wlr_scene_output_layout_add_output() aborts when called with an
already-added output.
To reproduce, run wlr-randr to reconfigure one of the enabled
outputs.
The output is disabled then re-enabled using the wlr-output-management
protocol with tool such as wlr-randr.
$ wlr-randr --output HDMI-A-1 --off
$ wlr-randr --output HDMI-A-1 --on
When re-enabled the new output configuration is committed before the
output to be added to the global output layout. However,
handle_output_commit() expects the output to be already part of this
global layout and assert failed. Now, do not treat this in
handle_output_commit() and simply ensure the resulting scene output is
not NULL in handle_output_frame().
Otherwise, testing to set preferred / "best" mode will always return an
error. Consequently, output will simply be configured with last and
probably "worst" mode.
Only terminate if the last output was nested under the Wayland or X11
backend. If not, using DRM backend for example, terminating Cage when
unplugging the last monitor or simply turning it off does not seem to be
the right behavior.
- Update wlr_box includes to util/box.h: the wlroots header has
been moved upstream.
- Subsurface fields have been moved
- Create renderer and allocator, stop using wlr_backend_get_renderer
- Initalize output rendering
output.c:456:36: error: no member named 'transform' in 'struct wlr_output::(anonymous at /usr/local/include/wlr/types/wlr_output.h:154:2)'
wl_signal_add(&wlr_output->events.transform, &output->transform);
~~~~~~~~~~~~~~~~~~ ^
Based on 2c76923282
xdg_shell.c:230:2: warning: implicit declaration of function 'wlr_xdg_surface_for_each_popup' is invalid in C99 [-Wimplicit-function-declaration]
wlr_xdg_surface_for_each_popup(xdg_shell_view->xdg_surface, iterator, data);
^
ld: error: undefined symbol: wlr_xdg_surface_for_each_popup
>>> referenced by xdg_shell.c:230 (../xdg_shell.c:230)
>>> cage.p/xdg_shell.c.o:(for_each_popup)
Based on 5438cc158a
In this mode, only the last connected output will be used. If that one
is unplugged, the previously last connected output will be enabled. This
for example allows one to switch between two outputs, e.g. on a handheld
device such as a mobile phone.
These will allow different patterns of multimonitor behaviour. In a
followup commit, we will introduce a behaviour where only the last
connected output is in use.
With Cage now supporting hotplugging of outputs, we shouldn't warp the
cursor to the center of every new output. Rather, we should warp it only
on the initial startup.
The function also did an intersection check, so it did more than just
getting the surface box. This refactoring makes it more clear.
This commit also fixes a bug in coordinate spaces that makes dialogs
render properly over multiple outputs.