl_listener cursor_axis;
struct wl_listener request_set_cursor;
};
struct cg_keyboard {
struct wl_list link; // seat::keyboards
struct cg_seat *seat;
struct wlr_input_device *device;
struct wl_listener modifiers;
struct wl_listener key;
struct wl_listener destroy;
};
struct cg_pointer {
struct wl_list link; // seat::pointers
struct cg_seat *seat;
struct wlr_input_device *device;
struct wl_listener destroy;
};
struct cg_seat *cg_seat_create(struct cg_server *server);
void cg_seat_destroy(struct cg_seat *seat);
struct cg_view *seat_get_focus(struct cg_seat *seat);
void seat_set_focus(struct cg_seat *seat, struct cg_view *view);
#endif

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#ifndef CG_SERVER_H
#define CG_SERVER_H
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/types/wlr_output_layout.h>
#include "output.h"
#include "seat.h"
struct cg_server {
struct wl_display *wl_display;
struct wlr_backend *backend;
struct wl_listener new_xdg_shell_surface;
struct wl_list views;
struct cg_seat *seat;
struct wlr_output_layout *output_layout;
struct cg_output *output;
struct wl_listener new_output;
};
#endif

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/*
* Cage: A Wayland kiosk.
*
* Copyright (C) 2018 Jente Hidskes
*
* See the LICENSE file accompanying this file.
*/
#include <stdbool.h>
#include <stdlib.h>
#include <wayland-server.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_surface.h>
#include "output.h"
#include "seat.h"
#include "server.h"
#include "view.h"
void
view_activate(struct cg_view *view, bool activate)
{
view->activate(view, activate);
}
void
view_maximize(struct cg_view *view)
{
struct cg_output *output = view->server->output;
int output_width, output_height;
wlr_output_effective_resolution(output->wlr_output, &output_width, &output_height);
view->maximize(view, output_width, output_height);
}
void
view_center(struct cg_view *view)
{
struct cg_server *server = view->server;
struct wlr_output *output = server->output->wlr_output;
int output_width, output_height;
wlr_output_effective_resolution(output, &output_width, &output_height);
struct wlr_box geom;
view->get_geometry(view, &geom);
view->x = (output_width - geom.width) / 2;
view->y = (output_height - geom.height) / 2;
}
bool
view_is_primary(struct cg_view *view)
{
return view->is_primary(view);
}
void
view_map(struct cg_view *view, struct wlr_surface *surface)
{
view->wlr_surface = surface;
if (view_is_primary(view)) {
view_maximize(view);
} else {
view_center(view);
}
seat_set_focus(view->server->seat, view);
}
void
view_destroy(struct cg_view *view)
{
struct cg_server *server = view->server;
bool terminate = view_is_primary(view);
wl_list_remove(&view->link);
free(view);
/* If this was our primary view, exit. */
if (terminate) {
wl_display_terminate(server->wl_display);
}
}
struct cg_view *
cg_view_create(struct cg_server *server)
{
struct cg_view *view = calloc(1, sizeof(struct cg_view));
view->server = server;
wl_list_insert(&server->views, &view->link);
return view;
}
struct cg_view *
cg_view_from_wlr_surface(struct cg_server *server, struct wlr_surface *surface)
{
struct cg_view *view;
wl_list_for_each(view, &server->views, link) {
if (view->wlr_surface == surface) {
return view;
}
}
return NULL;
}

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#ifndef CG_VIEW_H
#define CG_VIEW_H
#include <stdbool.h>
#include <wayland-server.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/types/wlr_xdg_shell.h>
#include "server.h"
enum cg_view_type {
CAGE_XDG_SHELL_VIEW,
};
struct cg_view {
struct cg_server *server;
struct wl_list link; // server::views
struct wlr_surface *wlr_surface;
int x, y;
enum cg_view_type type;
union {
struct wlr_xdg_surface *xdg_surface;
};
struct wl_listener destroy;
struct wl_listener map;
// TODO: allow applications to go to fullscreen from maximized?
// struct wl_listener request_fullscreen;
void (*activate)(struct cg_view *view, bool activate);
void (*maximize)(struct cg_view *view, int output_width, int output_height);
void (*get_geometry)(struct cg_view *view, struct wlr_box *geom);
bool (*is_primary)(struct cg_view *view);
};
void view_activate(struct cg_view *view, bool activate);
void view_maximize(struct cg_view *view);
void view_center(struct cg_view *view);
bool view_is_primary(struct cg_view *view);
void view_map(struct cg_view *view, struct wlr_surface *surface);
void view_destroy(struct cg_view *view);
struct cg_view *cg_view_create(struct cg_server *server);
struct cg_view *cg_view_from_wlr_surface(struct cg_server *server, struct wlr_surface *surface);
#endif

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/*
* Cage: A Wayland kiosk.
*
* Copyright (C) 2018 Jente Hidskes
*
* See the LICENSE file accompanying this file.
*/
#include <stdbool.h>
#include <wayland-server.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_xdg_shell.h>
#include "server.h"
#include "view.h"
static void
activate(struct cg_view *view, bool activate)
{
wlr_xdg_toplevel_set_activated(view->xdg_surface, activate);
}
static void
maximize(struct cg_view *view, int output_width, int output_height)
{
wlr_xdg_toplevel_set_size(view->xdg_surface, output_width, output_height);
wlr_xdg_toplevel_set_maximized(view->xdg_surface, true);
}
static void
get_geometry(struct cg_view *view, struct wlr_box *geom)
{
wlr_xdg_surface_get_geometry(view->xdg_surface, geom);
}
static bool
is_primary(struct cg_view *view)
{
struct wlr_xdg_surface *parent = view->xdg_surface->toplevel->parent;
/* FIXME: role is 0? */
return parent == NULL; /*&& role == WLR_XDG_SURFACE_ROLE_TOPLEVEL */
}
static void
handle_xdg_shell_surface_map(struct wl_listener *listener, void *data)
{
struct cg_view *view = wl_container_of(listener, view, map);
view_map(view, view->xdg_surface->surface);
}
static void
handle_xdg_shell_surface_destroy(struct wl_listener *listener, void *data)
{
struct cg_view *view = wl_container_of(listener, view, destroy);
view_destroy(view);
}
void
handle_xdg_shell_surface_new(struct wl_listener *listener, void *data)
{
struct cg_server *server = wl_container_of(listener, server, new_xdg_shell_surface);
struct wlr_xdg_surface *xdg_surface = data;
if (xdg_surface->role != WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
return;
}
struct cg_view *view = cg_view_create(server);
view->type = CAGE_XDG_SHELL_VIEW;
view->xdg_surface = xdg_surface;
view->map.notify = handle_xdg_shell_surface_map;
wl_signal_add(&xdg_surface->events.map, &view->map);
view->destroy.notify = handle_xdg_shell_surface_destroy;
wl_signal_add(&xdg_surface->events.destroy, &view->destroy);
view->activate = activate;
view->maximize = maximize;
view->get_geometry = get_geometry;
view->is_primary = is_primary;
}

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#ifndef XDG_SHELL_H
#define XDG_SHELL_H
#include <wayland-server.h>
void handle_xdg_shell_surface_new(struct wl_listener *listener, void *data);
#endif